Code

Node tool: fix snapping of node rotation center
[inkscape.git] / share / filters / filters.svg
index 6e6bddcdb57017f2f4a3f9a4017b185ef330198d..b9c0abc3ba3dc66ecf1e85e4911ba59e1971b18b 100644 (file)
 <sodipodi:namedview pagecolor="#ffffff" bordercolor="#666666" borderopacity="1" objecttolerance="10" gridtolerance="10" guidetolerance="10" inkscape:pageopacity="0" inkscape:pageshadow="2" inkscape:window-width="640" inkscape:window-height="480" id="namedview1264" showgrid="false" inkscape:zoom="0.16" inkscape:cx="372.045" inkscape:cy="1050" inkscape:window-x="253" inkscape:window-y="520" inkscape:current-layer="svg2" />
 <defs id="defs4">
 <inkscape:perspective sodipodi:type="inkscape:persp3d" inkscape:vp_x="0 : 1050 : 1" inkscape:vp_y="0 : 1000 : 0" inkscape:vp_z="744.09 : 1050 : 1" inkscape:persp3d-origin="372.045 : 700 : 1" id="perspective1268" />
-<filter inkscape:label="Matte jelly" id="filter2450" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, matte jelly covering">
-<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0" result="result0" in="SourceGraphic" id="feColorMatrix2460" />
-<feGaussianBlur in="SourceAlpha" id="feGaussianBlur2452" stdDeviation="7.0222857142857134" />
-<feSpecularLighting surfaceScale="10" specularConstant="0.80000000000000004" specularExponent="7.971360381861575" id="feSpecularLighting2454">
-<feDistantLight elevation="17" azimuth="225" id="feDistantLight2456" />
-</feSpecularLighting>
-<feComposite operator="atop" in2="result0" id="feComposite2458" />
-</filter>
-<filter id="filter3441-1-3" inkscape:label="Glossy jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, glossy jelly covering">
-<feColorMatrix id="feColorMatrix3463-7-2" in="SourceAlpha" values="0 0 0 -1 0 0 1 0 -1 0 0 0 0 -1 0 0 0 0 1 0" />
-<feGaussianBlur id="feGaussianBlur3443-4-2" result="result0" in="SourceAlpha" stdDeviation="3" />
-<feOffset id="feOffset3445-0-1" stdDeviation="0.40000000000000002" result="result3" in="result0" dy="2" dx="2" />
-<feSpecularLighting id="feSpecularLighting3447-9-6" specularExponent="35" specularConstant="1.05" surfaceScale="3" lighting-color="rgb(255,255,255)" result="result1" in="result0">
-<feDistantLight id="feDistantLight3518-4-8" azimuth="225" elevation="45" />
-</feSpecularLighting>
-<feComposite id="feComposite3451-8-5" operator="in" result="result2" in="result1" in2="SourceAlpha" />
-<feComposite id="feComposite3453-82-7" k3="2" k2="0.5" operator="arithmetic" result="result4" in="SourceGraphic" k1="-0.5" />
-<feBlend blend="normal" id="feBlend3461-4-6" mode="darken" />
-</filter>
-<filter id="filter3618-3" inkscape:label="Glossy jelly, backlit" inkscape:menu="Bevels" inkscape:menu-tooltip="Bulging, glossy jelly covering; two light sources">
-<feColorMatrix values="0 0 0 -1 0 0 1 0 -1 0 0 0 0 -1 0 0 0 0 1 0" in="SourceAlpha" id="feColorMatrix3620-1" />
-<feGaussianBlur stdDeviation="3" in="SourceAlpha" result="result0" id="feGaussianBlur3622-9" />
-<feOffset dx="2" dy="2" in="result0" result="result3" stdDeviation="0.40000000000000002" id="feOffset3624-8" />
-<feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="3" specularConstant="1.05" specularExponent="35" id="feSpecularLighting3626-6">
-<fePointLight x="-5000" y="-10000" z="20000" id="fePointLight3628-5" />
-</feSpecularLighting>
-<feComposite in2="SourceAlpha" in="result1" result="result2" operator="in" id="feComposite3630-0" />
-<feComposite k1="-0.5" in="SourceGraphic" result="result4" operator="arithmetic" k2="0.5" k3="2" id="feComposite3632-2" />
-<feBlend mode="darken" id="feBlend3634-8" blend="normal" />
-</filter>
-<filter id="filter2466" inkscape:label="Metal casting" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Smooth drop-like bevel with metallic finish">
-<feColorMatrix values="0.369458" type="saturate" in="SourceGraphic" result="result1" id="feColorMatrix2764" />
-<feGaussianBlur stdDeviation="7.0222857142857134" id="feGaussianBlur2470" in="SourceAlpha" />
-<feSpecularLighting id="feSpecularLighting2472" specularExponent="7.971360381861575" specularConstant="3.8834951456310676" surfaceScale="10">
-<feDistantLight id="feDistantLight2474" azimuth="225" elevation="17" />
-</feSpecularLighting>
-<feComposite id="feComposite2476" in2="result1" operator="atop" />
-</filter>
-<filter inkscape:label="Motion blur, horizontal" id="filter2498" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies horizontally; adjust Standard Deviation to vary force">
-<feGaussianBlur in="SourceGraphic" stdDeviation="5 0.01" id="feGaussianBlur35" />
-</filter>
-<filter inkscape:label="Motion blur, vertical" id="filter2498v" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies vertically; adjust Standard Deviation to vary force">
-<feGaussianBlur in="SourceGraphic" stdDeviation="0.01 5" id="feGaussianBlur38" />
-</filter>
-<filter inkscape:label="Apparition" id="filter2442" x="0" y="0" width="1" height="1" inkscape:menu="Blurs" inkscape:menu-tooltip="Edges are partly feathered out">
-<feMorphology radius="4" in="SourceGraphic" result="result0" id="feMorphology2526" />
-<feGaussianBlur in="result0" id="feGaussianBlur2444" stdDeviation="8" />
-<feComposite operator="in" in="SourceGraphic" id="feComposite2446" />
-</filter>
-<filter inkscape:label="Cutout" id="filter2508" x="0" y="0" width="1" height="1" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Drop shadow under the cut-out of the shape">
-<feGaussianBlur in="SourceAlpha" id="feGaussianBlur2510" stdDeviation="4.2312137203166218" />
-<feOffset id="feOffset2514" dy="5" dx="5" />
-<feComposite operator="out" in="SourceGraphic" id="feComposite2516" />
-</filter>
-<filter inkscape:label="Jigsaw piece" id="filter2530" inkscape:menu="Bevels" inkscape:menu-tooltip="Low, sharp bevel">
-<feSpecularLighting in="SourceAlpha" surfaceScale="1" specularConstant="2" specularExponent="18.527845036319611" id="feSpecularLighting2534">
-<feDistantLight elevation="30" azimuth="225" id="feDistantLight2536" />
-</feSpecularLighting>
-<feComposite result="result0" operator="atop" in2="SourceGraphic" id="feComposite2538" />
-<feMorphology radius="2" result="result1" in="SourceAlpha" operator="dilate" id="feMorphology2540" />
-<feComposite in="result0" in2="result1" id="feComposite2542" />
-</filter>
-<filter inkscape:label="Roughen" id="filter2550" inkscape:menu="ABCs" inkscape:menu-tooltip="Small-scale roughening to edges and content">
-<feTurbulence numOctaves="3" seed="0" type="turbulence" in="SourceAlpha" baseFrequency="0.040000000000000001" id="feTurbulence2552" />
-<feDisplacementMap numOctaves="2" scale="6.6339066339066335" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" id="feDisplacementMap2554" />
-</filter>
-<filter id="filter2574" inkscape:label="Rubber stamp" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random whiteouts inside">
-<feTurbulence result="result1" in="SourceGraphic" baseFrequency="0.064033264033264037" numOctaves="4" type="fractalNoise" id="feTurbulence2580" />
-<feGaussianBlur in="SourceAlpha" id="feGaussianBlur2760" stdDeviation="4.8612668463611852" />
-<feComposite operator="out" in="SourceAlpha" id="feComposite2754" />
-<feComposite in2="result1" id="feComposite2756" />
-<feColorMatrix result="result1" numOctaves="3" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -9" id="feColorMatrix2582" />
-<feComposite result="result1" operator="in" in="SourceGraphic" id="feComposite2762" />
-<feTurbulence baseFrequency="0.03231597845601436" numOctaves="1" id="feTurbulence3587" />
-<feDisplacementMap scale="4.0609137055837561" yChannelSelector="G" xChannelSelector="R" in="result1" id="feDisplacementMap3589" />
-</filter>
-<filter inkscape:label="Ink bleed" id="filter2610" inkscape:menu="Protrusions" inkscape:menu-tooltip="Inky splotches underneath the object">
-<feGaussianBlur result="result1" in="SourceGraphic" id="feGaussianBlur2612" stdDeviation="1.3291292875989447" />
-<feTurbulence result="result0" numOctaves="4" baseFrequency="0.033773087071240104" id="feTurbulence2614" />
-<feDisplacementMap result="result2" scale="19.612590799031477" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" id="feDisplacementMap2616" />
-<feColorMatrix values="2 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0.7 0" result="result3" id="feColorMatrix2620" />
-<feGaussianBlur result="result4" in="SourceGraphic" id="feGaussianBlur2622" stdDeviation="1.0653034300791555" />
-<feComposite in="result4" in2="result3" id="feComposite2618" />
-</filter>
-<filter y="-0.22" width="1.21" height="1.39" x="-0.079999998" inkscape:label="Fire" id="filter2565" inkscape:menu="Protrusions" inkscape:menu-tooltip="Edges of object are on fire">
-<feMorphology result="result1" radius="2.4128686327077746" operator="dilate" id="feMorphology2571" />
-<feTurbulence baseFrequency="0.0900804289544236 0.027882037533512066" numOctaves="1" id="feTurbulence2573" />
-<feColorMatrix type="matrix" result="result2" values="2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 1 0" id="feColorMatrix2577" />
-<feDisplacementMap result="result4" scale="10.319410319410318" yChannelSelector="G" xChannelSelector="R" in="result1" id="feDisplacementMap2581" />
-<feFlood result="result3" flood-opacity="1" flood-color="rgb(255,159,54)" id="feFlood2585" />
-<feMorphology radius="3.755868544600939" result="result7" in="result4" id="feMorphology2806" />
-<feGaussianBlur result="result7" in="result7" id="feGaussianBlur2802" stdDeviation="2.3571830985915487" />
-<feComposite result="result5" in2="result4" in="result3" operator="in" id="feComposite2587" />
-<feComposite operator="out" in2="result7" id="feComposite2804" />
-<feOffset result="result6" id="feOffset2591" dy="-7" dx="-4.5" />
-<feGaussianBlur result="result7" id="feGaussianBlur2593" stdDeviation="4.8352546916890073" />
-<feComposite in="SourceGraphic" in2="result6" id="feComposite2583" />
-<feComposite in2="result7" id="feComposite2595" />
-</filter>
-<filter inkscape:label="Bloom" id="filter2814" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, cushion-like bevel with matte highlights">
-<feGaussianBlur result="result1" in="SourceAlpha" id="feGaussianBlur2816" stdDeviation="2.1526428571428569" />
-<feSpecularLighting result="result0" specularExponent="18.063876651982376" specularConstant="2" surfaceScale="5" id="feSpecularLighting2818">
-<feDistantLight azimuth="225" elevation="24" id="feDistantLight2822" />
-</feSpecularLighting>
-<feComposite result="result6" operator="in" in2="SourceAlpha" id="feComposite2848" />
-<feMorphology radius="5.7142857142857144" operator="dilate" id="feMorphology2858" />
-<feGaussianBlur result="result11" id="feGaussianBlur2824" stdDeviation="5.7237142857142853" />
-<feDiffuseLighting surfaceScale="5" result="result3" diffuseConstant="2.0099999999999998" in="result1" id="feDiffuseLighting2830">
-<feDistantLight elevation="25" azimuth="225" id="feDistantLight2832" />
+<filter id="f001" inkscape:label="Matte jelly" x="0" y="0" width="1" height="1" inkscape:menu="ABCs" inkscape:menu-tooltip="Bulging, matte jelly covering" color-interpolation-filters="sRGB">
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0" result="result0" in="SourceGraphic" />
+<feGaussianBlur in="SourceAlpha" stdDeviation="7" />
+<feSpecularLighting surfaceScale="5" specularConstant="0.9" specularExponent="25">
+<feDistantLight elevation="60" azimuth="225" />
+</feSpecularLighting>
+<feComposite operator="atop" in2="result0" />
+</filter>
+<filter id="f002" inkscape:label="Smart jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Same as Matte jelly but with more controls" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB">
+<feBlend result="result3" mode="normal" in2="result91" />
+<feComposite result="result4" operator="arithmetic" k2="1" in2="result3" />
+<feColorMatrix id="feColorMatrix3006" in="result4" result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.85 0 " />
+<feGaussianBlur stdDeviation="7" in="SourceAlpha" />
+<feSpecularLighting result="result1" specularExponent="25" specularConstant="1" surfaceScale="5">
+<feDistantLight azimuth="225" elevation="60" />
+</feSpecularLighting>
+<feComposite in2="result0" k1="0.5" k2="1" operator="arithmetic" k3="0.5" />
+<feComposite result="result2" in2="result0" operator="atop" />
+<feComposite operator="in" in2="SourceGraphic" />
+</filter>
+<filter id="f003" inkscape:label="Metal casting" x="0" y="0" width="1" height="1" inkscape:menu="Bevels" inkscape:menu-tooltip="Smooth drop-like bevel with metallic finish" color-interpolation-filters="sRGB">
+<feColorMatrix values="0.37" type="saturate" in="SourceGraphic" result="result1" />
+<feGaussianBlur stdDeviation="7" id="feGaussianBlur2470" in="SourceAlpha" />
+<feSpecularLighting specularExponent="8" specularConstant="3.88" surfaceScale="10">
+<feDistantLight azimuth="225" elevation="17" />
+</feSpecularLighting>
+<feComposite in2="result1" operator="atop" />
+</filter>
+<filter id="f004" inkscape:label="Motion blur, horizontal" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies horizontally; adjust Standard Deviation to vary force" color-interpolation-filters="sRGB">
+<feGaussianBlur in="SourceGraphic" stdDeviation="5 0.01" />
+</filter>
+<filter id="f005" inkscape:label="Motion blur, vertical" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur as if the object flies vertically; adjust Standard Deviation to vary force" color-interpolation-filters="sRGB">
+<feGaussianBlur in="SourceGraphic" stdDeviation="0.01 5" />
+</filter>
+<filter id="f006" inkscape:label="Apparition" x="0" y="0" width="1" height="1" inkscape:menu="Blurs" inkscape:menu-tooltip="Edges are partly feathered out" color-interpolation-filters="sRGB">
+<feMorphology radius="4" in="SourceGraphic" result="result0" />
+<feGaussianBlur in="result0" stdDeviation="8" result="result91" />
+<feComposite operator="in" in="SourceGraphic" in2="result91" />
+</filter>
+<filter id="f007" inkscape:label="Cutout" x="0" y="0" width="1" height="1" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Drop shadow under the cut-out of the shape" color-interpolation-filters="sRGB">
+<feGaussianBlur in="SourceAlpha" stdDeviation="4.2" />
+<feOffset dy="5" dx="5" result="result91" />
+<feComposite operator="out" in="SourceGraphic" in2="result91" />
+</filter>
+<filter id="f008" inkscape:label="Jigsaw piece" inkscape:menu="Bevels" inkscape:menu-tooltip="Low, sharp bevel" color-interpolation-filters="sRGB">
+<feSpecularLighting in="SourceAlpha" surfaceScale="1" specularConstant="2" specularExponent="18.5">
+<feDistantLight elevation="30" azimuth="225" />
+</feSpecularLighting>
+<feComposite result="result0" operator="atop" in2="SourceGraphic" />
+<feMorphology radius="2" result="result1" in="SourceAlpha" operator="dilate" />
+<feComposite in="result0" in2="result1" />
+</filter>
+<filter id="f009" inkscape:label="Roughen" inkscape:menu="ABCs" inkscape:menu-tooltip="Small-scale roughening to edges and content" color-interpolation-filters="sRGB">
+<feTurbulence numOctaves="3" seed="0" type="turbulence" baseFrequency="0.04" result="result91" />
+<feDisplacementMap scale="6.6" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" in2="result91" />
+</filter>
+<filter id="f010" inkscape:label="Rubber stamp" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Random whiteouts inside" color-interpolation-filters="sRGB">
+<feTurbulence result="result1" baseFrequency="0.064" numOctaves="4" type="fractalNoise" />
+<feGaussianBlur in="SourceAlpha" stdDeviation="4.9" result="result91" />
+<feComposite operator="out" in="SourceAlpha" in2="result91" />
+<feComposite in2="result1" />
+<feColorMatrix result="result1" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -9" />
+<feComposite result="result1" operator="in" in="SourceGraphic" in2="result1" />
+<feTurbulence baseFrequency="0.032" numOctaves="1" result="result92" />
+<feDisplacementMap scale="4.1" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result92" />
+</filter>
+<filter id="f011" inkscape:label="Ink bleed" inkscape:menu="Protrusions" inkscape:menu-tooltip="Inky splotches underneath the object" color-interpolation-filters="sRGB">
+<feGaussianBlur result="result1" in="SourceGraphic" stdDeviation="1.3" />
+<feTurbulence result="result0" numOctaves="4" baseFrequency="0.034" />
+<feDisplacementMap result="result2" scale="19.6" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result0" />
+<feColorMatrix values="2 0 0 0 0 0 2 0 0 0 0 0 2 0 0 0 0 0 0.7 0" result="result3" />
+<feGaussianBlur result="result4" in="SourceGraphic" stdDeviation="1.1" />
+<feComposite in="result4" in2="result3" />
+</filter>
+<filter id="f012" y="-0.2" width="1.2" height="1.4" x="-0.1" inkscape:label="Fire" inkscape:menu="Protrusions" inkscape:menu-tooltip="Edges of object are on fire" color-interpolation-filters="sRGB">
+<feMorphology result="result1" radius="2.4" operator="dilate" />
+<feTurbulence baseFrequency="0.09 0.028" numOctaves="1" />
+<feColorMatrix result="result2" values="2 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 1 0" />
+<feDisplacementMap result="result4" scale="10.319410319410318" yChannelSelector="G" xChannelSelector="R" in="result1" in2="result2" />
+<feFlood result="result3" flood-opacity="1" flood-color="rgb(255,159,54)" />
+<feMorphology radius="3.8" result="result7" in="result4" />
+<feGaussianBlur result="result7" in="result7" stdDeviation="2.4" />
+<feComposite result="result5" in2="result4" in="result3" operator="in" />
+<feComposite operator="out" in2="result7" />
+<feOffset result="result6" dy="-7" dx="-4.5" />
+<feGaussianBlur result="result7" stdDeviation="4.8" />
+<feComposite in="SourceGraphic" in2="result6" />
+<feComposite in2="result7" />
+</filter>
+<filter id="f013" inkscape:label="Bloom" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, cushion-like bevel with matte highlights" color-interpolation-filters="sRGB">
+<feGaussianBlur result="result1" in="SourceAlpha" stdDeviation="2.2" />
+<feSpecularLighting result="result0" specularExponent="18.1" specularConstant="2" surfaceScale="5">
+<feDistantLight azimuth="225" elevation="24" />
+</feSpecularLighting>
+<feComposite result="result6" operator="in" in2="SourceAlpha" />
+<feMorphology radius="5.7" operator="dilate" />
+<feGaussianBlur result="result11" stdDeviation="5.7" />
+<feDiffuseLighting surfaceScale="5" result="result3" diffuseConstant="2" in="result1">
+<feDistantLight elevation="25" azimuth="225" />
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-<feBlend result="result7" mode="multiply" in="result3" in2="SourceGraphic" id="feBlend2844" blend="normal" />
-<feComposite in="result7" operator="in" in2="SourceAlpha" id="feComposite2846" />
-<feBlend result="result9" mode="lighten" in="result6" id="feBlend2842" blend="normal" />
-<feComposite in="result11" id="feComposite2856" />
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-<filter inkscape:label="Ridged border" id="filter2862" inkscape:menu="Bevels" inkscape:menu-tooltip="Ridged border with inner bevel">
-<feMorphology radius="4.2857142857142856" in="SourceAlpha" id="feMorphology2866" />
-<feComposite operator="out" in="SourceGraphic" id="feComposite2868" />
-<feGaussianBlur result="result0" id="feGaussianBlur2870" stdDeviation="1.2003571428571427" />
-<feDiffuseLighting diffuseConstant="1" id="feDiffuseLighting2874">
-<feDistantLight elevation="66" azimuth="225" id="feDistantLight2876" />
+<feBlend result="result7" mode="multiply" in="result3" in2="SourceGraphic" />
+<feComposite in="result7" operator="in" in2="SourceAlpha" result="result91" />
+<feBlend result="result9" mode="lighten" in="result6" in2="result91" />
+<feComposite in="result11" in2="result9" />
+</filter>
+<filter id="f014" inkscape:label="Ridged border" inkscape:menu="Bevels" inkscape:menu-tooltip="Ridged border with inner bevel" color-interpolation-filters="sRGB">
+<feMorphology radius="4.3" in="SourceAlpha" result="result91" />
+<feComposite operator="out" in="SourceGraphic" in2="result91" />
+<feGaussianBlur result="result0" stdDeviation="1.2" />
+<feDiffuseLighting diffuseConstant="1">
+<feDistantLight elevation="66" azimuth="225" />
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-<feBlend mode="multiply" in2="SourceGraphic" id="feBlend2878" blend="normal" />
-<feComposite operator="in" in2="SourceAlpha" id="feComposite2880" />
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-<filter inkscape:label="Ripple" id="filter2888" inkscape:menu="Distort" inkscape:menu-tooltip="Horizontal rippling of edges">
-<feTurbulence numOctaves="1" baseFrequency="0.001904761904761905 0.10666666666666667" id="feTurbulence2890" />
-<feColorMatrix values="2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.5 0.5" id="feColorMatrix2894" />
-<feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="14.317180616740089" in="SourceGraphic" id="feDisplacementMap2892" />
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-<filter inkscape:label="Speckle" id="filter2902" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Fill object with sparse translucent specks">
-<feTurbulence result="result1" numOctaves="1" baseFrequency="0.20952380952380956" type="fractalNoise" id="feTurbulence2904" />
-<feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" id="feColorMatrix2912" />
-<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.8 0" result="result2" id="feColorMatrix2916" />
-<feComposite in="result1" operator="over" in2="result2" id="feComposite2910" />
-<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -14" id="feColorMatrix2906" />
-<feComposite operator="out" in="SourceGraphic" id="feComposite2914" />
-</filter>
-<filter inkscape:label="Oil slick" id="filter2928" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Rainbow-colored semitransparent oily splotches">
-<feTurbulence baseFrequency="0.14299516908212559" numOctaves="5" type="fractalNoise" id="feTurbulence2936" />
-<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" id="feColorMatrix2938" />
-<feMorphology result="result3" radius="2.6570048309178742" operator="dilate" id="feMorphology2942" />
-<feTurbulence baseFrequency="0.12077294685990339" numOctaves="2" id="feTurbulence2944" />
-<feDisplacementMap result="result4" scale="18.526785714285715" yChannelSelector="A" xChannelSelector="R" in="result3" id="feDisplacementMap2946" />
-<feComposite in2="SourceGraphic" operator="atop" in="result4" id="feComposite2948" />
-</filter>
-<filter id="filter2952" inkscape:label="Frost" inkscape:menu="Overlays" inkscape:menu-tooltip="Flake-like white splotches">
-<feTurbulence id="feTurbulence2954" type="fractalNoise" numOctaves="5" baseFrequency="0.14299516908212559" />
-<feColorMatrix id="feColorMatrix2956" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" />
-<feComposite operator="in" in2="SourceAlpha" id="feComposite2972" />
-<feMorphology id="feMorphology2958" operator="dilate" radius="2.6570048309178742" result="result3" />
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-<feDisplacementMap id="feDisplacementMap2962" in="result3" xChannelSelector="R" yChannelSelector="A" scale="10.044642857142858" result="result4" />
-<feFlood flood-opacity="1" flood-color="rgb(255,255,255)" id="feFlood2968" />
-<feComposite result="result2" operator="in" in2="result4" id="feComposite2970" />
-<feComposite id="feComposite2964" in="result2" operator="over" in2="SourceGraphic" />
-</filter>
-<filter id="filter2652" inkscape:label="Leopard fur" inkscape:menu="Materials" inkscape:menu-tooltip="Leopard spots (loses object's own color)">
-<feTurbulence id="feTurbulence2654" type="fractalNoise" numOctaves="5" baseFrequency="0.14299516908212559" />
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-<feComposite operator="in" in2="SourceAlpha" id="feComposite2658" result="result3" />
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-<feGaussianBlur stdDeviation="1" id="feGaussianBlur2664" result="result3" />
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-<feFlood id="feFlood2672" flood-color="rgb(209,151,45)" flood-opacity="1" result="result2" />
-<feComposite id="feComposite2674" in2="SourceGraphic" in="result2" operator="in" />
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-<feGaussianBlur in="SourceAlpha" id="feGaussianBlur2682" stdDeviation="7.1521428571428558" />
-<feDiffuseLighting surfaceScale="10.600706713780937" diffuseConstant="1.9197207678883073" id="feDiffuseLighting2684">
-<feDistantLight elevation="48" azimuth="225" id="feDistantLight2686" />
+<feBlend mode="multiply" in2="SourceGraphic" />
+<feComposite operator="in" in2="SourceAlpha" />
+</filter>
+<filter id="f015" inkscape:label="Ripple" inkscape:menu="Distort" inkscape:menu-tooltip="Horizontal rippling of edges" color-interpolation-filters="sRGB">
+<feTurbulence numOctaves="1" baseFrequency="0.002 0.107" />
+<feColorMatrix values="2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.5 0.5" result="result91" />
+<feDisplacementMap yChannelSelector="A" xChannelSelector="R" scale="14.3" in="SourceGraphic" in2="result91" />
+</filter>
+<filter id="f016" inkscape:label="Speckle" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Fill object with sparse translucent specks" color-interpolation-filters="sRGB">
+<feTurbulence result="result1" numOctaves="1" baseFrequency="0.21" type="fractalNoise" />
+<feColorMatrix result="result0" in="SourceGraphic" type="luminanceToAlpha" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.8 0" result="result2" />
+<feComposite in="result1" operator="over" in2="result2" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -14" result="result91" />
+<feComposite operator="out" in="SourceGraphic" in2="result91" />
+</filter>
+<filter id="f017" inkscape:label="Oil slick" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Rainbow-colored semitransparent oily splotches" color-interpolation-filters="sRGB">
+<feTurbulence baseFrequency="0.143" numOctaves="5" type="fractalNoise" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" />
+<feMorphology result="result3" radius="2.7" operator="dilate" />
+<feTurbulence baseFrequency="0.121" numOctaves="2" result="result91" />
+<feDisplacementMap result="result4" scale="18.5" yChannelSelector="A" xChannelSelector="R" in="result3" in2="result91" />
+<feComposite in2="SourceGraphic" operator="atop" in="result4" />
+</filter>
+<filter id="f018" inkscape:label="Frost" inkscape:menu="Overlays" inkscape:menu-tooltip="Flake-like white splotches" color-interpolation-filters="sRGB">
+<feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.143" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -3" />
+<feComposite operator="in" in2="SourceAlpha" />
+<feMorphology operator="dilate" radius="2.7" result="result3" />
+<feTurbulence numOctaves="2" baseFrequency="0.121" result="result91" />
+<feDisplacementMap in="result3" xChannelSelector="R" yChannelSelector="A" scale="10" result="result4" in2="result91" />
+<feFlood flood-opacity="1" flood-color="rgb(255,255,255)" />
+<feComposite result="result2" operator="in" in2="result4" />
+<feComposite in="result2" operator="over" in2="SourceGraphic" />
+</filter>
+<filter id="f019" inkscape:label="Leopard fur" inkscape:menu="Materials" inkscape:menu-tooltip="Leopard spots (loses object's own color)" color-interpolation-filters="sRGB">
+<feTurbulence type="fractalNoise" numOctaves="5" baseFrequency="0.143" />
+<feColorMatrix values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 -3.45" />
+<feComposite operator="in" in2="SourceAlpha" result="result3" />
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+<feMorphology operator="dilate" radius="1.8" result="result3" />
+<feGaussianBlur stdDeviation="1" result="result3" />
+<feGaussianBlur stdDeviation="2.7" />
+<feComposite operator="out" result="result1" in2="result3" />
+<feColorMatrix values="0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 0" result="result3" />
+<feFlood flood-color="rgb(209,151,45)" flood-opacity="1" result="result2" />
+<feComposite in2="SourceGraphic" in="result2" operator="in" result="result91" />
+<feComposite operator="atop" result="result3" in="result3" in2="result91" />
+<feGaussianBlur in="SourceAlpha" stdDeviation="7.2" />
+<feDiffuseLighting surfaceScale="10.6" diffuseConstant="1.92">
+<feDistantLight elevation="48" azimuth="225" />
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-<feBlend result="result3" mode="multiply" in2="result3" id="feBlend2688" blend="normal" />
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-<feDisplacementMap id="feDisplacementMap2680" in="result3" xChannelSelector="R" yChannelSelector="G" scale="4.5454545454545459" />
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-<filter inkscape:label="Zebra" id="filter2673" x="0" y="0" width="1" height="1" inkscape:menu="Overlays" inkscape:menu-tooltip="Irregular vertical dark stripes (loses object's own color)">
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-<feComposite operator="atop" in2="result0" id="feComposite2683" />
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-<feComposite operator="in" in2="result0" id="feComposite2695" />
-<feComposite operator="atop" in2="SourceGraphic" id="feComposite2697" />
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-<filter id="Sharpen0" inkscape:label="Sharpen" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.15">
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-<filter id="SharpenMore0" inkscape:label="Sharpen more" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.3">
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-<filter id="filter2701" inkscape:label="Oil painting" inkscape:menu="Image effects" inkscape:menu-tooltip="Simulate oil painting style">
-<feMorphology id="feMorphology2703" radius="2" in="SourceGraphic" result="result0" />
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-<filter inkscape:label="Horizontal edge detect" id="filter2741" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect horizontal color edges in object">
-<feConvolveMatrix bias="0" result="result0" preserveAlpha="true" targetY="1" targetX="1" divisor="1" in="SourceGraphic" id="feConvolveMatrix2743" kernelMatrix="0 1 0 0 -2 0 0 1 0" order="3 3" />
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-<filter id="filter2751" inkscape:label="Vertical edge detect" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect vertical color edges in object">
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-<filter id="filter2803" inkscape:label="Blueprint" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Detect color edges and retrace them in blue">
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-<filter id="filter-invert" inkscape:label="Invert" x="0" y="0" width="1" height="1" inkscape:menu="Color" inkscape:menu-tooltip="Invert colors">
-<feColorMatrix id="feColorMatrix2700" in="SourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " />
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-<feFlood id="feFlood2823" flood-color="rgb(160,67,0)" flood-opacity="1" result="result1" />
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-<feGaussianBlur id="feGaussianBlur3167" stdDeviation="1" result="result1" />
-<feComposite id="feComposite3171" in="result1" in2="result1" result="result4" operator="in" />
-<feBlend id="feBlend3173" blend="normal" in="result1" mode="screen" result="result5" />
-<feGaussianBlur id="feGaussianBlur3177" stdDeviation="6" result="result6" in="result5" />
-<feComposite id="feComposite3179" operator="over" in="result6" in2="result5" result="result8" />
-<feComposite id="feComposite3181" operator="in" result="fbSourceGraphic" in="result6" />
-<feSpecularLighting id="feSpecularLighting3187" specularExponent="45" specularConstant="2" surfaceScale="3" lighting-color="rgb(255,255,255)" result="result1" in="fbSourceGraphic">
-<fePointLight id="fePointLight3189" z="20000" y="-10000" x="-5000" />
-</feSpecularLighting>
-<feComposite id="feComposite3191" operator="in" result="result2" in="result1" in2="fbSourceGraphic" />
-<feComposite id="feComposite3193" k3="0.99999999999999989" k2="0.99999999999999989" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feComposite id="feComposite3195" operator="over" in="result9" in2="result4" />
-<feBlend id="feBlend3197" blend="normal" mode="screen" />
-</filter>
-<filter id="MoltMet0" inkscape:label="Molten metal" inkscape:menu="Bevels" inkscape:menu-tooltip="Melting parts of object together, with a glossy bevel and a glow">
-<feGaussianBlur id="feGaussianBlur3131" stdDeviation="5" result="result1" />
-<feComposite id="feComposite3135" in="result1" in2="result1" result="result4" operator="in" />
-<feComposite id="feComposite3143" operator="atop" in="result4" in2="result4" result="result8" />
-<feComposite id="feComposite3145" operator="in" result="fbSourceGraphic" in="result4" />
-<feGaussianBlur id="feGaussianBlur3149" result="result0" in="fbSourceGraphic" stdDeviation="2" />
-<feSpecularLighting id="feSpecularLighting3151" specularExponent="55" specularConstant="2.5" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result0">
-<fePointLight id="fePointLight3153" z="20000" y="-10000" x="-5000" />
-</feSpecularLighting>
-<feComposite id="feComposite3155" operator="in" result="result2" in="result1" in2="fbSourceGraphic" />
-<feComposite id="feComposite3157" k3="0.99999999999999989" k2="0.99999999999999989" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feComposite id="feComposite3159" operator="in" in="result9" in2="result4" />
-<feBlend id="feBlend3161" blend="normal" mode="multiply" />
-</filter>
-<filter inkscape:menu-tooltip="Pressed metal with a rolled edge" inkscape:menu="Bevels" inkscape:label="Pressed steel" id="PressSteel0">
-<feGaussianBlur result="result1" stdDeviation="3" id="feGaussianBlur2874" />
-<feBlend in2="result1" result="result5" mode="multiply" in="result1" blend="normal" id="feBlend2876" />
-<feGaussianBlur in="result5" result="result6" stdDeviation="1" id="feGaussianBlur2878" />
-<feComposite result="result8" in2="result5" in="result6" operator="xor" id="feComposite2880" />
-<feComposite in="result6" result="fbSourceGraphic" operator="xor" id="feComposite2882" />
-<feSpecularLighting in="fbSourceGraphic" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="2" specularConstant="2.2000000000000002" specularExponent="55" id="feSpecularLighting2886">
-<fePointLight x="-5000" y="-10000" z="20000" id="fePointLight2888" />
-</feSpecularLighting>
-<feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" id="feComposite2890" />
-<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2" k3="0.99999999999999989" id="feComposite2892" />
-<feComposite in2="result4" in="result9" operator="in" id="feComposite2894" />
-<feBlend mode="darken" blend="normal" id="feBlend2896" />
-</filter>
-<filter id="MattBev0" inkscape:label="Matte Bevel" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, pastel-colored, blurry bevel" x="-0.25" y="-0.25" width="1.5" height="1.5">
-<feGaussianBlur id="feGaussianBlur3201" stdDeviation="1" result="result6" />
-<feComposite id="feComposite3205" operator="in" in="result6" in2="result6" />
-<feBlend id="feBlend3207" blend="normal" mode="multiply" in="result6" result="result2" />
-<feGaussianBlur id="feGaussianBlur3211" stdDeviation="8" result="result3" in="result2" />
-<feComposite id="feComposite3213" in2="result2" />
-<feComposite id="feComposite3215" operator="in" in="result3" result="result5" />
-<feColorMatrix id="feColorMatrix3217" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 1 0 " result="result4" />
-<feSpecularLighting id="feSpecularLighting3221" surfaceScale="3" specularConstant="2" specularExponent="45" in="result4">
-<fePointLight id="fePointLight3223" x="-5000" y="-10000" z="20000" />
-</feSpecularLighting>
-<feComposite id="feComposite3225" operator="arithmetic" k1="1" in2="result4" />
-<feComposite id="feComposite3227" operator="arithmetic" k2="0.5" k3="1" in="result5" />
-<feComposite id="feComposite3229" />
-<feBlend id="feBlend3231" blend="normal" mode="screen" />
-</filter>
-<filter id="Thinmemb0" inkscape:label="Thin Membrane" inkscape:menu="Ridges" inkscape:menu-tooltip="Thin like a soap membrane" x="-0.050000001" y="-0.050000001" width="1.1" height="1.1">
-<feGaussianBlur id="feGaussianBlur3461" stdDeviation="5" result="result1" />
-<feComposite id="feComposite3465" in="result1" in2="result1" result="result4" operator="xor" />
-<feGaussianBlur id="feGaussianBlur3467" stdDeviation="5" result="result6" />
-<feComposite id="feComposite3469" operator="atop" in="result4" in2="SourceGraphic" result="result8" />
-<feComposite id="feComposite3471" operator="in" result="fbSourceGraphic" in="result6" />
-<feColorMatrix id="feColorMatrix3473" result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 2 0 " />
-<feGaussianBlur id="feGaussianBlur3475" result="result0" in="fbSourceGraphicAlpha" stdDeviation="2" />
-<feSpecularLighting id="feSpecularLighting3477" specularExponent="25" specularConstant="2" surfaceScale="-5" lighting-color="rgb(255,255,255)" result="result1" in="result0">
-<fePointLight id="fePointLight3479" z="20000" y="-10000" x="-5000" />
-</feSpecularLighting>
-<feComposite id="feComposite3481" operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" />
-<feComposite id="feComposite3483" k3="2" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feComposite id="feComposite3485" operator="in" in="result9" />
-<feBlend id="feBlend3487" blend="normal" mode="multiply" />
-</filter>
-<filter id="Softridg0" inkscape:label="Soft ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Soft pastel ridge">
-<feGaussianBlur id="feGaussianBlur3143" stdDeviation="0.5" result="result1" />
-<feComposite id="feComposite3145" in="result1" in2="result1" result="result4" operator="out" />
-<feBlend id="feBlend3147" blend="normal" in="result1" mode="screen" result="result5" />
-<feGaussianBlur id="feGaussianBlur3149" stdDeviation="4" result="result6" in="result5" />
-<feComposite id="feComposite3151" operator="xor" in="result6" in2="result5" result="result8" />
-<feComposite id="feComposite3153" operator="in" result="fbSourceGraphic" in="result6" k2="1" k3="1" k1="-1" k4="0" />
-<feColorMatrix id="feColorMatrix3155" result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 1 0 " />
-<feGaussianBlur id="feGaussianBlur3157" result="result0" in="fbSourceGraphic" stdDeviation="0.5" />
-<feSpecularLighting id="feSpecularLighting3159" specularExponent="55" specularConstant="2" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result0">
-<fePointLight id="fePointLight3161" z="20000" y="-10000" x="-5000" />
-</feSpecularLighting>
-<feComposite id="feComposite3163" operator="arithmetic" result="result2" in="result1" in2="fbSourceGraphicAlpha" k2="0" k1="1" k3="0" k4="0" />
-<feComposite id="feComposite3165" k3="0.99999999999999989" k2="0.5" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feComposite id="feComposite3167" operator="over" in="result9" in2="result4" />
-<feBlend id="feBlend3169" blend="normal" mode="screen" />
-</filter>
-<filter id="filter2870" inkscape:label="Glowing metal" inkscape:menu="Bevels" inkscape:menu-tooltip="Bright and glowing metal texture" x="-0.25" y="-0.25" width="1.5" height="1.5">
-<feGaussianBlur id="feGaussianBlur2872" stdDeviation="0.5" result="result1" />
-<feComposite id="feComposite2874" in="result1" in2="result1" result="result4" operator="atop" />
-<feBlend id="feBlend2876" blend="normal" in="result1" mode="multiply" result="result5" />
-<feColorMatrix id="feColorMatrix2878" result="result7" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 0 " />
-<feGaussianBlur id="feGaussianBlur2880" stdDeviation="4" result="result6" />
-<feComposite id="feComposite2882" operator="xor" in="result6" in2="result5" result="result8" />
-<feComposite id="feComposite2884" operator="over" result="fbSourceGraphic" in="result6" />
-<feSpecularLighting id="feSpecularLighting2886" specularExponent="35" specularConstant="2.2000000000000002" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="fbSourceGraphic">
-<fePointLight id="fePointLight2888" z="20000" y="-10000" x="-5000" />
-</feSpecularLighting>
-<feComposite id="feComposite2890" operator="in" result="result2" in="result1" in2="fbSourceGraphic" />
-<feComposite id="feComposite2892" k3="0.99999999999999989" k2="0.99999999999999989" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feComposite id="feComposite2894" operator="in" in="result9" in2="result4" />
-<feBlend id="feBlend2896" blend="normal" mode="multiply" />
-</filter>
-<filter id="Leaves0" inkscape:label="Leaves" inkscape:menu="Scatter" inkscape:menu-tooltip="Leaves on the ground in Fall, or living foliage" height="1.5" width="1.5" y="-0.25" x="-0.25">
-<feTurbulence id="feTurbulence6838" baseFrequency="0.089999999999999997" numOctaves="5" type="fractalNoise" />
-<feColorMatrix id="feColorMatrix6840" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4.9 -2.9 " result="result5" />
-<feComposite id="feComposite6842" in2="result5" operator="in" in="SourceGraphic" />
-<feMorphology id="feMorphology6844" result="result3" radius="6" operator="dilate" />
-<feTurbulence id="feTurbulence6846" baseFrequency="0.20000000000000001" numOctaves="1" type="fractalNoise" />
-<feDisplacementMap id="feDisplacementMap6848" result="result4" scale="15" yChannelSelector="G" xChannelSelector="R" in="result3" />
-<feComposite id="feComposite6850" in2="result4" operator="arithmetic" result="result2" k1="0.5" k3="1" />
-<feComposite id="feComposite6852" in2="result2" operator="arithmetic" in="result2" k2="1" k1="0" result="result6" />
-<feBlend id="feBlend6854" blend="normal" mode="normal" in2="result2" />
-<feConvolveMatrix id="feConvolveMatrix6856" order="3 3" kernelMatrix="1 0 0 0 2 0 0 0 -1 " targetX="0" targetY="0" divisor="1.5" edgeMode="duplicate" />
-</filter>
-<filter id="Transluc0" inkscape:label="Translucent" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated translucent plastic or glass effect" x="-0.25" y="-0.25" width="1.5" height="1.5">
-<feBlend id="feBlend3301" blend="normal" mode="screen" result="result1" />
-<feGaussianBlur id="feGaussianBlur3303" stdDeviation="8" result="result6" />
-<feComposite id="feComposite3307" operator="xor" in="result6" in2="SourceGraphic" />
-<feGaussianBlur id="feGaussianBlur3309" stdDeviation="5" result="result2" />
-<feComposite id="feComposite3311" operator="atop" in2="result1" />
-<feComposite id="feComposite3313" operator="xor" in="result2" result="result4" />
-<feGaussianBlur id="feGaussianBlur3317" stdDeviation="1" result="result3" in="result4" />
-<feSpecularLighting id="feSpecularLighting3319" surfaceScale="3" specularConstant="1.5" specularExponent="45" result="result5">
-<fePointLight id="fePointLight3321" x="-5000" y="-8000" z="20000" />
-</feSpecularLighting>
-<feComposite id="feComposite3323" operator="in" in2="SourceGraphic" />
-<feComposite id="feComposite3325" operator="arithmetic" k2="1" k3="2" in="result3" />
-<feComposite id="feComposite3327" operator="atop" in="result5" />
-<feBlend id="feBlend3329" blend="normal" mode="screen" />
-</filter>
-<filter id="Crossmoo0" inkscape:label="Cross-smooth" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur inner borders and intersections">
-<feGaussianBlur id="feGaussianBlur3032" stdDeviation="3" />
-<feColorMatrix id="feColorMatrix3034" result="fbSourceGraphic" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -2.5 " />
-</filter>
-<filter id="IridBees0" inkscape:label="Iridescent beeswax" inkscape:menu="Materials" inkscape:menu-tooltip="Waxy texture which keeps its iridescence through color fill change">
-<feGaussianBlur id="feGaussianBlur4667" result="result0" in="SourceGraphic" stdDeviation="3" />
-<feTurbulence id="feTurbulence4669" type="turbulence" baseFrequency="0.050000000000000003" seed="200" numOctaves="5" result="result1" />
-<feComposite id="feComposite4671" k4="-1" k1="1.5" k2="1" k3="0" result="result2" operator="in" in2="result1" in="result0" />
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-<feDistantLight id="feDistantLight4675" elevation="62" azimuth="225" />
-</feSpecularLighting>
-<feComposite id="feComposite4677" k1="1.8" k4="0" k3="0.80000000000000004" k2="-0.40000000000000002" in2="result2" in="result4" operator="arithmetic" />
-<feBlend id="feBlend4679" result="fbSourceGraphic" mode="screen" blend="normal" />
-<feComposite id="feComposite4681" in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
-<feComposite id="feComposite4683" in="fbSourceGraphic" result="fbSourceGraphic" operator="arithmetic" k2="2" k3="5" />
-<feTurbulence id="feTurbulence4685" type="fractalNoise" baseFrequency="0.040000000000000001" seed="35" numOctaves="5" result="result1" in="fbSourceGraphic" />
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-<feSpecularLighting id="feSpecularLighting4689" surfaceScale="3" result="result4" specularConstant="1" specularExponent="30" in="result2">
-<feDistantLight id="feDistantLight4691" elevation="62" azimuth="225" />
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-<feComposite id="feComposite4693" in2="result2" in="result4" operator="atop" />
-<feBlend id="feBlend4695" mode="screen" blend="normal" />
-</filter>
-<filter id="Erodmet0" inkscape:label="Eroded metal" inkscape:menu="Materials" inkscape:menu-tooltip="Eroded metal texture with ridges, grooves, holes and bumps">
-<feGaussianBlur id="feGaussianBlur3763" result="result0" in="SourceGraphic" stdDeviation="1" />
-<feTurbulence id="feTurbulence3765" type="turbulence" baseFrequency="0.057000000000000002" seed="4" numOctaves="4" result="result1" />
-<feComposite id="feComposite3767" result="result2" operator="out" in="result0" />
-<feComposite id="feComposite3769" k1="0.10000000000000001" k4="0" k3="1.2" k2="0" in2="result2" in="SourceAlpha" operator="arithmetic" result="result5" />
-<feBlend id="feBlend3771" result="fbSourceGraphic" mode="multiply" blend="normal" />
-<feGaussianBlur id="feGaussianBlur3775" stdDeviation="3" in="fbSourceGraphic" result="result0" />
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-<fePointLight id="fePointLight3779" x="-5000" y="-10000" z="20000" />
-</feSpecularLighting>
-<feComposite id="feComposite3781" in2="fbSourceGraphic" in="result1" result="result2" operator="in" k1="0" k3="0" k2="-1" />
-<feComposite id="feComposite3783" k1="-1" in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2.5" k3="3.5" />
-<feBlend id="feBlend3785" mode="multiply" blend="normal" />
-</filter>
-<filter id="filter4262" inkscape:label="Cracked Lava" inkscape:menu="Materials" inkscape:menu-tooltip="A volcanic texture, a little like leather">
-<feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" id="feGaussianBlur4264" />
-<feTurbulence baseFrequency="0.042000000000000003" seed="488" numOctaves="7" result="result1" id="feTurbulence4266" />
-<feComposite result="result2" operator="in" in2="result1" in="result0" id="feComposite4268" />
-<feSpecularLighting lighting-color="rgb(255,230,136)" surfaceScale="2" result="result4" specularConstant="2" specularExponent="65" in="result2" id="feSpecularLighting4270">
-<feDistantLight elevation="62" azimuth="225" id="feDistantLight4272" />
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-<feComposite k1="2.5" k4="0" k3="1" k2="-0.5" in2="result2" in="result4" operator="arithmetic" id="feComposite4274" />
-<feBlend result="fbSourceGraphic" mode="multiply" id="feBlend4276" blend="normal" />
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-<feGaussianBlur stdDeviation="8" in="fbSourceGraphicAlpha" result="result0" id="feGaussianBlur4280" />
-<feOffset dx="2" dy="2" in="result0" result="result3" stdDeviation="0.40000000000000002" id="feOffset4282" />
-<feSpecularLighting in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="4" specularConstant="0.80000000000000004" specularExponent="15" id="feSpecularLighting4284">
-<fePointLight x="-5000" y="-10000" z="20000" id="fePointLight4286" />
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-<feComposite in2="fbSourceGraphicAlpha" in="result1" result="result2" operator="in" id="feComposite4288" />
-<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2" k3="2" id="feComposite4290" />
-<feBlend mode="darken" id="feBlend4292" blend="normal" />
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-<filter id="Bark0" inkscape:label="Bark" inkscape:menu="Textures" inkscape:menu-tooltip="Bark texture, vertical; use with deep colors">
-<feTurbulence id="feTurbulence2994" seed="10" baseFrequency="0.12 0.02" numOctaves="10" type="fractalNoise" />
-<feColorMatrix id="feColorMatrix2996" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.7 0 " result="result5" />
-<feComposite id="feComposite2998" in2="result5" operator="out" in="SourceGraphic" />
-<feMorphology id="feMorphology3000" result="result3" radius="1.3" operator="dilate" />
-<feTurbulence id="feTurbulence3002" seed="25" type="turbulence" baseFrequency="0.080000000000000002 0.050000000000000003" numOctaves="8" />
-<feDisplacementMap id="feDisplacementMap3004" result="result4" scale="5" yChannelSelector="G" xChannelSelector="R" in="result3" />
-<feSpecularLighting id="feSpecularLighting3012" specularExponent="35" specularConstant="1" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result4">
-<feDistantLight id="feDistantLight3014" azimuth="235" elevation="75" />
-</feSpecularLighting>
-<feComposite id="feComposite3016" operator="in" result="result2" in="result1" in2="result4" />
-<feComposite id="feComposite3018" k3="1" k2="1" operator="arithmetic" result="result4" in="result4" />
-<feBlend id="feBlend3020" blend="normal" mode="multiply" />
-</filter>
-<filter id="filter3652" inkscape:label="Lizard skin" inkscape:menu="Materials" inkscape:menu-tooltip="Stylized reptile skin texture">
-<feGaussianBlur id="feGaussianBlur3654" stdDeviation="0.5" in="SourceGraphic" result="result0" />
-<feTurbulence id="feTurbulence3656" result="result1" numOctaves="1" seed="488" baseFrequency="0.095000000000000001" type="turbulence" />
-<feComposite id="feComposite3658" in="result0" in2="result1" operator="in" result="result2" />
-<feComposite id="feComposite3660" operator="arithmetic" in="result4" in2="result2" k2="0" k3="1" k4="0" k1="3" />
-<feBlend blend="normal" id="feBlend3662" mode="multiply" result="fbSourceGraphic" />
-<feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 5 0" id="feColorMatrix3664" type="matrix" />
-<feGaussianBlur id="feGaussianBlur3666" result="result0" in="fbSourceGraphicAlpha" stdDeviation="3" />
-<feOffset id="feOffset3668" stdDeviation="0.40000000000000002" result="result3" in="result0" dy="2" dx="2" />
-<feSpecularLighting id="feSpecularLighting3670" specularExponent="30" specularConstant="1.1000000000000001" surfaceScale="2" lighting-color="rgb(111,236,253)" result="result1" in="result0">
-<fePointLight id="fePointLight3672" z="20000" y="-10000" x="-5000" />
-</feSpecularLighting>
-<feComposite k2="-1" k3="0" k1="0" id="feComposite3674" operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" />
-<feComposite id="feComposite3676" k3="1" k2="3" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feBlend blend="normal" id="feBlend3678" mode="multiply" />
-</filter>
-<filter id="filter3994" inkscape:label="Stone wall" inkscape:menu="Textures" inkscape:menu-tooltip="Stone wall texture to use with dark colors" height="1.3" y="-0.15" width="1.3" x="-0.15">
-<feTurbulence seed="25" id="feTurbulence3996" baseFrequency="0.080000000000000002 0.17499999999999999" numOctaves="5" type="turbulence" radius="0.69999999999999996" />
-<feColorMatrix id="feColorMatrix3998" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 2.5 0 " result="result5" />
-<feComposite id="feComposite4000" in2="result5" operator="in" in="SourceGraphic" />
-<feMorphology id="feMorphology4002" result="result3" radius="0.65000000000000002" operator="dilate" />
-<feTurbulence seed="25" type="fractalNoise" id="feTurbulence4004" baseFrequency="0.050000000000000003 0.089999999999999997" numOctaves="7" />
-<feDisplacementMap id="feDisplacementMap4006" result="result4" scale="5" yChannelSelector="G" xChannelSelector="R" in="result3" />
-<feFlood id="feFlood4008-0-7" flood-color="rgb(255,255,255)" flood-opacity="1" />
-<feComposite id="feComposite4010" in2="result4" operator="arithmetic" result="result2" k1="0.5" k3="1" />
-<feComposite k1="0" id="feComposite4012" in2="SourceAlpha" operator="arithmetic" in="result2" k2="1" />
-<feBlend blend="normal" id="feBlend4014" mode="multiply" />
-<feConvolveMatrix edgeMode="duplicate" bias="0" divisor="2" targetY="1" targetX="1" id="feConvolveMatrix4016" kernelMatrix="2 0 0 0 1 0 0 0 -1" order="3 3" />
-</filter>
-<filter id="filter4160" inkscape:label="Silk carpet" inkscape:menu="Textures" inkscape:menu-tooltip="Silk carpet texture, horizontal stripes">
-<feTurbulence seed="10" id="feTurbulence673" baseFrequency="0.01 0.11" numOctaves="2" type="turbulence" />
-<feColorMatrix id="feColorMatrix675" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1.3 0" result="result5" />
-<feComposite id="feComposite677" in2="result5" operator="out" in="SourceGraphic" />
-<feMorphology id="feMorphology679" result="result3" radius="1.3" operator="dilate" />
-<feTurbulence seed="25" type="turbulence" id="feTurbulence681" baseFrequency="0.080000000000000002 0.050000000000000003" numOctaves="3" />
-<feDisplacementMap id="feDisplacementMap683" result="result4" scale="3" yChannelSelector="G" xChannelSelector="R" in="result3" />
-<feFlood id="feFlood4174" flood-color="rgb(255,255,255)" flood-opacity="1" />
-<feComposite id="feComposite686" in2="result4" operator="arithmetic" result="result2" k1="1" k3="0.5" />
-<feComposite k1="0" id="feComposite688" in2="SourceAlpha" operator="arithmetic" in="result2" k2="1" />
-<feBlend blend="normal" id="feBlend690" mode="darken" />
-<feConvolveMatrix edgeMode="duplicate" bias="0" divisor="2" targetY="1" targetX="1" id="feConvolveMatrix692" kernelMatrix="2 0 0 0 1 0 0 0 -1" order="3 3" />
-</filter>
-<filter id="filter3570" inkscape:label="Refractive gel A" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel effect with light refraction" height="1.4" width="1.4" y="-0.2" x="-0.2">
-<feOffset dx="7" dy="7" id="feOffset3597" in="SourceAlpha" result="result3" />
-<feGaussianBlur stdDeviation="8" id="feGaussianBlur3572" in="result3" result="result1" />
-<feComposite id="feComposite3574" operator="in" in2="result1" in="SourceGraphic" result="result2" />
-<feComposite id="feComposite2713" operator="out" result="fbSourceGraphic" in="result2" />
-<feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 1 0 0 0 0 4 0 " id="feColorMatrix3605" type="matrix" />
-<feGaussianBlur id="feGaussianBlur3607" result="result0" in="fbSourceGraphicAlpha" stdDeviation="2" />
-<feSpecularLighting id="feSpecularLighting3611" specularExponent="20" specularConstant="1.2" surfaceScale="3" lighting-color="rgb(255,255,255)" result="result1" in="result0">
-<feDistantLight id="feDistantLight3625" azimuth="235" elevation="45" />
-</feSpecularLighting>
-<feComposite id="feComposite3615" operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" />
-<feComposite id="feComposite704" in="fbSourceGraphic" operator="arithmetic" k2="2" k3="2" />
-<feBlend blend="normal" id="feBlend2927" mode="multiply" />
-</filter>
-<filter id="filter3571" inkscape:label="Refractive gel B" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel effect with strong refraction" height="1.4" width="1.4" y="-0.2" x="-0.2">
-<feOffset dx="3" dy="3" id="feOffset708" in="SourceAlpha" result="result3" />
-<feGaussianBlur stdDeviation="8" id="feGaussianBlur3573" in="result3" result="result1" />
-<feComposite id="feComposite3575" operator="in" in2="result1" in="SourceGraphic" result="result2" />
-<feComposite id="feComposite712" operator="out" result="fbSourceGraphic" in="result2" />
-<feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 1 0 0 0 0 6 0 " id="feColorMatrix714" type="matrix" />
-<feGaussianBlur id="feGaussianBlur716" result="result0" in="fbSourceGraphicAlpha" stdDeviation="3" />
-<feSpecularLighting id="feSpecularLighting718" specularExponent="20" specularConstant="2" surfaceScale="5" lighting-color="rgb(255,255,255)" result="result1" in="result0">
-<feDistantLight id="feDistantLight720" azimuth="235" elevation="35" />
-</feSpecularLighting>
-<feComposite id="feComposite722" operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" />
-<feComposite id="feComposite724" in="fbSourceGraphic" operator="arithmetic" k2="1.5" k3="3" />
-<feBlend blend="normal" id="feBlend726" mode="screen" />
-<feConvolveMatrix order="3 3" kernelMatrix="2 0 1 0 1 0 0 0 0 " id="feConvolveMatrix3004" targetX="1" targetY="1" divisor="3" />
-</filter>
-<filter id="Metpaint0" inkscape:label="Metallized paint" inkscape:menu="Materials" inkscape:menu-tooltip="Metallized effect with a soft lighting, slightly translucent at the edges" height="1.1" width="1.1" y="-0.050000001" x="-0.050000001">
-<feGaussianBlur id="feGaussianBlur3302" stdDeviation="1" result="result1" />
-<feComposite id="feComposite3306" in="result1" in2="result1" result="result4" operator="in" />
-<feBlend id="feBlend3308" blend="normal" in="result1" mode="screen" result="result5" />
-<feGaussianBlur id="feGaussianBlur3312" stdDeviation="8" result="result6" in="result5" />
-<feComposite id="feComposite3314" operator="atop" in="result6" in2="result5" result="result8" />
-<feComposite id="feComposite3316" operator="in" result="fbSourceGraphic" in="result6" />
-<feGaussianBlur id="feGaussianBlur3320" result="result0" in="fbSourceGraphic" stdDeviation="2.5" />
-<feSpecularLighting id="feSpecularLighting3322" specularExponent="45" specularConstant="1.5" surfaceScale="1" lighting-color="rgb(255,255,255)" result="result1" in="result0">
-<fePointLight id="fePointLight3324" z="21000" y="-9000" x="-6000" />
-</feSpecularLighting>
-<feComposite id="feComposite3326" operator="in" result="result2" in="result1" in2="fbSourceGraphic" />
-<feComposite id="feComposite3328" k3="0.99999999999999989" k2="0.99999999999999989" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feComposite id="feComposite3330" operator="in" in="result9" in2="result4" />
-<feBlend id="feBlend3332" blend="normal" mode="multiply" />
-</filter>
-<filter id="Dragee0" inkscape:label="Dragee" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel Ridge with a pearlescent look" height="1.5" width="1.5" y="-0.25" x="-0.25">
-<feGaussianBlur id="feGaussianBlur3113" stdDeviation="0.01" result="result1" />
-<feComposite id="feComposite3115" in="result1" in2="result1" result="result4" operator="over" />
-<feBlend id="feBlend3117" blend="normal" in="result1" mode="screen" result="result5" />
-<feGaussianBlur id="feGaussianBlur3119" stdDeviation="8" result="result6" />
-<feComposite id="feComposite3121" operator="atop" in="result6" in2="result5" result="result8" />
-<feComposite id="feComposite3123" operator="xor" result="fbSourceGraphic" in="result6" />
-<feColorMatrix id="feColorMatrix3125" result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 2 0 " />
-<feGaussianBlur id="feGaussianBlur3127" result="result0" in="fbSourceGraphicAlpha" stdDeviation="2" />
-<feSpecularLighting id="feSpecularLighting3129" specularExponent="35" specularConstant="1" surfaceScale="3" lighting-color="rgb(255,255,255)" result="result1" in="result0">
-<feDistantLight id="feDistantLight3131" azimuth="235" elevation="55" />
-</feSpecularLighting>
-<feComposite id="feComposite3133" operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" />
-<feComposite id="feComposite3135" k3="0.99999999999999989" k2="0.99999999999999989" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feComposite id="feComposite3137" operator="out" in="result9" in2="result4" />
-<feBlend id="feBlend3139" blend="normal" mode="multiply" />
-</filter>
-<filter id="Raisbord0" inkscape:label="Raised border" inkscape:menu="Bevels" inkscape:menu-tooltip="Strongly raised border around a flat surface" height="1.5" width="1.5" y="-0.25" x="-0.25">
-<feGaussianBlur id="feGaussianBlur3055" stdDeviation="4" result="result1" />
-<feComposite id="feComposite3057" in="result1" in2="result1" result="result4" operator="in" />
-<feBlend id="feBlend3059" blend="normal" in="result4" mode="multiply" result="result5" />
-<feGaussianBlur id="feGaussianBlur3061" stdDeviation="2" result="result6" />
-<feComposite id="feComposite3063" operator="xor" in="result6" in2="result5" result="result8" />
-<feComposite id="feComposite3065" operator="atop" result="fbSourceGraphic" in="result5" />
-<feSpecularLighting id="feSpecularLighting3067" specularExponent="10" specularConstant="1.3" surfaceScale="3" lighting-color="rgb(255,255,255)" result="result1" in="fbSourceGraphic">
-<feDistantLight id="feDistantLight3069" azimuth="235" elevation="55" />
-</feSpecularLighting>
-<feComposite id="feComposite3071" operator="atop" result="result2" in="result1" in2="fbSourceGraphic" />
-<feComposite id="feComposite3073" k3="0.99999999999999989" k2="0.99999999999999989" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feComposite id="feComposite3075" operator="over" in="result9" in2="SourceGraphic" />
-<feBlend id="feBlend3077" blend="normal" mode="darken" />
-</filter>
-<filter id="Metridg0" inkscape:label="Metallized ridge" inkscape:menu="Ridges" inkscape:menu-tooltip="Gel Ridge metallized at its top" height="2" y="-0.5" width="2" x="-0.5">
-<feGaussianBlur id="feGaussianBlur3395" stdDeviation="1" result="result1" />
-<feBlend id="feBlend3399" blend="normal" in="result1" mode="darken" result="result5" in2="result1" />
-<feGaussianBlur id="feGaussianBlur3401" stdDeviation="8" result="result6" />
-<feComposite id="feComposite3403" operator="atop" in="result6" in2="result5" result="result8" />
-<feComposite id="feComposite3405" operator="xor" result="fbSourceGraphic" in="result6" k1="0" k2="0" k3="0" k4="0" />
-<feColorMatrix id="feColorMatrix3407" result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 2 0 " />
-<feGaussianBlur id="feGaussianBlur3409" result="result0" in="fbSourceGraphicAlpha" stdDeviation="2.5" />
-<feSpecularLighting id="feSpecularLighting3411" specularExponent="35" specularConstant="1" surfaceScale="4" lighting-color="rgb(255,255,255)" result="result1" in="result0">
-<fePointLight id="fePointLight3413" z="20000" y="-10000" x="-5000" />
-</feSpecularLighting>
-<feComposite id="feComposite3415" operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" />
-<feComposite id="feComposite3417" k3="0.99999999999999989" k2="0.99999999999999989" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feComposite id="feComposite3419" operator="atop" in="result9" in2="result4" />
-<feBlend id="feBlend3421" blend="normal" mode="multiply" />
-</filter>
-<filter id="FatOil0" inkscape:label="Fat oil" inkscape:menu="Bevels" inkscape:menu-tooltip="Fat oil with some adjustable turbulence" height="1.4" width="1.4" y="-0.2" x="-0.2">
-<feTurbulence id="feTurbulence3641" numOctaves="2" seed="55" type="fractalNoise" in="SourceAlpha" baseFrequency="0.02" />
-<feDisplacementMap id="feDisplacementMap3643" numOctaves="2" scale="15" yChannelSelector="A" xChannelSelector="A" in="SourceGraphic" />
-<feGaussianBlur id="feGaussianBlur3645" stdDeviation="1.5" />
-<feComposite id="feComposite3647" result="fbSourceGraphic" k4="-0.29999999999999999" k1="0" k3="1" k2="1" operator="arithmetic" />
-<feGaussianBlur id="feGaussianBlur3649" stdDeviation="3.5" in="fbSourceGraphic" result="result0" />
-<feSpecularLighting id="feSpecularLighting3651" in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="3" specularConstant="1" specularExponent="55">
-<feDistantLight id="feDistantLight3653" azimuth="235" elevation="65" />
-</feSpecularLighting>
-<feComposite id="feComposite3655" in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
-<feComposite id="feComposite3657" in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.40000000000000002" k3="1.7" />
-<feBlend id="feBlend3659" blend="normal" result="fbSourceGraphic" mode="normal" in2="result2" />
-</filter>
-<filter id="filter3790" inkscape:label="Colorize" inkscape:menu="Color" inkscape:menu-tooltip="Gives the flood color to the dark parts of the image" x="0" y="0" width="1" height="1">
-<feColorMatrix id="feColorMatrix864" values="1" in="SourceGraphic" type="saturate" result="result2" />
-<feFlood id="feFlood2872" flood-color="rgb(255,102,0)" flood-opacity="1" result="result1" />
-<feBlend id="feBlend867" blend="normal" in2="result2" mode="multiply" in="result1" />
-<feComposite id="feComposite869" in2="SourceAlpha" operator="in" />
-</filter>
-<filter id="Paralhol0" inkscape:label="Parallel hollow" inkscape:menu="Morphology" inkscape:menu-tooltip="A blurry hollow going parallel to the edge on the inside">
-<feGaussianBlur id="feGaussianBlur3582" stdDeviation="7.5" in="SourceAlpha" result="result1" />
-<feComposite id="feComposite3584" operator="arithmetic" k2="3.2000000000000002" k3="0" k1="-1" k4="-2" />
-<feColorMatrix id="feColorMatrix3586" values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 0 " />
-<feComposite id="feComposite3588" result="fbSourceGraphic" in="SourceGraphic" operator="out" />
-<feGaussianBlur id="feGaussianBlur3590" in="fbSourceGraphic" stdDeviation="2" />
-<feComposite id="feComposite3592" operator="out" in="fbSourceGraphic" />
-<feBlend id="feBlend3594" blend="normal" mode="multiply" />
-<feBlend id="feBlend3596" blend="normal" mode="darken" />
-</filter>
-<filter id="Hole0" inkscape:label="Hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Opens a smooth hole inside the shape">
-<feGaussianBlur id="feGaussianBlur2864" stdDeviation="12" in="SourceAlpha" result="result1" />
-<feComposite id="feComposite2866" operator="arithmetic" k2="3.5" k3="0" k1="0" k4="-2" result="result2" />
-<feComposite id="feComposite2868" in="SourceGraphic" operator="out" in2="result2" />
-<feBlend id="feBlend2870" blend="normal" mode="darken" />
-</filter>
-<filter id="BlackHol0" inkscape:label="Black hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Creates a black light inside and outside" height="1.5" width="1.5" y="-0.25" x="-0.25">
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+<feGaussianBlur stdDeviation="1" result="result1" />
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+<filter id="f049" inkscape:menu-tooltip="Pressed metal with a rolled edge" inkscape:menu="Bevels" inkscape:label="Pressed steel" color-interpolation-filters="sRGB">
+<feGaussianBlur result="result1" stdDeviation="3" />
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+<feDistantLight elevation="80" azimuth="265" />
+</feSpecularLighting>
+<feComposite k1="5" k3="0.5" in2="result2" in="result4" operator="arithmetic" result="result91" />
+<feBlend result="fbSourceGraphic" mode="darken" in2="result91" />
+<feGaussianBlur stdDeviation="5" in="fbSourceGraphic" result="result0" />
+<feSpecularLighting in="result0" result="result1" lighting-color="rgb(250,224,108)" surfaceScale="4" specularConstant="1" specularExponent="20">
+<feDistantLight azimuth="225" elevation="50" />
+</feSpecularLighting>
+<feComposite in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
+<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.5" k3="2" in2="result2" />
+<feBlend mode="multiply" in2="result4" />
+</filter>
+<filter id="f082" y="-0.15" height="1.3" x="-0.15" width="1.3" inkscape:menu-tooltip="Aquarelle paper effect which can be used for pictures as for objects" inkscape:menu="Textures" inkscape:label="Rough paper" color-interpolation-filters="sRGB">
+<feTurbulence type="fractalNoise" baseFrequency="0.04" numOctaves="5" seed="0" result="result4" />
+<feDisplacementMap in="SourceGraphic" in2="result4" yChannelSelector="G" xChannelSelector="R" scale="10" result="result3" />
+<feDiffuseLighting lighting-color="rgb(233,230,215)" diffuseConstant="1" surfaceScale="2" result="result1" in="result4">
+<feDistantLight azimuth="235" elevation="40" />
 </feDiffuseLighting>
-<feComposite operator="in" in="result6" in2="result1" result="result2" id="feComposite3027" />
-<feComposite in2="result1" result="result5" operator="arithmetic" k2="0" k3="0" k1="1.7" id="feComposite3031" />
-<feBlend in="result5" in2="result6" blend="normal" mode="normal" id="feBlend3033" />
-</filter>
-<filter id="RoughGloss0" inkscape:label="Rough and glossy" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled glossy paper effect which can be used for pictures as for objects">
-<feTurbulence id="feTurbulence3010" type="fractalNoise" numOctaves="7" baseFrequency="0.02" seed="55" result="result0" />
-<feDiffuseLighting id="feDiffuseLighting3012" surfaceScale="4" diffuseConstant="1" kernelUnitLength="1" result="result1" in="result0">
-<feDistantLight id="feDistantLight3014" azimuth="235" elevation="60" />
+<feComposite operator="in" in="result3" in2="result1" result="result2" />
+<feComposite in2="result1" result="result5" operator="arithmetic" k1="1.7" />
+<feBlend in="result5" in2="result3" mode="normal" />
+</filter>
+<filter id="f083" inkscape:label="Rough and glossy" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled glossy paper effect which can be used for pictures as for objects" color-interpolation-filters="sRGB">
+<feTurbulence type="fractalNoise" numOctaves="7" baseFrequency="0.02" seed="55" result="result0" />
+<feDiffuseLighting surfaceScale="4" diffuseConstant="1" kernelUnitLength="1" result="result1" in="result0">
+<feDistantLight azimuth="235" elevation="60" />
 </feDiffuseLighting>
-<feSpecularLighting id="feSpecularLighting3016" in="result0" surfaceScale="3" specularConstant="1" specularExponent="25" kernelUnitLength="1" result="result3">
-<feDistantLight id="feDistantLight3018" azimuth="235" elevation="55" />
-</feSpecularLighting>
-<feComposite id="feComposite3020" in="result1" in2="SourceGraphic" operator="arithmetic" k1="1" k2="0" k3="0" result="result2" />
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-<feComposite id="feComposite3024" in2="SourceAlpha" operator="in" in="result4" result="fbSourceGraphic" />
-<feDisplacementMap id="feDisplacementMap3026" numOctaves="2" scale="7" yChannelSelector="G" xChannelSelector="R" in2="result0" />
-</filter>
-<filter id="Inandout0" inkscape:label="In and Out" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Inner colorized shadow, outer black shadow">
-<feGaussianBlur id="feGaussianBlur2880" result="result0" in="SourceAlpha" stdDeviation="4" />
-<feOffset id="feOffset2882" dx="5" dy="5" result="result4" />
-<feComposite id="feComposite2888" in="SourceGraphic" in2="result4" operator="xor" result="result3" />
-</filter>
-<filter id="filter3474" inkscape:label="Air spray" inkscape:menu="Scatter" inkscape:menu-tooltip="Air Spray; adjust the Displacement Map amount" width="2" height="2" y="-0.5" x="-0.5">
-<feGaussianBlur stdDeviation="0.01" id="feGaussianBlur3721" result="result1" />
-<feBlend blend="normal" id="feBlend3723" in2="result1" result="fbSourceGraphic" />
-<feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="1" id="feColorMatrix3725" type="saturate" />
-<feTurbulence id="feTurbulence3727" baseFrequency="0.40000000000000002" in="fbSourceGraphicAlpha" type="fractalNoise" seed="0" numOctaves="10" />
-<feDisplacementMap id="feDisplacementMap3729" in="fbSourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="50" numOctaves="2" />
-<feMorphology id="feMorphology3731" radius="1" operator="dilate" />
-<feBlend blend="normal" id="feBlend3733" mode="normal" />
-</filter>
-<filter id="Warmins0" inkscape:label="Warm inside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, filled inside">
-<feColorMatrix id="feColorMatrix2962" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="fbSourceGraphic" type="matrix" />
-<feGaussianBlur id="feGaussianBlur2964" stdDeviation="3" result="result1" />
-<feOffset id="feOffset2966" dx="2" dy="2" result="result6" />
-<feComposite id="feComposite2968" k4="0" k2="2" operator="in" result="result2" in="result6" in2="result1" />
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-<feComposite id="feComposite2976" operator="atop" in="result2" k2="3" k3="3" k1="0" k4="0" />
-</filter>
-<filter id="Coolouts0" inkscape:label="Cool outside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, empty inside">
-<feGaussianBlur id="feGaussianBlur2998" stdDeviation="2" result="result1" />
-<feOffset id="feOffset3000" dx="2" dy="2" />
-<feConvolveMatrix id="feConvolveMatrix3002" result="result3" order="3 3" kernelMatrix="2 0 0 0 8 0 4 0 -4 " divisor="2" bias="0" targetX="0" />
-<feComposite id="feComposite3004" operator="xor" result="result2" in="result3" in2="result1" />
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-<feBlend id="feBlend3008" mode="multiply" blend="normal" result="result4" in="fbSourceGraphic" in2="result3" />
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-</filter>
-<filter id="Elecmicr0" inkscape:label="Electronic microscopy" inkscape:menu="Bevels" inkscape:menu-tooltip="Bevel, crude light, discoloration and glow like in electronic microscopy" x="-0.15000001" y="-0.15000001" width="1.3" height="1.3">
-<feGaussianBlur id="feGaussianBlur2846" stdDeviation="0.5" result="result6" />
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-<fePointLight id="fePointLight2862" x="-5000" y="-5000" z="20000" />
-</feSpecularLighting>
-<feComposite id="feComposite2864" operator="arithmetic" k1="1" in2="result5" />
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-<feBlend id="feBlend2868" blend="normal" mode="multiply" />
-</filter>
-<!-- by ChrisDesign: --><filter id="filter2424" inkscape:label="Tartan" inkscape:menu="Materials" inkscape:menu-tooltip="Checkered tartan pattern">
-<feTurbulence type="turbulence" result="result0" seed="5" numOctaves="1" baseFrequency="0 0.18436213991769548" id="feTurbulence2426" />
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-<feComposite result="result1" operator="over" in2="result0" id="feComposite2430" />
-<feMerge result="result2" id="feMerge2432">
-<feMergeNode in="result1" id="feMergeNode2434" />
-<feMergeNode in="result0" id="feMergeNode2436" />
+<feSpecularLighting in="result0" surfaceScale="3" specularConstant="1" specularExponent="25" kernelUnitLength="1" result="result3">
+<feDistantLight azimuth="235" elevation="55" />
+</feSpecularLighting>
+<feComposite in="result1" in2="SourceGraphic" operator="arithmetic" k1="1" result="result2" />
+<feComposite in="result2" in2="result3" operator="arithmetic" k2="1" k3="1" result="result4" />
+<feComposite in2="SourceAlpha" operator="in" in="result4" result="fbSourceGraphic" />
+<feDisplacementMap scale="7" yChannelSelector="G" xChannelSelector="R" in2="result0" />
+</filter>
+<filter id="f084" inkscape:label="In and Out" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Inner colorized shadow, outer black shadow" color-interpolation-filters="sRGB">
+<feGaussianBlur result="result0" in="SourceAlpha" stdDeviation="4" />
+<feOffset dx="5" dy="5" result="result4" />
+<feComposite in="SourceGraphic" in2="result4" operator="xor" result="result3" />
+</filter>
+<filter id="f085" inkscape:label="Air spray" inkscape:menu="Scatter" inkscape:menu-tooltip="Convert to small scattered particles with some thickness" width="2" height="2" y="-0.5" x="-0.5" color-interpolation-filters="sRGB">
+<feGaussianBlur stdDeviation="0.01" result="result1" />
+<feBlend in2="result1" result="fbSourceGraphic" mode="multiply" />
+<feTurbulence baseFrequency="0.8" type="fractalNoise" seed="0" numOctaves="3" result="result3" />
+<feDisplacementMap in="fbSourceGraphic" xChannelSelector="R" yChannelSelector="G" scale="50" result="result2" in2="result3" />
+<feMorphology radius="1" operator="dilate" result="result4" />
+<feBlend mode="screen" in2="result2" />
+</filter>
+<filter id="f086" inkscape:label="Warm inside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, filled inside" color-interpolation-filters="sRGB">
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="fbSourceGraphic" />
+<feGaussianBlur stdDeviation="3" result="result1" />
+<feOffset dx="2" dy="2" result="result6" />
+<feComposite k2="2" operator="in" result="result2" in="result6" in2="result1" />
+<feColorMatrix values="110" result="result3" type="hueRotate" />
+<feBlend mode="screen" in="result2" in2="result3" result="result4" />
+<feConvolveMatrix order="3 3" kernelMatrix="-2 0 2 0 4 0 2 0 2" divisor="2" bias="0" targetX="0" in="result4" result="result5" />
+<feComposite operator="atop" in="result2" in2="result5" />
+</filter>
+<filter id="f087" inkscape:label="Cool outside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, empty inside" color-interpolation-filters="sRGB">
+<feGaussianBlur stdDeviation="2" result="result1" />
+<feOffset dx="2" dy="2" />
+<feConvolveMatrix result="result3" order="3 3" kernelMatrix="2 0 0 0 8 0 4 0 -4 " divisor="2" bias="0" targetX="0" />
+<feComposite operator="xor" result="result2" in="result3" in2="result1" />
+<feColorMatrix values="91.7" result="fbSourceGraphic" type="hueRotate" />
+<feBlend mode="multiply" result="result4" in="fbSourceGraphic" in2="result3" />
+<feComposite operator="in" result="result6" in="fbSourceGraphic" in2="result4" />
+</filter>
+<filter id="f088" inkscape:label="Electronic microscopy" inkscape:menu="Bevels" inkscape:menu-tooltip="Bevel, crude light, discoloration and glow like in electronic microscopy" x="-0.15" y="-0.15" width="1.3" height="1.3" color-interpolation-filters="sRGB">
+<feGaussianBlur stdDeviation="0.5" result="result6" />
+<feComposite operator="in" in="result6" in2="result6" result="result91" />
+<feBlend mode="multiply" in="result6" result="result2" in2="result91" />
+<feGaussianBlur stdDeviation="7" result="result3" in="result2" />
+<feComposite in2="result2" result="result92" />
+<feComposite operator="in" in="result3" result="result5" in2="result92" />
+<feGaussianBlur stdDeviation="1" in="result5" />
+<feSpecularLighting surfaceScale="2" specularConstant="1.5" specularExponent="100">
+<fePointLight x="-5000" y="-5000" z="20000" />
+</feSpecularLighting>
+<feComposite operator="arithmetic" k1="1" in2="result5" result="result93" />
+<feComposite operator="arithmetic" k2="0.1" k3="1" in="result5" in2="result93" result="result94" />
+<feBlend mode="multiply" in2="result94" />
+</filter>
+<!-- by ChrisDesign: --><filter id="f089" inkscape:label="Tartan" inkscape:menu="Overlays" inkscape:menu-tooltip="Checkered tartan pattern" color-interpolation-filters="sRGB">
+<feTurbulence type="turbulence" result="result0" seed="5" numOctaves="1" baseFrequency="0 0.184" />
+<feTurbulence result="result3" type="turbulence" seed="57" numOctaves="1" baseFrequency="0.285 0" />
+<feComposite result="result1" operator="over" in2="result0" />
+<feMerge result="result2">
+<feMergeNode in="result1" />
+<feMergeNode in="result0" />
 </feMerge>
 <feComposite result="result4" in="SourceGraphic" operator="in" in2="result2" id="feComposite2438" />
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-<filter id="InvertHue0" inkscape:label="Invert hue" inkscape:menu="Color" inkscape:menu-tooltip="Invert hue, or rotate it" y="0" x="0" height="1" width="1">
-<feColorMatrix id="feColorMatrix2867" type="hueRotate" values="180" />
-<feBlend blend="normal" id="feBlend2869" mode="normal" in2="SourceGraphic" />
-</filter>
-<filter id="InnerOutlin0" inkscape:label="Inner outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws an outline around">
-<feGaussianBlur id="feGaussianBlur2915" result="result1" in="SourceAlpha" stdDeviation="3" />
-<feComposite id="feComposite2917" result="result3" k4="-2" k1="-1" k3="0" k2="3.2000000000000002" operator="arithmetic" />
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-<feBlend id="feBlend2929" blend="normal" mode="darken" in2="fbSourceGraphic" in="fbSourceGraphic" />
-</filter>
-<filter id="OutlinDoub0" inkscape:label="Outline, double" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a smooth line inside colorized with the color it overlays">
-<feGaussianBlur id="feGaussianBlur3226" stdDeviation="3" in="SourceAlpha" result="result1" />
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-</filter>
-<filter id="Fancyblur0" inkscape:label="Fancy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Smooth colorized contour which allows desaturation and hue rotation">
-<feGaussianBlur id="feGaussianBlur3040" stdDeviation="5" result="result1" />
-<feComposite id="feComposite3042" operator="arithmetic" k2="2" k1="0" k3="0" in="result1" />
-</filter>
-<filter id="filter3956" inkscape:label="Glow" inkscape:menu="Blurs" inkscape:menu-tooltip="Glow of object's own color at the edges">
-<feGaussianBlur stdDeviation="5" id="feGaussianBlur3958" />
-<feComposite in="SourceGraphic" operator="over" id="feComposite3960" />
-</filter>
-<filter id="OutLine0" inkscape:label="Outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Adds a glowing blur and removes the shape">
-<feGaussianBlur id="feGaussianBlur2848" stdDeviation="5" result="result2" />
-<feColorMatrix id="feColorMatrix2852" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -2 " result="result1" />
-<feComposite id="feComposite2850" operator="arithmetic" in="SourceGraphic" k2="-1" k1="0" k3="1" k4="0" in2="result1" />
-</filter>
-<filter inkscape:menu-tooltip="Classic or colorized emboss effect: grayscale, color and 3D relief" inkscape:menu="Image effects" height="1" width="1" y="0" x="0" inkscape:label="Color emboss" id="Coloremboss0">
-<feColorMatrix result="result2" type="luminanceToAlpha" id="feColorMatrix3340" />
-<feDiffuseLighting lighting-color="rgb(255,255,255)" diffuseConstant="1" result="result1" surfaceScale="10" id="feDiffuseLighting3342">
-<feDistantLight elevation="25" azimuth="225" id="feDistantLight3344" />
+<filter id="f090" inkscape:label="Invert hue" inkscape:menu="Color" inkscape:menu-tooltip="Invert hue, or rotate it" y="0" x="0" height="1" width="1" color-interpolation-filters="sRGB">
+<feColorMatrix type="hueRotate" values="180" result="result1" />
+</filter>
+<filter id="f091" inkscape:label="Inner outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws an outline around" color-interpolation-filters="sRGB">
+<feGaussianBlur result="result1" in="SourceAlpha" stdDeviation="3" />
+<feComposite result="result3" k4="-2" k1="-1" k2="3.2" operator="arithmetic" in2="result1" />
+<feColorMatrix result="result2" values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " />
+<feComposite operator="out" in="SourceGraphic" result="fbSourceGraphic" in2="result2" />
+<feBlend mode="darken" in2="fbSourceGraphic" in="fbSourceGraphic" />
+</filter>
+<filter id="f092" inkscape:label="Outline, double" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a smooth line inside colorized with the color it overlays" color-interpolation-filters="sRGB">
+<feGaussianBlur stdDeviation="3" in="SourceAlpha" result="result1" />
+<feComposite operator="arithmetic" k2="3.2" k1="-1" k4="-2" result="result3" in2="result1" />
+<feColorMatrix values="0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 0 " result="result2" />
+<feComposite result="fbSourceGraphic" in="SourceGraphic" operator="out" in2="result2" />
+<feGaussianBlur in="fbSourceGraphic" stdDeviation="0.5" result="result4" />
+<feComposite operator="xor" in="result4" result="result5" in2="result4" />
+<feBlend result="result6" mode="darken" in="result5" in2="result5" />
+<feBlend in="result6" in2="result6" mode="darken" />
+</filter>
+<filter id="f093" inkscape:label="Fancy blur" inkscape:menu="Blurs" inkscape:menu-tooltip="Smooth colorized contour which allows desaturation and hue rotation" color-interpolation-filters="sRGB">
+<feGaussianBlur stdDeviation="5" result="result1" />
+<feComposite operator="arithmetic" k2="2" in="result1" in2="result1" />
+</filter>
+<filter id="f094" inkscape:label="Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Glow of object's own color at the edges" color-interpolation-filters="sRGB">
+<feGaussianBlur stdDeviation="5" result="result91" />
+<feComposite in="SourceGraphic" operator="over" in2="result91" />
+</filter>
+<filter id="f095" inkscape:label="Outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Adds a glowing blur and removes the shape" color-interpolation-filters="sRGB">
+<feGaussianBlur stdDeviation="5" result="result2" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -2 " result="result1" />
+<feComposite operator="arithmetic" in="SourceGraphic" k2="-1" k3="1" in2="result1" />
+</filter>
+<filter id="f096" inkscape:label="Color emboss" x="0" y="0" width="1" height="1" inkscape:menu="Bumps" inkscape:menu-tooltip="Classic or colorized emboss effect: grayscale, color and 3D relief" color-interpolation-filters="sRGB">
+<feColorMatrix type="luminanceToAlpha" result="result2" />
+<feDiffuseLighting surfaceScale="-10" result="result1" diffuseConstant="1" lighting-color="rgb(255,255,255)">
+<feDistantLight azimuth="225" elevation="35" />
 </feDiffuseLighting>
-<feFlood in="SourceGraphic" flood-color="rgb(86,172,140)" result="result3" flood-opacity="0.5" id="feFlood3346" />
-<feComposite k4="0" k3="1" k2="0.5" k1="0.5" in="result1" operator="arithmetic" in2="result3" result="result4" id="feComposite3348" />
-<feBlend in="result4" blend="normal" in2="SourceGraphic" mode="lighten" id="feBlend3350" />
-<feComposite in2="SourceGraphic" operator="in" id="feComposite3352" />
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-<filter id="Softbump0" inkscape:label="Soft bump" inkscape:menu="Image effects" inkscape:menu-tooltip="Convolution bump; with a blur, it can give nice embossing effects" height="1" width="1" y="0" x="0">
-<feGaussianBlur id="feGaussianBlur3300" stdDeviation="4" result="result3" />
-<feComposite id="feComposite3302" in2="result3" operator="in" in="result3" k2="-1" k1="0" k3="1" k4="0" result="result1" />
-<feBlend id="feBlend3304" in2="result1" result="fbSourceGraphic" blend="normal" mode="darken" in="SourceGraphic" />
-<feColorMatrix id="feColorMatrix3306" result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 1 0" />
-<feConvolveMatrix id="feConvolveMatrix3308" bias="0" preserveAlpha="false" order="3 3" kernelMatrix="-2 0 0 -1 1 1 0 0 2 " divisor="1" targetX="1" targetY="1" result="result2" in="fbSourceGraphic" />
-<feGaussianBlur id="feGaussianBlur3310" result="result1" stdDeviation="0.5" />
-</filter>
-<filter id="filter2910t" inkscape:label="Solarize" inkscape:menu="Color" inkscape:menu-tooltip="Classical photographic solarization effect" y="0" x="0" height="1" width="1">
-<feColorMatrix id="feColorMatrix3492" type="hueRotate" values="0" result="fbSourceGraphic" />
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-<feBlend id="feBlend3496" blend="normal" mode="darken" in="fbSourceGraphic" />
-<feBlend id="feBlend3498" blend="normal" mode="screen" />
-</filter>
-<filter id="filter2910u" inkscape:label="Moonarize" inkscape:menu="Color" inkscape:menu-tooltip="An effect between solarize and invert which often preserves sky and water lights" y="0" x="0" height="1" width="1">
-<feColorMatrix id="feColorMatrix3504" type="hueRotate" values="180" result="fbSourceGraphic" />
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-<feBlend id="feBlend3508" blend="normal" mode="screen" in="fbSourceGraphic" />
-<feBlend id="feBlend3510" blend="normal" mode="multiply" />
-<feBlend id="feBlend3512" blend="normal" mode="multiply" />
-</filter>
-<filter id="Softfoc0" inkscape:label="Soft focus lens" inkscape:menu="Image effects" inkscape:menu-tooltip="Glowing image content without blurring it" height="1" y="0" width="1" x="0">
-<feGaussianBlur id="feGaussianBlur2936" stdDeviation="5" result="result3" />
-<feComposite id="feComposite2938" in2="result3" operator="arithmetic" in="result3" k2="0" k1="0.5" k3="0.5" k4="0" result="result1" />
-<feBlend id="feBlend2940" in2="result1" result="result5" blend="normal" mode="screen" in="SourceGraphic" />
-<feBlend id="feBlend2942" blend="normal" mode="darken" in="result5" result="result6" />
-</filter>
-<filter id="Stainglas0" inkscape:label="Stained glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated stained glass effect" height="1.5" width="1.5" y="-0.25" x="-0.25">
-<feBlend id="feBlend2977" result="result1" mode="screen" blend="normal" />
-<feGaussianBlur id="feGaussianBlur2979" stdDeviation="5" result="result6" />
-<feComposite id="feComposite2981" operator="xor" in="result6" in2="result6" result="result7" />
-<feGaussianBlur id="feGaussianBlur2983" result="result2" stdDeviation="4" />
-<feComposite id="feComposite2985" in2="result1" operator="atop" in="result7" />
-<feComposite id="feComposite2987" result="result4" in="result2" operator="xor" />
-<feGaussianBlur id="feGaussianBlur2989" result="result3" stdDeviation="1" in="result4" />
-<feSpecularLighting id="feSpecularLighting2991" result="result5" specularExponent="55" specularConstant="1.5" surfaceScale="4">
-<fePointLight id="fePointLight2993" z="20000" y="-8000" x="-5000" />
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-<feComposite id="feComposite2995" in2="result3" operator="in" />
-<feComposite id="feComposite2997" in="result4" k3="1" k2="1" operator="arithmetic" in2="SourceGraphic" />
-<feComposite id="feComposite2999" in="result5" operator="atop" />
-<feBlend id="feBlend3001" mode="multiply" blend="normal" />
-</filter>
-<filter id="Darkglas0" inkscape:label="Dark glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated glass effect with light coming from beneath" x="-0.25" y="-0.25" width="1.5" height="1.5">
-<feBlend id="feBlend2928" blend="normal" mode="screen" result="result1" />
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-<feComposite id="feComposite2932" operator="over" in="result6" in2="result6" result="result7" />
-<feComposite id="feComposite2934" operator="atop" in2="result1" in="result7" />
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-<feGaussianBlur id="feGaussianBlur2938" stdDeviation="1.5" result="result3" in="result4" />
-<feSpecularLighting id="feSpecularLighting2940" surfaceScale="2" specularConstant="1.5" specularExponent="55" result="result5">
-<fePointLight id="fePointLight2942" x="-5000" y="-8000" z="20000" />
-</feSpecularLighting>
-<feComposite id="feComposite2944" operator="in" in2="result3" />
-<feComposite id="feComposite2946" in2="SourceGraphic" operator="arithmetic" k2="1" k3="1" in="result4" />
-<feComposite id="feComposite2948" operator="atop" in="result5" />
-<feBlend id="feBlend2950" blend="normal" mode="multiply" />
-</filter>
-<filter id="Hslbumpal0" inkscape:menu-tooltip="Same than HSL bumps but with an alpha added for combination with transparency depending filters" inkscape:menu="Mask and transparency effects" inkscape:label="HSL Bumps, alpha">
-<feGaussianBlur id="feGaussianBlur2932" result="result0" in="SourceGraphic" stdDeviation="0.5" />
-<feColorMatrix id="feColorMatrix2934" type="matrix" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.4 -2.9 " in="result0" result="fbSourceGraphicAlpha" />
-<feGaussianBlur id="feGaussianBlur2936" stdDeviation="0.69999999999999996" in="fbSourceGraphicAlpha" result="result0" />
-<feSpecularLighting id="feSpecularLighting2938" in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="-2" specularConstant="1.5" specularExponent="10">
-<feDistantLight id="feDistantLight2940" elevation="50" azimuth="235" />
-</feSpecularLighting>
-<feComposite id="feComposite2942" result="result4" operator="in" k2="1.5" k3="0.59999999999999998" in="SourceGraphic" in2="result1" />
-</filter>
-<filter inkscape:menu-tooltip="Highly flexible bubbles effect depending on color hue saturation and luminance" inkscape:menu="Mask and transparency effects" inkscape:label="HSL Bubbles, alpha" id="Hslbubblal0">
-<feGaussianBlur stdDeviation="0.69999999999999996" in="SourceGraphic" result="result0" id="feGaussianBlur3067" />
-<feTurbulence type="fractalNoise" result="result1" numOctaves="10" seed="300" baseFrequency="0.20000000000000001" id="feTurbulence3069" />
-<feComposite in="result0" in2="result1" operator="in" result="result2" id="feComposite3071" />
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-<feBlend in2="result2" blend="normal" mode="multiply" result="fbSourceGraphic" id="feBlend3075" />
-<feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -1.8 -0.5 0 5.7 -3.5 " type="matrix" id="feColorMatrix3077" />
-<feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" id="feGaussianBlur3079" />
-<feSpecularLighting specularExponent="15" specularConstant="0.69999999999999996" surfaceScale="-2" lighting-color="rgb(255,255,255)" result="result1" in="result0" id="feSpecularLighting3081">
-<fePointLight z="20000" y="-10000" x="-5000" id="fePointLight3083" />
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-<feComposite operator="in" result="result2" in="SourceGraphic" in2="result1" id="feComposite3085" />
-<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="result2" id="feComposite3087" in2="result2" />
-<feBlend blend="normal" mode="multiply" id="feBlend3089" in="result4" in2="result4" />
-</filter>
-<filter id="Smoothedg0" inkscape:label="Smooth edges" inkscape:menu="Morphology" inkscape:menu-tooltip="Smooth the outside of shapes and pictures without altering their contents">
-<feGaussianBlur id="feGaussianBlur2930" stdDeviation="2" result="result1" />
-<feDisplacementMap id="feDisplacementMap2932" scale="0" result="result5" in="SourceGraphic" />
-<feComposite id="feComposite2934" operator="arithmetic" k2="2" k3="0" k1="0" k4="-1" in="result1" result="result2" in2="SourceGraphic" />
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-<feComposite id="feComposite2938" in="SourceGraphic" operator="in" in2="result3" />
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-<filter id="filter2853" inkscape:label="Torn edges" inkscape:menu="Distort" inkscape:menu-tooltip="Displace the outside of shapes and pictures without altering their content" height="1.4" y="-0.2" width="1.4" x="-0.2">
-<feTurbulence id="feTurbulence2865" baseFrequency="0.050000000000000003" numOctaves="5" type="fractalNoise" />
-<feDisplacementMap id="feDisplacementMap2857" scale="25" result="result5" xChannelSelector="R" in="SourceGraphic" />
-<feComposite id="feComposite1243" in="SourceGraphic" operator="atop" />
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-<filter id="filter2983" inkscape:label="Feather" inkscape:menu="ABCs" inkscape:menu-tooltip="Blurred mask on the edge without altering the contents">
-<feGaussianBlur result="result6" id="feGaussianBlur2985" stdDeviation="5" />
-<feComposite in2="result6" operator="atop" in="SourceGraphic" id="feComposite2991" />
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-<feComposite id="feComposite2955" operator="in" />
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-<filter id="filter2889" inkscape:label="Blur content" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline">
-<feColorMatrix id="feColorMatrix2899" type="matrix" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result7" />
-<feGaussianBlur id="feGaussianBlur2891" result="result6" stdDeviation="5" />
-<feComposite id="feComposite2893" in2="result7" operator="atop" in="result6" />
-<feComposite id="feComposite2895" operator="in" />
-</filter>
-<filter id="filter2902v" inkscape:label="Specular light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic specular bevel to use for building textures">
-<feGaussianBlur id="feGaussianBlur2904" result="result0" in="SourceAlpha" stdDeviation="2.5" />
-<feSpecularLighting id="feSpecularLighting1257" specularExponent="35" specularConstant="1" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result0">
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-<feComposite id="feComposite1260" operator="in" result="result2" in="result1" in2="SourceAlpha" />
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-<filter id="filter3869b" inkscape:label="Roughen inside" inkscape:menu="Distort" inkscape:menu-tooltip="Roughen all inside shapes">
-<feTurbulence id="feTurbulence3871" numOctaves="5" seed="0" type="fractalNoise" in="SourceAlpha" baseFrequency="0.080000000000000002" />
-<feDisplacementMap id="feDisplacementMap3873" numOctaves="2" scale="20" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" result="result1" />
-<feComposite id="feComposite3875" in="result1" in2="SourceGraphic" operator="atop" />
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-<filter id="Evanesc0" inkscape:label="Evanescent" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline and adding progressive transparency at edges">
-<feGaussianBlur id="feGaussianBlur2860" result="result6" stdDeviation="3" in="SourceGraphic" />
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-<feComposite id="feComposite2866" operator="in" in="result6" in2="result7" />
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-<filter id="filter4323" inkscape:label="Chalk and sponge" inkscape:menu="Distort" inkscape:menu-tooltip="Low turbulence gives sponge look and high turbulence chalk" width="1.6" height="2" y="-0.5" x="-0.30000001">
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-<feDisplacementMap id="feDisplacementMap4333" xChannelSelector="R" yChannelSelector="G" scale="30" numOctaves="2" in="fbSourceGraphic" />
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-<filter id="filter3152b" inkscape:label="People" inkscape:menu="Overlays" inkscape:menu-tooltip="Colorized blotches, like a crowd of people">
-<feTurbulence result="result7" id="feTurbulence3154" type="fractalNoise" numOctaves="3" baseFrequency="0.20000000000000001 0.089999999999999997" />
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-<feComposite result="result6" in="SourceGraphic" id="feComposite3158" operator="in" in2="result7" />
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-<feComposite id="feComposite3164" result="result2" operator="in" in2="result4" in="SourceGraphic" />
-<feComposite id="feComposite3166" in="result2" operator="in" in2="SourceGraphic" />
-<feBlend blend="normal" id="feBlend3361" mode="multiply" />
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-<filter inkscape:menu-tooltip="Colorized mountain tops out of the fog" inkscape:menu="Overlays" inkscape:label="Scotland" id="filter2906b">
-<feTurbulence baseFrequency="0.029999999999999999 0.10000000000000001" numOctaves="5" type="fractalNoise" id="feTurbulence2908" />
-<feDisplacementMap id="feDisplacementMap3130" scale="5" />
-<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " id="feColorMatrix2910" result="result5" />
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-<feDisplacementMap result="result4" scale="4" yChannelSelector="A" xChannelSelector="R" id="feDisplacementMap2918" in="result6" />
-<feComposite in2="result4" operator="in" result="result2" id="feComposite2922" in="result7" />
-<feComposite in2="result2" operator="over" in="result2" id="feComposite2924" />
-<feBlend blend="normal" id="feBlend3357" mode="multiply" />
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-<filter id="NoiseTrans0" inkscape:label="Noise transparency" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise transparency texture">
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+<feDistantLight elevation="25" azimuth="235" />
 </feDiffuseLighting>
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-<feOffset id="feOffset2842" dy="3" dx="3" />
-<feGaussianBlur id="feGaussianBlur2844" result="result8" stdDeviation="3" />
-<feFlood id="feFlood2850" flood-color="rgb(0,0,0)" flood-opacity="1" in="result8" result="result10" />
-<feComposite id="feComposite2854" in2="SourceGraphic" operator="in" in="result10" result="result9" />
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-<feDistantLight id="feDistantLight3365" azimuth="235" elevation="25" />
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+<filter id="f118" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood" inkscape:menu="Shadows and Glows" inkscape:label="Cutout Glow" color-interpolation-filters="sRGB">
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+<feFlood flood-color="rgb(0,0,0)" flood-opacity="1" in="result8" result="result10" />
+<feComposite in2="SourceGraphic" operator="in" in="result10" result="result9" />
+<feBlend mode="normal" in2="result9" in="result8" />
+</filter>
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+<feGaussianBlur stdDeviation="0.01" in="SourceGraphic" result="result0" />
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+<feDiffuseLighting surfaceScale="15" diffuseConstant="0.4" result="result6" lighting-color="rgb(255,255,255)">
+<feDistantLight azimuth="235" elevation="25" />
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+<filter id="f120" inkscape:label="Dark Emboss" inkscape:menu-tooltip="Emboss effect : 3D relief where white is replaced by black" inkscape:menu="Bumps" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB">
+<feColorMatrix result="result2" type="luminanceToAlpha" />
+<feDiffuseLighting diffuseConstant="0.5" result="result1" surfaceScale="-10">
+<feDistantLight elevation="20" azimuth="225" />
 </feDiffuseLighting>
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-<feBlend id="feBlend2852" blend="normal" in="result2" mode="multiply" result="result4" />
-<feComposite id="feComposite2942" in2="SourceGraphic" in="result4" operator="in" />
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-<filter id="filter2838a" inkscape:label="Simple blur" inkscape:menu="ABCs" inkscape:menu-tooltip="Simple Gaussian blur, same as the blur slider in Fill and Stroke dialog">
-<feGaussianBlur stdDeviation="3" id="feGaussianBlur2840" />
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-<feDistantLight id="feDistantLight3387" azimuth="235" elevation="25" />
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+<feComposite operator="in" in="result5" in2="SourceGraphic" />
+</filter>
+<filter id="f121" inkscape:label="Simple blur" inkscape:menu="ABCs" inkscape:menu-tooltip="Simple Gaussian blur, same as the blur slider in Fill and Stroke dialog" color-interpolation-filters="sRGB">
+<feGaussianBlur stdDeviation="3" />
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+<feColorMatrix result="result2" type="luminanceToAlpha" />
+<feDiffuseLighting diffuseConstant="0.6" result="result1" surfaceScale="-10">
+<feDistantLight azimuth="225" elevation="35" />
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+<feComposite in2="SourceGraphic" in="result7" operator="in" />
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+<filter id="f124" inkscape:label="Blotting paper" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on blotting paper" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB">
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+<filter id="f125" inkscape:label="Wax print" inkscape:menu="Textures" inkscape:menu-tooltip="Wax print on tissue texture" height="1.4" y="-0.2" width="1.4" x="-0.2" color-interpolation-filters="sRGB">
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+<filter id="f153" inkscape:label="Tiger fur" inkscape:menu="Overlays" inkscape:menu-tooltip="Tiger fur pattern with folds and bevel around the edges" height="1.5" y="-0.25" width="1.5" x="-0.25" color-interpolation-filters="sRGB">
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+<feGaussianBlur result="result8" stdDeviation="4" />
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+<feGaussianBlur result="result8" stdDeviation="5" />
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+<feColorMatrix type="luminanceToAlpha" result="result2" />
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+<feComposite in2="SourceGraphic" operator="in" in="result3" />
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+<filter id="f157" inkscape:menu-tooltip="Make the lightest parts of the object progressively transparent" inkscape:menu="Transparency utilities" inkscape:label="Light eraser" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB">
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+<feComposite operator="atop" in2="result3" />
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+<feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.5" />
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+<feComposite operator="in" in2="SourceGraphic" />
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+<feGaussianBlur stdDeviation="1" result="result3" />
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+<feGaussianBlur stdDeviation="2" in="SourceAlpha" result="result0" />
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 <feGaussianBlur stdDeviation="5" result="result6" id="feGaussianBlur2933" />
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+<feBlend mode="normal" in2="SourceGraphic" result="result2" />
+<feComposite k2="1" operator="arithmetic" in2="SourceGraphic" />
+<feComposite operator="in" in2="SourceGraphic" />
+</filter>
+<filter id="f205" inkscape:label="Clean edges" inkscape:menu="ABCs" inkscape:menu-tooltip="Removes or decreases glows and jaggeries around objects edges after applying some filters" height="1" width="1" y="0" x="0" color-interpolation-filters="sRGB">
+<feGaussianBlur result="result6" stdDeviation="0.4" />
+<feComposite in2="result6" operator="in" in="SourceGraphic" result="result7" />
+<feComposite operator="in" in2="result7" result="result8" in="result7" />
+</filter>
+<filter id="f206" inkscape:menu-tooltip="Bright metallic effect for any color" inkscape:menu="Bevels" inkscape:label="Bright metal" color-interpolation-filters="sRGB">
+<feGaussianBlur result="result6" stdDeviation="8" in="SourceGraphic" />
+<feComposite in2="SourceGraphic" in="result6" operator="xor" result="result10" />
+<feGaussianBlur result="result2" stdDeviation="8" />
+<feComposite in2="SourceGraphic" operator="atop" in="result10" result="result91" />
+<feComposite result="result4" in="result2" operator="xor" in2="result91" />
+<feGaussianBlur in="result4" result="result3" stdDeviation="4" />
+<feSpecularLighting result="result5" specularExponent="5" specularConstant="1.1" surfaceScale="18">
+<feDistantLight azimuth="235" elevation="55" />
+</feSpecularLighting>
+<feComposite in="result3" k3="1.1" k2="0.5" operator="arithmetic" result="result7" in2="result5" k1="0.5" />
+<feComposite in="result7" operator="atop" in2="SourceGraphic" result="result8" />
+</filter>
+<filter id="f207" inkscape:menu-tooltip="Transparent plastic with deep colors" inkscape:menu="Bevels" inkscape:label="Deep colors plastic" color-interpolation-filters="sRGB">
+<feGaussianBlur in="SourceGraphic" result="result6" stdDeviation="10" />
+<feComposite in2="SourceGraphic" in="result6" operator="xor" />
+<feGaussianBlur result="result2" stdDeviation="10" />
+<feComposite in2="SourceGraphic" operator="atop" result="result91" />
+<feComposite result="result4" in="result2" operator="xor" in2="result91" />
+<feGaussianBlur in="result4" result="result3" stdDeviation="5" />
+<feSpecularLighting lighting-color="rgb(255,255,255)" in="result3" result="result5" specularExponent="35" specularConstant="3" surfaceScale="12">
+<feDistantLight elevation="45" azimuth="235" />
+</feSpecularLighting>
+<feComposite in2="result5" in="SourceGraphic" k3="0.7" k2="0.8" operator="arithmetic" result="result7" />
+<feComposite in="result7" operator="in" in2="SourceGraphic" />
+</filter>
+<filter id="f208" inkscape:label="Melted jelly, matte" inkscape:menu="Bevels" inkscape:menu-tooltip="Matte bevel with blurred edges" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB">
+<feComposite operator="arithmetic" in2="SourceGraphic" result="fbSourceGraphic" in="SourceGraphic" k2="0.9" />
+<feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="6" />
+<feSpecularLighting specularExponent="15" specularConstant="0.9" surfaceScale="6" lighting-color="rgb(255,255,255)" result="result1" in="result0">
+<feDistantLight azimuth="235" elevation="65" />
+</feSpecularLighting>
+<feComposite k3="0.1" k2="0.7" operator="arithmetic" result="result4" in="result1" in2="result0" k1="0.1" />
+<feComposite operator="atop" result="result2" in="result4" in2="result0" />
+</filter>
+<filter id="f209" inkscape:label="Melted jelly" inkscape:menu="Bevels" inkscape:menu-tooltip="Glossy bevel with blurred edges" height="1.3" y="-0.15" width="1.3" x="-0.15" color-interpolation-filters="sRGB">
+<feComposite operator="arithmetic" in2="SourceGraphic" result="fbSourceGraphic" in="SourceGraphic" k2="0.9" />
+<feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="6" />
+<feSpecularLighting specularExponent="25" specularConstant="1" surfaceScale="6" lighting-color="rgb(255,255,255)" result="result1" in="result0">
+<feDistantLight azimuth="235" elevation="55" />
+</feSpecularLighting>
+<feComposite k3="1.5" k2="1" operator="arithmetic" result="result4" in="result0" in2="result91" />
+<feComposite operator="atop" result="result2" in="result4" in2="result0" />
+</filter>
+<filter id="f210" inkscape:label="Combined lighting" inkscape:menu="Bevels" inkscape:menu-tooltip="Basic specular bevel to use for building textures" color-interpolation-filters="sRGB">
+<feGaussianBlur stdDeviation="6" in="SourceGraphic" result="result0" />
+<feDiffuseLighting lighting-color="rgb(255,255,255)" diffuseConstant="1" surfaceScale="4" result="result5">
+<feDistantLight elevation="45" azimuth="235" />
+</feDiffuseLighting>
+<feComposite k1="1.4" in2="SourceGraphic" in="result5" result="fbSourceGraphic" operator="arithmetic" />
+<feGaussianBlur result="result0" in="fbSourceGraphic" stdDeviation="6" />
+<feSpecularLighting specularExponent="25" specularConstant="1" surfaceScale="4" lighting-color="rgb(255,255,255)" result="result1" in="result0">
+<feDistantLight azimuth="235" elevation="45" />
+</feSpecularLighting>
+<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" in2="result91" />
+<feComposite operator="in" result="result2" in2="SourceGraphic" in="result4" />
+</filter>
+<filter id="f211" inkscape:label="Tinfoil" inkscape:menu-tooltip="Metallic foil effect combining two lighting types and variable crumple" inkscape:menu="Bumps" height="1.4" width="1.4" x="-0.2" y="-0.2" color-interpolation-filters="sRGB">
+<feGaussianBlur in="SourceGraphic" result="result14" stdDeviation="0.5" />
+<feFlood in="result14" flood-color="rgb(127,126,123)" result="result15" flood-opacity="1" />
+<feTurbulence type="fractalNoise" seed="25" baseFrequency="0.004 0.008" numOctaves="1" result="result5" />
+<feDisplacementMap scale="100" xChannelSelector="R" in="result5" result="result8" yChannelSelector="B" in2="result14" />
+<feGaussianBlur stdDeviation="0.5" result="result17" />
+<feSpecularLighting specularExponent="40" specularConstant="1" surfaceScale="12" result="result2" lighting-color="rgb(254,218,71)" in="result17">
+<feDistantLight elevation="70" azimuth="225" />
+</feSpecularLighting>
+<feDiffuseLighting diffuseConstant="0.5" surfaceScale="50" in="result17" lighting-color="rgb(116,245,254)">
+<feDistantLight elevation="55" azimuth="225" />
+</feDiffuseLighting>
+<feBlend in2="SourceGraphic" result="result9" mode="screen" />
+<feComposite k3="1" k2="1" in="result2" result="result11" in2="result9" operator="arithmetic" />
+<feComposite in2="SourceGraphic" operator="in" result="result16" />
+<feBlend mode="multiply" in2="result16" />
+<feDisplacementMap in2="result5" xChannelSelector="R" scale="0" />
+</filter>
+<filter id="f212" inkscape:label="Copper and chocolate" inkscape:menu="Bumps" inkscape:menu-tooltip="Specular bump which can be easily converted from metallic to molded plastic effects" color-interpolation-filters="sRGB">
+<feGaussianBlur stdDeviation="0.5" in="SourceGraphic" result="result0" />
+<feFlood result="result6" flood-color="rgb(147,80,9)" />
+<feComposite k3="0.3" k2="0.3" k1="0.5" operator="arithmetic" result="result2" in="result0" in2="result6" />
+<feColorMatrix result="fbSourceGraphicAlpha" in="result2" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.2 -2.9 " />
+<feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="1.5" />
+<feSpecularLighting specularExponent="30" specularConstant="1" surfaceScale="5" lighting-color="rgb(255,255,255)" result="result1" in="result0">
+<feDistantLight azimuth="225" elevation="69" />
+</feSpecularLighting>
+<feBlend mode="screen" result="result5" in2="result6" in="result1" />
+<feComposite id="feComposite3011" result="result7" operator="arithmetic" k2="1.2" k1="0.2" k3="0.2" in="result5" in2="result5" />
+<feBlend mode="multiply" result="result8" in2="result7" />
+<feComposite operator="in" in2="SourceGraphic" result="result9" in="result8" />
+</filter>
+<filter id="f213" inkscape:label="Inner Glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Adds a colorizable glow inside" color-interpolation-filters="sRGB">
+<feGaussianBlur stdDeviation="10" result="result8" />
+<feComposite result="result6" in="SourceGraphic" operator="in" in2="result8" />
+<feComposite operator="in" result="result11" in2="result6" />
+<feFlood result="result10" in="result11" flood-opacity="1" flood-color="rgb(255,222,85)" />
+<feBlend mode="normal" in="result11" in2="result10" result="result12" />
+<feComposite result="result2" operator="in" in2="SourceGraphic" in="result12" />
+</filter>
+<filter id="f214" inkscape:label="Soft colors" inkscape:menu="Color" inkscape:menu-tooltip="Adds a colorizable edges glow inside objects and pictures" height="1" width="1" x="0" y="0" color-interpolation-filters="sRGB">
+<feColorMatrix type="saturate" values="1" result="result91" />
+<feComposite result="result15" operator="arithmetic" k2="0.4" k1="0.3" k3="0.3" in2="result91" />
+<feGaussianBlur in="result15" result="result8" stdDeviation="5" />
+<feComposite operator="in" result="result13" in2="result8" />
+<feComposite k3="0.3" k1="0.3" k2="0.4" in2="result13" operator="arithmetic" in="result15" result="result6" />
+<feFlood flood-color="rgb(128,172,0)" flood-opacity="1" in="result6" result="result10" />
+<feBlend result="result12" in2="result10" in="result6" mode="darken" />
+<feBlend in2="result6" result="result14" mode="screen" />
+<feComposite in="result14" in2="SourceGraphic" operator="in" result="result2" />
+</filter>
+<filter id="f215" inkscape:label="Relief print" inkscape:menu="Bumps" inkscape:menu-tooltip="Bumps effect with a bevel, color flood and complex lighting" color-interpolation-filters="sRGB">
+<feGaussianBlur stdDeviation="5" result="result8" />
+<feComposite result="result6" in="SourceGraphic" operator="in" in2="result8" />
+<feComposite operator="in" result="result11" in2="result6" />
+<feFlood result="result10" in="result11" flood-opacity="1" flood-color="rgb(255,255,255)" />
+<feBlend mode="multiply" in="result10" in2="result11" result="result12" />
+<feComposite result="fbSourceGraphic" operator="in" in2="SourceGraphic" in="result12" />
+<feFlood result="result6" flood-color="rgb(75,101,154)" in="fbSourceGraphic" />
+<feComposite k3="0.3" k2="0.3" k1="0.5" operator="arithmetic" result="result2" in="fbSourceGraphic" in2="result6" />
+<feColorMatrix result="fbSourceGraphicAlpha" in="result2" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 3.9 -2.7 " type="matrix" />
+<feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" />
+<feDiffuseLighting lighting-color="rgb(255,255,255)" diffuseConstant="0.7" surfaceScale="50" result="result13" in="result0">
+<feDistantLight elevation="20" azimuth="225" />
+</feDiffuseLighting>
+<feSpecularLighting specularExponent="20" specularConstant="0.7" surfaceScale="10" lighting-color="rgb(255,255,255)" result="result1" in="result0">
+<feDistantLight elevation="45" azimuth="225" />
+</feSpecularLighting>
+<feBlend mode="screen" result="result5" in2="SourceGraphic" in="result13" />
+<feComposite in="result1" k3="1" k2="1" operator="arithmetic" in2="result5" result="result9" />
+<feComposite in2="SourceGraphic" operator="in" />
+</filter>
+<filter id="f216" inkscape:label="Growing cells" inkscape:menu="Overlays" inkscape:menu-tooltip="Random rounded living cells like fill" color-interpolation-filters="sRGB">
+<feTurbulence type="fractalNoise" baseFrequency="0.1" numOctaves="3" result="result7" />
+<feColorMatrix values="0" result="result8" type="saturate" />
+<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -12 " result="result6" type="matrix" />
+<feGaussianBlur stdDeviation="2" result="result5" in="result6" />
+<feColorMatrix in="result5" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -0.1 " result="result0" type="matrix" />
+<feComposite k1="0.8" k2="1" in2="SourceGraphic" operator="arithmetic" result="result3" in="result0" />
+<feComposite operator="atop" in2="result8" />
+<feBlend mode="normal" in2="SourceGraphic" result="result9" />
+<feComposite in="result9" in2="SourceGraphic" operator="atop" result="result2" />
+</filter>
+<filter id="f217" inkscape:label="Fluorescence" inkscape:menu="Color" inkscape:menu-tooltip="Oversaturate colors which can be fluorescent in real world" x="0" y="0" width="1" height="1" color-interpolation-filters="sRGB">
+<feColorMatrix type="hueRotate" values="0" />
+<feColorMatrix type="saturate" values="1" />
+<feColorMatrix type="matrix" values="2 -1 0 0 0 0 2 -1 0 0 -1 0 2 0 0 0 0 0 1 0 " />
+</filter>
+<!-- by Jasper van de Gronde: --><filter id="f218" inkscape:label="Tritone" inkscape:menu="Color" inkscape:menu-tooltip="Create a tritone palette with hue selectable by flood" x="0" y="0" height="1" width="1" color-interpolation-filters="sRGB">
+<feColorMatrix in="SourceGraphic" result="r" type="matrix" values="1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 0 1 " />
+<feColorMatrix in="SourceGraphic" result="g" type="matrix" values="0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 0 1 " />
+<feColorMatrix in="SourceGraphic" result="b" type="matrix" values="0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 0 0 1 " />
+<feBlend mode="darken" in="r" in2="g" result="minrg" />
+<feBlend mode="darken" in="minrg" in2="b" result="p" />
+<feBlend mode="lighten" in="r" in2="g" result="maxrg" />
+<feBlend mode="lighten" in="maxrg" in2="b" result="q" />
+<feComponentTransfer in="q" result="q2">
+<feFuncR type="linear" slope="0" />
+</feComponentTransfer>
+<feBlend mode="lighten" in="p" in2="q2" result="pq" />
+<feColorMatrix in="pq" result="qminp" type="matrix" values="-1 1 0 0 0 -1 1 0 0 0 -1 1 0 0 0 0 0 0 0 1 " />
+<feComponentTransfer in="qminp" result="coefsq">
+<feFuncR type="table" tableValues="1 1 0 0 0 1 1" />
+<feFuncG type="table" tableValues="0 1 1 1 0 0 0" />
+<feFuncB type="table" tableValues="0 0 0 1 1 1 0" />
+</feComponentTransfer>
+<feFlood flood-color="rgb(203,0,254)" result="result1" />
+<feComposite in="qminp" in2="result1" result="qminpc" operator="arithmetic" k1="1" />
+<feComposite in="p" in2="qminpc" result="color" operator="arithmetic" k2="1" k3="1" />
+<feComposite in="color" in2="SourceGraphic" operator="in" k1="1" />
 </filter>
 </defs>
-</svg>
+</svg>
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