Code

Adding a Dots transparency
[inkscape.git] / share / filters / filters.svg
index 05574c8643e08ea904ae67b04f103ce6210968cb..037d6a77286d5fa1f762c651bbda0eb84dc5883f 100644 (file)
 <feComposite operator="in" in2="result0" id="feComposite2695" />
 <feComposite operator="atop" in2="SourceGraphic" id="feComposite2697" />
 </filter>
-<filter id="filter2665" inkscape:label="Sharpen" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.15">
+<filter id="Sharpen0" inkscape:label="Sharpen" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.15">
 <feConvolveMatrix order="3 3" kernelMatrix="0 -0.15 0 -0.15 1.6 -0.15 0 -0.15 0" id="feConvolveMatrix2667" divisor="1" in="SourceGraphic" targetX="1" targetY="1" />
 </filter>
-<filter inkscape:label="Sharpen more" id="filter2679" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.3">
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+<filter id="SharpenMore0" inkscape:label="Sharpen more" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Sharpen edges and boundaries within the object, force=0.3">
+<feConvolveMatrix id="feConvolveMatrix2859" targetY="1" targetX="1" in="SourceGraphic" divisor="1" kernelMatrix="0 -0.3 0 -0.3 2.2 -0.3 0 -0.3 0" order="3 3" result="result1" />
+<feBlend blend="normal" id="feBlend2861" in2="SourceGraphic" mode="normal" result="result2" />
 </filter>
 <filter id="filter2701" inkscape:label="Oil painting" inkscape:menu="Image effects" inkscape:menu-tooltip="Simulate oil painting style">
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 <feDisplacementMap id="feDisplacementMap2906" in="result4" xChannelSelector="R" yChannelSelector="G" scale="100" result="result9" />
 <feComposite id="feComposite2911" in="SourceGraphic" />
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-<fePointLight id="fePointLight3967" z="20000" y="-10000" x="-5000" />
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+<feGaussianBlur id="feGaussianBlur4769" stdDeviation="2.5" in="SourceGraphic" result="result0" />
+<feTurbulence id="feTurbulence4771" result="result1" numOctaves="7" seed="488" baseFrequency="0.017000000000000001" type="turbulence" />
+<feComposite id="feComposite4773" in="result0" in2="result1" operator="out" result="result2" />
+<feSpecularLighting id="feSpecularLighting4775" in="result2" specularExponent="100.40000000000001" specularConstant="3.9400000000000004" result="result4" surfaceScale="1.5">
+<feDistantLight id="feDistantLight4777" azimuth="225" elevation="62" />
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-<feBlend id="feBlend3973" blend="normal" />
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-<feGaussianBlur id="feGaussianBlur2575" stdDeviation="3" in="SourceGraphic" result="result0" />
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-<feDistantLight id="feDistantLight2583" azimuth="225" elevation="62" />
-</feSpecularLighting>
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-<feTurbulence seed="7" type="fractalNoise" id="feTurbulence3717-8-8-4" baseFrequency="0.029999999999999999 0.029999999999999999" numOctaves="5" />
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-<feFlood id="feFlood3721-9-9-6" flood-color="rgb(255,255,255)" flood-opacity="1" />
-<feComposite id="feComposite3723-6-6-3" in2="result4" operator="arithmetic" result="result2" k1="0.5" k3="1" />
-<feComposite k1="0" id="feComposite3725-3-3-7" in2="SourceAlpha" operator="arithmetic" in="result2" k2="1" />
-<feBlend blend="normal" id="feBlend3727-7-7-8" mode="darken" />
-<feConvolveMatrix edgeMode="duplicate" bias="0" divisor="2" targetY="1" targetX="1" id="feConvolveMatrix3729-8-8-8" kernelMatrix="2 0 0 0 1 0 0 0 -1" order="3 3" />
-</filter>
-<filter id="filter3626-3-3-1-7" inkscape:label="Pixel smear, glossy" inkscape:menu="Distort" inkscape:menu-tooltip="Glossy painting effect for bitmaps" x="-0.15" y="-0.15" width="1.3" height="1.3">
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-<feFlood id="feFlood2880" flood-color="rgb(255,255,255)" flood-opacity="1" />
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-<feGaussianBlur id="feGaussianBlur2890" result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.29999999999999999" />
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-<feSpecularLighting id="feSpecularLighting2894" specularExponent="35" specularConstant="1" surfaceScale="1" lighting-color="rgb(255,255,255)" result="result1" in="result0">
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-</feSpecularLighting>
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-<feComposite id="feComposite2900" k3="1" k2="0.99999999999999989" operator="arithmetic" result="result4" in="fbSourceGraphic" />
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-</filter>
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-<feDistantLight id="feDistantLight3074" azimuth="235" elevation="50" />
+<feComposite id="feComposite4779" operator="atop" in="result4" in2="result2" />
+<feBlend id="feBlend4781" blend="normal" mode="multiply" />
+</filter>
+<filter id="Pixsmear0" inkscape:label="Pixel smear" inkscape:menu="Distort" inkscape:menu-tooltip="Van Gogh painting effect for bitmaps" x="-0.15000001" y="-0.15000001" width="1.3" height="1.3">
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+<feBlend id="feBlend2878" blend="normal" mode="darken" />
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+<feDisplacementMap id="feDisplacementMap2924" result="result5" in="SourceGraphic" scale="10" />
+<feComposite id="feComposite2926" result="result2" operator="in" in2="result1" in="result5" />
+<feSpecularLighting id="feSpecularLighting2928" surfaceScale="-3" result="result4" specularConstant="3.9400000000000004" specularExponent="35" in="result2">
+<feDistantLight id="feDistantLight2930" elevation="45" azimuth="225" />
 </feSpecularLighting>
-<feComposite in2="fbSourceGraphicAlpha" in="result1" result="result2" operator="arithmetic" id="feComposite2996" />
-<feComposite in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2" k3="2" id="feComposite2998" />
-<feBlend mode="screen" id="feBlend3000" blend="normal" />
+<feComposite id="feComposite2932" k1="1.5" k4="0" k3="0.80000000000000004" k2="0" in2="result2" in="result4" operator="arithmetic" />
+<feBlend id="feBlend2934" result="fbSourceGraphic" mode="multiply" blend="normal" />
+<feComposite id="feComposite2946" in2="fbSourceGraphic" in="fbSourceGraphic" result="result2" operator="arithmetic" />
+<feComposite id="feComposite2948" in="fbSourceGraphic" result="result4" operator="arithmetic" k2="2" k3="2" />
+<feBlend id="feBlend2950" mode="screen" blend="normal" />
 </filter>
-<filter id="filter2905" inkscape:label="HSL bubbles" inkscape:menu="Bumps" inkscape:menu-tooltip="Highly flexible bubbles effect depending on color hue saturation and luminance">
+<filter id="filter2905" inkscape:label="HSL bubbles" inkscape:menu="HSL Bumps" inkscape:menu-tooltip="Highly flexible bubbles effect depending on color hue saturation and luminance">
 <feGaussianBlur result="result0" in="SourceGraphic" stdDeviation="0.69999999999999996" id="feGaussianBlur2907" />
 <feTurbulence baseFrequency="0.20000000000000001" seed="300" numOctaves="10" result="result1" id="feTurbulence2909" type="fractalNoise" />
 <feComposite result="result2" operator="in" in2="result1" in="result0" id="feComposite388" />
 <feComposite id="feComposite3195" operator="over" in="result9" in2="result4" />
 <feBlend id="feBlend3197" blend="normal" mode="screen" />
 </filter>
-<filter id="Meltglow0" inkscape:label="Melt and glow" inkscape:menu="Bevels" inkscape:menu-tooltip="Melting parts of object together, with a glossy bevel and a glow">
+<filter id="MoltMet0" inkscape:label="Molten metal" inkscape:menu="Bevels" inkscape:menu-tooltip="Melting parts of object together, with a glossy bevel and a glow">
 <feGaussianBlur id="feGaussianBlur3131" stdDeviation="5" result="result1" />
 <feComposite id="feComposite3135" in="result1" in2="result1" result="result4" operator="in" />
 <feComposite id="feComposite3143" operator="atop" in="result4" in2="result4" result="result8" />
 <feComposite id="feComposite3159" operator="in" in="result9" in2="result4" />
 <feBlend id="feBlend3161" blend="normal" mode="multiply" />
 </filter>
-<filter inkscape:menu-tooltip="Metal or plastic badge bevel" inkscape:menu="Bevels" inkscape:label="Badge" id="Badge0">
+<filter inkscape:menu-tooltip="Pressed metal with a rolled edge" inkscape:menu="Bevels" inkscape:label="Pressed steel" id="PressSteel0">
 <feGaussianBlur result="result1" stdDeviation="3" id="feGaussianBlur2874" />
 <feBlend in2="result1" result="result5" mode="multiply" in="result1" blend="normal" id="feBlend2876" />
 <feGaussianBlur in="result5" result="result6" stdDeviation="1" id="feGaussianBlur2878" />
 <feComposite in2="result4" in="result9" operator="in" id="feComposite2894" />
 <feBlend mode="darken" blend="normal" id="feBlend2896" />
 </filter>
-<filter id="Pastbev0" inkscape:label="Pastel Bevel" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, pastel-colored, blurry bevel" x="-0.25" y="-0.25" width="1.5" height="1.5">
+<filter id="MattBev0" inkscape:label="Matte Bevel" inkscape:menu="Bevels" inkscape:menu-tooltip="Soft, pastel-colored, blurry bevel" x="-0.25" y="-0.25" width="1.5" height="1.5">
 <feGaussianBlur id="feGaussianBlur3201" stdDeviation="1" result="result6" />
 <feComposite id="feComposite3205" operator="in" in="result6" in2="result6" />
 <feBlend id="feBlend3207" blend="normal" mode="multiply" in="result6" result="result2" />
 <feComposite id="feComposite3167" operator="over" in="result9" in2="result4" />
 <feBlend id="feBlend3169" blend="normal" mode="screen" />
 </filter>
-<filter id="filter2870" inkscape:label="Glowing Metal" inkscape:menu="Bevels" inkscape:menu-tooltip="Bright and glowing metal texture" x="-0.25" y="-0.25" width="1.5" height="1.5">
