index 578b7ad4ad56a067077f9ff55cc9a04f3c6fcfe7..6de682972f2153a3fa7ab4bd5dd267bee28da14a 100644 (file)
#include "display/nr-light-types.h"
#include "display/nr-filter-primitive.h"
#include "display/nr-filter-slot.h"
+#include "display/nr-filter-units.h"
#include "libnr/nr-matrix.h"
#include "sp-fedistantlight.h"
#include "sp-fepointlight.h"
FilterSpecularLighting();
static FilterPrimitive *create();
virtual ~FilterSpecularLighting();
- virtual int render(FilterSlot &slot, Matrix const &trans);
+ virtual int render(FilterSlot &slot, FilterUnits const &units);
virtual FilterTraits get_input_traits();
private: