index 62a8caf20dbd11c66e4bed103ab1757f6bfad208..8e89cdc81adf5fa77a10dac56f5cde1834b90340 100644 (file)
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
-
+#include "display/nr-arena-item.h"
+#include "display/nr-filter.h"
#include "display/nr-filter-image.h"
-// #include <string.h>
-// #include <gtkmm.h>
namespace NR {
FilterImage::FilterImage()
{
-/* Testing with hardcoded xlink:href :
- image = Gdk::Pixbuf::create_from_file("/home/felipe/images/image1.jpg");
+// Testing with hardcoded xlink:href :
+ image = Gdk::Pixbuf::create_from_file("../images/image1.jpg");
//TODO: handle errors
width = image->get_width()+1;
height = image->get_height()+1;
- image_pixbuf = image->get_pixels();*/
+ image_pixbuf = image->get_pixels();
}
FilterPrimitive * FilterImage::create() {
{}
int FilterImage::render(FilterSlot &slot, Matrix const &trans) {
-/* TODO: Implement this renderer method.
-Specification: http://www.w3.org/TR/SVG11/filters.html#feImage
-
- It would be good to findout how to reuse sp-image.cpp code
-
-After implementing it, add a reference to FilterImage::create
- on Filter::_create_constructor_table() (nr-filter.cpp file)
-*/
-
-/* int w,x,y;
+ int w,x,y;
NRPixBlock *in = slot.get(_input);
NRPixBlock *out = new NRPixBlock;
int x0 = in->area.x0, y0 = in->area.y0;
int x1 = in->area.x1, y1 = in->area.y1;
- if (x0<0) x0 = 0;
- if (x1>width-1) x1 = width-1;
-
- if (y0<0) y0 = 0;
- if (y1>height-1) y1 = height-1;
+ int bbox_x0 = (int) slot.get_arenaitem()->bbox.x0;
+ int bbox_y0 = (int) slot.get_arenaitem()->bbox.y0;
nr_pixblock_setup_fast(out, in->mode, x0, y0, x1, y1, true);
w = x1 - x0;
+ double scaleX = width/feImageWidth;
+ double scaleY = height/feImageHeight;
+ int coordx,coordy;
unsigned char *out_data = NR_PIXBLOCK_PX(out);
for (x=x0; x < x1; x++){
for (y=y0; y < y1; y++){
- out_data[4*((x - x0)+w*(y - y0))] = (unsigned char) image_pixbuf[3*(x+width*y)]; //Red
- out_data[4*((x - x0)+w*(y - y0)) + 1] = (unsigned char) image_pixbuf[3*(x+width*y) + 1]; //Green
- out_data[4*((x - x0)+w*(y - y0)) + 2] = (unsigned char) image_pixbuf[3*(x+width*y) + 2]; //Blue
- out_data[4*((x - x0)+w*(y - y0)) + 3] = 255; //Alpha
+ //TODO: use interpolation
+ coordx = int((x - feImageX - bbox_x0)*scaleX);
+ coordy = int((y - feImageY - bbox_y0)*scaleY);
+
+ if (coordx > 0 && coordx < width && coordy > 0 && coordy < height){
+ out_data[4*((x - x0)+w*(y - y0))] = (unsigned char) image_pixbuf[3*(coordx + width*coordy)]; //Red
+ out_data[4*((x - x0)+w*(y - y0)) + 1] = (unsigned char) image_pixbuf[3*(coordx + width*coordy) + 1]; //Green
+ out_data[4*((x - x0)+w*(y - y0)) + 2] = (unsigned char) image_pixbuf[3*(coordx + width*coordy) + 2]; //Blue
+ out_data[4*((x - x0)+w*(y - y0)) + 3] = 255; //Alpha
+ }
}
}
out->empty = FALSE;
slot.set(_output, out);
- return 0;*/
+ return 0;
}
-
+void FilterImage::set_region(SVGLength x, SVGLength y, SVGLength width, SVGLength height){
+ feImageX=x.computed;
+ feImageY=y.computed;
+ feImageWidth=width.computed;
+ feImageHeight=height.computed;
+}
+
} /* namespace NR */
/*