diff --git a/src/flood-context.cpp b/src/flood-context.cpp
index cd2f1a5ec46f3e9286f236b17309f3846215d0c1..aa6eab7b36cb7390b76ac8cd697a73a5f333378f 100644 (file)
--- a/src/flood-context.cpp
+++ b/src/flood-context.cpp
#include "sp-item.h"
#include "sp-root.h"
#include "sp-defs.h"
+#include "sp-path.h"
#include "splivarot.h"
#include "livarot/Path.h"
#include "livarot/Shape.h"
#include "libnr/n-art-bpath.h"
#include "svg/svg.h"
+#include "color.h"
#include "trace/trace.h"
#include "trace/potrace/inkscape-potrace.h"
enum PaintBucketChannels {
FLOOD_CHANNELS_RGB,
+ FLOOD_CHANNELS_R,
+ FLOOD_CHANNELS_G,
+ FLOOD_CHANNELS_B,
+ FLOOD_CHANNELS_H,
+ FLOOD_CHANNELS_S,
+ FLOOD_CHANNELS_L,
FLOOD_CHANNELS_ALPHA
};
GList *glist = NULL;
glist = g_list_append (glist, _("Visible Colors"));
+ glist = g_list_append (glist, _("Red"));
+ glist = g_list_append (glist, _("Green"));
+ glist = g_list_append (glist, _("Blue"));
+ glist = g_list_append (glist, _("Hue"));
+ glist = g_list_append (glist, _("Saturation"));
+ glist = g_list_append (glist, _("Lightness"));
glist = g_list_append (glist, _("Alpha"));
return glist;
}
-static bool compare_pixels(unsigned char *check, unsigned char *orig, unsigned char *dtc, int tolerance, PaintBucketChannels method) {
+static bool compare_pixels(unsigned char *check, unsigned char *orig, unsigned char *dtc, int threshold, PaintBucketChannels method) {
int diff = 0;
+ float hsl_check[3], hsl_orig[3];
+
+ if ((method == FLOOD_CHANNELS_H) ||
+ (method == FLOOD_CHANNELS_S) ||
+ (method == FLOOD_CHANNELS_L)) {
+ sp_color_rgb_to_hsl_floatv(hsl_check, check[0] / 255.0, check[1] / 255.0, check[2] / 255.0);
+ sp_color_rgb_to_hsl_floatv(hsl_orig, orig[0] / 255.0, orig[1] / 255.0, orig[2] / 255.0);
+ }
switch (method) {
case FLOOD_CHANNELS_ALPHA:
- return ((int)abs(check[3] - orig[3]) <= (tolerance / 4));
+ return ((int)abs(check[3] - orig[3]) <= threshold);
+ case FLOOD_CHANNELS_R:
+ return ((int)abs(check[0] - orig[0]) <= threshold);
+ case FLOOD_CHANNELS_G:
+ return ((int)abs(check[1] - orig[1]) <= threshold);
+ case FLOOD_CHANNELS_B:
+ return ((int)abs(check[2] - orig[2]) <= threshold);
case FLOOD_CHANNELS_RGB:
unsigned char merged_orig[4];
unsigned char merged_check[4];
@@ -265,15 +293,22 @@ static bool compare_pixels(unsigned char *check, unsigned char *orig, unsigned c
for (int i = 0; i < 3; i++) {
diff += (int)abs(merged_check[i] - merged_orig[i]);
}
- return ((diff / 3) <= ((tolerance * 3) / 4));
+ return ((diff / 3) <= ((threshold * 3) / 4));
+
+ case FLOOD_CHANNELS_H:
+ return ((int)(fabs(hsl_check[0] - hsl_orig[0]) * 100.0) <= threshold);
+ case FLOOD_CHANNELS_S:
+ return ((int)(fabs(hsl_check[1] - hsl_orig[1]) * 100.0) <= threshold);
+ case FLOOD_CHANNELS_L:
+ return ((int)(fabs(hsl_check[2] - hsl_orig[2]) * 100.0) <= threshold);
}
return false;
}
-static bool try_add_to_queue(std::queue<NR::Point> *fill_queue, guchar *px, guchar *trace_px, unsigned char *orig, unsigned char *dtc, int x, int y, int width, int tolerance, PaintBucketChannels method, bool fill_switch) {
+static bool try_add_to_queue(std::queue<NR::Point> *fill_queue, guchar *px, guchar *trace_px, unsigned char *orig, unsigned char *dtc, int x, int y, int width, int threshold, PaintBucketChannels method, bool fill_switch) {
unsigned char *t = get_pixel(px, x, y, width);
- if (compare_pixels(t, orig, dtc, tolerance, method)) {
+ if (compare_pixels(t, orig, dtc, threshold, method)) {
unsigned char *trace_t = get_pixel(trace_px, x, y, width);
if (trace_t[3] != 255) {
if (fill_switch) {
@@ -315,33 +350,50 @@ static void do_trace(GdkPixbuf *px, SPDesktop *desktop, NR::Matrix transform) {
NArtBpath *bpath = sp_svg_read_path(result.getPathData().c_str());
Path *path = bpath_to_Path(bpath);
g_free(bpath);
+
+ if (offset != 0) {
- Shape *path_shape = new Shape();
+ Shape *path_shape = new Shape();
- path->ConvertWithBackData(0.03);
- path->Fill(path_shape, 0);
- delete path;
+ path->ConvertWithBackData(0.03);
+ path->Fill(path_shape, 0);
+ delete path;
- Shape *expanded_path_shape = new Shape();
+ Shape *expanded_path_shape = new Shape();
- expanded_path_shape->ConvertToShape(path_shape, fill_nonZero);
- path_shape->MakeOffset(expanded_path_shape, offset, join_round, 4);
- expanded_path_shape->ConvertToShape(path_shape, fill_positive);
+ expanded_path_shape->ConvertToShape(path_shape, fill_nonZero);
+ path_shape->MakeOffset(expanded_path_shape, offset * desktop->current_zoom(), join_round, 4);
+ expanded_path_shape->ConvertToShape(path_shape, fill_positive);
- Path *expanded_path = new Path();
+ Path *expanded_path = new Path();
- expanded_path->Reset();
- expanded_path_shape->ConvertToForme(expanded_path);
- expanded_path->ConvertEvenLines(1.0);
- expanded_path->Simplify(1.0);
+ expanded_path->Reset();
+ expanded_path_shape->ConvertToForme(expanded_path);
+ expanded_path->ConvertEvenLines(1.0);
+ expanded_path->Simplify(1.0);
- delete path_shape;
- delete expanded_path_shape;
+ delete path_shape;
+ delete expanded_path_shape;
- gchar *str = expanded_path->svg_dump_path();
- delete expanded_path;
- pathRepr->setAttribute("d", str);
- g_free(str);
+ gchar *str = expanded_path->svg_dump_path();
+ if (str && *str) {
+ pathRepr->setAttribute("d", str);
+ g_free(str);
+ } else {
+ desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("<b>Too much inset</b>, the result is empty."));
+ Inkscape::GC::release(pathRepr);
+ g_free(str);
+ return;
+ }
+
+ delete expanded_path;
+
+ } else {
+ gchar *str = path->svg_dump_path();
+ delete path;
+ pathRepr->setAttribute("d", str);
+ g_free(str);
+ }
layer_repr->addChild(pathRepr, NULL);
@@ -366,9 +418,12 @@ static void do_trace(GdkPixbuf *px, SPDesktop *desktop, NR::Matrix transform) {
Inkscape::Selection *selection = sp_desktop_selection(desktop);
selection->set(reprobj);
pathRepr->setPosition(-1);
+
+ desktop->messageStack()->flashF(Inkscape::WARNING_MESSAGE, _("Area filled, path with <b>%d</b> nodes created."), sp_nodes_in_path(SP_PATH(reprobj)));
}
Inkscape::GC::release(pathRepr);
+
}
}
int y;
int y_limit;
int width;
- int tolerance;
+ int threshold;
PaintBucketChannels method;
unsigned char *dtc;
bool top_fill;
@@ -411,15 +466,15 @@ static ScanlineCheckResult perform_bitmap_scanline_check(std::queue<NR::Point> *
if (keep_tracing) {
t = get_pixel(px, bci.x, bci.y, bci.width);
- if (compare_pixels(t, orig_color, bci.dtc, bci.tolerance, bci.method)) {
+ if (compare_pixels(t, orig_color, bci.dtc, bci.threshold, bci.method)) {
for (int i = 0; i < 4; i++) { t[i] = 255 - t[i]; }
trace_t = get_pixel(trace_px, bci.x, bci.y, bci.width);
trace_t[3] = 255;
if (bci.y > 0) {
- bci.top_fill = try_add_to_queue(fill_queue, px, trace_px, orig_color, bci.dtc, bci.x, bci.y - 1, bci.width, bci.tolerance, bci.method, bci.top_fill);
+ bci.top_fill = try_add_to_queue(fill_queue, px, trace_px, orig_color, bci.dtc, bci.x, bci.y - 1, bci.width, bci.threshold, bci.method, bci.top_fill);
}
if (bci.y < bci.y_limit) {
- bci.bottom_fill = try_add_to_queue(fill_queue, px, trace_px, orig_color, bci.dtc, bci.x, bci.y + 1, bci.width, bci.tolerance, bci.method, bci.bottom_fill);
+ bci.bottom_fill = try_add_to_queue(fill_queue, px, trace_px, orig_color, bci.dtc, bci.x, bci.y + 1, bci.width, bci.threshold, bci.method, bci.bottom_fill);
}
if (bci.is_left) {
bci.x--;
@@ -549,8 +604,22 @@ static void sp_flood_do_flood_fill(SPEventContext *event_context, GdkEvent *even
merge_pixel_with_background(orig_color, dtc, merged_orig);
- int tolerance = (255 * prefs_get_int_attribute_limited("tools.paintbucket", "tolerance", 1, 0, 100)) / 100;
PaintBucketChannels method = (PaintBucketChannels)prefs_get_int_attribute("tools.paintbucket", "channels", 0);
+ int threshold = prefs_get_int_attribute_limited("tools.paintbucket", "threshold", 1, 0, 100);
+
+ switch(method) {
+ case FLOOD_CHANNELS_ALPHA:
+ case FLOOD_CHANNELS_RGB:
+ case FLOOD_CHANNELS_R:
+ case FLOOD_CHANNELS_G:
+ case FLOOD_CHANNELS_B:
+ threshold = (255 * threshold) / 100;
+ break;
+ case FLOOD_CHANNELS_H:
+ case FLOOD_CHANNELS_S:
+ case FLOOD_CHANNELS_L:
+ break;
+ }
bool reached_screen_boundary = false;
@@ -558,7 +627,7 @@ static void sp_flood_do_flood_fill(SPEventContext *event_context, GdkEvent *even
bci.y_limit = y_limit;
bci.width = width;
- bci.tolerance = tolerance;
+ bci.threshold = threshold;
bci.method = method;
bci.bbox = *bbox;
bci.screen = screen;
@@ -570,7 +639,7 @@ static void sp_flood_do_flood_fill(SPEventContext *event_context, GdkEvent *even
unsigned char *s = get_pixel(px, (int)cp[NR::X], (int)cp[NR::Y], width);
// same color at this point
- if (compare_pixels(s, orig_color, dtc, tolerance, method)) {
+ if (compare_pixels(s, orig_color, dtc, threshold, method)) {
int x = (int)cp[NR::X];
int y = (int)cp[NR::Y];
@@ -578,7 +647,7 @@ static void sp_flood_do_flood_fill(SPEventContext *event_context, GdkEvent *even
bool bottom_fill = true;
if (y > 0) {
- top_fill = try_add_to_queue(&fill_queue, px, trace_px, orig_color, dtc, x, y - 1, width, tolerance, method, top_fill);
+ top_fill = try_add_to_queue(&fill_queue, px, trace_px, orig_color, dtc, x, y - 1, width, threshold, method, top_fill);
} else {
if (bbox->min()[NR::Y] > screen.min()[NR::Y]) {
aborted = true; break;
@@ -587,7 +656,7 @@ static void sp_flood_do_flood_fill(SPEventContext *event_context, GdkEvent *even
}
}
if (y < y_limit) {
- bottom_fill = try_add_to_queue(&fill_queue, px, trace_px, orig_color, dtc, x, y + 1, width, tolerance, method, bottom_fill);
+ bottom_fill = try_add_to_queue(&fill_queue, px, trace_px, orig_color, dtc, x, y + 1, width, threshold, method, bottom_fill);
} else {
if (bbox->max()[NR::Y] < screen.max()[NR::Y]) {
aborted = true; break;
@@ -668,10 +737,22 @@ static gint sp_flood_context_item_handler(SPEventContext *event_context, SPItem
{
gint ret = FALSE;
+ SPDesktop *desktop = event_context->desktop;
+
switch (event->type) {
case GDK_BUTTON_PRESS:
+ if (event->button.state & GDK_CONTROL_MASK) {
+ NR::Point const button_w(event->button.x,
+ event->button.y);
+
+ SPItem *item = sp_event_context_find_item (desktop, button_w, TRUE, TRUE);
+
+ Inkscape::XML::Node *pathRepr = SP_OBJECT_REPR(item);
+ /* Set style */
+ sp_desktop_apply_style_tool (desktop, pathRepr, "tools.paintbucket", false);
+ ret = TRUE;
+ }
break;
- // motion and release are always on root (why?)
default:
break;
}
@@ -686,12 +767,24 @@ static gint sp_flood_context_item_handler(SPEventContext *event_context, SPItem
static gint sp_flood_context_root_handler(SPEventContext *event_context, GdkEvent *event)
{
gint ret = FALSE;
+ SPDesktop *desktop = event_context->desktop;
+
switch (event->type) {
case GDK_BUTTON_PRESS:
if ( event->button.button == 1 ) {
- sp_flood_do_flood_fill(event_context, event);
-
- ret = TRUE;
+ if (!(event->button.state & GDK_CONTROL_MASK)) {
+ // set "busy" cursor
+ GdkCursor *waiting = gdk_cursor_new(GDK_WATCH);
+ gdk_window_set_cursor(GTK_WIDGET(sp_desktop_canvas(desktop))->window, waiting);
+
+ sp_flood_do_flood_fill(event_context, event);
+
+ // restore cursor when done
+ gdk_window_set_cursor(GTK_WIDGET(sp_desktop_canvas(desktop))->window, event_context->cursor);
+ gdk_cursor_unref(waiting);
+
+ ret = TRUE;
+ }
}
break;
case GDK_KEY_PRESS: