index e0611d75cd25271a701c3159d969ddec500039fd..2ebd9636517d7f0982233dd553ac4fa449f0c2a0 100755 (executable)
-#!/usr/bin/env python \r
-'''\r
-Copyright (C) 2005 Carsten Goetze c.goetze@tu-bs.de\r
-\r
-This program is free software; you can redistribute it and/or modify\r
-it under the terms of the GNU General Public License as published by\r
-the Free Software Foundation; either version 2 of the License, or\r
-(at your option) any later version.\r
-\r
-This program is distributed in the hope that it will be useful,\r
-but WITHOUT ANY WARRANTY; without even the implied warranty of\r
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\r
-GNU General Public License for more details.\r
-\r
-You should have received a copy of the GNU General Public License\r
-along with this program; if not, write to the Free Software\r
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\r
-'''\r
-import random, math, inkex, simplepath\r
-\r
-def calculateSubdivision(x1,y1,x2,y2,smoothness):\r
- """ Calculate the vector from (x1,y1) to (x2,y2) """\r
- x3 = x2 - x1\r
- y3 = y2 - y1\r
- """ Calculate the point half-way between the two points """\r
- hx = x1 + x3/2\r
- hy = y1 + y3/2\r
- """ Calculate normalized vector perpendicular to the vector (x3,y3) """\r
- length = math.sqrt(x3*x3 + y3*y3)\r
- if length != 0:\r
- nx = -y3/length\r
- ny = x3/length\r
- else:\r
- nx = 1\r
- ny = 0\r
- """ Scale perpendicular vector by random factor """\r
- r = random.uniform(-length/(1+smoothness),length/(1+smoothness))\r
- nx = nx * r\r
- ny = ny * r\r
- """ add scaled perpendicular vector to the half-way point to get the final\r
- displaced subdivision point """\r
- x = hx + nx\r
- y = hy + ny\r
- return [x, y]\r
-\r
-class PathFractalize(inkex.Effect):\r
- def __init__(self):\r
- inkex.Effect.__init__(self)\r
- self.OptionParser.add_option("-s", "--subdivs",\r
- action="store", type="int", \r
- dest="subdivs", default="6",\r
- help="Number of subdivisons")\r
- self.OptionParser.add_option("-f", "--smooth",\r
- action="store", type="float", \r
- dest="smooth", default="4.0",\r
- help="Smoothness of the subdivision")\r
- def effect(self):\r
- for id, node in self.selected.iteritems():\r
- if node.tag == inkex.addNS('path','svg'):\r
- d = node.get('d')\r
- p = simplepath.parsePath(d)\r
- \r
- a = []\r
- first = 1\r
- for cmd,params in p:\r
- if cmd != 'Z':\r
- if first == 1:\r
- x1 = params[-2]\r
- y1 = params[-1]\r
- a.append(['M',params[-2:]])\r
- first = 2\r
- else :\r
- x2 = params[-2]\r
- y2 = params[-1]\r
- self.fractalize(a,x1,y1,x2,y2,self.options.subdivs,self.options.smooth)\r
- x1 = x2\r
- y1 = y2\r
- a.append(['L',params[-2:]])\r
-\r
- node.set('d', simplepath.formatPath(a))\r
-\r
- def fractalize(self,a,x1,y1,x2,y2,s,f):\r
- subdivPoint = calculateSubdivision(x1,y1,x2,y2,f)\r
- \r
- if s > 0 :\r
- """ recursively subdivide the segment left of the subdivision point """\r
- self.fractalize(a,x1,y1,subdivPoint[-2],subdivPoint[-1],s-1,f)\r
- a.append(['L',subdivPoint])\r
- """ recursively subdivide the segment right of the subdivision point """\r
- self.fractalize(a,subdivPoint[-2],subdivPoint[-1],x2,y2,s-1,f)\r
- \r
-e = PathFractalize()\r
-e.affect()\r
-\r
+#!/usr/bin/env python
+'''
+Copyright (C) 2005 Carsten Goetze c.goetze@tu-bs.de
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+'''
+import random, math, inkex, simplepath
+
+def calculateSubdivision(x1,y1,x2,y2,smoothness):
+ """ Calculate the vector from (x1,y1) to (x2,y2) """
+ x3 = x2 - x1
+ y3 = y2 - y1
+ """ Calculate the point half-way between the two points """
+ hx = x1 + x3/2
+ hy = y1 + y3/2
+ """ Calculate normalized vector perpendicular to the vector (x3,y3) """
+ length = math.sqrt(x3*x3 + y3*y3)
+ if length != 0:
+ nx = -y3/length
+ ny = x3/length
+ else:
+ nx = 1
+ ny = 0
+ """ Scale perpendicular vector by random factor """
+ r = random.uniform(-length/(1+smoothness),length/(1+smoothness))
+ nx = nx * r
+ ny = ny * r
+ """ add scaled perpendicular vector to the half-way point to get the final
+ displaced subdivision point """
+ x = hx + nx
+ y = hy + ny
+ return [x, y]
+
+class PathFractalize(inkex.Effect):
+ def __init__(self):
+ inkex.Effect.__init__(self)
+ self.OptionParser.add_option("-s", "--subdivs",
+ action="store", type="int",
+ dest="subdivs", default="6",
+ help="Number of subdivisons")
+ self.OptionParser.add_option("-f", "--smooth",
+ action="store", type="float",
+ dest="smooth", default="4.0",
+ help="Smoothness of the subdivision")
+ def effect(self):
+ for id, node in self.selected.iteritems():
+ if node.tag == inkex.addNS('path','svg'):
+ d = node.get('d')
+ p = simplepath.parsePath(d)
+
+ a = []
+ first = 1
+ for cmd,params in p:
+ if cmd != 'Z':
+ if first == 1:
+ x1 = params[-2]
+ y1 = params[-1]
+ a.append(['M',params[-2:]])
+ first = 2
+ else :
+ x2 = params[-2]
+ y2 = params[-1]
+ self.fractalize(a,x1,y1,x2,y2,self.options.subdivs,self.options.smooth)
+ x1 = x2
+ y1 = y2
+ a.append(['L',params[-2:]])
+
+ node.set('d', simplepath.formatPath(a))
+
+ def fractalize(self,a,x1,y1,x2,y2,s,f):
+ subdivPoint = calculateSubdivision(x1,y1,x2,y2,f)
+
+ if s > 0 :
+ """ recursively subdivide the segment left of the subdivision point """
+ self.fractalize(a,x1,y1,subdivPoint[-2],subdivPoint[-1],s-1,f)
+ a.append(['L',subdivPoint])
+ """ recursively subdivide the segment right of the subdivision point """
+ self.fractalize(a,subdivPoint[-2],subdivPoint[-1],x2,y2,s-1,f)
+
+e = PathFractalize()
+e.affect()
+