index 61e3e593e2fb5968aaedcb08fd51ce9ed10f3087..01690628964480c352f800d5e9c811d49831bd6a 100644 (file)
#include "inkscape.h"
#include <style.h>
#include "display/curve.h"
-#include "libnr/n-art-bpath.h"
+#include <2geom/pathvector.h>
+#include <2geom/bezier-curve.h>
+#include <2geom/hvlinesegment.h>
+#include <2geom/transforms.h>
+#include <helper/geom.h>
+#include "helper/geom-curves.h"
#include "extension/system.h"
#include "xml/repr.h"
for (unsigned int i=0 ; i<rows ; i++)
{
for (unsigned int j=0 ; j<other.cols ; j++)
- {
- double sum = 0.0;
+ {
+ double sum = 0.0;
for (unsigned int k=0 ; k<cols ; k++)
{
//sum += a[i][k] * b[k][j];
SVDMatrix result(cols, rows);
for (unsigned int i=0 ; i<rows ; i++)
for (unsigned int j=0 ; j<cols ; j++)
- result(j, i) = d[i*cols + j];
+ result(j, i) = d[i*cols + j];
return result;
}
* NOTE:
* This class is ported almost verbatim from the public domain
* JAMA Matrix package. It is modified to handle only 3x3 matrices
- * and our NR::Matrix affine transform class. We give full
+ * and our Geom::Matrix affine transform class. We give full
* attribution to them, along with many thanks. JAMA can be found at:
* http://math.nist.gov/javanumerics/jama
*
/**
* Get the value of a node/attribute pair
*/
-static Glib::ustring getAttribute( Inkscape::XML::Node *node, char *attrName)
+static Glib::ustring getAttribute( Inkscape::XML::Node *node, char const *attrName)
{
Glib::ustring val;
- char *valstr = (char *)node->attribute(attrName);
+ char const *valstr = node->attribute(attrName);
if (valstr)
- val = (const char *)valstr;
+ val = valstr;
return val;
}
}
-static Glib::ustring formatTransform(NR::Matrix &tf)
+static Glib::ustring formatTransform(Geom::Matrix &tf)
{
Glib::ustring str;
- if (!tf.test_identity())
+ if (!tf.isIdentity())
{
StringOutputStream outs;
OutputStreamWriter out(outs);
* Get the general transform from SVG pixels to
* ODF cm
*/
-static NR::Matrix getODFTransform(const SPItem *item)
+static Geom::Matrix getODFTransform(const SPItem *item)
{
//### Get SVG-to-ODF transform
- NR::Matrix tf;
- tf = sp_item_i2d_affine(item);
+ Geom::Matrix tf (sp_item_i2d_affine(item));
//Flip Y into document coordinates
double doc_height = sp_document_height(SP_ACTIVE_DOCUMENT);
- NR::Matrix doc2dt_tf = NR::Matrix(NR::scale(1.0, -1.0));
- doc2dt_tf = doc2dt_tf * NR::Matrix(NR::translate(0, doc_height));
+ Geom::Matrix doc2dt_tf = Geom::Matrix(Geom::Scale(1.0, -1.0));
+ doc2dt_tf = doc2dt_tf * Geom::Matrix(Geom::Translate(0, doc_height));
tf = tf * doc2dt_tf;
- tf = tf * NR::Matrix(NR::scale(pxToCm));
+ tf = tf * Geom::Matrix(Geom::Scale(pxToCm));
return tf;
}
* Get the bounding box of an item, as mapped onto
* an ODF document, in cm.
