index b1ed7d3d23fd81537decc9e9656e17bd03b97116..57a6ac269b4e84a089ff6cf5a70002c7e37bd6d6 100644 (file)
* Raph Levien <raph@gimp.org>
* Lauris Kaplinski <lauris@kaplinski.com>
* fred
+ * bbyak
*
* Copyright (C) 1998 The Free Software Foundation
- * Copyright (C) 2002 Lauris Kaplinski
+ * Copyright (C) 2002-2006 authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include <gtk/gtkmain.h>
#include <gtk/gtksignal.h>
+#include <gtkmm.h>
+
#include <helper/sp-marshal.h>
#include <display/sp-canvas.h>
#include "display-forward.h"
#include <libnr/nr-matrix-fns.h>
#include <libnr/nr-matrix-ops.h>
#include <libnr/nr-convex-hull.h>
+#include "prefs-utils.h"
+#include "box3d-context.h"
+#include "inkscape.h"
+#include "sodipodi-ctrlrect.h"
+
+// Define this to visualize the regions to be redrawn
+//#define DEBUG_REDRAW 1;
+
+// Tiles are a way to minimize the number of redraws, eliminating too small redraws.
+// The canvas stores a 2D array of ints, each representing a TILE_SIZExTILE_SIZE pixels tile.
+// If any part of it is dirtied, the entire tile is dirtied (its int is nonzero) and repainted.
+#define TILE_SIZE 16
enum {
RENDERMODE_NORMAL,
@@ -188,8 +203,6 @@ sp_canvas_item_construct (SPCanvasItem *item, SPCanvasGroup *parent, const gchar
group_add (SP_CANVAS_GROUP (item->parent), item);
sp_canvas_item_request_update (item);
- sp_canvas_request_redraw (item->canvas, (int)(item->x1), (int)(item->y1), (int)(item->x2 + 1), (int)(item->y2 + 1));
- item->canvas->need_repick = TRUE;
}
/**
redraw_if_visible (SPCanvasItem *item)
{
if (item->flags & SP_CANVAS_ITEM_VISIBLE) {
- sp_canvas_request_redraw (item->canvas, (int)(item->x1), (int)(item->y1), (int)(item->x2 + 1), (int)(item->y2 + 1));
+ int x0 = (int)(item->x1);
+ int x1 = (int)(item->x2);
+ int y0 = (int)(item->y1);
+ int y1 = (int)(item->y2);
+
+ if (x0 !=0 || x1 !=0 || y0 !=0 || y1 !=0) {
+ sp_canvas_request_redraw (item->canvas, (int)(item->x1), (int)(item->y1), (int)(item->x2 + 1), (int)(item->y2 + 1));
+ }
}
}
{
SPCanvasItem *item = SP_CANVAS_ITEM (object);
- redraw_if_visible (item);
+ // Hack: if this is a ctrlrect, move it to 0,0;
+ // this redraws only the stroke of the rect to be deleted,
+ // avoiding redraw of the entire area
+ if (SP_IS_CTRLRECT(item)) {
+ SP_CTRLRECT(object)->setRectangle(NR::Rect(NR::Point(0,0),NR::Point(0,0)));
+ SP_CTRLRECT(object)->update(item->xform, 0);
+ } else {
+ redraw_if_visible (item);
+ }
item->flags &= ~SP_CANVAS_ITEM_VISIBLE;
if (item == item->canvas->current_item) {
item->flags |= SP_CANVAS_ITEM_VISIBLE;
- sp_canvas_request_redraw (item->canvas, (int)(item->x1), (int)(item->y1), (int)(item->x2 + 1), (int)(item->y2 + 1));
- item->canvas->need_repick = TRUE;
+ int x0 = (int)(item->x1);
+ int x1 = (int)(item->x2);
+ int y0 = (int)(item->y1);
+ int y1 = (int)(item->y2);
+
+ if (x0 !=0 || x1 !=0 || y0 !=0 || y1 !=0) {
+ sp_canvas_request_redraw (item->canvas, (int)(item->x1), (int)(item->y1), (int)(item->x2 + 1), (int)(item->y2 + 1));
+ item->canvas->need_repick = TRUE;
+ }
}
/**
item->flags &= ~SP_CANVAS_ITEM_VISIBLE;
- sp_canvas_request_redraw (item->canvas, (int)item->x1, (int)item->y1, (int)(item->x2 + 1), (int)(item->y2 + 1));
- item->canvas->need_repick = TRUE;
+ int x0 = (int)(item->x1);
+ int x1 = (int)(item->x2);
+ int y0 = (int)(item->y1);
+ int y1 = (int)(item->y2);
+
+ if (x0 !=0 || x1 !=0 || y0 !=0 || y1 !=0) {
+ sp_canvas_request_redraw (item->canvas, (int)item->x1, (int)item->y1, (int)(item->x2 + 1), (int)(item->y2 + 1));
+ item->canvas->need_repick = TRUE;
+ }
}
/**
@@ -735,11 +777,16 @@ sp_canvas_group_update (SPCanvasItem *item, NR::Matrix const &affine, unsigned i
}
}
- NR::Rect const &bounds = corners.bounds();
- item->x1 = bounds.min()[NR::X];
- item->y1 = bounds.min()[NR::Y];
- item->x2 = bounds.max()[NR::X];
- item->y2 = bounds.max()[NR::Y];
+ NR::Maybe<NR::Rect> const bounds = corners.bounds();
+ if (bounds) {
+ item->x1 = bounds->min()[NR::X];
+ item->y1 = bounds->min()[NR::Y];
+ item->x2 = bounds->max()[NR::X];
+ item->y2 = bounds->max()[NR::Y];
+ } else {
+ // FIXME ?
+ item->x1 = item->x2 = item->y1 = item->y2 = 0;
+ }
}
/**
static GtkWidgetClass *canvas_parent_class;
-void sp_canvas_resize_tiles(SPCanvas* canvas,int nl,int nt,int nr,int nb);
-void sp_canvas_dirty_rect(SPCanvas* canvas,int nl,int nt,int nr,int nb);
+static void sp_canvas_resize_tiles(SPCanvas* canvas, int nl, int nt, int nr, int nb);
+static void sp_canvas_dirty_rect(SPCanvas* canvas, int nl, int nt, int nr, int nb);
+static void sp_canvas_mark_rect(SPCanvas* canvas, int nl, int nt, int nr, int nb, uint8_t val);
+static int do_update (SPCanvas *canvas);
/**
* Registers the SPCanvas class if necessary, and returns the type ID
canvas->tiles=NULL;
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
+
+ canvas->forced_redraw_count = 0;
+ canvas->forced_redraw_limit = -1;
+
+ canvas->is_scrolling = false;
+
}
/**
if (canvas->need_redraw) {
canvas->need_redraw = FALSE;
}
- if ( canvas->tiles ) free(canvas->tiles);
+ if ( canvas->tiles ) g_free(canvas->tiles);
canvas->tiles=NULL;
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
widget->window = gdk_window_new (gtk_widget_get_parent_window (widget), &attributes, attributes_mask);
gdk_window_set_user_data (widget->window, widget);
- gtk_widget_set_events(widget, attributes.event_mask);
+
+ if ( prefs_get_int_attribute ("options.useextinput", "value", 1) )
+ gtk_widget_set_events(widget, attributes.event_mask);
+
+ widget->style = gtk_style_attach (widget->style, widget->window);
GTK_WIDGET_SET_FLAGS (widget, GTK_REALIZED);
static int
pick_current_item (SPCanvas *canvas, GdkEvent *event)
{
- int button_down;
+ int button_down = 0;
double x, y;
+ if (!canvas->root) // canvas may have already be destroyed by closing desktop durring interrupted display!
+ return FALSE;
+
int retval = FALSE;
if (canvas->gen_all_enter_events == false) {
return emit_event (canvas, (GdkEvent *) event);
}
-/**
- * Helper that draws a specific rectangular part of the canvas.
- */
static void
-sp_canvas_paint_rect (SPCanvas *canvas, int xx0, int yy0, int xx1, int yy1)
+sp_canvas_paint_single_buffer (SPCanvas *canvas, int x0, int y0, int x1, int y1, int draw_x1, int draw_y1, int draw_x2, int draw_y2, int sw)
{
- g_return_if_fail (!canvas->need_update);
-
GtkWidget *widget = GTK_WIDGET (canvas);
- int draw_x1 = MAX (xx0, canvas->x0);
- int draw_y1 = MAX (yy0, canvas->y0);
- int draw_x2 = MIN (xx1, canvas->x0/*draw_x1*/ + GTK_WIDGET (canvas)->allocation.width);
- int draw_y2 = MIN (yy1, canvas->y0/*draw_y1*/ + GTK_WIDGET (canvas)->allocation.height);
+ SPCanvasBuf buf;
+ if (canvas->rendermode != RENDERMODE_OUTLINE) {
+ buf.buf = nr_pixelstore_256K_new (FALSE, 0);
+ } else {
+ buf.buf = nr_pixelstore_1M_new (FALSE, 0);
+ }
+
+ // Mark the region clean
+ sp_canvas_mark_rect(canvas, x0, y0, x1, y1, 0);
+
+ buf.buf_rowstride = sw * 3; // CAIRO FIXME: for cairo output, the buffer must be RGB unpacked, i.e. sw * 4
+ buf.rect.x0 = x0;
+ buf.rect.y0 = y0;
+ buf.rect.x1 = x1;
+ buf.rect.y1 = y1;
+ buf.visible_rect.x0 = draw_x1;
+ buf.visible_rect.y0 = draw_y1;
+ buf.visible_rect.x1 = draw_x2;
+ buf.visible_rect.y1 = draw_y2;
+ GdkColor *color = &widget->style->bg[GTK_STATE_NORMAL];
+ buf.bg_color = (((color->red & 0xff00) << 8)
+ | (color->green & 0xff00)
+ | (color->blue >> 8));
+ buf.is_empty = true;
+
+ if (canvas->root->flags & SP_CANVAS_ITEM_VISIBLE) {
+ SP_CANVAS_ITEM_GET_CLASS (canvas->root)->render (canvas->root, &buf);
+ }
+
+ if (buf.is_empty) {
+ gdk_rgb_gc_set_foreground (canvas->pixmap_gc, buf.bg_color);
+ gdk_draw_rectangle (SP_CANVAS_WINDOW (canvas),
+ canvas->pixmap_gc,
+ TRUE,
+ x0 - canvas->x0, y0 - canvas->y0,
+ x1 - x0, y1 - y0);
+ } else {
+/*
+// CAIRO FIXME: after SPCanvasBuf is made 32bpp throughout, this rgb_draw below can be replaced with the below.
+// Why this must not be done currently:
+// - all canvas items (handles, nodes etc) paint themselves assuming 24bpp
+// - cairo assumes bgra, but we have rgba, so r and b get swapped (until we paint all with cairo too)
+// - it does not seem to be any faster; in fact since with 32bpp, buf contains less pixels,
+// we need more bufs to paint a given area and as a result it's even a bit slower
+
+ cairo_surface_t* cst = cairo_image_surface_create_for_data (
+ buf.buf,
+ CAIRO_FORMAT_RGB24, // unpacked, i.e. 32 bits! one byte is unused
+ x1 - x0, y1 - y0,
+ buf.buf_rowstride
+ );
+ cairo_t *ct = gdk_cairo_create(SP_CANVAS_WINDOW (canvas));
+ cairo_set_source_surface (ct, cst, x0 - canvas->x0, y0 - canvas->y0);
+ cairo_paint (ct);
+ cairo_destroy (ct);
+ cairo_surface_finish (cst);
+ cairo_surface_destroy (cst);
+*/
+
+ gdk_draw_rgb_image_dithalign (SP_CANVAS_WINDOW (canvas),
+ canvas->pixmap_gc,
+ x0 - canvas->x0, y0 - canvas->y0,
+ x1 - x0, y1 - y0,
+ GDK_RGB_DITHER_MAX,
+ buf.buf,
+ sw * 3,
+ x0 - canvas->x0, y0 - canvas->y0);
+ }
- int bw = draw_x2 - draw_x1;
- int bh = draw_y2 - draw_y1;
+ if (canvas->rendermode != RENDERMODE_OUTLINE) {
+ nr_pixelstore_256K_free (buf.buf);
+ } else {
+ nr_pixelstore_1M_free (buf.buf);
+ }
+}
+
+struct PaintRectSetup {
+ SPCanvas* canvas;
+ NRRectL big_rect;
+ GTimeVal start_time;
+ int max_pixels;
+ NR::Point mouse_loc;
+};
+
+/**
+ * Paint the given rect, recursively subdividing the region until it is the size of a single
+ * buffer.
+ *
+ * @return true if the drawing completes
+ */
+static int
+sp_canvas_paint_rect_internal (PaintRectSetup const *setup, NRRectL this_rect)
+{
+ GTimeVal now;
+ g_get_current_time (&now);
+
+ glong elapsed = (now.tv_sec - setup->start_time.tv_sec) * 1000000
+ + (now.tv_usec - setup->start_time.tv_usec);
+
+ // Allow only very fast buffers to be run together;
+ // as soon as the total redraw time exceeds 1ms, cancel;
+ // this returns control to the idle loop and allows Inkscape to process user input
+ // (potentially interrupting the redraw); as soon as Inkscape has some more idle time,
+ // it will get back and finish painting what remains to paint.