+<filter id="filter2870" inkscape:label="Glowing metal" inkscape:menu="Bevels" inkscape:menu-tooltip="Bright and glowing metal texture" x="-0.25" y="-0.25" width="1.5" height="1.5">
 <feGaussianBlur id="feGaussianBlur2872" stdDeviation="0.5" result="result1" />
 <feComposite id="feComposite2874" in="result1" in2="result1" result="result4" operator="atop" />
 <feBlend id="feBlend2876" blend="normal" in="result1" mode="multiply" result="result5" />
 <feComposite id="feComposite2894" operator="in" in="result9" in2="result4" />
 <feBlend id="feBlend2896" blend="normal" mode="multiply" />
 </filter>
-<filter id="filter2882" inkscape:label="Leaves" inkscape:menu="Scatter" inkscape:menu-tooltip="Leaves on the ground in Fall, or living foliage" height="1.5" width="1.5" y="-0.25" x="-0.25">
-<feTurbulence id="feTurbulence2884" baseFrequency="0.13" numOctaves="7" type="fractalNoise" />
-<feColorMatrix id="feColorMatrix545" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -2.9 " result="result5" />
-<feComposite id="feComposite2888" in2="result5" operator="in" in="SourceGraphic" />
-<feMorphology id="feMorphology2890" result="result3" radius="3" operator="dilate" />
-<feTurbulence id="feTurbulence2892" baseFrequency="0.10000000000000001" numOctaves="3" />
-<feDisplacementMap id="feDisplacementMap2894" result="result4" scale="10.5" yChannelSelector="A" xChannelSelector="R" in="result3" />
-<feComposite id="feComposite551" in2="result4" operator="arithmetic" result="result2" k1="1" k3="1" />
-<feComposite id="feComposite553" in2="SourceAlpha" operator="arithmetic" in="result2" k2="2" k1="0" />
-<feBlend id="feBlend555" blend="normal" mode="darken" />
-<feConvolveMatrix id="feConvolveMatrix2904" order="3 3" kernelMatrix="2 0 0 0 1 0 0 0 -1" targetX="1" targetY="1" divisor="2" edgeMode="duplicate" />
-</filter>
-<filter id="Transluc0" inkscape:label="Translucent" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated translucent plastic effect" x="-0.25" y="-0.25" width="1.5" height="1.5">
+<filter id="Leaves0" inkscape:label="Leaves" inkscape:menu="Scatter" inkscape:menu-tooltip="Leaves on the ground in Fall, or living foliage" height="1.5" width="1.5" y="-0.25" x="-0.25">
+<feTurbulence id="feTurbulence6838" baseFrequency="0.089999999999999997" numOctaves="5" type="fractalNoise" />
+<feColorMatrix id="feColorMatrix6840" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4.9 -2.9 " result="result5" />
+<feComposite id="feComposite6842" in2="result5" operator="in" in="SourceGraphic" />
+<feMorphology id="feMorphology6844" result="result3" radius="6" operator="dilate" />
+<feTurbulence id="feTurbulence6846" baseFrequency="0.20000000000000001" numOctaves="1" type="fractalNoise" />
+<feDisplacementMap id="feDisplacementMap6848" result="result4" scale="15" yChannelSelector="G" xChannelSelector="R" in="result3" />
+<feComposite id="feComposite6850" in2="result4" operator="arithmetic" result="result2" k1="0.5" k3="1" />
+<feComposite id="feComposite6852" in2="result2" operator="arithmetic" in="result2" k2="1" k1="0" result="result6" />
+<feBlend id="feBlend6854" blend="normal" mode="normal" in2="result2" />
+<feConvolveMatrix id="feConvolveMatrix6856" order="3 3" kernelMatrix="1 0 0 0 2 0 0 0 -1 " targetX="0" targetY="0" divisor="1.5" edgeMode="duplicate" />
+</filter>
+<filter id="Transluc0" inkscape:label="Translucent" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated translucent plastic or glass effect" x="-0.25" y="-0.25" width="1.5" height="1.5">
 <feBlend id="feBlend3301" blend="normal" mode="screen" result="result1" />
 <feGaussianBlur id="feGaussianBlur3303" stdDeviation="8" result="result6" />
 <feComposite id="feComposite3307" operator="xor" in="result6" in2="SourceGraphic" />
 <feGaussianBlur id="feGaussianBlur3032" stdDeviation="3" />
 <feColorMatrix id="feColorMatrix3034" result="fbSourceGraphic" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 6 -2.5 " />
 </filter>
-<filter id="Iridbee0" inkscape:label="Iridescent Beeswax" inkscape:menu="Materials" inkscape:menu-tooltip="Waxy texture which keeps its iridescence through color fill change">
-<feGaussianBlur id="feGaussianBlur3839" result="result0" in="SourceGraphic" stdDeviation="7" />
-<feTurbulence id="feTurbulence3841" type="turbulence" baseFrequency="0.029999999999999999" seed="200" numOctaves="8" result="result1" />
-<feComposite id="feComposite3843" k4="-1" k1="1.5" k2="1" k3="0" result="result2" operator="in" in2="result1" in="result0" />
-<feSpecularLighting id="feSpecularLighting3845" lighting-color="rgb(255,255,255)" surfaceScale="6" result="result4" specularConstant="8" specularExponent="3" in="result2">
-<feDistantLight id="feDistantLight3847" elevation="62" azimuth="225" />
+<filter id="IridBees0" inkscape:label="Iridescent beeswax" inkscape:menu="Materials" inkscape:menu-tooltip="Waxy texture which keeps its iridescence through color fill change">
+<feGaussianBlur id="feGaussianBlur4667" result="result0" in="SourceGraphic" stdDeviation="3" />
+<feTurbulence id="feTurbulence4669" type="turbulence" baseFrequency="0.050000000000000003" seed="200" numOctaves="5" result="result1" />
+<feComposite id="feComposite4671" k4="-1" k1="1.5" k2="1" k3="0" result="result2" operator="in" in2="result1" in="result0" />
+<feSpecularLighting id="feSpecularLighting4673" lighting-color="rgb(255,255,255)" surfaceScale="4" result="result4" specularConstant="8" specularExponent="3" in="result2">
+<feDistantLight id="feDistantLight4675" elevation="62" azimuth="225" />
 </feSpecularLighting>
-<feComposite id="feComposite3849" k1="2" k4="0" k3="0.80000000000000004" k2="-0.40000000000000002" in2="result2" in="result4" operator="arithmetic" />
-<feBlend id="feBlend3851" result="fbSourceGraphic" mode="screen" blend="normal" />
-<feComposite id="feComposite3855" in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
-<feComposite id="feComposite3857" in="fbSourceGraphic" result="fbSourceGraphic" operator="arithmetic" k2="2" k3="5" />
-<feTurbulence id="feTurbulence3861" type="fractalNoise" baseFrequency="0.032000000000000001" seed="35" numOctaves="8" result="result1" in="fbSourceGraphic" />
-<feComposite id="feComposite3863" k4="-0.10000000000000001" k1="0.90000000000000002" k2="0.29999999999999999" k3="0" result="result2" operator="arithmetic" in2="result1" in="fbSourceGraphic" />
-<feSpecularLighting id="feSpecularLighting3865" surfaceScale="5" result="result4" specularConstant="1" specularExponent="40" in="result2">
-<feDistantLight id="feDistantLight3867" elevation="62" azimuth="225" />
+<feComposite id="feComposite4677" k1="1.8" k4="0" k3="0.80000000000000004" k2="-0.40000000000000002" in2="result2" in="result4" operator="arithmetic" />
+<feBlend id="feBlend4679" result="fbSourceGraphic" mode="screen" blend="normal" />
+<feComposite id="feComposite4681" in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
+<feComposite id="feComposite4683" in="fbSourceGraphic" result="fbSourceGraphic" operator="arithmetic" k2="2" k3="5" />
+<feTurbulence id="feTurbulence4685" type="fractalNoise" baseFrequency="0.040000000000000001" seed="35" numOctaves="5" result="result1" in="fbSourceGraphic" />
+<feComposite id="feComposite4687" k4="-0.10000000000000001" k1="0.90000000000000002" k2="0.29999999999999999" k3="0" result="result2" operator="arithmetic" in2="result1" in="fbSourceGraphic" />
+<feSpecularLighting id="feSpecularLighting4689" surfaceScale="3" result="result4" specularConstant="1" specularExponent="30" in="result2">
+<feDistantLight id="feDistantLight4691" elevation="62" azimuth="225" />
 </feSpecularLighting>
-<feComposite id="feComposite3869" in2="result2" in="result4" operator="atop" />
-<feBlend id="feBlend3871" mode="screen" blend="normal" />
+<feComposite id="feComposite4693" in2="result2" in="result4" operator="atop" />
+<feBlend id="feBlend4695" mode="screen" blend="normal" />
 </filter>
-<filter id="Erodmet0" inkscape:label="Eroded Metal" inkscape:menu="Materials" inkscape:menu-tooltip="Eroded metal texture with ridges, grooves, holes and bumps">
+<filter id="Erodmet0" inkscape:label="Eroded metal" inkscape:menu="Materials" inkscape:menu-tooltip="Eroded metal texture with ridges, grooves, holes and bumps">
 <feGaussianBlur id="feGaussianBlur3763" result="result0" in="SourceGraphic" stdDeviation="1" />
 <feTurbulence id="feTurbulence3765" type="turbulence" baseFrequency="0.057000000000000002" seed="4" numOctaves="4" result="result1" />
 <feComposite id="feComposite3767" result="result2" operator="out" in="result0" />
 <feBlend mode="darken" id="feBlend4292" blend="normal" />
 </filter>
 <filter id="Bark0" inkscape:label="Bark" inkscape:menu="Textures" inkscape:menu-tooltip="Bark texture, vertical; use with deep colors">
-<feTurbulence id="feTurbulence3353" seed="10" baseFrequency="0.12 0.02" numOctaves="10" type="fractalNoise" />
-<feColorMatrix id="feColorMatrix3355" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.7 0 " result="result5" />
-<feComposite id="feComposite3357" in2="result5" operator="out" in="SourceGraphic" />
-<feMorphology id="feMorphology3359" result="result3" radius="1.3" operator="dilate" />
-<feTurbulence id="feTurbulence3361" seed="25" type="turbulence" baseFrequency="0.080000000000000002 0.050000000000000003" numOctaves="8" />
-<feDisplacementMap id="feDisplacementMap3363" result="result4" scale="5" yChannelSelector="G" xChannelSelector="R" in="result3" />
-<feComposite id="feComposite3365" in2="result4" operator="arithmetic" result="result2" k1="0" k3="1" />
-<feConvolveMatrix id="feConvolveMatrix3369" edgeMode="duplicate" bias="0" divisor="2" targetY="1" targetX="1" kernelMatrix="2 0 0 0 1 0 0 0 -1 " order="3 3" result="fbSourceGraphic" in="result2" />
-<feGaussianBlur id="feGaussianBlur3373" result="result0" in="fbSourceGraphic" stdDeviation="0.5" />
-<feSpecularLighting id="feSpecularLighting3375" specularExponent="35" specularConstant="1" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result0">
-<feDistantLight id="feDistantLight3377" azimuth="235" elevation="75" />
+<feTurbulence id="feTurbulence2994" seed="10" baseFrequency="0.12 0.02" numOctaves="10" type="fractalNoise" />
+<feColorMatrix id="feColorMatrix2996" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.7 0 " result="result5" />
+<feComposite id="feComposite2998" in2="result5" operator="out" in="SourceGraphic" />
+<feMorphology id="feMorphology3000" result="result3" radius="1.3" operator="dilate" />
+<feTurbulence id="feTurbulence3002" seed="25" type="turbulence" baseFrequency="0.080000000000000002 0.050000000000000003" numOctaves="8" />
+<feDisplacementMap id="feDisplacementMap3004" result="result4" scale="5" yChannelSelector="G" xChannelSelector="R" in="result3" />
+<feSpecularLighting id="feSpecularLighting3012" specularExponent="35" specularConstant="1" surfaceScale="2" lighting-color="rgb(255,255,255)" result="result1" in="result4">
+<feDistantLight id="feDistantLight3014" azimuth="235" elevation="75" />
 </feSpecularLighting>
-<feComposite id="feComposite3379" operator="in" result="result2" in="result1" in2="fbSourceGraphic" />
-<feComposite id="feComposite3381" k3="1" k2="1" operator="arithmetic" result="result4" in="fbSourceGraphic" />
-<feBlend id="feBlend3383" blend="normal" mode="multiply" />
+<feComposite id="feComposite3016" operator="in" result="result2" in="result1" in2="result4" />
+<feComposite id="feComposite3018" k3="1" k2="1" operator="arithmetic" result="result4" in="result4" />
+<feBlend id="feBlend3020" blend="normal" mode="multiply" />
 </filter>
 <filter id="filter3652" inkscape:label="Lizard skin" inkscape:menu="Materials" inkscape:menu-tooltip="Stylized reptile skin texture">
 <feGaussianBlur id="feGaussianBlur3654" stdDeviation="0.5" in="SourceGraphic" result="result0" />
 <feComposite id="feComposite3419" operator="atop" in="result9" in2="result4" />
 <feBlend id="feBlend3421" blend="normal" mode="multiply" />
 </filter>
-<filter id="Fatoil0" inkscape:label="Fat oil" inkscape:menu="Bevels" inkscape:menu-tooltip="Fat oil with some adjustable turbulence" height="1.4" width="1.4" y="-0.2" x="-0.2">
-<feTurbulence id="feTurbulence3019" numOctaves="2" seed="55" type="fractalNoise" in="SourceAlpha" baseFrequency="0.02" />
-<feDisplacementMap id="feDisplacementMap3021" numOctaves="2" scale="15" yChannelSelector="A" xChannelSelector="G" in="SourceGraphic" />
-<feGaussianBlur id="feGaussianBlur3023" stdDeviation="2" />
-<feComposite id="feComposite3025" result="fbSourceGraphic" k4="-0.5" k1="0" k3="2" k2="4" operator="arithmetic" />
-<feGaussianBlur id="feGaussianBlur3029" stdDeviation="4" in="fbSourceGraphic" result="result0" />
-<feSpecularLighting id="feSpecularLighting3031" in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="3" specularConstant="1.1000000000000001" specularExponent="45">
-<feDistantLight id="feDistantLight3033" azimuth="235" elevation="65" />
+<filter id="FatOil0" inkscape:label="Fat oil" inkscape:menu="Bevels" inkscape:menu-tooltip="Fat oil with some adjustable turbulence" height="1.4" width="1.4" y="-0.2" x="-0.2">
+<feTurbulence id="feTurbulence3641" numOctaves="2" seed="55" type="fractalNoise" in="SourceAlpha" baseFrequency="0.02" />
+<feDisplacementMap id="feDisplacementMap3643" numOctaves="2" scale="15" yChannelSelector="A" xChannelSelector="A" in="SourceGraphic" />
+<feGaussianBlur id="feGaussianBlur3645" stdDeviation="1.5" />
+<feComposite id="feComposite3647" result="fbSourceGraphic" k4="-0.29999999999999999" k1="0" k3="1" k2="1" operator="arithmetic" />
+<feGaussianBlur id="feGaussianBlur3649" stdDeviation="3.5" in="fbSourceGraphic" result="result0" />
+<feSpecularLighting id="feSpecularLighting3651" in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="3" specularConstant="1" specularExponent="55">
+<feDistantLight id="feDistantLight3653" azimuth="235" elevation="65" />
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-<feComposite id="feComposite3035" in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
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-<feBlend id="feBlend3039" blend="normal" result="fbSourceGraphic" mode="darken" />
+<feComposite id="feComposite3655" in2="fbSourceGraphic" in="result1" result="result2" operator="in" />
+<feComposite id="feComposite3657" in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.40000000000000002" k3="1.7" />
+<feBlend id="feBlend3659" blend="normal" result="fbSourceGraphic" mode="normal" in2="result2" />
 </filter>
 <filter id="filter3790" inkscape:label="Colorize" inkscape:menu="Color" inkscape:menu-tooltip="Gives the flood color to the dark parts of the image" x="0" y="0" width="1" height="1">
 <feColorMatrix id="feColorMatrix864" values="1" in="SourceGraphic" type="saturate" result="result2" />
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 <feBlend id="feBlend2870" blend="normal" mode="darken" />
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-<filter id="Blackhol0" inkscape:label="Black hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Creates a black light inside and outside" height="1.5" width="1.5" y="-0.25" x="-0.25">
-<feGaussianBlur id="feGaussianBlur3174" stdDeviation="5" in="SourceAlpha" result="result1" />
-<feComposite id="feComposite3176" operator="arithmetic" k2="3.2000000000000002" k3="0" k1="-1" k4="-2" result="result3" />
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-<feComposite id="feComposite3184" operator="out" in="fbSourceGraphic" />
-<feBlend id="feBlend3186" blend="normal" mode="multiply" in="result1" />
-<feBlend id="feBlend3188" blend="normal" mode="screen" in="result4" />
+<filter id="BlackHol0" inkscape:label="Black hole" inkscape:menu="Morphology" inkscape:menu-tooltip="Creates a black light inside and outside" height="1.5" width="1.5" y="-0.25" x="-0.25">
+<feGaussianBlur id="feGaussianBlur2860" stdDeviation="5" in="SourceAlpha" result="result1" />
+<feComposite id="feComposite2862" operator="arithmetic" k2="3.2000000000000002" k3="0" k1="-1" k4="-2" result="result3" />
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+<feComposite id="feComposite2866" result="fbSourceGraphic" in="SourceGraphic" operator="out" />
+<feBlend id="feBlend2872" blend="normal" mode="multiply" in="result1" in2="fbSourceGraphic" />
+<feBlend id="feBlend2874" blend="normal" mode="screen" in="fbSourceGraphic" />
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 <filter id="Smoutlin0" inkscape:label="Smooth outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Outlining the lines and smoothing their crossings">
 <feGaussianBlur id="feGaussianBlur3142" stdDeviation="4" />
 <feConvolveMatrix id="feConvolveMatrix2856" order="3 3" kernelMatrix="2 0 0 0 1 0 0 0 -1 " targetX="1" targetY="1" divisor="2" edgeMode="duplicate" />
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 <filter id="Peeloff0" inkscape:label="Peel off" inkscape:menu="Materials" inkscape:menu-tooltip="Peeling painting on a wall" height="1.5" width="1.5" y="-0.25" x="-0.25">
-<feTurbulence id="feTurbulence3650" type="fractalNoise" numOctaves="3" baseFrequency="0.050000000000000003" in="SourceGraphic" result="result1" />
-<feGaussianBlur id="feGaussianBlur3652" stdDeviation="4" in="SourceAlpha" />
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-<feColorMatrix id="feColorMatrix3656" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 20 -9" numOctaves="3" result="result1" />
-<feComposite id="feComposite3658" in="SourceGraphic" operator="in" result="result1" />
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-<feGaussianBlur id="feGaussianBlur3668" stdDeviation="0.5" in="result1" result="result4" />
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-<feDistantLight id="feDistantLight3678" azimuth="225" elevation="25" />
+<feTurbulence id="feTurbulence4635" type="fractalNoise" numOctaves="3" baseFrequency="0.070000000000000007" in="SourceGraphic" result="result1" />
+<feGaussianBlur id="feGaussianBlur4637" stdDeviation="3" in="SourceAlpha" />
+<feComposite id="feComposite4639" in2="result1" operator="in" />
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+<feComposite id="feComposite4643" in="SourceGraphic" operator="in" result="result1" />
+<feTurbulence id="feTurbulence4645" baseFrequency="0.040000000000000001" numOctaves="5" result="result0" type="fractalNoise" in="result1" />
+<feDisplacementMap id="feDisplacementMap4647" in2="result0" in="result1" xChannelSelector="R" yChannelSelector="G" scale="35" result="result2" />
+<feColorMatrix id="feColorMatrix4649" result="result3" values="4 0 0 0 0 0 1 0 0 0 0 0 2 0 0 0 0 0 0.7 0 " />
+<feGaussianBlur id="feGaussianBlur4651" stdDeviation="0.29999999999999999" in="result1" result="result4" />
+<feComposite id="feComposite4653" in2="result3" in="result4" result="fbSourceGraphic" operator="xor" />
+<feDiffuseLighting id="feDiffuseLighting4655" in="fbSourceGraphic" diffuseConstant="2" result="result3" surfaceScale="5">
+<feDistantLight id="feDistantLight4657" azimuth="225" elevation="25" />
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-<feBlend id="feBlend3680" blend="normal" in2="fbSourceGraphic" in="result3" mode="darken" result="result7" />
-<feComposite id="feComposite3682" in2="fbSourceGraphic" operator="in" in="result7" />
+<feBlend id="feBlend4659" blend="normal" in2="fbSourceGraphic" in="result3" mode="darken" result="result7" />
+<feComposite id="feComposite4661" in2="fbSourceGraphic" operator="in" in="result7" />
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 <filter id="filter2840b" inkscape:label="Gold splatter" x="-0.25" y="-0.25" height="1.5" width="1.5" inkscape:menu="Materials" inkscape:menu-tooltip="Splattered cast metal, with golden highlights">
 <feGaussianBlur id="feGaussianBlur2842" in="SourceAlpha" stdDeviation="1" />
