index f0862c87483ccf44958ddc8b068f71ff4165013f..ea90c4254926df649f3648f89890e26f73c77218 100644 (file)
--- a/src/knot-holder-entity.h
+++ b/src/knot-holder-entity.h
virtual void knot_set(NR::Point const &p, NR::Point const &origin, guint state) = 0;
virtual NR::Point knot_get() = 0;
virtual void knot_click(guint /*state*/) {}
- virtual void onKnotUngrabbed() {} // this is called 'manually' from KnotHolder; would it be
- // more efficient to establish another signal connection?
+ virtual void onKnotUngrabbed() {}
void update_knot();