index 1a7c01c168a6caa94682b5b3a020c964f04efb59..ee05cd01cd011c6591301a6eb445e693a7a39e3c 100644 (file)
if ( (value = repr->attribute("spacingy")) ) {
sp_nv_read_length(value, SP_UNIT_ABSOLUTE | SP_UNIT_DEVICE, &lengthy, &gridunit);
lengthy = sp_units_get_pixels(lengthy, *(gridunit));
- if (lengthy < 1.0) lengthy = 1.0;
+ if (lengthy < 0.0500) lengthy = 0.0500;
}
if ( (value = repr->attribute("gridanglex")) ) {
snapper->setEnabled(strcmp(value,"false") != 0 && strcmp(value, "0") != 0);
}
+ if ( (value = repr->attribute("snapvisiblegridlinesonly")) ) {
+ g_assert(snapper != NULL);
+ snapper->setSnapVisibleOnly(strcmp(value,"false") != 0 && strcmp(value, "0") != 0);
+ }
+
for (GSList *l = canvasitems; l != NULL; l = l->next) {
sp_canvas_item_request_update ( SP_CANVAS_ITEM(l->data) );
}
@@ -666,9 +671,9 @@ CanvasAxonomGridSnapper::CanvasAxonomGridSnapper(CanvasAxonomGrid *grid, SnapMan
*/
Geom::Coord CanvasAxonomGridSnapper::getSnapperTolerance() const
{
- SPDesktop const *dt = _snapmanager->getDesktop();
- double const zoom = dt ? dt->current_zoom() : 1;
- return _snapmanager->snapprefs.getGridTolerance() / zoom;
+ SPDesktop const *dt = _snapmanager->getDesktop();
+ double const zoom = dt ? dt->current_zoom() : 1;
+ return _snapmanager->snapprefs.getGridTolerance() / zoom;
}
bool CanvasAxonomGridSnapper::getSnapperAlwaysSnap() const
return s;
}
- /* This is to make sure we snap to only visible grid lines */
- double scaled_spacing_h = grid->spacing_ylines; // this is spacing of visible lines if screen pixels
- double scaled_spacing_v = grid->lyw; // vertical
+ double spacing_h;
+ double spacing_v;
+
+ if (getSnapVisibleOnly()) {
+ // Only snapping to visible grid lines
+ spacing_h = grid->spacing_ylines; // this is the spacing of the visible grid lines measured in screen pixels
+ spacing_v = grid->lyw; // vertical
+ // convert screen pixels to px
+ // FIXME: after we switch to snapping dist in screen pixels, this will be unnecessary
+ SPDesktop const *dt = _snapmanager->getDesktop();
+ if (dt) {
+ spacing_h /= dt->current_zoom();
+ spacing_v /= dt->current_zoom();
+ }
+ } else {
+ // Snapping to any grid line, whether it's visible or not
+ spacing_h = grid->lengthy /(grid->tan_angle[X] + grid->tan_angle[Z]);
+ spacing_v = grid->lengthy;
- // convert screen pixels to px
- // FIXME: after we switch to snapping dist in screen pixels, this will be unnecessary
- if (SP_ACTIVE_DESKTOP) {
- scaled_spacing_h /= SP_ACTIVE_DESKTOP->current_zoom();
- scaled_spacing_v /= SP_ACTIVE_DESKTOP->current_zoom();
}
// In an axonometric grid, any point will be surrounded by 6 grid lines:
// - 2 angled x grid lines, one above and one below the point
// Calculate the x coordinate of the vertical grid lines
- Geom::Coord x_max = Inkscape::Util::round_to_upper_multiple_plus(p[Geom::X], scaled_spacing_h, grid->origin[Geom::X]);
- Geom::Coord x_min = Inkscape::Util::round_to_lower_multiple_plus(p[Geom::X], scaled_spacing_h, grid->origin[Geom::X]);
+ Geom::Coord x_max = Inkscape::Util::round_to_upper_multiple_plus(p[Geom::X], spacing_h, grid->origin[Geom::X]);
+ Geom::Coord x_min = Inkscape::Util::round_to_lower_multiple_plus(p[Geom::X], spacing_h, grid->origin[Geom::X]);
// Calculate the y coordinate of the intersection of the angled grid lines with the y-axis
double y_proj_along_z = p[Geom::Y] - grid->tan_angle[Z]*(p[Geom::X] - grid->origin[Geom::X]);
double y_proj_along_x = p[Geom::Y] + grid->tan_angle[X]*(p[Geom::X] - grid->origin[Geom::X]);
- double y_proj_along_z_max = Inkscape::Util::round_to_upper_multiple_plus(y_proj_along_z, scaled_spacing_v, grid->origin[Geom::Y]);
- double y_proj_along_z_min = Inkscape::Util::round_to_lower_multiple_plus(y_proj_along_z, scaled_spacing_v, grid->origin[Geom::Y]);
- double y_proj_along_x_max = Inkscape::Util::round_to_upper_multiple_plus(y_proj_along_x, scaled_spacing_v, grid->origin[Geom::Y]);
- double y_proj_along_x_min = Inkscape::Util::round_to_lower_multiple_plus(y_proj_along_x, scaled_spacing_v, grid->origin[Geom::Y]);
+ double y_proj_along_z_max = Inkscape::Util::round_to_upper_multiple_plus(y_proj_along_z, spacing_v, grid->origin[Geom::Y]);
+ double y_proj_along_z_min = Inkscape::Util::round_to_lower_multiple_plus(y_proj_along_z, spacing_v, grid->origin[Geom::Y]);
+ double y_proj_along_x_max = Inkscape::Util::round_to_upper_multiple_plus(y_proj_along_x, spacing_v, grid->origin[Geom::Y]);
+ double y_proj_along_x_min = Inkscape::Util::round_to_lower_multiple_plus(y_proj_along_x, spacing_v, grid->origin[Geom::Y]);
// Calculate the versor for the angled grid lines
Geom::Point vers_x = Geom::Point(1, -grid->tan_angle[X]);
Geom::Point p_x(0, y_proj_along_x_max);
Geom::Line line_x(p_x, p_x + vers_x);
Geom::Point p_z(0, y_proj_along_z_max);
- Geom::Line line_z(p_z, p_z + vers_z);
+ Geom::Line line_z(p_z, p_z + vers_z);
Geom::OptCrossing inters = Geom::OptCrossing(); // empty by default
- try
- {
- inters = Geom::intersection(line_x, line_z);
- }
- catch (Geom::InfiniteSolutions e)
- {
- // We're probably dealing with parallel lines; this is useless!
- return s;
- }
+ try
+ {
+ inters = Geom::intersection(line_x, line_z);
+ }
+ catch (Geom::InfiniteSolutions e)
+ {
+ // We're probably dealing with parallel lines; this is useless!
+ return s;
+ }
// Determine which half of the parallelogram to use
bool use_left_half = true;
if (inters) {
Geom::Point inters_pt = line_x.pointAt((*inters).ta);
- use_left_half = (p[Geom::X] - grid->origin[Geom::X]) < inters_pt[Geom::X];
+ use_left_half = (p[Geom::X] - grid->origin[Geom::X]) < inters_pt[Geom::X];
use_right_half = !use_left_half;
}
return s;
}
-void CanvasAxonomGridSnapper::_addSnappedLine(SnappedConstraints &sc, Geom::Point const snapped_point, Geom::Coord const snapped_distance, SnapSourceType const &source, Geom::Point const normal_to_line, Geom::Point const point_on_line) const
+void CanvasAxonomGridSnapper::_addSnappedLine(SnappedConstraints &sc, Geom::Point const snapped_point, Geom::Coord const snapped_distance, SnapSourceType const &source, long source_num, Geom::Point const normal_to_line, Geom::Point const point_on_line) const
{
- SnappedLine dummy = SnappedLine(snapped_point, snapped_distance, source, Inkscape::SNAPTARGET_GRID, getSnapperTolerance(), getSnapperAlwaysSnap(), normal_to_line, point_on_line);
+ SnappedLine dummy = SnappedLine(snapped_point, snapped_distance, source, source_num, Inkscape::SNAPTARGET_GRID, getSnapperTolerance(), getSnapperAlwaysSnap(), normal_to_line, point_on_line);
sc.grid_lines.push_back(dummy);
}
-void CanvasAxonomGridSnapper::_addSnappedPoint(SnappedConstraints &sc, Geom::Point const snapped_point, Geom::Coord const snapped_distance, SnapSourceType const &source) const
+void CanvasAxonomGridSnapper::_addSnappedPoint(SnappedConstraints &sc, Geom::Point const snapped_point, Geom::Coord const snapped_distance, SnapSourceType const &source, long source_num) const
{
- SnappedPoint dummy = SnappedPoint(snapped_point, source, Inkscape::SNAPTARGET_GRID, snapped_distance, getSnapperTolerance(), getSnapperAlwaysSnap(), true);
- sc.points.push_back(dummy);
+ SnappedPoint dummy = SnappedPoint(snapped_point, source, source_num, Inkscape::SNAPTARGET_GRID, snapped_distance, getSnapperTolerance(), getSnapperAlwaysSnap(), true);
+ sc.points.push_back(dummy);
}
bool CanvasAxonomGridSnapper::ThisSnapperMightSnap() const