index 592623c495e0855a741be4b342e3aaced2bfd146..07c2649289b128fa9b9657ab3cd171ce4b390251 100644 (file)
*/
#include <glib.h>
+#include <cmath>
#include "display/nr-filter.h"
#include "display/nr-filter-primitive.h"
#include "display/nr-filter-slot.h"
#include "display/nr-filter-types.h"
#include "display/pixblock-scaler.h"
+#include "display/pixblock-transform.h"
#include "display/nr-arena-item.h"
#include "libnr/nr-pixblock.h"
#include "libnr/nr-scale.h"
#include "svg/svg-length.h"
#include "sp-filter-units.h"
+#if defined (SOLARIS_2_8)
+#include "round.h"
+using Inkscape::round;
+#endif
//#include "display/nr-arena-shape.h"
+__attribute__ ((const))
+inline static int _max4(const double a, const double b,
+ const double c, const double d) {
+ double ret = a;
+ if (b > ret) ret = b;
+ if (c > ret) ret = c;
+ if (d > ret) ret = d;
+ return (int)round(ret);
+}
+
+__attribute__ ((const))
+inline static int _min4(const double a, const double b,
+ const double c, const double d) {
+ double ret = a;
+ if (b < ret) ret = b;
+ if (c < ret) ret = c;
+ if (d < ret) ret = d;
+ return (int)round(ret);
+}
+
namespace NR {
Filter::Filter()
}
Matrix trans = *item->ctm;
+ Matrix paraller_trans = trans;
+ bool notparaller = false;
FilterSlot slot(_slot_count, item);
NRPixBlock *in = new NRPixBlock;
- // First, if filter resolution is not set to automatic, we should
- // scale the input image to correct resolution
- if (_x_pixels >= 0) {
+ // If filter effects region is not paraller to viewport,
+ // we must first undo the rotation / shear.
+ // It will be redone after filtering.
+ // If there is only rotation and uniform scaling (zoom), let's skip this,
+ // as it will not make a difference with gaussian blur.
+ if ((fabs(trans[1]) > 1e-6 || fabs(trans[2]) > 1e-6) &&
+ !(fabs(trans[0] - trans[3]) < 1e-6 && fabs(trans[1] + trans[2]) < 1e-6)) {
+ notparaller = true;
+
+ // TODO: if filter resolution is specified, scaling should be set
+ // according to that
+ double scaling_factor = sqrt(trans.expansionX() * trans.expansionX() +
+ trans.expansionY() * trans.expansionY());
+ scale scaling(scaling_factor, scaling_factor);
+ scale scaling_inv(1.0 / scaling_factor, 1.0 / scaling_factor);
+ trans *= scaling_inv;
+ paraller_trans.set_identity();
+ paraller_trans *= scaling;
+
+ Matrix itrans = trans.inverse();
+ int x0 = pb->area.x0;
+ int y0 = pb->area.y0;
+ int x1 = pb->area.x1;
+ int y1 = pb->area.y1;
+ int min_x = _min4(itrans[0] * x0 + itrans[2] * y0 + itrans[4],
+ itrans[0] * x0 + itrans[2] * y1 + itrans[4],
+ itrans[0] * x1 + itrans[2] * y0 + itrans[4],
+ itrans[0] * x1 + itrans[2] * y1 + itrans[4]);
+ int max_x = _max4(itrans[0] * x0 + itrans[2] * y0 + itrans[4],
+ itrans[0] * x0 + itrans[2] * y1 + itrans[4],
+ itrans[0] * x1 + itrans[2] * y0 + itrans[4],
+ itrans[0] * x1 + itrans[2] * y1 + itrans[4]);
+ int min_y = _min4(itrans[1] * x0 + itrans[3] * y0 + itrans[5],
+ itrans[1] * x0 + itrans[3] * y1 + itrans[5],
+ itrans[1] * x1 + itrans[3] * y0 + itrans[5],
+ itrans[1] * x1 + itrans[3] * y1 + itrans[5]);
+ int max_y = _max4(itrans[1] * x0 + itrans[3] * y0 + itrans[5],
+ itrans[1] * x0 + itrans[3] * y1 + itrans[5],
+ itrans[1] * x1 + itrans[3] * y0 + itrans[5],
+ itrans[1] * x1 + itrans[3] * y1 + itrans[5]);
+
+ nr_pixblock_setup_fast(in, pb->mode,
+ min_x, min_y,
+ max_x, max_y, true);
+ if (in->size != NR_PIXBLOCK_SIZE_TINY && in->data.px == NULL) // memory allocation failed
+ return 0;
+ transform_nearest(in, pb, itrans);
+ } else if (_x_pixels >= 0) {
+ // If filter resolution is not set to automatic, we should
+ // scale the input image to correct resolution
/* If filter resolution is zero, the object should not be rendered */
if (_x_pixels == 0 || _y_pixels == 0) {
int size = (pb->area.x1 - pb->area.x0)
}
if (y_len < 1) y_len = 1;
nr_pixblock_setup_fast(in, pb->mode, 0, 0, x_len, y_len, true);
- if (in->data.px == NULL) // memory allocation failed
+ if (in->size != NR_PIXBLOCK_SIZE_TINY && in->data.px == NULL) // memory allocation failed
return 0;
scale_bicubic(in, pb);
scale res_scaling(x_len / (double)(pb->area.x1 - pb->area.x0),
y_len / (double)(pb->area.y1 - pb->area.y0));
- trans *= res_scaling;
+ paraller_trans *= res_scaling;
} else {
// If filter resolution is automatic, just make copy of input image
nr_pixblock_setup_fast(in, pb->mode,
pb->area.x0, pb->area.y0,
pb->area.x1, pb->area.y1, true);
- if (in->data.px == NULL) // memory allocation failed
+ if (in->size != NR_PIXBLOCK_SIZE_TINY && in->data.px == NULL) // memory allocation failed
return 0;
nr_blit_pixblock_pixblock(in, pb);
}
in = NULL; // in is now handled by FilterSlot, we should not touch it
// TODO: loop through ALL the primitives and render them one at a time
- _primitive[0]->render(slot, trans);
+ _primitive[0]->render(slot, paraller_trans);
NRPixBlock *out = slot.get(_output_slot);
// Clear the pixblock, where the output will be put
* NR_PIXBLOCK_BPP(pb);
memset(NR_PIXBLOCK_PX(pb), 0, size);
- // If the filter resolution is automatic, just copy our final image
- // to output pixblock, otherwise use bicubic scaling
- if (_x_pixels < 0) {
+ if (notparaller) {
+ transform_nearest(pb, out, trans);
+ } else if (_x_pixels < 0) {
+ // If the filter resolution is automatic, just copy our final image
+ // to output pixblock, otherwise use bicubic scaling
nr_blit_pixblock_pixblock(pb, out);
} else {
scale_bicubic(pb, out);