diff --git a/src/desktop-style.cpp b/src/desktop-style.cpp
index c9989df275b0751f10263cf841e7ded0a656053b..4f5ab982edaf33d1aa68a2cb8e5fbf2b4754b456 100644 (file)
--- a/src/desktop-style.cpp
+++ b/src/desktop-style.cpp
#include "style.h"
#include "prefs-utils.h"
#include "sp-use.h"
+#include "sp-filter.h"
+#include "sp-gaussian-blur.h"
#include "sp-flowtext.h"
#include "sp-flowregion.h"
#include "sp-flowdiv.h"
}
}
+/**
+ * Write to style_res the average blurring of a list of objects.
+ */
+int
+objects_query_blur (GSList *objects, SPStyle *style_res)
+{
+ if (g_slist_length(objects) == 0) {
+ /* No objects, set empty */
+ return QUERY_STYLE_NOTHING;
+ }
+
+ float blur_sum = 0;
+ float blur_prev = -1;
+ bool same_blur = true;
+ guint blur_items = 0;
+ guint items = 0;
+
+ for (GSList const *i = objects; i != NULL; i = i->next) {
+ SPObject *obj = SP_OBJECT (i->data);
+ SPStyle *style = SP_OBJECT_STYLE (obj);
+ if (!style) continue;
+
+ NR::Matrix i2d = sp_item_i2d_affine (SP_ITEM(obj));
+
+ items ++;
+
+ //if object has a filter
+ if (style->filter.set && style->filter.filter) {
+ //cycle through filter primitives
+ for(int i=0; i<style->filter.filter->_primitive_count; i++)
+ {
+ SPFilterPrimitive *primitive = style->filter.filter->_primitives[i];
+ //if primitive is gaussianblur
+ if(SP_IS_GAUSSIANBLUR(primitive)) {
+ SPGaussianBlur * spblur = SP_GAUSSIANBLUR(primitive);
+ float num = spblur->stdDeviation.getNumber();
+ blur_sum += num * NR::expansion(i2d);
+ if (blur_prev != -1 && fabs (num - blur_prev) > 1e-2) // rather low tolerance because difference in blur radii is much harder to notice than e.g. difference in sizes
+ same_blur = false;
+ blur_prev = num;
+ //TODO: deal with opt number, for the moment it's not necessary to the ui.
+ blur_items ++;
+ }
+ }
+ }
+
+ }
+
+ if (items > 0) {
+ if (blur_items > 0)
+ blur_sum /= blur_items;
+ style_res->filter_gaussianBlur_deviation.value = blur_sum;
+ }
+
+ if (items == 0) {
+ return QUERY_STYLE_NOTHING;
+ } else if (items == 1) {
+ return QUERY_STYLE_SINGLE;
+ } else {
+ if (same_blur)
+ return QUERY_STYLE_MULTIPLE_SAME;
+ else
+ return QUERY_STYLE_MULTIPLE_AVERAGED;
+ }
+}
+
/**
* Query the given list of objects for the given property, write
* the result to style, return appropriate flag.
@@ -1039,8 +1107,10 @@ sp_desktop_query_style_from_list (GSList *list, SPStyle *style, int property)
return objects_query_fontstyle (list, style);
} else if (property == QUERY_STYLE_PROPERTY_FONTNUMBERS) {
return objects_query_fontnumbers (list, style);
- }
+ } else if (property == QUERY_STYLE_PROPERTY_BLUR) {
+ return objects_query_blur (list, style);
+ }
return QUERY_STYLE_NOTHING;
}
int result_strokecap = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_STROKECAP);
int result_strokejoin = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_STROKEJOIN);
int result_opacity = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_MASTEROPACITY);
-
- return (result_family != QUERY_STYLE_NOTHING && result_fstyle != QUERY_STYLE_NOTHING && result_fnumbers != QUERY_STYLE_NOTHING && result_fill != QUERY_STYLE_NOTHING && result_stroke != QUERY_STYLE_NOTHING && result_opacity != QUERY_STYLE_NOTHING && result_strokewidth != QUERY_STYLE_NOTHING && result_strokemiterlimit != QUERY_STYLE_NOTHING && result_strokecap != QUERY_STYLE_NOTHING && result_strokejoin != QUERY_STYLE_NOTHING);
+ int result_blur = sp_desktop_query_style (desktop, query, QUERY_STYLE_PROPERTY_BLUR);
+
+ return (result_family != QUERY_STYLE_NOTHING && result_fstyle != QUERY_STYLE_NOTHING && result_fnumbers != QUERY_STYLE_NOTHING && result_fill != QUERY_STYLE_NOTHING && result_stroke != QUERY_STYLE_NOTHING && result_opacity != QUERY_STYLE_NOTHING && result_strokewidth != QUERY_STYLE_NOTHING && result_strokemiterlimit != QUERY_STYLE_NOTHING && result_strokecap != QUERY_STYLE_NOTHING && result_strokejoin != QUERY_STYLE_NOTHING && result_blur != QUERY_STYLE_NOTHING);
}