Code

Make curvature work again by fixing a minor omission
[inkscape.git] / src / context-fns.cpp
index 50942b80a77b1ffbe58329ef3fb7e25a866328c5..8e4b6384cfdcfca51e35df41b8c43b8df4b58a8d 100644 (file)
@@ -132,11 +132,11 @@ Geom::Rect Inkscape::snap_rectangular_box(SPDesktop const *desktop, SPItem *item
 
             /* Try to snap p[0] (the opposite corner) along the constraint vector */
             s[0] = m.constrainedSnap(Inkscape::SnapPreferences::SNAPPOINT_NODE, to_2geom(p[0]), Inkscape::SNAPSOURCE_HANDLE,
-                                     Inkscape::Snapper::ConstraintLine(p[0] - p[1]));
+                                     Inkscape::Snapper::ConstraintLine(p[0] - p[1]), false);
 
             /* Try to snap p[1] (the dragged corner) along the constraint vector */
             s[1] = m.constrainedSnap(Inkscape::SnapPreferences::SNAPPOINT_NODE, to_2geom(p[1]), Inkscape::SNAPSOURCE_HANDLE,
-                                     Inkscape::Snapper::ConstraintLine(p[1] - p[0]));
+                                     Inkscape::Snapper::ConstraintLine(p[1] - p[0]), false);
 
             /* Choose the best snap and update points accordingly */
             if (s[0].getSnapDistance() < s[1].getSnapDistance()) {
@@ -157,7 +157,7 @@ Geom::Rect Inkscape::snap_rectangular_box(SPDesktop const *desktop, SPItem *item
             /* Our origin is the opposite corner.  Snap the drag point along the constraint vector */
             p[0] = center;
             snappoint = m.constrainedSnap(Inkscape::SnapPreferences::SNAPPOINT_NODE, to_2geom(p[1]), Inkscape::SNAPSOURCE_HANDLE,
-                                          Inkscape::Snapper::ConstraintLine(p[1] - p[0]));
+                                          Inkscape::Snapper::ConstraintLine(p[1] - p[0]), false);
             if (snappoint.getSnapped()) {
                 p[1] = snappoint.getPoint();
             }