index cb63374e1f1f500d3875fc88f30effb78aafe270..5cd2016180dd6be2edfe22a572dc50b6524c3457 100644 (file)
--- a/src/display/sp-canvas.h
+++ b/src/display/sp-canvas.h
@@ -101,6 +101,7 @@ void sp_canvas_item_affine_absolute(SPCanvasItem *item, Geom::Matrix const &aff)
void sp_canvas_item_raise(SPCanvasItem *item, int positions);
void sp_canvas_item_lower(SPCanvasItem *item, int positions);
+bool sp_canvas_item_is_visible(SPCanvasItem *item);
void sp_canvas_item_show(SPCanvasItem *item);
void sp_canvas_item_hide(SPCanvasItem *item);
int sp_canvas_item_grab(SPCanvasItem *item, unsigned int event_mask, GdkCursor *cursor, guint32 etime);
// connector tool). If so, they may temporarily set this flag to
// 'true'.
bool gen_all_enter_events;
+
+ /* For scripting, sometimes we want to delay drawing. */
+ bool drawing_disabled;
int rendermode;
Geom::Rect getViewbox() const;
NR::IRect getViewboxIntegers() const;
-
- guint watchdog_id;
- GdkEvent *watchdog_event;
- bool context_snap_delay_active;
};
GtkWidget *sp_canvas_new_aa();
@@ -218,8 +218,6 @@ void sp_canvas_world_to_window(SPCanvas const *canvas, double worldx, double wor
Geom::Point sp_canvas_window_to_world(SPCanvas const *canvas, Geom::Point const win);
Geom::Point sp_canvas_world_to_window(SPCanvas const *canvas, Geom::Point const world);
-void sp_canvas_set_snap_delay_active(SPCanvas *canvas, bool snapping);
-
#endif // SEEN_SP_CANVAS_H
/*