*/
-static NR::Maybe<NR::Rect> getODFBoundingBox(const SPItem *item)
+static boost::optional<Geom::Rect> getODFBoundingBox(const SPItem *item)
{
- NR::Maybe<NR::Rect> bbox = sp_item_bbox_desktop((SPItem *)item);
- if (bbox) {
+ boost::optional<NR::Rect> bbox_temp = sp_item_bbox_desktop((SPItem *)item);
+ boost::optional<Geom::Rect> bbox;
+ if (bbox_temp) {
+ bbox = to_2geom(*bbox_temp);
double doc_height = sp_document_height(SP_ACTIVE_DOCUMENT);
- NR::Matrix doc2dt_tf = NR::Matrix(NR::scale(1.0, -1.0));
- doc2dt_tf = doc2dt_tf * NR::Matrix(NR::translate(0, doc_height));
+ Geom::Matrix doc2dt_tf = Geom::Matrix(Geom::Scale(1.0, -1.0));
+ doc2dt_tf = doc2dt_tf * Geom::Matrix(Geom::Translate(0, doc_height));
bbox = *bbox * doc2dt_tf;
- bbox = *bbox * NR::Matrix(NR::scale(pxToCm));
+ bbox = *bbox * Geom::Matrix(Geom::Scale(pxToCm));
}
return bbox;
}
* Get the transform for an item, correcting for
* handedness reversal
*/
-static NR::Matrix getODFItemTransform(const SPItem *item)
+static Geom::Matrix getODFItemTransform(const SPItem *item)
{
- NR::Matrix itemTransform = NR::Matrix(NR::scale(1, -1));
- itemTransform = itemTransform * item->transform;
- itemTransform = itemTransform * NR::Matrix(NR::scale(1, -1));
+ Geom::Matrix itemTransform (Geom::Scale(1, -1));
+ itemTransform = itemTransform * (Geom::Matrix)item->transform;
+ itemTransform = itemTransform * Geom::Scale(1, -1);
return itemTransform;
}
/**
* Get some fun facts from the transform
*/
-static void analyzeTransform(NR::Matrix &tf,
- double &rotate, double &xskew, double &yskew,
- double &xscale, double &yscale)
+static void analyzeTransform(Geom::Matrix &tf,
+ double &rotate, double &/*xskew*/, double &/*yskew*/,
+ double &xscale, double &yscale)
{
SVDMatrix mat(2, 2);
mat(0, 0) = tf[0];
if (s)
buf.append(s);
}
-
+
for (Inkscape::XML::Node *child = node->firstChild() ;
child != NULL; child = child->next())
{
}
SPItem *item = SP_ITEM(reprobj);
//### Get SVG-to-ODF transform
- NR::Matrix tf = getODFTransform(item);
+ Geom::Matrix tf = getODFTransform(item);
if (nodeName == "image" || nodeName == "svg:image")
{
if (imageTable.find(oldName) == imageTable.end())
{
char buf[64];
- snprintf(buf, 63, "Pictures/image%d%s",
- (int)imageTable.size(), ext.c_str());
+ snprintf(buf, sizeof(buf), "Pictures/image%u%s",
+ static_cast<unsigned int>(imageTable.size()), ext.c_str());
Glib::ustring newName = buf;
imageTable[oldName] = newName;
Glib::ustring comment = "old name was: ";
else if (ext == ".jpg")
outs.printf("image/jpeg");
outs.printf("\" manifest:full-path=\"");
- outs.printf((char *)newName.c_str());
+ outs.printf(newName.c_str());
outs.printf("\"/>\n");
}
outs.printf("</manifest:manifest>\n");
Glib::ustring value = iter->second;
if (name.size() > 0 && value.size()>0)
{
- outs.printf(" <%#s>%#s</%#s>\n",
+ outs.printf(" <%#s>%#s</%#s>\n",
name.c_str(), value.c_str(), name.c_str());
}
}
outs.printf("<svg:linearGradient ");
outs.printf("id=\"%#s_g\" ", gi.name.c_str());
outs.printf("draw:name=\"%#s_g\"\n", gi.name.c_str());
- outs.printf(" draw:display-name=\"imported linear %d\"\n",
+ outs.printf(" draw:display-name=\"imported linear %u\"\n",
gradientCount);
outs.printf(" svg:x1=\"%05.3fcm\" svg:y1=\"%05.3fcm\"\n",
gi.x1, gi.y1);
/**
- * Writes an SVG path as an ODF <draw:path>
+ * Writes an SVG path as an ODF <draw:path> and returns the number of points written
*/
static int
-writePath(Writer &outs, NArtBpath const *bpath,
- NR::Matrix &tf, double xoff, double yoff)
+writePath(Writer &outs, Geom::PathVector const &pathv,
+ Geom::Matrix const &tf, double xoff, double yoff)
{
- bool closed = false;
+ using Geom::X;
+ using Geom::Y;
+
int nrPoints = 0;
- NArtBpath *bp = (NArtBpath *)bpath;
- double destx = 0.0;
- double desty = 0.0;
- int code = -1;
+ // convert the path to only lineto's and cubic curveto's:
+ Geom::PathVector pv = pathv_to_linear_and_cubic_beziers(pathv * tf * Geom::Translate(xoff, yoff) * Geom::Scale(1000.));
- for ( ; bp->code != NR_END; bp++)
- {
- code = bp->code;
-
- NR::Point const p1(bp->c(1) * tf);
- NR::Point const p2(bp->c(2) * tf);
- NR::Point const p3(bp->c(3) * tf);
- double x1 = (p1[NR::X] - xoff) * 1000.0;
- if (fabs(x1)<1.0) x1=0.0;
- double y1 = (p1[NR::Y] - yoff) * 1000.0;
- if (fabs(y1)<1.0) y1=0.0;
- double x2 = (p2[NR::X] - xoff) * 1000.0;
- if (fabs(x2)<1.0) x2=0.0;
- double y2 = (p2[NR::Y] - yoff) * 1000.0;
- if (fabs(y2)<1.0) y2=0.0;
- double x3 = (p3[NR::X] - xoff) * 1000.0;
- if (fabs(x3)<1.0) x3=0.0;
- double y3 = (p3[NR::Y] - yoff) * 1000.0;
- if (fabs(y3)<1.0) y3=0.0;
- destx = x3;
- desty = y3;
-
- switch (code)
- {
- case NR_LINETO:
- outs.printf("L %.3f %.3f ", destx, desty);
- break;
-
- case NR_CURVETO:
- outs.printf("C %.3f %.3f %.3f %.3f %.3f %.3f ",
- x1, y1, x2, y2, destx, desty);
- break;
-
- case NR_MOVETO_OPEN:
- case NR_MOVETO:
- if (closed)
- outs.printf("Z ");
- closed = ( code == NR_MOVETO );
- outs.printf("M %.3f %.3f ", destx, desty);
- break;
-
- default:
- break;
+ for (Geom::PathVector::const_iterator pit = pathv.begin(); pit != pathv.end(); ++pit) {
- }
+ double destx = pit->initialPoint()[X];
+ double desty = pit->initialPoint()[Y];
+ if (fabs(destx)<1.0) destx = 0.0; // Why is this needed? Shouldn't we just round all numbers then?
+ if (fabs(desty)<1.0) desty = 0.0;
+ outs.printf("M %.3f %.3f ", destx, desty);
+ nrPoints++;
- nrPoints++;
- }
+ for (Geom::Path::const_iterator cit = pit->begin(); cit != pit->end_closed(); ++cit) {
- if (closed)
- {
- outs.printf("Z");
+ if( is_straight_curve(*cit) )
+ {
+ double destx = cit->finalPoint()[X];
+ double desty = cit->finalPoint()[Y];
+ if (fabs(destx)<1.0) destx = 0.0; // Why is this needed? Shouldn't we just round all numbers then?
+ if (fabs(desty)<1.0) desty = 0.0;
+ outs.printf("L %.3f %.3f ", destx, desty);
+ }
+ else if(Geom::CubicBezier const *cubic = dynamic_cast<Geom::CubicBezier const*>(&*cit)) {
+ std::vector<Geom::Point> points = cubic->points();
+ for (unsigned i = 1; i <= 3; i++) {
+ if (fabs(points[i][X])<1.0) points[i][X] = 0.0; // Why is this needed? Shouldn't we just round all numbers then?
+ if (fabs(points[i][Y])<1.0) points[i][Y] = 0.0;
+ }
+ outs.printf("C %.3f %.3f %.3f %.3f %.3f %.3f ", points[1][X],points[1][Y], points[2][X],points[2][Y], points[3][X],points[3][Y]);
+ }
+ else {
+ g_error ("logical error, because pathv_to_linear_and_cubic_beziers was used");
+ }
+
+ nrPoints++;
+ }
+
+ if (pit->closed()) {
+ outs.printf("Z");
+ }
}
return nrPoints;
//## FILL
if (style->fill.isColor())
{
- guint32 fillCol =
- sp_color_get_rgba32_ualpha(&style->fill.value.color, 0);
+ guint32 fillCol = style->fill.value.color.toRGBA32( 0 );
char buf[16];
int r = (fillCol >> 24) & 0xff;
int g = (fillCol >> 16) & 0xff;
//## STROKE
if (style->stroke.isColor())
{
- guint32 strokeCol =
- sp_color_get_rgba32_ualpha(&style->stroke.value.color, 0);
+ guint32 strokeCol = style->stroke.value.color.toRGBA32( 0 );
char buf[16];
int r = (strokeCol >> 24) & 0xff;
int g = (strokeCol >> 16) & 0xff;
bool OdfOutput::processGradient(Writer &outs, SPItem *item,
- const Glib::ustring &id, NR::Matrix &tf)
+ const Glib::ustring &id, Geom::Matrix &/*tf*/)
{
if (!item)
return false;
gi.style = "linear";
SPLinearGradient *linGrad = SP_LINEARGRADIENT(gradient);
/*
- NR::Point p1(linGrad->x1.value, linGrad->y1.value);
+ Geom::Point p1(linGrad->x1.value, linGrad->y1.value);
p1 = p1 * tf;
- gi.x1 = p1[NR::X];
- gi.y1 = p1[NR::Y];
- NR::Point p2(linGrad->x2.value, linGrad->y2.value);
+ gi.x1 = p1[Geom::X];
+ gi.y1 = p1[Geom::Y];
+ Geom::Point p2(linGrad->x2.value, linGrad->y2.value);
p2 = p2 * tf;
- gi.x2 = p2[NR::X];
- gi.y2 = p2[NR::Y];
+ gi.x2 = p2[Geom::X];
+ gi.y2 = p2[Geom::Y];
*/
gi.x1 = linGrad->x1.value;
gi.y1 = linGrad->y1.value;
outs.printf(" draw:textarea-horizontal-align=\"center\" ");
outs.printf("draw:textarea-vertical-align=\"middle\"/>\n");
outs.printf("</style:style>\n\n");
-
+
return true;
}
Glib::ustring id = getAttribute(node, "id");
//### Get SVG-to-ODF transform
- NR::Matrix tf = getODFTransform(item);
+ Geom::Matrix tf = getODFTransform(item);
//### Get ODF bounding box params for item
- NR::Maybe<NR::Rect> bbox = getODFBoundingBox(item);
+ boost::optional<Geom::Rect> bbox = getODFBoundingBox(item);
if (!bbox) {
return true;
}
- double bbox_x = bbox->min()[NR::X];
- double bbox_y = bbox->min()[NR::Y];
- double bbox_width = bbox->extent(NR::X);
- double bbox_height = bbox->extent(NR::Y);
+ double bbox_x = bbox->min()[Geom::X];
+ double bbox_y = bbox->min()[Geom::Y];
+ double bbox_width = (*bbox)[Geom::X].extent();
+ double bbox_height = (*bbox)[Geom::Y].extent();
double rotate;
double xskew;
double iwidth = img->width.value;
double iheight = img->height.value;
- NR::Rect ibbox(NR::Point(ix, iy), NR::Point(ix+iwidth, iy+iheight));
+ Geom::Rect ibbox(Geom::Point(ix, iy), Geom::Point(ix+iwidth, iy+iheight));
ibbox = ibbox * tf;
- ix = ibbox.min()[NR::X];
- iy = ibbox.min()[NR::Y];
- //iwidth = ibbox.max()[NR::X] - ibbox.min()[NR::X];
- //iheight = ibbox.max()[NR::Y] - ibbox.min()[NR::Y];
+ ix = ibbox.min()[Geom::X];
+ iy = ibbox.min()[Geom::Y];
+ //iwidth = ibbox.max()[Geom::X] - ibbox.min()[Geom::X];
+ //iheight = ibbox.max()[Geom::Y] - ibbox.min()[Geom::Y];
iwidth = xscale * iwidth;
iheight = yscale * iheight;
- NR::Matrix itemTransform = getODFItemTransform(item);
+ Geom::Matrix itemTransform = getODFItemTransform(item);
Glib::ustring itemTransformString = formatTransform(itemTransform);
couts.printf("draw:layer=\"layout\" svg:x=\"%.3fcm\" svg:y=\"%.3fcm\" ",
bbox_x, bbox_y);
- couts.printf("svg:width=\"%.3fcm\" svg:height=\"%.3fcm\" ",
- bbox_width, bbox_height);
- couts.printf("svg:viewBox=\"0.0 0.0 %.3f %.3f\"\n",
- bbox_width * 1000.0, bbox_height * 1000.0);
+ couts.printf("svg:width=\"%.3fcm\" svg:height=\"%.3fcm\" ",
+ bbox_width, bbox_height);
+ couts.printf("svg:viewBox=\"0.0 0.0 %.3f %.3f\"\n",
+ bbox_width * 1000.0, bbox_height * 1000.0);
- couts.printf(" svg:d=\"");
- int nrPoints = writePath(couts, SP_CURVE_BPATH(curve),
+ couts.printf(" svg:d=\"");
+ int nrPoints = writePath(couts, curve->get_pathvector(),
tf, bbox_x, bbox_y);
- couts.printf("\"");
+ couts.printf("\"");
- couts.printf(">\n");
+ couts.printf(">\n");
couts.printf(" <!-- %d nodes -->\n", nrPoints);
couts.printf("</draw:path>\n\n");
- sp_curve_unref(curve);
+ curve->unref();
}
return true;
* Descends into the SVG tree, mapping things to ODF when appropriate
*/
void
-OdfOutput::save(Inkscape::Extension::Output *mod, SPDocument *doc, gchar const *uri)
+OdfOutput::save(Inkscape::Extension::Output */*mod*/, SPDocument *doc, gchar const *uri)
{
reset();
OdfOutput::init()
{
Inkscape::Extension::build_from_mem(
- "<inkscape-extension>\n"
+ "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
"<name>" N_("OpenDocument Drawing Output") "</name>\n"
"<id>org.inkscape.output.odf</id>\n"
"<output>\n"
* Make sure that we are in the database
*/
bool
-OdfOutput::check (Inkscape::Extension::Extension *module)
+OdfOutput::check (Inkscape::Extension::Extension */*module*/)
{
/* We don't need a Key
if (NULL == Inkscape::Extension::db.get(SP_MODULE_KEY_OUTPUT_POV))