Code

Adding axis detection to new input dialog
[inkscape.git] / src / layer-manager.h
index 48ef73c73585de665f2c85dd1f55c3698010a235..835f1b3405fd0c4bbacbda279e31e821f823d390 100644 (file)
@@ -13,6 +13,8 @@
 #include "document-subset.h"
 #include "gc-finalized.h"
 #include "gc-soft-ptr.h"
+#include <vector>
+#include <map>
 
 class SPDesktop;
 class SPDocument;
@@ -24,11 +26,27 @@ class LayerManager : public DocumentSubset,
 {
 public:
     LayerManager(SPDesktop *desktop);
+    virtual ~LayerManager();
+
+    void setCurrentLayer( SPObject* obj );
+    void renameLayer( SPObject* obj, gchar const *label );
+
+    sigc::connection connectCurrentLayerChanged(const sigc::slot<void, SPObject *> & slot) {
+       return _layer_changed_signal.connect(slot);
+    }
+
+    sigc::connection connectLayerDetailsChanged(const sigc::slot<void, SPObject *> & slot) {
+       return _details_changed_signal.connect(slot);
+    }
 
 private:
+    friend class LayerWatcher;
+    class LayerWatcher;
 
+    void _objectModified( SPObject* obj, guint flags );
     void _setDocument(SPDocument *document);
     void _rebuild();
+    void _selectedLayerChanged(SPObject *layer);
 
     sigc::connection _layer_connection;
     sigc::connection _document_connection;
@@ -36,6 +54,11 @@ private:
 
     GC::soft_ptr<SPDesktop> _desktop;
     SPDocument *_document;
+
+    std::vector<LayerWatcher*> _watchers;
+
+    sigc::signal<void, SPObject *>     _layer_changed_signal;
+    sigc::signal<void, SPObject *>     _details_changed_signal;
 };
 
 }