diff --git a/src/display/canvas-temporary-item-list.cpp b/src/display/canvas-temporary-item-list.cpp
index 54e81a1f0fb0dd83543e990ec8d795c53bd18049..c324a5ddf0138bee9860991bcd0ac79e594b6320 100644 (file)
-/** \file\r
- * Provides a class that can contain active TemporaryItem's on a desktop\r
- * Code inspired by message-stack.cpp\r
- *\r
- * Authors:\r
- * Johan Engelen\r
- *\r
- * Copyright (C) Johan Engelen 2008 <j.b.c.engelen@utwente.nl>\r
- *\r
- * Released under GNU GPL, read the file 'COPYING' for more information\r
- */\r
-\r
-#include "display/canvas-temporary-item-list.h"\r
-\r
-#include "display/canvas-temporary-item.h"\r
-\r
-namespace Inkscape {\r
-namespace Display {\r
-\r
-TemporaryItemList::TemporaryItemList(SPDesktop *desktop)\r
- : desktop(desktop)\r
-{\r
-\r
-}\r
-\r
-TemporaryItemList::~TemporaryItemList()\r
-{\r
- // delete all items in list so the timeouts are removed\r
- for ( std::list<TemporaryItem*>::iterator it = itemlist.begin(); it != itemlist.end(); ++it ) {\r
- TemporaryItem * tempitem = *it;\r
- delete tempitem;\r
- }\r
- itemlist.clear();\r
-}\r
-\r
-/* Note that TemporaryItem or TemporaryItemList is responsible for deletion and such, so this return pointer can safely be ignored. */\r
-TemporaryItem *\r
-TemporaryItemList::add_item(SPCanvasItem *item, guint lifetime)\r
-{\r
- // beware of strange things happening due to very short timeouts\r
- TemporaryItem * tempitem = new TemporaryItem(item, lifetime);\r
- itemlist.push_back(tempitem);\r
- tempitem->signal_timeout.connect( sigc::mem_fun(*this, &TemporaryItemList::_item_timeout) );\r
- return tempitem;\r
-}\r
-\r
-void\r
-TemporaryItemList::delete_item( TemporaryItem * tempitem )\r
-{\r
- // check if the item is in the list, if so, delete it. (in other words, don't wait for the item to delete itself)\r
- bool in_list = false;\r
- for ( std::list<TemporaryItem*>::iterator it = itemlist.begin(); it != itemlist.end(); ++it ) {\r
- if ( *it == tempitem ) {\r
- in_list = true;\r
- break;\r
- }\r
- }\r
- if (in_list) {\r
- itemlist.remove(tempitem);\r
- delete tempitem;\r
- }\r
-}\r
-\r
-void\r
-TemporaryItemList::_item_timeout(TemporaryItem * tempitem)\r
-{\r
- itemlist.remove(tempitem);\r
- // no need to delete the item, it does that itself after signal_timeout.emit() completes\r
-}\r
-\r
-} //namespace Display\r
-} /* namespace Inkscape */\r
-\r
-/*\r
- Local Variables:\r
- mode:c++\r
- c-file-style:"stroustrup"\r
- c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))\r
- indent-tabs-mode:nil\r
- fill-column:99\r
- End:\r
-*/\r
-// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :\r
+/** \file
+ * Provides a class that can contain active TemporaryItem's on a desktop
+ * Code inspired by message-stack.cpp
+ *
+ * Authors:
+ * Johan Engelen
+ *
+ * Copyright (C) Johan Engelen 2008 <j.b.c.engelen@utwente.nl>
+ *
+ * Released under GNU GPL, read the file 'COPYING' for more information
+ */
+
+#include "display/canvas-temporary-item-list.h"
+
+#include "display/canvas-temporary-item.h"
+
+namespace Inkscape {
+namespace Display {
+
+TemporaryItemList::TemporaryItemList(SPDesktop *desktop)
+ : desktop(desktop)
+{
+
+}
+
+TemporaryItemList::~TemporaryItemList()
+{
+ // delete all items in list so the timeouts are removed
+ for ( std::list<TemporaryItem*>::iterator it = itemlist.begin(); it != itemlist.end(); ++it ) {
+ TemporaryItem * tempitem = *it;
+ delete tempitem;
+ }
+ itemlist.clear();
+}
+
+/* Note that TemporaryItem or TemporaryItemList is responsible for deletion and such, so this return pointer can safely be ignored. */
+TemporaryItem *
+TemporaryItemList::add_item(SPCanvasItem *item, guint lifetime)
+{
+ // beware of strange things happening due to very short timeouts
+ TemporaryItem * tempitem = new TemporaryItem(item, lifetime);
+ itemlist.push_back(tempitem);
+ tempitem->signal_timeout.connect( sigc::mem_fun(*this, &TemporaryItemList::_item_timeout) );
+ return tempitem;
+}
+
+void
+TemporaryItemList::delete_item( TemporaryItem * tempitem )
+{
+ // check if the item is in the list, if so, delete it. (in other words, don't wait for the item to delete itself)
+ bool in_list = false;
+ for ( std::list<TemporaryItem*>::iterator it = itemlist.begin(); it != itemlist.end(); ++it ) {
+ if ( *it == tempitem ) {
+ in_list = true;
+ break;
+ }
+ }
+ if (in_list) {
+ itemlist.remove(tempitem);
+ delete tempitem;
+ }
+}
+
+void
+TemporaryItemList::_item_timeout(TemporaryItem * tempitem)
+{
+ itemlist.remove(tempitem);
+ // no need to delete the item, it does that itself after signal_timeout.emit() completes
+}
+
+} //namespace Display
+} /* namespace Inkscape */
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :