diff --git a/src/box3d-face.cpp b/src/box3d-face.cpp
index 5eefcb812b4fbc52b7b4892fd8de8d12ca99ea19..a1b7ae863c45f6629005f01defada8948d11d493 100644 (file)
--- a/src/box3d-face.cpp
+++ b/src/box3d-face.cpp
* Released under GNU GPL, read the file 'COPYING' for more information
*/
+#include "svg/svg.h"
#include "box3d-face.h"
-#include <iostream>
+#include "prefs-utils.h"
-Box3DFace::Box3DFace(SP3DBox *box3d) : dir1 (Box3D::NONE), dir2 (Box3D::NONE), path (NULL), parent_box3d (box3d)
-{
- for (int i = 0; i < 4; ++i) {
- this->corners[i] = new NR::Point(0, 0);
- }
-}
-
-Box3DFace::Box3DFace(SP3DBox *box3d, NR::Point &A, NR::Point &B, NR::Point &C, NR::Point &D)
-{
+// FIXME: It's quite redundant to pass the box plus the corners plus the axes. At least the corners can
+// theoretically be reconstructed from the box and the axes, but in order to do this we need
+// access to box->corners, which is not possible if we only have a forward declaration of SP3DBox
+// in box3d-face.h. (But we can't include box3d.h itself because the latter already includes
+// box3d-face.h).
+Box3DFace::Box3DFace(SP3DBox *box, NR::Point &A, NR::Point &B, NR::Point &C, NR::Point &D,
+ Box3D::Axis plane, Box3D::FrontOrRear rel_pos)
+ : front_or_rear (rel_pos), path (NULL), parent_box3d (box)
+ {
+ dir1 = extract_first_axis_direction (plane);
+ dir2 = extract_second_axis_direction (plane);
+ /*
+ Box3D::Axis axis = (rel_pos == Box3D::FRONT ? Box3D::NONE : Box3D::third_axis_direction (plane));
+ set_corners (box->corners[axis],
+ box->corners[axis ^ dir1],
+ box->corners[axis ^ dir1 ^ dir2],
+ box->corners[axis ^ dir2]);
+ */
set_corners (A, B, C, D);
}
{
for (int i = 0; i < 4; ++i) {
if (this->corners[i]) {
- delete this->corners[i];
+ //delete this->corners[i];
this->corners[i] = NULL;
}
}
} else {
if (align_along_PL) {
Box3D::Axis dir3 = Box3D::third_axis_direction (dir1, dir2);
- Box3D::Line line1(*SP3DBoxContext::current_perspective->get_vanishing_point(dir1), lr);
- Box3D::Line line2(*pt_align, *SP3DBoxContext::current_perspective->get_vanishing_point(dir3));
+ Box3D::Line line1(*Box3D::Perspective3D::current_perspective->get_vanishing_point(dir1), lr);
+ Box3D::Line line2(*pt_align, *Box3D::Perspective3D::current_perspective->get_vanishing_point(dir3));
corners[2] = *line1.intersect(line2);
} else {
- corners[2] = Box3D::Line(*pt_align, *SP3DBoxContext::current_perspective->get_vanishing_point(dir1)).closest_to(lr);
+ corners[2] = Box3D::Line(*pt_align, *Box3D::Perspective3D::current_perspective->get_vanishing_point(dir1)).closest_to(lr);
}
}
*
* Note that several other functions rely on this precise order.
*/
+/***
void
Box3DFace::set_face (NR::Point const A, NR::Point const C, Box3D::Axis const axis1, Box3D::Axis const axis2)
{
@@ -121,12 +132,12 @@ Box3DFace::set_face (NR::Point const A, NR::Point const C, Box3D::Axis const axi
return;
SP3DBoxContext *bc = SP_3DBOX_CONTEXT(inkscape_active_event_context());
- Box3D::PerspectiveLine line1 (A, axis1);
- Box3D::PerspectiveLine line2 (C, axis2);
+ Box3D::PerspectiveLine line1 (A, axis1, Box3D::Perspective3D::current_perspective);
+ Box3D::PerspectiveLine line2 (C, axis2, Box3D::Perspective3D::current_perspective);
NR::Maybe<NR::Point> B = line1.intersect(line2);
- Box3D::PerspectiveLine line3 (*corners[0], axis2);
- Box3D::PerspectiveLine line4 (*corners[2], axis1);
+ Box3D::PerspectiveLine line3 (*corners[0], axis2, Box3D::Perspective3D::current_perspective);
+ Box3D::PerspectiveLine line4 (*corners[2], axis1, Box3D::Perspective3D::current_perspective);
NR::Maybe<NR::Point> D = line3.intersect(line4);
// FIXME: How to handle the case if one of the intersections doesn't exist?
@@ -140,27 +151,71 @@ Box3DFace::set_face (NR::Point const A, NR::Point const C, Box3D::Axis const axi
this->dir1 = axis1;
this->dir2 = axis2;
}
-
+***/
NR::Point Box3DFace::operator[](unsigned int i)
{
return *corners[i % 4];
}
+
+
/**
* Append the curve's path as a child to the given 3D box (since SP3DBox
* is derived from SPGroup, so we can append children to its svg representation)
*/
-void Box3DFace::hook_path_to_3dbox()
+void Box3DFace::hook_path_to_3dbox(SPPath * existing_path)
{
- if (this->path) return; // This test can probably be removed.
+ if (this->path) {
+ //g_print ("Path already exists. Returning ...\n");
+ return;
+ }
+
+ if (existing_path != NULL) {
+ // no need to create a new path
+ this->path = existing_path;
+ return;
+ }
+
+ /* create new path for face */
+ Inkscape::XML::Document *xml_doc = sp_document_repr_doc(SP_OBJECT_DOCUMENT(SP_OBJECT(parent_box3d)));
- SPDesktop *desktop = inkscape_active_desktop();
- Inkscape::XML::Document *xml_doc = sp_document_repr_doc(SP_EVENT_CONTEXT_DOCUMENT(inkscape_active_event_context()));
Inkscape::XML::Node *repr_face = xml_doc->createElement("svg:path");
- sp_desktop_apply_style_tool (desktop, repr_face, "tools.shapes.3dbox", false);
+ repr_face->setAttribute("inkscape:box3dface", this->axes_string());
this->path = SP_PATH(SP_OBJECT(parent_box3d)->appendChildRepr(repr_face));
Inkscape::GC::release(repr_face);
+
+ /* set the correct style */
+ this->set_style (repr_face);
+}
+
+void Box3DFace::set_style(Inkscape::XML::Node *repr_face, bool extruded)
+{
+ if (repr_face == NULL) {
+ repr_face = SP_OBJECT_REPR (this->path);
+ }
+
+ if (!extruded && !strcmp (axes_string (), "XYrear")) {
+ // to avoid "flashing" during the initial dragging process, we make the rear face invisible in this case
+ repr_face->setAttribute("style", "fill:none");
+ return;
+ }
+
+ gchar *descr = g_strconcat ("desktop.", axes_string (), NULL);
+ const gchar * cur_style = prefs_get_string_attribute(descr, "style");
+ g_free (descr);
+
+ SPDesktop *desktop = inkscape_active_desktop();
+ bool use_current = prefs_get_int_attribute("tools.shapes.3dbox", "usecurrent", 0);
+ if (use_current && cur_style !=NULL) {
+ /* use last used style */
+ repr_face->setAttribute("style", cur_style);
+ } else {
+ /* use default style */
+ GString *pstring = g_string_new("");
+ g_string_printf (pstring, "tools.shapes.3dbox.%s", axes_string());
+ sp_desktop_apply_style_tool (desktop, repr_face, pstring->str, false);
+ }
}
/**
*/
void Box3DFace::set_path_repr()
{
- SP_OBJECT(this->path)->repr->setAttribute("d", svg_repr_string());
+ NR::Matrix const i2d (sp_item_i2d_affine (SP_ITEM (this->parent_box3d)));
+ SPCurve * curve = sp_curve_new();
+ sp_curve_moveto (curve, ((*corners[0]) * i2d)[NR::X], ((*corners[0]) * i2d)[NR::Y]);
+ sp_curve_lineto (curve, ((*corners[1]) * i2d)[NR::X], ((*corners[1]) * i2d)[NR::Y]);
+ sp_curve_lineto (curve, ((*corners[2]) * i2d)[NR::X], ((*corners[2]) * i2d)[NR::Y]);
+ sp_curve_lineto (curve, ((*corners[3]) * i2d)[NR::X], ((*corners[3]) * i2d)[NR::Y]);
+ sp_curve_closepath (curve);
+ SP_OBJECT(this->path)->repr->setAttribute("d", sp_svg_write_path (SP_CURVE_BPATH(curve)));
}
void Box3DFace::set_curve()
{
- SPDocument *doc = SP_OBJECT_DOCUMENT(this->parent_box3d);
- gdouble height = sp_document_height(doc);
-
if (this->path == NULL) {
- g_warning("this->path is NULL! \n");
return;
}
+ NR::Matrix const i2d (sp_item_i2d_affine (SP_ITEM (this->parent_box3d)));
SPCurve *curve = sp_curve_new();
- sp_curve_moveto(curve, (*corners[0])[NR::X], height - (*corners[0])[NR::Y]);
- sp_curve_lineto(curve, (*corners[1])[NR::X], height - (*corners[1])[NR::Y]);
- sp_curve_lineto(curve, (*corners[2])[NR::X], height - (*corners[2])[NR::Y]);
- sp_curve_lineto(curve, (*corners[3])[NR::X], height - (*corners[3])[NR::Y]);
+ sp_curve_moveto(curve, (*corners[0]) * i2d);
+ sp_curve_lineto(curve, (*corners[1]) * i2d);
+ sp_curve_lineto(curve, (*corners[2]) * i2d);
+ sp_curve_lineto(curve, (*corners[3]) * i2d);
sp_curve_closepath(curve);
sp_shape_set_curve(SP_SHAPE(this->path), curve, true);
sp_curve_unref(curve);
}
-gchar * Box3DFace::svg_repr_string()
+gchar * Box3DFace::axes_string()
{
- SPDocument *doc = SP_OBJECT_DOCUMENT(this->parent_box3d);
- gdouble height = sp_document_height(doc);
-
GString *pstring = g_string_new("");
- g_string_sprintf (pstring, "M %f,%f L %f,%f L %f,%f L %f,%f z",
- (*corners[0])[NR::X], height - (*corners[0])[NR::Y],
- (*corners[1])[NR::X], height - (*corners[1])[NR::Y],
- (*corners[2])[NR::X], height - (*corners[2])[NR::Y],
- (*corners[3])[NR::X], height - (*corners[3])[NR::Y]);
+ g_string_printf (pstring, "%s", Box3D::string_from_axes ((Box3D::Axis) (dir1 ^ dir2)));
+ switch ((Box3D::Axis) (dir1 ^ dir2)) {
+ case Box3D::XY:
+ g_string_append_printf (pstring, (front_or_rear == Box3D::FRONT) ? "front" : "rear");
+ break;
+ case Box3D::XZ:
+ g_string_append_printf (pstring, (front_or_rear == Box3D::FRONT) ? "top" : "bottom");
+ break;
+ case Box3D::YZ:
+ g_string_append_printf (pstring, (front_or_rear == Box3D::FRONT) ? "right" : "left");
+ break;
+ default:
+ break;
+ }
return pstring->str;
}
+gint Box3DFace::descr_to_id (gchar const *descr)
+{
+ if (!strcmp (descr, "XYrear")) { return 5; }
+ if (!strcmp (descr, "XYfront")) { return 4; }
+ if (!strcmp (descr, "XZbottom")) { return 3; }
+ if (!strcmp (descr, "XZtop")) { return 2; }
+ if (!strcmp (descr, "YZleft")) { return 1; }
+ if (!strcmp (descr, "YZright")) { return 0; }
+
+ g_warning ("Invalid description of 3D box face.\n");
+ return -1;
+}
+
/*
Local Variables:
mode:c++