+ if (elapsed > 1000) {
+
+ // Interrupting redraw isn't always good.
+ // For example, when you drag one node of a big path, only the buffer containing
+ // the mouse cursor will be redrawn again and again, and the rest of the path
+ // will remain stale because Inkscape never has enough idle time to redraw all
+ // of the screen. To work around this, such operations set a forced_redraw_limit > 0.
+ // If this limit is set, and if we have aborted redraw more times than is allowed,
+ // interrupting is blocked and we're forced to redraw full screen once
+ // (after which we can again interrupt forced_redraw_limit times).
+ if (setup->canvas->forced_redraw_limit < 0 ||
+ setup->canvas->forced_redraw_count < setup->canvas->forced_redraw_limit) {
+
+ if (setup->canvas->forced_redraw_limit != -1) {
+ setup->canvas->forced_redraw_count++;
+ }
+
+ return false;
+ }
+ }
+
+ // Find the optimal buffer dimensions
+ int bw = this_rect.x1 - this_rect.x0;
+ int bh = this_rect.y1 - this_rect.y0;
if ((bw < 1) || (bh < 1))
- return;
+ return 0;
+
+ if (bw * bh < setup->max_pixels) {
+ // We are small enough
+ sp_canvas_paint_single_buffer (setup->canvas,
+ this_rect.x0, this_rect.y0,
+ this_rect.x1, this_rect.y1,
+ setup->big_rect.x0, setup->big_rect.y0,
+ setup->big_rect.x1, setup->big_rect.y1, bw);
+ return 1;
+ }
+
+ NRRectL lo = this_rect;
+ NRRectL hi = this_rect;
- int sw, sh;
- if (canvas->rendermode != RENDERMODE_OUTLINE) { // use 256K as a compromise to not slow down gradients
- /* 256K is the cached buffer and we need 3 channels */
- if (bw * bh < 87381) { // 256K/3
- // We can go with single buffer
- sw = bw;
- sh = bh;
- } else if (bw <= (16 * 341)) {
- // Go with row buffer
- sw = bw;
- sh = 87381 / bw;
- } else if (bh <= (16 * 256)) {
- // Go with column buffer
- sw = 87381 / bh;
- sh = bh;
+/*
+This test determines the redraw strategy:
+
+bw < bh (strips mode) splits across the smaller dimension of the rect and therefore (on
+horizontally-stretched windows) results in redrawing in horizontal strips (from cursor point, in
+both directions if the cursor is in the middle). This is traditional for Inkscape since old days,
+and seems to be faster for drawings with many smaller objects at zoom-out.
+
+bw > bh (chunks mode) splits across the larger dimension of the rect and therefore paints in
+almost-square chunks, again from the cursor point. It's sometimes faster for drawings with few slow
+(e.g. blurred) objects crossing the entire screen. It also appears to be somewhat psychologically
+faster.
+
+The default for now is the strips mode.
+*/
+ if (bw < bh || bh < 2 * TILE_SIZE) {
+ int mid = (this_rect.x0 + this_rect.x1) / 2;
+ // Make sure that mid lies on a tile boundary
+ mid = (mid / TILE_SIZE) * TILE_SIZE;
+
+ lo.x1 = mid;
+ hi.x0 = mid;
+
+ if (setup->mouse_loc[NR::X] < mid) {
+ // Always paint towards the mouse first
+ return sp_canvas_paint_rect_internal(setup, lo)
+ && sp_canvas_paint_rect_internal(setup, hi);
} else {
- sw = 341;
- sh = 256;
+ return sp_canvas_paint_rect_internal(setup, hi)
+ && sp_canvas_paint_rect_internal(setup, lo);
}
- } else { // paths only, so 1M works faster
- /* 1M is the cached buffer and we need 3 channels */
- if (bw * bh < 349525) { // 1M/3
- // We can go with single buffer
- sw = bw;
- sh = bh;
- } else if (bw <= (16 * 682)) {
- // Go with row buffer
- sw = bw;
- sh = 349525 / bw;
- } else if (bh <= (16 * 512)) {
- // Go with column buffer
- sw = 349525 / bh;
- sh = bh;
+ } else {
+ int mid = (this_rect.y0 + this_rect.y1) / 2;
+ // Make sure that mid lies on a tile boundary
+ mid = (mid / TILE_SIZE) * TILE_SIZE;
+
+ lo.y1 = mid;
+ hi.y0 = mid;
+
+ if (setup->mouse_loc[NR::Y] < mid) {
+ // Always paint towards the mouse first
+ return sp_canvas_paint_rect_internal(setup, lo)
+ && sp_canvas_paint_rect_internal(setup, hi);
} else {
- sw = 682;
- sh = 512;
+ return sp_canvas_paint_rect_internal(setup, hi)
+ && sp_canvas_paint_rect_internal(setup, lo);
}
}
+}
- // As we can come from expose, we have to tile here
- for (int y0 = draw_y1; y0 < draw_y2; y0 += sh) {
- int y1 = MIN (y0 + sh, draw_y2);
- for (int x0 = draw_x1; x0 < draw_x2; x0 += sw) {
- int x1 = MIN (x0 + sw, draw_x2);
-
- SPCanvasBuf buf;
- if (canvas->rendermode != RENDERMODE_OUTLINE) {
- buf.buf = nr_pixelstore_256K_new (FALSE, 0);
- } else {
- buf.buf = nr_pixelstore_1M_new (FALSE, 0);
- }
-
- buf.buf_rowstride = sw * 3;
- buf.rect.x0 = x0;
- buf.rect.y0 = y0;
- buf.rect.x1 = x1;
- buf.rect.y1 = y1;
- GdkColor *color = &widget->style->bg[GTK_STATE_NORMAL];
- buf.bg_color = (((color->red & 0xff00) << 8)
- | (color->green & 0xff00)
- | (color->blue >> 8));
- buf.is_empty = true;
-
- if (canvas->root->flags & SP_CANVAS_ITEM_VISIBLE) {
- SP_CANVAS_ITEM_GET_CLASS (canvas->root)->render (canvas->root, &buf);
- }
-
- if (buf.is_empty) {
- gdk_rgb_gc_set_foreground (canvas->pixmap_gc, buf.bg_color);
- gdk_draw_rectangle (SP_CANVAS_WINDOW (canvas),
- canvas->pixmap_gc,
- TRUE,
- x0 - canvas->x0, y0 - canvas->y0,
- x1 - x0, y1 - y0);
- } else {
- gdk_draw_rgb_image_dithalign (SP_CANVAS_WINDOW (canvas),
- canvas->pixmap_gc,
- x0 - canvas->x0, y0 - canvas->y0,
- x1 - x0, y1 - y0,
- GDK_RGB_DITHER_MAX,
- buf.buf,
- sw * 3,
- x0 - canvas->x0, y0 - canvas->y0);
- }
-
- if (canvas->rendermode != RENDERMODE_OUTLINE) {
- nr_pixelstore_256K_free (buf.buf);
- } else {
- nr_pixelstore_1M_free (buf.buf);
- }
- }
+/**
+ * Helper that draws a specific rectangular part of the canvas.
+ *
+ * @return true if the rectangle painting succeeds.
+ */
+static bool
+sp_canvas_paint_rect (SPCanvas *canvas, int xx0, int yy0, int xx1, int yy1)
+{
+ g_return_val_if_fail (!canvas->need_update, false);
+
+ NRRectL rect;
+ rect.x0 = xx0;
+ rect.x1 = xx1;
+ rect.y0 = yy0;
+ rect.y1 = yy1;
+
+ // Clip rect-to-draw by the current visible area
+ rect.x0 = MAX (rect.x0, canvas->x0);
+ rect.y0 = MAX (rect.y0, canvas->y0);
+ rect.x1 = MIN (rect.x1, canvas->x0/*draw_x1*/ + GTK_WIDGET (canvas)->allocation.width);
+ rect.y1 = MIN (rect.y1, canvas->y0/*draw_y1*/ + GTK_WIDGET (canvas)->allocation.height);
+
+#ifdef DEBUG_REDRAW
+ // paint the area to redraw yellow
+ gdk_rgb_gc_set_foreground (canvas->pixmap_gc, 0xFFFF00);
+ gdk_draw_rectangle (SP_CANVAS_WINDOW (canvas),
+ canvas->pixmap_gc,
+ TRUE,
+ rect.x0 - canvas->x0, rect.y0 - canvas->y0,
+ rect.x1 - rect.x0, rect.y1 - rect.y0);
+#endif
+
+ PaintRectSetup setup;
+
+ setup.canvas = canvas;
+ setup.big_rect = rect;
+
+ // Save the mouse location
+ gint x, y;
+ gdk_window_get_pointer (GTK_WIDGET(canvas)->window, &x, &y, NULL);
+ setup.mouse_loc = sp_canvas_window_to_world (canvas, NR::Point(x,y));
+
+ // CAIRO FIXME: the sw/sh calculations below all assume 24bpp, need fixing for 32bpp
+ if (canvas->rendermode != RENDERMODE_OUTLINE) {
+ // use 256K as a compromise to not slow down gradients
+ // 256K is the cached buffer and we need 3 channels
+ setup.max_pixels = 87381; // 256K/3
+ } else {
+ // paths only, so 1M works faster
+ // 1M is the cached buffer and we need 3 channels
+ setup.max_pixels = 349525;
}
+
+ // Start the clock
+ g_get_current_time(&(setup.start_time));
+
+ // Go
+ return sp_canvas_paint_rect_internal(&setup, rect);
+}
+
+/**
+ * Force a full redraw after a specified number of interrupted redraws
+ */
+void
+sp_canvas_force_full_redraw_after_interruptions(SPCanvas *canvas, unsigned int count) {
+ g_return_if_fail(canvas != NULL);
+
+ canvas->forced_redraw_limit = count;
+ canvas->forced_redraw_count = 0;
+}
+
+/**
+ * End forced full redraw requests
+ */
+void
+sp_canvas_end_forced_full_redraws(SPCanvas *canvas) {
+ g_return_if_fail(canvas != NULL);
+
+ canvas->forced_redraw_limit = -1;
}
/**
rect.x1 = rect.x0 + rects[i].width;
rect.y1 = rect.y0 + rects[i].height;
- if (canvas->need_update || canvas->need_redraw) {
- sp_canvas_request_redraw (canvas, rect.x0, rect.y0, rect.x1, rect.y1);
- } else {
- /* No pending updates, draw exposed area immediately */
- sp_canvas_paint_rect (canvas, rect.x0, rect.y0, rect.x1, rect.y1);
- }
+ sp_canvas_request_redraw (canvas, rect.x0, rect.y0, rect.x1, rect.y1);
}
if (n_rects > 0)
/**
* Helper that repaints the areas in the canvas that need it.
+ *
+ * @return true if all the dirty parts have been redrawn
*/
static int
paint (SPCanvas *canvas)
if (!canvas->need_redraw)
return TRUE;
- GtkWidget const *widget = GTK_WIDGET(canvas);
- int const canvas_x1 = canvas->x0 + widget->allocation.width;
- int const canvas_y1 = canvas->y0 + widget->allocation.height;
+ Gdk::Region to_paint;
- NRRectL topaint;
- topaint.x0 = topaint.y0 = topaint.x1 = topaint.y1 = 0;
+ for (int j=canvas->tTop; j<canvas->tBottom; j++) {
+ for (int i=canvas->tLeft; i<canvas->tRight; i++) {
+ int tile_index = (i - canvas->tLeft) + (j - canvas->tTop)*canvas->tileH;
- for (int j=canvas->tTop&(~3);j<canvas->tBottom;j+=4) {
- for (int i=canvas->tLeft&(~3);i<canvas->tRight;i+=4) {
- int mode=0;
-
- int pl=i+1,pr=i,pt=j+4,pb=j;
- for (int l=MAX(j,canvas->tTop);l<MIN(j+4,canvas->tBottom);l++) {
- for (int k=MAX(i,canvas->tLeft);k<MIN(i+4,canvas->tRight);k++) {
- if ( canvas->tiles[(k-canvas->tLeft)+(l-canvas->tTop)*canvas->tileH] ) {
- mode|=1<<((k-i)+(l-j)*4);
- if ( k < pl ) pl=k;
- if ( k+1 > pr ) pr=k+1;
- if ( l < pt ) pt=l;
- if ( l+1 > pb ) pb=l+1;
- }
- canvas->tiles[(k-canvas->tLeft)+(l-canvas->tTop)*canvas->tileH]=0;
- }
+ if ( canvas->tiles[tile_index] ) { // if this tile is dirtied (nonzero)
+ to_paint.union_with_rect(Gdk::Rectangle(i*TILE_SIZE, j*TILE_SIZE,
+ TILE_SIZE, TILE_SIZE));
}
-
- if ( mode ) {
- NRRectL tile;
- tile.x0 = MAX (pl*32, canvas->x0);
- tile.y0 = MAX (pt*32, canvas->y0);
- tile.x1 = MIN (pr*32, canvas_x1);
- tile.y1 = MIN (pb*32, canvas_y1);
- if ((tile.x0 < tile.x1) && (tile.y0 < tile.y1)) {
- nr_rect_l_union (&topaint, &topaint, &tile);
- }
- }
}
}
- sp_canvas_paint_rect (canvas, topaint.x0, topaint.y0, topaint.x1, topaint.y1);
+ if (!to_paint.empty()) {
+ Glib::ArrayHandle<Gdk::Rectangle> rect = to_paint.get_rectangles();
+ typedef Glib::ArrayHandle<Gdk::Rectangle>::const_iterator Iter;
+ for (Iter i=rect.begin(); i != rect.end(); ++i) {
+ int x0 = (*i).get_x();
+ int y0 = (*i).get_y();
+ int x1 = x0 + (*i).get_width();
+ int y1 = y0 + (*i).get_height();
+ if (!sp_canvas_paint_rect(canvas, x0, y0, x1, y1)) {
+ // Aborted
+ return FALSE;
+ };
+ }
+ }
canvas->need_redraw = FALSE;
+
+ // we've had a full unaborted redraw, reset the full redraw counter
+ if (canvas->forced_redraw_limit != -1) {
+ canvas->forced_redraw_count = 0;
+ }
+
return TRUE;
}
static int
do_update (SPCanvas *canvas)
{
+ if (!canvas->root) // canvas may have already be destroyed by closing desktop durring interrupted display!
+ return TRUE;
+
/* Cause the update if necessary */
if (canvas->need_update) {
sp_canvas_item_invoke_update (canvas->root, NR::identity(), 0);
* Scrolls canvas to specific position.
*/
void
-sp_canvas_scroll_to (SPCanvas *canvas, double cx, double cy, unsigned int clear)
+sp_canvas_scroll_to (SPCanvas *canvas, double cx, double cy, unsigned int clear, bool is_scrolling)
{
g_return_if_fail (canvas != NULL);
g_return_if_fail (SP_IS_CANVAS (canvas));
@@ -1848,32 +2070,28 @@ sp_canvas_scroll_to (SPCanvas *canvas, double cx, double cy, unsigned int clear)
canvas->x0 = ix;
canvas->y0 = iy;
- sp_canvas_resize_tiles(canvas,canvas->x0,canvas->y0,canvas->x0+canvas->widget.allocation.width,canvas->y0+canvas->widget.allocation.height);
+ sp_canvas_resize_tiles (canvas, canvas->x0, canvas->y0, canvas->x0+canvas->widget.allocation.width, canvas->y0+canvas->widget.allocation.height);
if (!clear) {
// scrolling without zoom; redraw only the newly exposed areas
if ((dx != 0) || (dy != 0)) {
- int width, height;
- width = canvas->widget.allocation.width;
- height = canvas->widget.allocation.height;
+ canvas->is_scrolling = is_scrolling;
if (GTK_WIDGET_REALIZED (canvas)) {
gdk_window_scroll (SP_CANVAS_WINDOW (canvas), -dx, -dy);
- gdk_window_process_updates (SP_CANVAS_WINDOW (canvas), TRUE);
- }
- if (dx < 0) {
- sp_canvas_request_redraw (canvas, ix + 0, iy + 0, ix - dx, iy + height);
- } else if (dx > 0) {
- sp_canvas_request_redraw (canvas, ix + width - dx, iy + 0, ix + width, iy + height);
- }
- if (dy < 0) {
- sp_canvas_request_redraw (canvas, ix + 0, iy + 0, ix + width, iy - dy);
- } else if (dy > 0) {
- sp_canvas_request_redraw (canvas, ix + 0, iy + height - dy, ix + width, iy + height);
}
}
} else {
// scrolling as part of zoom; do nothing here - the next do_update will perform full redraw
}
+
+ /* update perspective lines if we are in the 3D box tool (so that infinite ones are shown correctly) */
+ SPEventContext *ec = inkscape_active_event_context();
+ if (SP_IS_3DBOX_CONTEXT (ec)) {
+ // We could avoid redraw during panning by checking the status of is_scrolling, but this is
+ // neither faster nor does it get rid of artefacts, so we update PLs unconditionally
+ SP3DBoxContext *bc = SP_3DBOX_CONTEXT (ec);
+ bc->_vpdrag->updateLines();
+ }
}
/**
canvas->need_redraw))
return;
- remove_idle (canvas);
do_update (canvas);
}
nr_rect_l_intersect (&clip, &bbox, &visible);
- sp_canvas_dirty_rect(canvas,x0,y0,x1,y1);
+ sp_canvas_dirty_rect(canvas, clip.x0, clip.y0, clip.x1, clip.y1);
add_idle (canvas);
}
@@ -1999,7 +2216,7 @@ bool sp_canvas_world_pt_inside_window(SPCanvas const *canvas, NR::Point const &w
}
/**
- * Return canvas window coordinates as NRRect.