 <feComposite id="feComposite3757" in="fbSourceGraphic" result="result4" operator="arithmetic" k2="0.5" k3="2" />
 <feBlend id="feBlend3759" mode="multiply" blend="normal" />
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-<filter id="filter2988b" inkscape:label="Rough paper" inkscape:menu="Textures" inkscape:menu-tooltip="Aquarelle paper effect which can be used for pictures as for objects">
-<feTurbulence result="result4" seed="20" numOctaves="10" baseFrequency="0.040000000000000001" type="fractalNoise" id="feTurbulence2990" />
-<feDisplacementMap result="result3" scale="10" xChannelSelector="R" yChannelSelector="G" id="feDisplacementMap2992" in2="result4" in="SourceGraphic" />
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-<feDistantLight elevation="60" azimuth="235" id="feDistantLight2996" />
+<filter y="-0.15000001" height="1.3" x="-0.15000001" width="1.3" inkscape:menu-tooltip="Aquarelle paper effect which can be used for pictures as for objects" inkscape:menu="Textures" inkscape:label="Rough paper" id="RoughPap0">
+<feTurbulence type="fractalNoise" baseFrequency="0.035000000000000003" numOctaves="5" seed="0" result="result4" id="feTurbulence3019" />
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+<feGaussianBlur result="result6" id="feGaussianBlur3029" stdDeviation="0.69999999999999996" />
+<feDiffuseLighting lighting-color="rgb(255,255,255)" diffuseConstant="1" surfaceScale="2" result="result1" in="result4" id="feDiffuseLighting3023">
+<feDistantLight azimuth="235" elevation="35" id="feDistantLight3025" />
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-<feComposite result="result2" in2="result1" in="result3" operator="in" id="feComposite1014" />
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-<feBlend mode="screen" id="feBlend3002" blend="normal" />
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-<filter id="filter3527" inkscape:label="Rough and glossy" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled glossy paper effect which can be used for pictures as for objects">
-<feTurbulence id="feTurbulence3529" type="fractalNoise" numOctaves="7" baseFrequency="0.014999999999999999" seed="55" result="result0" />
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-<feDistantLight id="feDistantLight3535" azimuth="235" elevation="60" />
+<feComposite operator="in" in="result6" in2="result1" result="result2" id="feComposite3027" />
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+<feBlend in="result5" in2="result6" blend="normal" mode="normal" id="feBlend3033" />
+</filter>
+<filter id="RoughGloss0" inkscape:label="Rough and glossy" inkscape:menu="Textures" inkscape:menu-tooltip="Crumpled glossy paper effect which can be used for pictures as for objects">
+<feTurbulence id="feTurbulence3010" type="fractalNoise" numOctaves="7" baseFrequency="0.02" seed="55" result="result0" />
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+<feDistantLight id="feDistantLight3014" azimuth="235" elevation="60" />
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-<feSpecularLighting id="feSpecularLighting3537" in="result0" surfaceScale="7" specularConstant="1" specularExponent="20" kernelUnitLength="1" result="result3">
-<feDistantLight id="feDistantLight3539" azimuth="235" elevation="60" />
+<feSpecularLighting id="feSpecularLighting3016" in="result0" surfaceScale="3" specularConstant="1" specularExponent="25" kernelUnitLength="1" result="result3">
+<feDistantLight id="feDistantLight3018" azimuth="235" elevation="55" />
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-<feComposite id="feComposite3541" in="result1" in2="SourceGraphic" operator="arithmetic" k1="1" k2="0" k3="0" result="result2" />
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-<filter id="filter2573" inkscape:label="In and out" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Inner colorized shadow, outer black shadow">
-<feGaussianBlur id="feGaussianBlur1034" result="result0" in="SourceAlpha" stdDeviation="4" />
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-<feComposite id="feComposite1039" in="SourceGraphic" in2="result4" operator="xor" result="result3" />
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-<feMorphology id="feMorphology3731" radius="1" operator="dilate" />
-<feBlend blend="normal" id="feBlend3733" mode="normal" />
+<feComposite id="feComposite3020" in="result1" in2="SourceGraphic" operator="arithmetic" k1="1" k2="0" k3="0" result="result2" />
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+<feComposite id="feComposite3024" in2="SourceAlpha" operator="in" in="result4" result="fbSourceGraphic" />
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+</filter>
+<filter id="Inandout0" inkscape:label="In and Out" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="Inner colorized shadow, outer black shadow">
+<feGaussianBlur id="feGaussianBlur2880" result="result0" in="SourceAlpha" stdDeviation="4" />
+<feOffset id="feOffset2882" dx="5" dy="5" result="result4" />
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+</filter>
+<filter id="AirSpray0" inkscape:label="Air spray" inkscape:menu="Scatter" inkscape:menu-tooltip="Air Spray; adjust the Displacement Map amount" width="2" height="2" y="-0.5" x="-0.5">
+<feGaussianBlur id="feGaussianBlur3002" stdDeviation="0.01" result="result1" />
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+<feBlend id="feBlend3014" blend="normal" mode="screen" in2="result2" />
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 <filter id="Warmins0" inkscape:label="Warm inside" inkscape:menu="Morphology" inkscape:menu-tooltip="Blurred colorized contour, filled inside">
 <feColorMatrix id="feColorMatrix2962" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="fbSourceGraphic" type="matrix" />
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 <feComposite result="result4" in="SourceGraphic" operator="in" in2="result2" id="feComposite2438" />
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-<filter id="filter3068b" inkscape:label="Invert hue" inkscape:menu="Color" inkscape:menu-tooltip="Invert hue, or rotate it" y="0" x="0" height="1" width="1">
-<feColorMatrix id="feColorMatrix1093" type="hueRotate" values="180" />
+<filter id="InvertHue0" inkscape:label="Invert hue" inkscape:menu="Color" inkscape:menu-tooltip="Invert hue, or rotate it" y="0" x="0" height="1" width="1">
+<feColorMatrix id="feColorMatrix2867" type="hueRotate" values="180" />
+<feBlend blend="normal" id="feBlend2869" mode="normal" in2="SourceGraphic" />
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-<filter id="Outline0" inkscape:label="Outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws an outline around">
-<feGaussianBlur id="feGaussianBlur3019" result="result1" in="SourceAlpha" stdDeviation="1.5" />
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-<feBlend id="feBlend3033" blend="normal" mode="darken" in2="result6" in="result4" />
+<filter id="InnerOutlin0" inkscape:label="Inner outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws an outline around">
+<feGaussianBlur id="feGaussianBlur2915" result="result1" in="SourceAlpha" stdDeviation="3" />
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+<feBlend id="feBlend2929" blend="normal" mode="darken" in2="fbSourceGraphic" in="fbSourceGraphic" />
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 <filter id="OutlinDoub0" inkscape:label="Outline, double" inkscape:menu="Morphology" inkscape:menu-tooltip="Draws a smooth line inside colorized with the color it overlays">
 <feGaussianBlur id="feGaussianBlur3226" stdDeviation="3" in="SourceAlpha" result="result1" />
 <feGaussianBlur stdDeviation="5" id="feGaussianBlur3958" />
 <feComposite in="SourceGraphic" operator="over" id="feComposite3960" />
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-<filter id="filter3942" inkscape:label="Ghost outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Adds a glowing blur and removes the shape">
-<feGaussianBlur stdDeviation="5" id="feGaussianBlur3944" />
-<feComposite id="feComposite3946" operator="arithmetic" in="SourceGraphic" k2="-1" k1="0" k3="1" k4="0" />
+<filter id="OutLine0" inkscape:label="Outline" inkscape:menu="Morphology" inkscape:menu-tooltip="Adds a glowing blur and removes the shape">
+<feGaussianBlur id="feGaussianBlur2848" stdDeviation="5" result="result2" />
+<feColorMatrix id="feColorMatrix2852" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 10 -2 " result="result1" />
+<feComposite id="feComposite2850" operator="arithmetic" in="SourceGraphic" k2="-1" k1="0" k3="1" k4="0" in2="result1" />
 </filter>
-<filter id="filter3018b" inkscape:label="Color emboss" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Classic or colorized emboss effect: grayscale, color and 3D relief">
-<feColorMatrix id="feColorMatrix3020" type="luminanceToAlpha" result="result2" />
-<feDiffuseLighting id="feDiffuseLighting3022" surfaceScale="10" result="result1" diffuseConstant="1" lighting-color="rgb(255,255,255)">
-<feDistantLight id="feDistantLight3024" azimuth="225" elevation="25" />
+<filter inkscape:label="Color emboss" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Classic or colorized emboss effect: grayscale, color and 3D relief" id="ColEmboss0">
+<feColorMatrix type="luminanceToAlpha" result="result2" id="feColorMatrix3067" />
+<feDiffuseLighting surfaceScale="10" result="result1" diffuseConstant="1" lighting-color="rgb(255,255,255)" id="feDiffuseLighting3069">
+<feDistantLight azimuth="225" elevation="25" id="feDistantLight3071" />
 </feDiffuseLighting>
-<feFlood id="feFlood3026" flood-opacity="0.5" result="result3" flood-color="rgb(86,172,140)" in="SourceGraphic" />
-<feComposite id="feComposite3028" result="result4" in2="result3" operator="arithmetic" in="result1" k1="0.5" k2="0.5" k3="1" k4="0" />
-<feBlend id="feBlend3030" mode="normal" in2="SourceGraphic" blend="normal" in="result4" />
-<feComposite id="feComposite3032" operator="in" in2="SourceGraphic" />
-</filter>
-<filter id="filter2910x" inkscape:label="Soft bump" inkscape:menu="Image effects" inkscape:menu-tooltip="Convolution bump; with a blur, it can give nice embossing effects" height="1" width="1" y="0" x="0">
-<feGaussianBlur id="feGaussianBlur2912" stdDeviation="0.5" result="result3" />
-<feComposite id="feComposite1136" in2="result3" operator="in" in="result3" k2="-1" k1="0" k3="1" k4="0" result="result1" />
-<feBlend id="feBlend2916" in2="result1" result="fbSourceGraphic" blend="normal" mode="darken" in="SourceGraphic" />
-<feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 1 0" id="feColorMatrix2918" />
-<feConvolveMatrix id="feConvolveMatrix2920" bias="0" preserveAlpha="false" order="3 3" kernelMatrix="2 0 0 1 1 -1 0 0 -2 " divisor="1" targetX="1" targetY="1" result="result2" in="fbSourceGraphic" />
-<feGaussianBlur id="feGaussianBlur1141" result="result1" stdDeviation="0.5" />
-</filter>
-<filter id="filter2910t" inkscape:label="Solarize" inkscape:menu="Color" inkscape:menu-tooltip="Classical photographic solarization effect" y="0" x="0" height="1" width="1">
+<feFlood flood-opacity="0.5" result="result3" flood-color="rgb(86,172,140)" in="SourceGraphic" id="feFlood3073" />
+<feComposite result="result4" in2="result3" operator="arithmetic" in="result1" k1="0.5" k2="0.5" k3="1" k4="0" id="feComposite3075" />
+<feBlend mode="lighten" in2="SourceGraphic" blend="normal" in="result4" id="feBlend3077" />
+<feComposite in2="SourceGraphic" operator="in" id="feComposite3079" />
+<feComposite in2="SourceGraphic" operator="in" id="feComposite3081" />
+</filter>
+<filter id="Solarize0" inkscape:label="Solarize" inkscape:menu="Color" inkscape:menu-tooltip="Classical photographic solarization effect" y="0" x="0" height="1" width="1">
 <feColorMatrix id="feColorMatrix3492" type="hueRotate" values="0" result="fbSourceGraphic" />
 <feColorMatrix id="feColorMatrix3494" in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " />
 <feBlend id="feBlend3496" blend="normal" mode="darken" in="fbSourceGraphic" />
 <feBlend id="feBlend3498" blend="normal" mode="screen" />
 </filter>
 <filter id="filter2910u" inkscape:label="Moonarize" inkscape:menu="Color" inkscape:menu-tooltip="An effect between solarize and invert which often preserves sky and water lights" y="0" x="0" height="1" width="1">
-<feColorMatrix id="feColorMatrix3504" type="hueRotate" values="264.74708171206225" result="fbSourceGraphic" />
+<feColorMatrix id="feColorMatrix3504" type="hueRotate" values="180" result="fbSourceGraphic" />
 <feColorMatrix id="feColorMatrix3506" in="fbSourceGraphic" values="-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0 " />
 <feBlend id="feBlend3508" blend="normal" mode="screen" in="fbSourceGraphic" />
 <feBlend id="feBlend3510" blend="normal" mode="multiply" />
 <feBlend id="feBlend3512" blend="normal" mode="multiply" />
 </filter>
-<filter id="filter3282" inkscape:label="Glow and draw" inkscape:menu="Image effects" inkscape:menu-tooltip="Glowing content, posterized edges" height="1" y="0" width="1" x="0">
-<feGaussianBlur id="feGaussianBlur3284" stdDeviation="2" result="result3" />
-<feComposite id="feComposite3286" in2="result3" operator="in" in="result3" k2="-1" k1="0" k3="1" k4="0" result="result1" />
-<feBlend id="feBlend3288" in2="result1" result="result5" blend="normal" mode="darken" in="SourceGraphic" />
-<feBlend blend="normal" id="feBlend3290" mode="darken" in="result5" result="result6" />
-<feBlend blend="normal" id="feBlend3292" mode="screen" />
+<filter id="Softfoc0" inkscape:label="Soft focus lens" inkscape:menu="Image effects" inkscape:menu-tooltip="Glowing image content without blurring it" height="1" y="0" width="1" x="0">
+<feGaussianBlur id="feGaussianBlur2936" stdDeviation="5" result="result3" />
+<feComposite id="feComposite2938" in2="result3" operator="arithmetic" in="result3" k2="0" k1="0.5" k3="0.5" k4="0" result="result1" />
+<feBlend id="feBlend2940" in2="result1" result="result5" blend="normal" mode="screen" in="SourceGraphic" />
+<feBlend id="feBlend2942" blend="normal" mode="darken" in="result5" result="result6" />
 </filter>
 <filter id="Stainglas0" inkscape:label="Stained glass" inkscape:menu="Bevels" inkscape:menu-tooltip="Illuminated stained glass effect" height="1.5" width="1.5" y="-0.25" x="-0.25">
 <feBlend id="feBlend2977" result="result1" mode="screen" blend="normal" />
 <feComposite id="feComposite2948" operator="atop" in="result5" />
 <feBlend id="feBlend2950" blend="normal" mode="multiply" />
 </filter>
-<filter id="filter3122" inkscape:label="HSL bumps, alpha" inkscape:menu="Bumps" inkscape:menu-tooltip="Same than HSL bumps but with an alpha added for combination with transparency depending filters" height="1" width="1" y="0" x="0">
-<feGaussianBlur id="feGaussianBlur3124" stdDeviation="0.80000000000000004" in="SourceGraphic" result="result0" />
-<feTurbulence id="feTurbulence3126" type="fractalNoise" result="result1" numOctaves="7" seed="300" baseFrequency="0.40000000000000002" />
-<feDisplacementMap id="feDisplacementMap3128" yChannelSelector="G" xChannelSelector="R" scale="0" result="result5" in="result0" />
-<feComposite id="feComposite3130" operator="in" result="result2" in="result5" />
-<feSpecularLighting id="feSpecularLighting3132" in="result2" specularExponent="65" specularConstant="1" result="result4" surfaceScale="4" lighting-color="rgb(255,255,255)">
-<feDistantLight id="feDistantLight3134" azimuth="225" elevation="62" />
-</feSpecularLighting>
-<feComposite id="feComposite3136" operator="in" in2="result2" k2="0" k3="3" k4="0" k1="0" />
-<feBlend id="feBlend3138" in2="result2" blend="normal" mode="darken" result="fbSourceGraphic" />
-<feColorMatrix id="feColorMatrix3140" result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5" type="matrix" />
-<feGaussianBlur id="feGaussianBlur3142" result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.80000000000000004" />
-<feSpecularLighting id="feSpecularLighting3144" specularExponent="25" specularConstant="1.2" surfaceScale="-3" lighting-color="rgb(255,255,255)" result="result1" in="result0">
-<fePointLight id="fePointLight3146" z="20000" y="-10000" x="-5000" />
+<filter id="Hslbumpal0" inkscape:menu-tooltip="Same than HSL bumps but with an alpha added for combination with transparency depending filters" inkscape:menu="Mask and transparency effects" inkscape:label="HSL Bumps, alpha">
+<feGaussianBlur id="feGaussianBlur2932" result="result0" in="SourceGraphic" stdDeviation="0.5" />
+<feColorMatrix id="feColorMatrix2934" type="matrix" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4.4 -2.9 " in="result0" result="fbSourceGraphicAlpha" />
+<feGaussianBlur id="feGaussianBlur2936" stdDeviation="0.69999999999999996" in="fbSourceGraphicAlpha" result="result0" />
+<feSpecularLighting id="feSpecularLighting2938" in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="-2" specularConstant="1.5" specularExponent="10">
+<feDistantLight id="feDistantLight2940" elevation="50" azimuth="235" />
 </feSpecularLighting>
-<feComposite id="feComposite3148" operator="in" result="result2" in="result1" in2="fbSourceGraphicAlpha" />
-<feComposite id="feComposite3150" k3="1" k2="1" operator="arithmetic" result="result4" />
-<feBlend id="feBlend3152" blend="normal" mode="multiply" />
-<feFlood id="feFlood3154" flood-color="rgb(255,0,0)" />
-<feComposite id="feComposite3156" operator="in" in2="result4" in="SourceGraphic" />
-</filter>
-<filter id="filter2844b" inkscape:label="HSL bubbles, alpha" inkscape:menu="Bumps" inkscape:menu-tooltip="Same than HSL bubbles but with an alpha added for combination with transparency depending filters">
-<feGaussianBlur id="feGaussianBlur1211" result="result0" in="SourceGraphic" stdDeviation="0.69999999999999996" />
-<feTurbulence id="feTurbulence1213" baseFrequency="0.20000000000000001" seed="300" numOctaves="10" result="result1" type="fractalNoise" />
-<feComposite id="feComposite1215" result="result2" operator="in" in2="result1" in="result0" />
-<feComposite id="feComposite1217" k1="0" k4="0" k3="3" k2="0" in2="result2" in="result0" operator="arithmetic" result="result6" />
-<feBlend id="feBlend1219" result="fbSourceGraphic" mode="multiply" blend="normal" in2="result6" />
-<feColorMatrix id="feColorMatrix2856" type="matrix" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -1.8 -0.5 0 5.7 -3.5 " in="fbSourceGraphic" result="fbSourceGraphicAlpha" />
-<feGaussianBlur id="feGaussianBlur2858" stdDeviation="0.5" in="fbSourceGraphicAlpha" result="result0" />
-<feSpecularLighting id="feSpecularLighting2860" in="result0" result="result1" lighting-color="rgb(255,255,255)" surfaceScale="-2" specularConstant="0.69999999999999996" specularExponent="15">
-<fePointLight id="fePointLight2862" x="-5000" y="-10000" z="20000" />
+<feComposite id="feComposite2942" result="result4" operator="in" k2="1.5" k3="0.59999999999999998" in="SourceGraphic" in2="result1" />
+</filter>
+<filter inkscape:menu-tooltip="Highly flexible bubbles effect depending on color hue saturation and luminance" inkscape:menu="Mask and transparency effects" inkscape:label="HSL Bubbles, alpha" id="Hslbubblal0">
+<feGaussianBlur stdDeviation="0.69999999999999996" in="SourceGraphic" result="result0" id="feGaussianBlur3067" />
+<feTurbulence type="fractalNoise" result="result1" numOctaves="10" seed="300" baseFrequency="0.20000000000000001" id="feTurbulence3069" />
+<feComposite in="result0" in2="result1" operator="in" result="result2" id="feComposite3071" />
+<feComposite operator="arithmetic" in="result0" in2="result2" k2="0" k3="3" k4="0" k1="0" id="feComposite3073" result="result5" />
+<feBlend in2="result2" blend="normal" mode="multiply" result="fbSourceGraphic" id="feBlend3075" />
+<feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -1.8 -0.5 0 5.7 -3.5 " type="matrix" id="feColorMatrix3077" />
+<feGaussianBlur result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" id="feGaussianBlur3079" />
+<feSpecularLighting specularExponent="15" specularConstant="0.69999999999999996" surfaceScale="-2" lighting-color="rgb(255,255,255)" result="result1" in="result0" id="feSpecularLighting3081">
+<fePointLight z="20000" y="-10000" x="-5000" id="fePointLight3083" />
 </feSpecularLighting>
-<feComposite id="feComposite2864" in2="result0" in="result1" result="result2" operator="in" />
-<feComposite id="feComposite1226" result="result4" operator="arithmetic" k2="1" k3="1.5" />
-<feBlend id="feBlend2868" mode="screen" blend="normal" result="result7" />
-<feComposite id="feComposite1229" in="SourceGraphic" in2="result7" operator="in" />
+<feComposite operator="in" result="result2" in="SourceGraphic" in2="result1" id="feComposite3085" />
+<feComposite k3="1" k2="1" operator="arithmetic" result="result4" in="result2" id="feComposite3087" in2="result2" />
+<feBlend blend="normal" mode="multiply" id="feBlend3089" in="result4" in2="result4" />
 </filter>
 <filter id="Smoothedg0" inkscape:label="Smooth edges" inkscape:menu="Morphology" inkscape:menu-tooltip="Smooth the outside of shapes and pictures without altering their contents">
 <feGaussianBlur id="feGaussianBlur2930" stdDeviation="2" result="result1" />
 <feDisplacementMap id="feDisplacementMap3873" numOctaves="2" scale="20" yChannelSelector="G" xChannelSelector="R" in="SourceGraphic" result="result1" />
 <feComposite id="feComposite3875" in="result1" in2="SourceGraphic" operator="atop" />
 </filter>
-<filter id="filter2846b" inkscape:label="Evanescent" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline and adding progressive transparency at edges">
-<feGaussianBlur id="feGaussianBlur2850" result="result6" stdDeviation="3" in="SourceGraphic" />
-<feColorMatrix id="feColorMatrix2848" type="matrix" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result7" in="SourceGraphic" />
-<feComposite id="feComposite2852" in2="result7" operator="atop" in="result7" />
-<feComposite id="feComposite2854" operator="in" in="result6" />
+<filter id="Evanesc0" inkscape:label="Evanescent" inkscape:menu="Blurs" inkscape:menu-tooltip="Blur the contents of objects, preserving the outline and adding progressive transparency at edges">
+<feGaussianBlur id="feGaussianBlur2860" result="result6" stdDeviation="3" in="SourceGraphic" />
+<feColorMatrix id="feColorMatrix2862" type="matrix" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " result="result7" in="SourceGraphic" />
+<feComposite id="feComposite2866" operator="in" in="result6" in2="result7" />
 </filter>
 <filter id="filter4323" inkscape:label="Chalk and sponge" inkscape:menu="Distort" inkscape:menu-tooltip="Low turbulence gives sponge look and high turbulence chalk" width="1.6" height="2" y="-0.5" x="-0.30000001">
 <feBlend id="feBlend4327" blend="normal" result="fbSourceGraphic" mode="normal" />
 <feComposite in2="result2" operator="over" in="result2" id="feComposite2924" />
 <feBlend blend="normal" id="feBlend3357" mode="multiply" />
 </filter>
-<filter id="filter2855b" inkscape:label="Noise transparency" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise transparency texture">
-<feTurbulence id="feTurbulence2857" type="fractalNoise" numOctaves="5" baseFrequency="0.02" result="result1" />
-<feComposite id="feComposite2859" operator="in" in2="result1" result="result2" in="SourceGraphic" />
-<feColorMatrix id="feColorMatrix2867" result="result3" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " in="result2" />
+<filter id="NoiseTrans0" inkscape:label="Noise transparency" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise transparency texture">
+<feTurbulence id="feTurbulence2855" type="fractalNoise" numOctaves="5" baseFrequency="0.02" result="result1" />
+<feComposite id="feComposite2857" operator="in" in2="result1" result="result2" in="SourceGraphic" />
+<feColorMatrix id="feColorMatrix2859" result="result3" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " in="result2" />
 </filter>
-<filter id="filter2876c" inkscape:label="Noise fill" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood">
-<feTurbulence id="feTurbulence2878" numOctaves="5" baseFrequency="0.02" type="fractalNoise" />
-<feColorMatrix id="feColorMatrix2880" result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " />
-<feFlood id="feFlood2882" flood-opacity="1" flood-color="rgb(255,255,255)" />
-<feComposite id="feComposite2884" operator="out" in2="result0" />
-<feComposite id="feComposite2886" operator="atop" in2="SourceGraphic" />
+<filter id="NoiseFill0" inkscape:label="Noise fill" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic noise fill texture; adjust color in Flood">
+<feTurbulence id="feTurbulence2950" numOctaves="5" baseFrequency="0.02" type="fractalNoise" />
+<feColorMatrix id="feColorMatrix2952" result="result0" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 3 -1 " />
+<feFlood id="feFlood2954" flood-opacity="1" flood-color="rgb(145,199,195)" result="result1" />
+<feBlend blend="normal" id="feBlend2960" in2="SourceGraphic" mode="normal" in="result1" />
+<feComposite id="feComposite2956" operator="out" in2="result0" />
+<feComposite id="feComposite2958" operator="atop" in2="SourceGraphic" />
 </filter>
-<filter id="filter2840c" inkscape:label="Garden of Delights" inkscape:menu="Overlays" inkscape:menu-tooltip="Phantasmagorical turbulent wisps, like Hieronymus Bosch's Garden of Delights" x="-0.15000001" width="1.3" y="-0.15000001" height="1.3">
+<filter id="Gardel0" inkscape:label="Garden of Delights" inkscape:menu="Overlays" inkscape:menu-tooltip="Phantasmagorical turbulent wisps, like Hieronymus Bosch's Garden of Delights" x="-0.15000001" width="1.3" y="-0.15000001" height="1.3">
 <feTurbulence id="feTurbulence2842" result="result1" baseFrequency="0.01 0.02" numOctaves="8" type="fractalNoise" in="SourceAlpha" seed="135" />
 <feColorMatrix id="feColorMatrix2844" result="result3" values="0 0 0 0 1 0 0 0 0 1 0 0 0 0 1 0 0 0 1 -0.4 " />
-<feConvolveMatrix order="3 3" kernelMatrix="3 0 0 0 2 0 0 0 -1 " id="feConvolveMatrix2932" targetX="1" targetY="1" divisor="2" result="result8" />
-<feComposite id="feComposite2846" result="fbSourceGraphic" in2="SourceGraphic" operator="atop" in="result8" />
-<feColorMatrix result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="0 0 0 -1 0 0 0 0 -1 0 0 0 0 -1 0 0 0 0 1 0" id="feColorMatrix2848" />
-<feGaussianBlur id="feGaussianBlur2850" stdDeviation="0.01" result="result7" in="fbSourceGraphic" />
-<feTurbulence id="feTurbulence2852" baseFrequency="0.055 0.050000000000000003" numOctaves="5" type="turbulence" />
-<feColorMatrix id="feColorMatrix2854" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4.7 -2 " result="result5" />
-<feComposite id="feComposite2856" in2="result5" operator="in" in="fbSourceGraphic" result="result6" />
-<feDisplacementMap id="feDisplacementMap2858" in2="result5" result="result4" scale="24" yChannelSelector="A" xChannelSelector="R" in="result6" />
-<feFlood id="feFlood2860" flood-color="rgb(255,255,255)" flood-opacity="1" />
-<feComposite id="feComposite2862" in2="result4" operator="in" result="result2" />
-<feComposite id="feComposite2864" in2="result7" operator="over" in="result2" />
-<feBlend id="feBlend2866" blend="normal" mode="darken" />
+<feConvolveMatrix id="feConvolveMatrix2846" order="3 3" kernelMatrix="3 0 0 0 2 0 0 0 -1 " targetX="1" targetY="1" divisor="2" result="result8" />
+<feComposite id="feComposite2848" result="fbSourceGraphic" in2="SourceGraphic" operator="atop" in="result8" />
+<feTurbulence id="feTurbulence2854" baseFrequency="0.055 0.050000000000000003" numOctaves="5" type="turbulence" in="fbSourceGraphic" />
+<feColorMatrix id="feColorMatrix2856" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 4.7 -2 " result="result5" />
+<feComposite id="feComposite2858" in2="result5" operator="in" in="fbSourceGraphic" result="result6" />
+<feDisplacementMap id="feDisplacementMap2860" in2="result5" result="result4" scale="24" yChannelSelector="A" xChannelSelector="R" in="result6" />
+<feFlood id="feFlood2862" flood-color="rgb(255,255,255)" flood-opacity="1" />
+<feComposite id="feComposite2864" in2="result4" operator="in" result="result2" />
+<feComposite id="feComposite2866" in2="fbSourceGraphic" operator="atop" in="result2" />
+<feBlend id="feBlend2868" blend="normal" mode="darken" />
 </filter>
 <filter id="filter2886b" inkscape:label="Diffuse light" inkscape:menu="ABCs" inkscape:menu-tooltip="Basic diffuse bevel to use for building textures">
 <feGaussianBlur id="feGaussianBlur2888" result="result0" in="SourceGraphic" stdDeviation="3" />
 <feComposite id="feComposite2896" k3="0.99999999999999989" k2="0.99999999999999989" operator="arithmetic" result="result4" in="result5" in2="SourceGraphic" />
 <feComposite id="feComposite2902" operator="in" in2="SourceGraphic" />
 </filter>
-<filter x="-0.1" width="1.2" y="-0.1" height="1.2" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood" inkscape:menu="Shadows and Glows" inkscape:label="Cutout glow" id="filter4199">
-<feOffset id="feOffset4201" dy="3" dx="3" />
-<feGaussianBlur result="result8" stdDeviation="3" id="feGaussianBlur4203" />
-<feColorMatrix values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " id="feColorMatrix4205" result="result5" />
-<feComposite in2="result8" operator="in" id="feComposite4207" in="SourceGraphic" result="result6" />
-<feFlood flood-color="rgb(0,0,0)" flood-opacity="1" id="feFlood4209" in="result6" result="result10" />
-<feComposite in2="SourceGraphic" operator="in" result="result2" id="feComposite4211" />
-<feComposite in2="SourceGraphic" operator="in" in="result2" id="feComposite4213" result="result9" />
-<feBlend mode="normal" blend="normal" id="feBlend4215" in2="result9" in="result5" />
-</filter>
-<filter id="filter3655" inkscape:label="HSL bumps diffuse" inkscape:menu="Bumps" inkscape:menu-tooltip="Same than HSL bumps but with a diffuse reflexion instead of a specular one">
-<feGaussianBlur id="feGaussianBlur3657" stdDeviation="0.5" in="SourceGraphic" result="result0" />
-<feTurbulence id="feTurbulence3659" type="fractalNoise" result="result1" numOctaves="5" seed="300" baseFrequency="0.10000000000000001" />
-<feDisplacementMap id="feDisplacementMap3661" yChannelSelector="G" xChannelSelector="R" scale="0" result="result5" in="result0" />
-<feComposite id="feComposite3663" operator="arithmetic" result="result2" in="result5" in2="SourceGraphic" k1="0.5" k3="0.5" />
-<feSpecularLighting id="feSpecularLighting3665" in="result2" specularExponent="65" specularConstant="1" result="result4" surfaceScale="4" lighting-color="rgb(255,255,255)">
-<feDistantLight id="feDistantLight3667" azimuth="225" elevation="62" />
-</feSpecularLighting>
-<feComposite id="feComposite3669" operator="in" in2="result2" k2="0" k3="3" k4="0" k1="0" />
-<feBlend id="feBlend3671" in2="result2" blend="normal" mode="screen" result="fbSourceGraphic" />
-<feColorMatrix id="feColorMatrix3673" result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5" type="matrix" />
-<feGaussianBlur id="feGaussianBlur3675" result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" />
-<feDiffuseLighting id="feDiffuseLighting3677" surfaceScale="15" diffuseConstant="0.5" result="result6" lighting-color="rgb(255,255,255)">
-<feDistantLight id="feDistantLight3679" azimuth="235" elevation="25" />
+<filter id="Cutoutgl0" x="-0.1" width="1.2" y="-0.1" height="1.2" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood" inkscape:menu="Shadows and Glows" inkscape:label="Cutout Glow">
+<feOffset id="feOffset2842" dy="3" dx="3" />
+<feGaussianBlur id="feGaussianBlur2844" result="result8" stdDeviation="3" />
+<feFlood id="feFlood2850" flood-color="rgb(0,0,0)" flood-opacity="1" in="result8" result="result10" />
+<feComposite id="feComposite2854" in2="SourceGraphic" operator="in" in="result10" result="result9" />
+<feBlend id="feBlend2856" mode="normal" blend="normal" in2="result9" in="result8" />
+</filter>
+<filter id="HslBumpDif0" inkscape:label="HSL Bumps, diffuse" inkscape:menu="HSL Bumps" inkscape:menu-tooltip="Same than HSL bumps but with a diffuse reflexion instead of a specular one">
+<feGaussianBlur id="feGaussianBlur3353" stdDeviation="0.01" in="SourceGraphic" result="result0" />
+<feBlend id="feBlend3357" in2="SourceGraphic" blend="normal" mode="darken" result="fbSourceGraphic" in="result0" />
+<feColorMatrix id="feColorMatrix3359" result="fbSourceGraphicAlpha" in="fbSourceGraphic" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " type="matrix" />
+<feGaussianBlur id="feGaussianBlur3361" result="result0" in="fbSourceGraphicAlpha" stdDeviation="0.5" />
+<feDiffuseLighting id="feDiffuseLighting3363" surfaceScale="15" diffuseConstant="0.40000000000000002" result="result6" lighting-color="rgb(255,255,255)">
+<feDistantLight id="feDistantLight3365" azimuth="235" elevation="25" />
 </feDiffuseLighting>
-<feComposite id="feComposite3681" operator="in" result="result2" in="result6" in2="fbSourceGraphicAlpha" />
-<feComposite id="feComposite3683" k3="1" k2="1" operator="arithmetic" result="result4" in="result2" in2="SourceGraphic" />
-<feBlend id="feBlend3685" blend="normal" mode="darken" />
-</filter>
-<filter id="filter2842b" inkscape:label="Dark Emboss" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Emboss effect : 3D relief where white is replaced by black">
-<feColorMatrix id="feColorMatrix2844" type="luminanceToAlpha" result="result2" />
-<feDiffuseLighting id="feDiffuseLighting2846" surfaceScale="10" result="result1" diffuseConstant="0.5">
-<feDistantLight id="feDistantLight2848" azimuth="225" elevation="25" />
+<feComposite id="feComposite3367" operator="in" result="result2" in="result6" in2="SourceGraphic" />
+<feComposite id="feComposite3369" in2="SourceGraphic" operator="arithmetic" k2="0.80000000000000004" k1="0" k3="0.80000000000000004" />
+</filter>
+<filter inkscape:menu-tooltip="Emboss effect : 3D relief where white is replaced by black" inkscape:menu="Image effects" height="1" width="1" y="0" x="0" inkscape:label="Dark Emboss" id="DarkEmboss0">
+<feColorMatrix result="result2" type="luminanceToAlpha" id="feColorMatrix3085" />
+<feDiffuseLighting diffuseConstant="0.5" result="result1" surfaceScale="10" id="feDiffuseLighting3087">
+<feDistantLight elevation="25" azimuth="225" id="feDistantLight3089" />
 </feDiffuseLighting>
-<feComposite id="feComposite2850" in2="SourceGraphic" operator="arithmetic" in="result1" k1="1" k2="1" k3="1" result="result3" />
-<feBlend id="feBlend2852" blend="normal" in="result2" mode="multiply" result="result4" />
-<feComposite id="feComposite2942" in2="SourceGraphic" in="result4" operator="in" />
+<feComposite result="result3" k3="1" k2="1" k1="1" in="result1" operator="arithmetic" in2="SourceGraphic" id="feComposite3091" />
+<feBlend result="result4" mode="multiply" in="result2" blend="normal" id="feBlend3093" />
+<feComposite operator="in" in="result4" in2="SourceGraphic" id="feComposite3095" />
+<feComposite in2="SourceGraphic" operator="in" id="feComposite3097" />
 </filter>
 <filter id="filter2838a" inkscape:label="Simple blur" inkscape:menu="ABCs" inkscape:menu-tooltip="Simple Gaussian blur, same as the blur slider in Fill and Stroke dialog">
-<feGaussianBlur stdDeviation="1" id="feGaussianBlur2840" />
-</filter>
-<filter id="filter3123b" inkscape:label="HSL bubbles diffuse" inkscape:menu="Bumps" inkscape:menu-tooltip="Same than HSL bubbles but with a diffuse light instead of a specular one">
-<feGaussianBlur id="feGaussianBlur3125" result="result0" in="SourceGraphic" stdDeviation="0.5" />
-<feTurbulence id="feTurbulence3127" baseFrequency="0.40000000000000002" seed="300" numOctaves="10" result="result1" type="fractalNoise" />
-<feComposite id="feComposite3129" result="result2" operator="in" in2="result1" in="result0" />
-<feComposite id="feComposite3131" k1="0" k4="0" k3="3" k2="0" in2="result2" in="result0" operator="arithmetic" />
-<feBlend id="feBlend3133" result="fbSourceGraphic" mode="multiply" blend="normal" in2="result2" />
-<feColorMatrix id="feColorMatrix3135" type="matrix" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.5 -0.5 0 3.4 -2.4 " in="fbSourceGraphic" result="fbSourceGraphicAlpha" />
-<feGaussianBlur id="feGaussianBlur3137" stdDeviation="0.5" in="fbSourceGraphicAlpha" result="result0" />
-<feDiffuseLighting id="feDiffuseLighting3149" result="result5" surfaceScale="-10" diffuseConstant="0.59999999999999998">
-<feDistantLight id="feDistantLight3151" azimuth="235" elevation="25" />
+<feGaussianBlur stdDeviation="3" id="feGaussianBlur2840" />
+</filter>
+<filter id="HslBubDif0" inkscape:label="HSL Bubbles, diffuse" inkscape:menu="HSL Bumps" inkscape:menu-tooltip="Same than HSL bubbles but with a diffuse light instead of a specular one">
+<feGaussianBlur id="feGaussianBlur3373" result="result0" in="SourceGraphic" stdDeviation="0.5" />
+<feTurbulence id="feTurbulence3375" baseFrequency="0.40000000000000002" seed="300" numOctaves="3" result="result1" type="fractalNoise" />
+<feBlend id="feBlend3379" result="fbSourceGraphic" mode="multiply" blend="normal" in2="SourceGraphic" in="result1" />
+<feColorMatrix id="feColorMatrix3381" type="matrix" values="1 0 0 -1 0 1 0 1 -1 0 1 0 0 -1 0 -0.8 -1 0 4 -2.5 " result="fbSourceGraphicAlpha" />
+<feGaussianBlur id="feGaussianBlur3383" stdDeviation="0.69999999999999996" in="fbSourceGraphicAlpha" result="result0" />
+<feDiffuseLighting id="feDiffuseLighting3385" result="result5" surfaceScale="15" diffuseConstant="0.40000000000000002">
+<feDistantLight id="feDistantLight3387" azimuth="235" elevation="25" />
 </feDiffuseLighting>
-<feComposite id="feComposite3143" in2="fbSourceGraphicAlpha" in="result5" result="result2" operator="in" />
-<feComposite id="feComposite3145" in="fbSourceGraphic" result="result4" operator="arithmetic" k2="1" k3="1.5" />
-<feBlend id="feBlend3147" mode="multiply" blend="normal" />
-</filter>
-<filter id="filter2946" inkscape:label="Emboss" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Emboss effect : Colors of the original images are preserved or modified by Blend">
-<feColorMatrix id="feColorMatrix2948" type="luminanceToAlpha" result="result2" />
-<feDiffuseLighting id="feDiffuseLighting2950" surfaceScale="-10" result="result1" diffuseConstant="0.40000000000000002">
-<fePointLight id="fePointLight2962" x="-5000" y="-10000" z="20000" />
+<feComposite id="feComposite3389" in2="SourceGraphic" in="result5" result="result2" operator="in" />
+<feComposite id="feComposite3391" in="result2" result="result4" operator="arithmetic" k2="0.80000000000000004" k3="0.80000000000000004" in2="SourceGraphic" />
+</filter>
+<filter inkscape:menu-tooltip="Emboss effect : Colors of the original images are preserved or modified by Blend" inkscape:menu="Image effects" height="1" width="1" y="0" x="0" inkscape:label="Emboss" id="Emboss0">
+<feColorMatrix result="result2" type="luminanceToAlpha" id="feColorMatrix3047" />
+<feDiffuseLighting diffuseConstant="0.5" result="result1" surfaceScale="10" id="feDiffuseLighting3049">
+<fePointLight z="20000" y="-10000" x="-5000" id="fePointLight3051" />
 </feDiffuseLighting>
-<feComposite id="feComposite2954" in2="SourceGraphic" operator="arithmetic" in="result1" k1="1.5" k2="0" k3="0.5" result="result3" />
-<feComposite id="feComposite2958" in="result3" operator="in" result="result5" />
-<feBlend blend="normal" id="feBlend3174" in="result5" mode="normal" in2="result1" result="result6" />
-<feComposite id="feComposite2923" operator="in" in="result6" in2="SourceGraphic" />
+<feComposite result="result3" k3="0.5" k2="0" k1="1.5" in="result1" operator="arithmetic" in2="SourceGraphic" id="feComposite3053" />
+<feComposite result="result5" operator="in" in="result3" id="feComposite3055" />
+<feBlend result="result6" in2="result1" mode="lighten" in="result5" blend="normal" id="feBlend3057" />
+<feComposite in2="SourceGraphic" in="result6" operator="in" id="feComposite3059" />
+<feComposite id="feComposite3255" in2="SourceGraphic" />
 </filter>
 <filter id="Blotpap0" inkscape:label="Blotting paper" inkscape:menu="Textures" inkscape:menu-tooltip="Inkblot on blotting paper" height="1.3" y="-0.15000001" width="1.3" x="-0.15000001">
-<feGaussianBlur id="feGaussianBlur3018" stdDeviation="3" in="SourceGraphic" result="result1" />
-<feTurbulence id="feTurbulence3020" type="turbulence" baseFrequency="0.050000000000000003" numOctaves="5" result="result0" />
-<feDisplacementMap id="feDisplacementMap3022" in2="result0" in="result1" xChannelSelector="R" yChannelSelector="G" scale="3" result="result2" />
-<feColorMatrix id="feColorMatrix3024" result="result3" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0 " />
-<feBlend id="feBlend3026" result="result5" in="result2" mode="multiply" blend="normal" />
-<feGaussianBlur id="feGaussianBlur3028" stdDeviation="5" in="result3" result="result4" />
-<feComposite id="feComposite3030" operator="arithmetic" in2="result5" in="result4" k2="0.25" k3="1" k1="1" />
-<feComposite id="feComposite3032" operator="in" in2="result3" />
+<feGaussianBlur id="feGaussianBlur3033" stdDeviation="3" in="SourceGraphic" result="result1" />
+<feTurbulence id="feTurbulence3035" type="turbulence" baseFrequency="0.050000000000000003" numOctaves="5" result="result0" />
+<feDisplacementMap id="feDisplacementMap3037" in2="result0" in="result1" xChannelSelector="R" yChannelSelector="G" scale="3" result="result2" />
+<feBlend id="feBlend3041" result="result5" in="result2" mode="multiply" blend="normal" in2="result2" />
+<feGaussianBlur id="feGaussianBlur3043" stdDeviation="5" in="result2" result="result4" />
+<feComposite id="feComposite3045" operator="arithmetic" in2="result5" in="result4" k2="0.25" k3="1" k1="1" />
+<feComposite id="feComposite3047" operator="in" in2="result2" />
 </filter>
 <filter id="Waxpri0" inkscape:label="Wax print" inkscape:menu="Textures" inkscape:menu-tooltip="Wax print on tissue texture" height="1.4" y="-0.2" width="1.4" x="-0.2">
 <feGaussianBlur id="feGaussianBlur3036" result="result1" in="SourceGraphic" stdDeviation="2" />
 <feGaussianBlur id="feGaussianBlur3060" result="result4" in="SourceGraphic" stdDeviation="3" />
 <feComposite id="feComposite3062" in="result4" in2="result2" operator="arithmetic" k2="-0.25" k3="0.5" k1="1.5" result="result5" />
 </filter>
-<filter id="Burntedg0" inkscape:label="Burnt edges" inkscape:menu="Textures" inkscape:menu-tooltip="Burnt paper edges texture">
-<feGaussianBlur id="feGaussianBlur3086" stdDeviation="1" in="SourceGraphic" result="result1" />
-<feTurbulence id="feTurbulence3088" type="turbulence" baseFrequency="0.03" numOctaves="3" result="result0" />
-<feDisplacementMap id="feDisplacementMap3090" in2="result0" in="result1" xChannelSelector="R" yChannelSelector="G" scale="15" result="result2" />
-<feColorMatrix id="feColorMatrix3092" result="result3" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -2 " />
-<feGaussianBlur id="feGaussianBlur3094" stdDeviation="7" in="result2" result="result4" />
-<feComposite id="feComposite3096" operator="arithmetic" in2="result3" in="result4" k2="0.42" k3="0.5" k1="1" result="result5" />
-<feComposite id="feComposite3098" operator="in" in2="result3" result="result6" />
-<feBlend id="feBlend3100" blend="normal" mode="multiply" in="result6" in2="result6" />
-</filter>
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+</filter>
+<filter id="ColorInl0" inkscape:label="Color outline, in" inkscape:menu="Morphology" inkscape:menu-tooltip="A colorizable inner outline with adjustable width and blur" height="1.2" y="-0.1" width="1.2" x="-0.1">
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 <filter id="Liquid0" inkscape:label="Liquid" inkscape:menu="Textures" inkscape:menu-tooltip="Colorizable filling with liquid transparency" height="2" y="-0.5" width="1.5" x="-0.25">
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-<filter id="Watercol0" x="-0.25" width="1.5" y="-0.25" height="1.5" inkscape:menu-tooltip="Cloudy watercolor effect" inkscape:label="Watercolor" inkscape:menu="Textures">
-<feGaussianBlur id="feGaussianBlur3695" result="result8" stdDeviation="10" />
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+</filter>
+<filter id="Watercol0" inkscape:menu="Textures" inkscape:label="Watercolor" inkscape:menu-tooltip="Cloudy watercolor effect" height="2" y="-0.5" width="1.5" x="-0.25">
+<feGaussianBlur id="feGaussianBlur2844-8" stdDeviation="5" result="result8" />
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 <filter id="Felt0" x="-0.15000001" width="1.3" y="-0.15000001" height="1.3" inkscape:menu-tooltip="Felt like texture with color turbulence and slightly darker at the edges" inkscape:menu="Textures" inkscape:label="Felt">
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-<filter id="Inkpaint0" inkscape:label="Ink paint" inkscape:menu="Textures" inkscape:menu-tooltip="Ink paint on paper with some turbulent color shift" height="1.3" y="-0.15000001" width="1.3" x="-0.15000001">
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+<filter id="Inkp0" inkscape:label="Ink paint" inkscape:menu="Textures" inkscape:menu-tooltip="Ink paint on paper with some turbulent color shift" height="1.3" y="-0.15000001" width="1.3" x="-0.15000001">
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+<filter inkscape:label="Comics draft" inkscape:menu-tooltip="Draft painted cartoon shading with a glassy look" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" id="Comdrftnr0">
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+<filter inkscape:label="Comics fading" inkscape:menu-tooltip="Cartoon paint style with some fading at the edges" inkscape:menu="Non realistic 3D shaders" height="1.5" y="-0.25" width="1.5" x="-0.25" id="Comfdgnr0">
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 <feGaussianBlur result="result8" stdDeviation="5" id="feGaussianBlur3356" />
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 <feComposite in="result8" operator="xor" result="result6" in2="result7" id="feComposite3362" />
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 <feComposite in2="result2" operator="out" in="SourceGraphic" result="fbSourceGraphic" id="feComposite3368" />
 </filter>
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+<feColorMatrix id="feColorMatrix2916" type="luminanceToAlpha" result="result2" />
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+<feGaussianBlur stdDeviation="5" id="feGaussianBlur3241" result="result1" />
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+<feDistantLight id="feDistantLight2976" elevation="50" azimuth="235" />
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+<filter id="Velvetbump0" inkscape:label="Velvet bump" inkscape:menu="Image effects" inkscape:menu-tooltip="Gives a smooth bump velvet like">
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+<filter y="-0.25" height="1.5" inkscape:menu-tooltip="Darkens the edge with an inner blur and adds a flexible glow" inkscape:menu="Shadows and Glows" inkscape:label="Dark and glow" id="DarkGlow0">
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+<filter x="-0.25" width="1.5" y="-0.34999999" height="1.7" inkscape:menu-tooltip="Colorizable filling with gelatin like turbulence and transparency" inkscape:menu="Textures" inkscape:label="Gelatine" id="Gelatin0">
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+<filter id="OldPostcard" inkscape:label="Old postcard" x="0" y="0" width="1" height="1" inkscape:menu="Image effects" inkscape:menu-tooltip="Slightly posterize and draw edges like on old printed postcards">
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+<feGaussianBlur stdDeviation="1" id="feGaussianBlur2897" result="result2" />
+<feMorphology id="feMorphology2905" operator="dilate" radius="10" result="result4" />
+<feBlend blend="normal" id="feBlend2899" in="result4" in2="result1" mode="darken" result="result3" />
+</filter>
+<filter inkscape:label="Fuzzy glow" inkscape:menu="Shadows and Glows" inkscape:menu-tooltip="In and out glow with a possible offset and colorizable flood" height="1.2" y="-0.1" width="1.2" x="-0.1" id="FuzzyGlo0">
+<feOffset dx="4" dy="4" id="feOffset2969" result="result11" in="SourceGraphic" />
+<feGaussianBlur stdDeviation="4" result="result8" id="feGaussianBlur2971" />
+<feComposite result="result9" in="SourceGraphic" operator="in" in2="result8" id="feComposite2975" k1="0.5" k2="0.5" k3="0" />
+<feBlend in="result9" in2="result8" blend="normal" mode="darken" id="feBlend2977" />
+</filter>
+<filter id="DotsTransp0" inkscape:label="Dots transparency" x="0" y="0" width="1" height="1" inkscape:menu="Mask and transparency effects" inkscape:menu-tooltip="Gives to object a pointillist transparency">
+<feTurbulence id="feTurbulence2884" result="result1" numOctaves="1" baseFrequency="1" type="turbulence" seed="50" />
+<feColorMatrix id="feColorMatrix2886" result="result0" in="SourceGraphic" type="luminanceToAlpha" />
+<feColorMatrix id="feColorMatrix2888" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0.7 0 " result="result2" type="matrix" />
+<feComposite id="feComposite2890" in="result1" operator="over" in2="result2" result="result3" />
+<feColorMatrix id="feColorMatrix2892" values="1 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 5 -2 " />
+<feComposite id="feComposite2894" operator="out" in="SourceGraphic" result="result4" />
+</filter>
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 </svg>