Code

Rename LPE: mirror reflect --> mirror symmetry
[inkscape.git] / src / display / nr-filter-gaussian.h
index 7b2a96ca583711cf5d77240585a3bcb03ba2c9f6..3ff3e3d22bf36a8945eff324a72207279539f7a3 100644 (file)
@@ -16,6 +16,7 @@
 
 #include "display/nr-filter-primitive.h"
 #include "display/nr-filter-slot.h"
+#include "display/nr-filter-units.h"
 #include "libnr/nr-pixblock.h"
 #include "libnr/nr-matrix.h"
 #include "libnr/nr-rect-l.h"
@@ -36,7 +37,7 @@ public:
     static FilterPrimitive *create();
     virtual ~FilterGaussian();
 
-    virtual int render(FilterSlot &slot, Matrix const &trans);
+    virtual int render(FilterSlot &slot, FilterUnits const &units);
     virtual void area_enlarge(NRRectL &area, Matrix const &m);
     virtual FilterTraits get_input_traits();