index b4d1fb00dd3fd69ddf811f9fac0391fe379b3a23..5ef43039475e1570cb7c745693270805e98d3d79 100644 (file)
#include "display/nr-filter-units.h"
#include "libnr/nr-pixblock.h"
#include "libnr/nr-matrix.h"
+#include "libnr/nr-matrix-fns.h"
#include "util/fixed_point.h"
#include "prefs-utils.h"
// Some common constants
int const width_org = in->area.x1-in->area.x0, height_org = in->area.y1-in->area.y0;
- double const deviation_x_org = _deviation_x * trans.expansionX();
- double const deviation_y_org = _deviation_y * trans.expansionY();
+ double const deviation_x_org = _deviation_x * NR::expansionX(trans);
+ double const deviation_y_org = _deviation_y * NR::expansionY(trans);
int const PC = NR_PIXBLOCK_BPP(in);
// Subsampling constants
void FilterGaussian::area_enlarge(NRRectL &area, Matrix const &trans)
{
- int area_x = _effect_area_scr(_deviation_x * trans.expansionX());
- int area_y = _effect_area_scr(_deviation_y * trans.expansionY());
+ int area_x = _effect_area_scr(_deviation_x * NR::expansionX(trans));
+ int area_y = _effect_area_scr(_deviation_y * NR::expansionY(trans));
// maximum is used because rotations can mix up these directions
// TODO: calculate a more tight-fitting rendering area
int area_max = std::max(area_x, area_y);