index 13ce1afe20fff919619db5fc2b9d8ac4d2f97826..09190a9b0a105502d76df79a27d76aaea9f26dfc 100644 (file)
#include "libnr/nr-pixblock.h"
+struct NRArenaItem;
+
namespace NR {
class FilterSlot {
public:
- /** Creates a new FilterSlot object, with two slots. */
- FilterSlot();
- /** Creates a new FilterSlot object, with specified amount of slots */
- FilterSlot(int slots);
+ /** Creates a new FilterSlot object.
+ * First parameter specifies the amount of slots this SilterSlot
+ * should reserve beforehand. If a negative number is given,
+ * two slots will be reserved.
+ * Second parameter specifies the arena item, which should be used
+ * for background accesses from filters.
+ */
+ FilterSlot(int slots, NRArenaItem const *item);
/** Destroys the FilterSlot object and all its contents */
~FilterSlot();
int _last_out;
- /** Returns the table index of given slot. If that slot dows not exist,
+ NRArenaItem const *_arena_item;
+
+ /** Returns the table index of given slot. If that slot does not exist,
* it is created. Table index can be used to read the correct
* pixblock from _slot */
int _get_index(int slot);