Code

1) Improve the way the distance to the pointer is taken into account when finding...
[inkscape.git] / src / context-fns.cpp
index c80def78786f2dee63ad867379ada857d1db749d..c394e38ca7b62f826b64f7d7107bed5e52d166d2 100644 (file)
@@ -140,7 +140,7 @@ Geom::Rect Inkscape::snap_rectangular_box(SPDesktop const *desktop, SPItem *item
                                      Inkscape::Snapper::ConstraintLine(p[1] - p[0]));
 
             /* Choose the best snap and update points accordingly */
-            if (s[0].getDistance() < s[1].getDistance()) {
+            if (s[0].getSnapDistance() < s[1].getSnapDistance()) {
                 if (s[0].getSnapped()) {
                     p[0] = s[0].getPoint();
                     p[1] = 2 * center - s[0].getPoint();
@@ -178,7 +178,7 @@ Geom::Rect Inkscape::snap_rectangular_box(SPDesktop const *desktop, SPItem *item
         s[0] = m.freeSnap(Inkscape::SnapPreferences::SNAPPOINT_NODE, to_2geom(p[0]));
         s[1] = m.freeSnap(Inkscape::SnapPreferences::SNAPPOINT_NODE, to_2geom(p[1]));
 
-        if (s[0].getDistance() < s[1].getDistance()) {
+        if (s[0].getSnapDistance() < s[1].getSnapDistance()) {
             if (s[0].getSnapped()) {
                 p[0] = s[0].getPoint();
                 p[1] = 2 * center - s[0].getPoint();