index 816b8b7076f0cbca08b562f4b269f5355a3552e6..c8b3157735214f003020a8cd6ce9885b221d34c6 100644 (file)
#define INKSCAPE_LPE_SKELETON_H
/** \file
#define INKSCAPE_LPE_SKELETON_H
/** \file
- * SVG <skeleton> implementation, see sp-skeleton.cpp.
+ * LPE <skeleton> implementation, see lpe-skeleton.cpp.
*/
/*
* Authors:
* Johan Engelen
*/
/*
* Authors:
* Johan Engelen
-*
-* Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
+ *
+ * Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
class LPESkeleton : public Effect {
public:
LPESkeleton(LivePathEffectObject *lpeobject);
class LPESkeleton : public Effect {
public:
LPESkeleton(LivePathEffectObject *lpeobject);
- ~LPESkeleton();
+ virtual ~LPESkeleton();
// Choose to implement one of the doEffect functions. You can delete or comment out the others.
// Choose to implement one of the doEffect functions. You can delete or comment out the others.
-// void doEffect (SPCurve * curve);
-// NArtBpath * doEffect (NArtBpath * path_in);
-// std::vector<Geom::Path> doEffect (std::vector<Geom::Path> & path_in);
- Geom::Piecewise<Geom::D2<Geom::SBasis> > doEffect (Geom::Piecewise<Geom::D2<Geom::SBasis> > & pwd2_in);
+// virtual void doEffect (SPCurve * curve);
+// virtual std::vector<Geom::Path> doEffect_path (std::vector<Geom::Path> const & path_in);
+ virtual Geom::Piecewise<Geom::D2<Geom::SBasis> > doEffect_pwd2 (Geom::Piecewise<Geom::D2<Geom::SBasis> > const & pwd2_in);
private:
// add the parameters for your effect here:
private:
// add the parameters for your effect here:
} //namespace Inkscape
#endif
} //namespace Inkscape
#endif
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :