diff --git a/src/box3d-context.cpp b/src/box3d-context.cpp
index 35bdb6af27eb16e2b9b2526c48928e2e358f830d..1ec86b827d51a7b6039ca995ca5b59ba5c7e44ee 100644 (file)
--- a/src/box3d-context.cpp
+++ b/src/box3d-context.cpp
@@ -357,8 +357,18 @@ static gint sp_3dbox_context_root_handler(SPEventContext *event_context, GdkEven
rc->ctrl_dragged = event->motion.state & GDK_CONTROL_MASK;
- if (event->motion.state & GDK_SHIFT_MASK)
- rc->extruded = true; // set rc->extruded once shift is pressed
+ if (event->motion.state & GDK_SHIFT_MASK && !rc->extruded) {
+ /* once shift is pressed, set rc->extruded and create the remaining faces */
+ rc->extruded = true;
+
+ /* The separate faces */
+ SP3DBox *box3d = SP_3DBOX(rc->item);
+ for (int i = 0; i < 6; ++i) {
+ if (i == 4 || box3d->faces[i]) continue;
+ box3d->faces[i] = new Box3DFace (box3d);
+ box3d->faces[i]->hook_path_to_3dbox();
+ }
+ }
if (!rc->extruded) {
rc->drag_ptB = motion_dt;
Inkscape::GC::release(repr);
rc.item->transform = SP_ITEM(desktop->currentRoot())->getRelativeTransform(desktop->currentLayer());
- /* The separate faces (created from rear to front) */
- SP3DBox *box3d = SP_3DBOX(rc.item);
- box3d->faces[2].hook_path_to_3dbox();
- box3d->faces[3].hook_path_to_3dbox();
- box3d->faces[4].hook_path_to_3dbox();
- box3d->faces[5].hook_path_to_3dbox();
- box3d->faces[0].hook_path_to_3dbox();
- box3d->faces[1].hook_path_to_3dbox();
+ /* Hook path to the only currenctly existing face */
+ SP_3DBOX(rc.item)->faces[4]->hook_path_to_3dbox();
rc.item->updateRepr();