index edba5c2f16834240590b3c6c6abdc8fb1a3912c6..b0581593b6d00f84a225e3f73aa2578a9067aa48 100644 (file)
#include "display/nr-filter-primitive.h"
#include "display/nr-filter-slot.h"
+#include "display/nr-filter-units.h"
#include "libnr/nr-matrix.h"
namespace NR {
static FilterPrimitive *create();
virtual ~FilterSkeleton();
- virtual int render(FilterSlot &slot, Matrix const &trans);
+ virtual int render(FilterSlot &slot, FilterUnits const &units);
private: