index 87b88fc77495bfb4c141bb2a936eec1f1d968d53..58907ea96e0782bc72f88ffd1e52b5cf7e9e3a2b 100644 (file)
#include <2geom/matrix.h>
#include <boost/shared_ptr.hpp>
#include <boost/weak_ptr.hpp>
#include <2geom/matrix.h>
#include <boost/shared_ptr.hpp>
#include <boost/weak_ptr.hpp>
-#include "display/display-forward.h"
#include "forward.h"
#include "ui/tool/node.h"
#include "ui/tool/manipulator.h"
struct SPCanvasItem;
#include "forward.h"
#include "ui/tool/node.h"
#include "ui/tool/manipulator.h"
struct SPCanvasItem;
+struct SPCurve;
namespace Inkscape {
namespace XML { class Node; }
namespace Inkscape {
namespace XML { class Node; }
SPPath *item() { return _path; }
void selectSubpaths();
SPPath *item() { return _path; }
void selectSubpaths();
- void shiftSelection(int dir);
void invertSelectionInSubpaths();
void insertNodes();
void invertSelectionInSubpaths();
void insertNodes();
NodeList::iterator extremeNode(NodeList::iterator origin, bool search_selected,
bool search_unselected, bool closest);
NodeList::iterator extremeNode(NodeList::iterator origin, bool search_selected,
bool search_unselected, bool closest);
+ // this is necessary for Tab-selection in MultiPathManipulator
+ SubpathList &subpathList() { return _subpaths; }
+
static bool is_item_type(void *item);
private:
typedef NodeList Subpath;
static bool is_item_type(void *item);
private:
typedef NodeList Subpath;