+ * Return canvas window coordinates as NR::Rect.
*/
NR::Rect SPCanvas::getViewbox() const
{
inline int sp_canvas_tile_floor(int x)
{
- return (x&(~31))/32;
+ return (x & (~(TILE_SIZE - 1))) / TILE_SIZE;
}
inline int sp_canvas_tile_ceil(int x)
{
- return ((x+31)&(~31))/32;
+ return ((x + (TILE_SIZE - 1)) & (~(TILE_SIZE - 1))) / TILE_SIZE;
}
/**
- * Helper that changes tile size for canvas redraw.
+ * Helper that allocates a new tile array for the canvas, copying overlapping tiles from the old array
*/
-void sp_canvas_resize_tiles(SPCanvas* canvas,int nl,int nt,int nr,int nb)
+static void sp_canvas_resize_tiles(SPCanvas* canvas, int nl, int nt, int nr, int nb)
{
if ( nl >= nr || nt >= nb ) {
- if ( canvas->tiles ) free(canvas->tiles);
+ if ( canvas->tiles ) g_free(canvas->tiles);
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
canvas->tiles=NULL;
int tr=sp_canvas_tile_ceil(nr);
int tb=sp_canvas_tile_ceil(nb);
- int nh=tr-tl,nv=tb-tt;
- uint8_t* ntiles=(uint8_t*)malloc(nh*nv*sizeof(uint8_t));
- for (int i=tl;i<tr;i++) {
- for (int j=tt;j<tb;j++) {
- int ind=(i-tl)+(j-tt)*nh;
+ int nh = tr-tl, nv = tb-tt;
+ uint8_t* ntiles = (uint8_t*)g_malloc(nh*nv*sizeof(uint8_t));
+ for (int i=tl; i<tr; i++) {
+ for (int j=tt; j<tb; j++) {
+ int ind = (i-tl) + (j-tt)*nh;
if ( i >= canvas->tLeft && i < canvas->tRight && j >= canvas->tTop && j < canvas->tBottom ) {
- ntiles[ind]=canvas->tiles[(i-canvas->tLeft)+(j-canvas->tTop)*canvas->tileH];
+ ntiles[ind]=canvas->tiles[(i-canvas->tLeft)+(j-canvas->tTop)*canvas->tileH]; // copy from the old tile
} else {
- ntiles[ind]=0;
+ ntiles[ind]=0; // newly exposed areas get 0
}
}
}
- if ( canvas->tiles ) free(canvas->tiles);
+ if ( canvas->tiles ) g_free(canvas->tiles);
canvas->tiles=ntiles;
canvas->tLeft=tl;
canvas->tTop=tt;
canvas->tileV=nv;
}
+/*
+ * Helper that queues a canvas rectangle for redraw
+ */
+static void sp_canvas_dirty_rect(SPCanvas* canvas, int nl, int nt, int nr, int nb) {
+ canvas->need_redraw = TRUE;
+
+ sp_canvas_mark_rect(canvas, nl, nt, nr, nb, 1);
+}
+
/**
- * Helper that marks specific canvas rectangle for redraw.
+ * Helper that marks specific canvas rectangle as clean (val == 0) or dirty (otherwise)
*/
-void sp_canvas_dirty_rect(SPCanvas* canvas,int nl,int nt,int nr,int nb)
+void sp_canvas_mark_rect(SPCanvas* canvas, int nl, int nt, int nr, int nb, uint8_t val)
{
if ( nl >= nr || nt >= nb ) {
return;
if ( tt < canvas->tTop ) tt=canvas->tTop;
if ( tb > canvas->tBottom ) tb=canvas->tBottom;
- canvas->need_redraw = TRUE;
-
- for (int i=tl;i<tr;i++) {
- for (int j=tt;j<tb;j++) {
- canvas->tiles[(i-canvas->tLeft)+(j-canvas->tTop)*canvas->tileH]=1;
+ for (int i=tl; i<tr; i++) {
+ for (int j=tt; j<tb; j++) {
+ canvas->tiles[(i-canvas->tLeft)+(j-canvas->tTop)*canvas->tileH] = val;
}
}
}