diff --git a/src/event-context.cpp b/src/event-context.cpp
index 1e47b9d9da4be0790ec4094543c7138eca6f8a2a..6184fb4c7352f3a27c20d12b51283c33337a6187 100644 (file)
--- a/src/event-context.cpp
+++ b/src/event-context.cpp
* Frank Felfe <innerspace@iname.com>
* bulia byak <buliabyak@users.sf.net>
*
- * Copyright (C) 1999-2005 authors
+ * Copyright (C) 1999-2010 authors
* Copyright (C) 2001-2002 Ximian, Inc.
*
* Released under GNU GPL, read the file 'COPYING' for more information
#include "shortcuts.h"
#include "desktop.h"
#include "desktop-handles.h"
+#include "desktop-events.h"
+#include "widgets/desktop-widget.h"
#include "sp-namedview.h"
#include "selection.h"
#include "file.h"
#include "lpe-tool-context.h"
#include "ui/tool/control-point.h"
#include "shape-editor.h"
+#include "sp-guide.h"
static void sp_event_context_class_init(SPEventContextClass *klass);
static void sp_event_context_init(SPEventContext *event_context);
event_context->space_panning = false;
event_context->shape_editor = NULL;
event_context->_delayed_snap_event = NULL;
+ event_context->_dse_callback_in_process = false;
}
/**
return ret;
}
+/**
+ * @brief: Returns true if we're hovering above a knot (needed because we don't want to pre-snap in that case)
+ */
+
bool sp_event_context_knot_mouseover(SPEventContext *ec)
{
if (ec->shape_editor) {
- return !(ec->shape_editor->knot_mouseover());
+ return ec->shape_editor->knot_mouseover();
}
return false;
* Calls virtual root_handler(), the main event handling function.
*/
gint sp_event_context_root_handler(SPEventContext * event_context,
- GdkEvent * event) {
+ GdkEvent * event)
+{
switch (event->type) {
case GDK_MOTION_NOTIFY:
sp_event_context_snap_delay_handler(event_context, NULL, NULL,
return sp_event_context_virtual_root_handler(event_context, event);
}
-gint sp_event_context_virtual_root_handler(SPEventContext * event_context,
- GdkEvent * event) {
- gint
- ret =
- ((SPEventContextClass *) G_OBJECT_GET_CLASS(event_context))->root_handler(
- event_context, event);
+gint sp_event_context_virtual_root_handler(SPEventContext * event_context, GdkEvent * event) {
+ gint ret = ((SPEventContextClass *) G_OBJECT_GET_CLASS(event_context))->root_handler(event_context, event);
set_event_location(event_context->desktop, event);
return ret;
}
SPItem * item, GdkEvent * event) {
switch (event->type) {
case GDK_MOTION_NOTIFY:
- sp_event_context_snap_delay_handler(event_context, item, NULL, (GdkEventMotion *) event, DelayedSnapEvent::EVENTCONTEXT_ITEM_HANDLER);
+ sp_event_context_snap_delay_handler(event_context, (gpointer) item, NULL, (GdkEventMotion *) event, DelayedSnapEvent::EVENTCONTEXT_ITEM_HANDLER);
break;
case GDK_BUTTON_RELEASE:
if (event_context->_delayed_snap_event) {
return sp_event_context_virtual_item_handler(event_context, item, event);
}
-gint sp_event_context_virtual_item_handler(SPEventContext * event_context,
- SPItem * item, GdkEvent * event) {
- gint
- ret =
- ((SPEventContextClass *) G_OBJECT_GET_CLASS(event_context))->item_handler(
- event_context, item, event);
+gint sp_event_context_virtual_item_handler(SPEventContext * event_context, SPItem * item, GdkEvent * event) {
+ gint ret = ((SPEventContextClass *) G_OBJECT_GET_CLASS(event_context))->item_handler(event_context, item, event);
if (!ret) {
ret = sp_event_context_virtual_root_handler(event_context, event);
}
}
+/**
+ * \brief Analyses the current event, calculates the mouse speed, turns snapping off (temporarily) if the
+ * mouse speed is above a threshold, and stores the current event such that it can be re-triggered when needed
+ * (re-triggering is controlled by a watchdog timer)
+ *
+ * \param ec Pointer to the event context
+ * \param dse_item Pointer that store a reference to a canvas or to an item
+ * \param dse_item2 Another pointer, storing a reference to a knot or controlpoint
+ * \param event Pointer to the motion event
+ * \param origin Identifier (enum) specifying where the delay (and the call to this method) were initiated
+ */
void sp_event_context_snap_delay_handler(SPEventContext *ec,
- SPItem* const item, SPKnot* const knot, GdkEventMotion *event,
- DelayedSnapEvent::DelayedSnapEventOrigin origin) {
+ gpointer const dse_item, gpointer const dse_item2, GdkEventMotion *event,
+ DelayedSnapEvent::DelayedSnapEventOrigin origin)
+{
static guint32 prev_time;
static boost::optional<Geom::Point> prev_pos;
+ if (ec->_dse_callback_in_process) {
+ return;
+ }
+
// Snapping occurs when dragging with the left mouse button down, or when hovering e.g. in the pen tool with left mouse button up
bool const c1 = event->state & GDK_BUTTON2_MASK; // We shouldn't hold back any events when other mouse buttons have been
bool const c2 = event->state & GDK_BUTTON3_MASK; // pressed, e.g. when scrolling with the middle mouse button; if we do then
// Snap when speed drops below e.g. 0.02 px/msec, or when no motion events have occurred for some period.
// i.e. snap when we're at stand still. A speed threshold enforces snapping for tablets, which might never
// be fully at stand still and might keep spitting out motion events.
- ec->desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(
- true); // put snapping on hold
+ ec->desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(true); // put snapping on hold
Geom::Point event_pos(event->x, event->y);
guint32 event_t = gdk_event_get_time((GdkEvent *) event);
// now, just in case there's no future motion event that drops under the speed limit (when
// stopping abruptly)
delete ec->_delayed_snap_event;
- ec->_delayed_snap_event = new DelayedSnapEvent(ec, item, knot,
+ ec->_delayed_snap_event = new DelayedSnapEvent(ec, dse_item, dse_item2,
event, origin); // watchdog is reset, i.e. pushed forward in time
// If the watchdog expires before a new motion event is received, we will snap (as explained
// above). This means however that when the timer is too short, we will always snap and that the
// snap, and set a new watchdog again.
if (ec->_delayed_snap_event == NULL) { // no watchdog has been set
// it might have already expired, so we'll set a new one; the snapping frequency will be limited this way
- ec->_delayed_snap_event = new DelayedSnapEvent(ec, item,
- knot, event, origin);
+ ec->_delayed_snap_event = new DelayedSnapEvent(ec, dse_item,
+ dse_item2, event, origin);
} // else: watchdog has been set before and we'll wait for it to expire
}
} else {
// This is the first GDK_MOTION_NOTIFY event, so postpone snapping and set the watchdog
g_assert(ec->_delayed_snap_event == NULL);
- ec->_delayed_snap_event = new DelayedSnapEvent(ec, item, knot,
+ ec->_delayed_snap_event = new DelayedSnapEvent(ec, dse_item, dse_item2,
event, origin);
}
}
}
+/**
+ * \brief When the snap delay watchdog timer barks, this method will be called and will re-inject the last motion
+ * event in an appropriate place, with snapping being turned on again
+ */
gboolean sp_event_context_snap_watchdog_callback(gpointer data) {
// Snap NOW! For this the "postponed" flag will be reset and the last motion event will be repeated
DelayedSnapEvent *dse = reinterpret_cast<DelayedSnapEvent*> (data);
if (ec == NULL || ec->desktop == NULL) {
return false;
}
+ ec->_dse_callback_in_process = true;
SPDesktop *dt = ec->desktop;
dt->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false);
+ // Depending on where the delayed snap event originated from, we will inject it back at it's origin
+ // The switch below takes care of that and prepares the relevant parameters
switch (dse->getOrigin()) {
case DelayedSnapEvent::EVENTCONTEXT_ROOT_HANDLER:
sp_event_context_virtual_root_handler(ec, dse->getEvent());
break;
case DelayedSnapEvent::EVENTCONTEXT_ITEM_HANDLER: {
SPItem* item = NULL;
- item = dse->getItem();
+ item = SP_ITEM(dse->getItem());
if (item && SP_IS_ITEM(item)) {
sp_event_context_virtual_item_handler(ec, item, dse->getEvent());
}
}
break;
case DelayedSnapEvent::KNOT_HANDLER: {
- SPKnot* knot = dse->getKnot();
+ SPKnot* knot = SP_KNOT(dse->getItem2());
if (knot && SP_IS_KNOT(knot)) {
sp_knot_handler_request_position(dse->getEvent(), knot);
}
break;
case DelayedSnapEvent::CONTROL_POINT_HANDLER: {
using Inkscape::UI::ControlPoint;
- ControlPoint *point = reinterpret_cast<ControlPoint*> (dse->getKnot());
+ ControlPoint *point = reinterpret_cast<ControlPoint*> (dse->getItem2());
point->_eventHandler(dse->getEvent());
}
break;
+ case DelayedSnapEvent::GUIDE_HANDLER: {
+ gpointer item = dse->getItem();
+ gpointer item2 = dse->getItem2();
+ if (item && item2) {
+ g_assert(SP_IS_CANVAS_ITEM(item));
+ g_assert(SP_IS_GUIDE(item2));
+ sp_dt_guide_event(SP_CANVAS_ITEM(item), dse->getEvent(), item2);
+ }
+ }
+ break;
+ case DelayedSnapEvent::GUIDE_HRULER:
+ case DelayedSnapEvent::GUIDE_VRULER: {
+ gpointer item = dse->getItem();
+ gpointer item2 = dse->getItem2();
+ if (item && item2) {
+ g_assert(GTK_IS_WIDGET(item));
+ g_assert(SP_IS_DESKTOP_WIDGET(item2));
+ if (dse->getOrigin() == DelayedSnapEvent::GUIDE_HRULER) {
+ sp_dt_hruler_event(GTK_WIDGET(item), dse->getEvent(), SP_DESKTOP_WIDGET(item2));
+ } else {
+ sp_dt_vruler_event(GTK_WIDGET(item), dse->getEvent(), SP_DESKTOP_WIDGET(item2));
+ }
+ }
+ }
+ break;
default:
g_warning("Origin of snap-delay event has not been defined!;");
break;
ec->_delayed_snap_event = NULL;
delete dse;
+ ec->_dse_callback_in_process = false;
+
return FALSE; //Kills the timer and stops it from executing this callback over and over again.
}
void sp_event_context_discard_delayed_snap_event(SPEventContext *ec) {
delete ec->_delayed_snap_event;
ec->_delayed_snap_event = NULL;
+ ec->desktop->namedview->snap_manager.snapprefs.setSnapPostponedGlobally(false);
}
/*