diff --git a/src/box3d.h b/src/box3d.h
index 33284810392fcf0d525746d4e40bdd1fbcab30dd..ee0f30c8169c7c5375595337bcf6926758285d13 100644 (file)
--- a/src/box3d.h
+++ b/src/box3d.h
struct SP3DBox : public SPGroup {
- Box3DFace faces[6];
+ NR::Point corners[8];
+ Box3DFace *faces[6];
};
struct SP3DBoxClass {
GType sp_3dbox_get_type (void);
void sp_3dbox_position_set (SP3DBoxContext &bc);
-void sp_3dbox_compute_specific_corners (SP3DBoxContext *box3d_context, NR::Point &corner1, NR::Point &corner2, NR::Point &corner3, NR::Point &corner4);
+void sp_3dbox_recompute_corners (SP3DBox *box, NR::Point const pt1, NR::Point const pt2, NR::Point const pt3);
+void sp_3dbox_update_curves (SP3DBox *box);
+void sp_3dbox_link_to_existing_paths (SP3DBox *box, Inkscape::XML::Node *repr);
+void sp_3dbox_move_corner_in_XY_plane (SP3DBox *box, guint id, NR::Point pt, Box3D::Axis axes = Box3D::XY);
+void sp_3dbox_move_corner_in_Z_direction (SP3DBox *box, guint id, NR::Point pt, bool constrained = true);
+NR::Maybe<NR::Point> sp_3dbox_get_center (SP3DBox *box);
+NR::Maybe<NR::Point> sp_3dbox_get_midpoint_between_corners (SP3DBox *box, guint id_corner1, guint id_corner2);
+
+inline NR::Point sp_3dbox_get_corner (SP3DBox *box, guint id) { return box->corners[id]; }
+inline bool sp_3dbox_corners_are_adjacent (guint id_corner1, guint id_corner2) {
+ return Box3D::is_single_axis_direction ((Box3D::Axis) (id_corner1 ^ id_corner2));
+}
#endif