diff --git a/src/box3d-side.cpp b/src/box3d-side.cpp
index 632a697afbc051e59ad761c5f65e7b60b0d362ab..2fff9f7b5933586e89a05dedd60232e8efc8c9a2 100644 (file)
--- a/src/box3d-side.cpp
+++ b/src/box3d-side.cpp
return;
}
- SPCurve *c = sp_curve_new ();
+ SPCurve *c = new SPCurve();
// TODO: Draw the correct quadrangle here
// To do this, determine the perspective of the box, the orientation of the side (e.g., XY-FRONT)
// compute the coordinates of the corners in P^3, project them onto the canvas, and draw the
unsigned int corners[4];
box3d_side_compute_corner_ids(side, corners);
- sp_curve_moveto (c, box3d_get_corner_screen(box, corners[0]));
- sp_curve_lineto (c, box3d_get_corner_screen(box, corners[1]));
- sp_curve_lineto (c, box3d_get_corner_screen(box, corners[2]));
- sp_curve_lineto (c, box3d_get_corner_screen(box, corners[3]));
+ c->moveto(box3d_get_corner_screen(box, corners[0]));
+ c->lineto(box3d_get_corner_screen(box, corners[1]));
+ c->lineto(box3d_get_corner_screen(box, corners[2]));
+ c->lineto(box3d_get_corner_screen(box, corners[3]));
- sp_curve_closepath (c);
+ c->closepath();
sp_lpe_item_perform_path_effect(SP_LPE_ITEM (side), c);
sp_shape_set_curve_insync (SP_SHAPE (side), c, TRUE);
- sp_curve_unref (c);
+ c->unref();
}
void