index b1ed7d3d23fd81537decc9e9656e17bd03b97116..fef2fcc0c1f4653ba54b02a3a3dff92cd079ce11 100644 (file)
* Raph Levien <raph@gimp.org>
* Lauris Kaplinski <lauris@kaplinski.com>
* fred
* Raph Levien <raph@gimp.org>
* Lauris Kaplinski <lauris@kaplinski.com>
* fred
+ * bbyak
*
* Copyright (C) 1998 The Free Software Foundation
*
* Copyright (C) 1998 The Free Software Foundation
- * Copyright (C) 2002 Lauris Kaplinski
+ * Copyright (C) 2002-2006 authors
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include <gtk/gtkmain.h>
#include <gtk/gtksignal.h>
#include <gtk/gtkmain.h>
#include <gtk/gtksignal.h>
+#include <gtkmm.h>
+
#include <helper/sp-marshal.h>
#include <display/sp-canvas.h>
#include "display-forward.h"
#include <libnr/nr-matrix-fns.h>
#include <libnr/nr-matrix-ops.h>
#include <libnr/nr-convex-hull.h>
#include <helper/sp-marshal.h>
#include <display/sp-canvas.h>
#include "display-forward.h"
#include <libnr/nr-matrix-fns.h>
#include <libnr/nr-matrix-ops.h>
#include <libnr/nr-convex-hull.h>
+#include "prefs-utils.h"
+
+// Tiles are a way to minimize the number of redraws, eliminating too small redraws.
+// The canvas stores a 2D array of ints, each representing a TILE_SIZExTILE_SIZE pixels tile.
+// If any part of it is dirtied, the entire tile is dirtied (its int is nonzero) and repainted.
+#define TILE_SIZE 32
enum {
RENDERMODE_NORMAL,
enum {
RENDERMODE_NORMAL,
@@ -735,11 +744,16 @@ sp_canvas_group_update (SPCanvasItem *item, NR::Matrix const &affine, unsigned i
}
}
}
}
- NR::Rect const &bounds = corners.bounds();
- item->x1 = bounds.min()[NR::X];
- item->y1 = bounds.min()[NR::Y];
- item->x2 = bounds.max()[NR::X];
- item->y2 = bounds.max()[NR::Y];
+ NR::Maybe<NR::Rect> const bounds = corners.bounds();
+ if (bounds) {
+ item->x1 = bounds->min()[NR::X];
+ item->y1 = bounds->min()[NR::Y];
+ item->x2 = bounds->max()[NR::X];
+ item->y2 = bounds->max()[NR::Y];
+ } else {
+ // FIXME ?
+ item->x1 = item->x2 = item->y1 = item->y2 = 0;
+ }
}
/**
}
/**
void sp_canvas_resize_tiles(SPCanvas* canvas,int nl,int nt,int nr,int nb);
void sp_canvas_dirty_rect(SPCanvas* canvas,int nl,int nt,int nr,int nb);
void sp_canvas_resize_tiles(SPCanvas* canvas,int nl,int nt,int nr,int nb);
void sp_canvas_dirty_rect(SPCanvas* canvas,int nl,int nt,int nr,int nb);
+static int do_update (SPCanvas *canvas);
/**
* Registers the SPCanvas class if necessary, and returns the type ID
/**
* Registers the SPCanvas class if necessary, and returns the type ID
canvas->tiles=NULL;
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
canvas->tiles=NULL;
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
+
+ canvas->redraw_aborted.x0 = NR_HUGE_L;
+ canvas->redraw_aborted.x1 = -NR_HUGE_L;
+ canvas->redraw_aborted.y0 = NR_HUGE_L;
+ canvas->redraw_aborted.y1 = -NR_HUGE_L;
+
+ canvas->redraw_count = 0;
+
+ canvas->forced_redraw_count = 0;
+ canvas->forced_redraw_limit = -1;
+
+ canvas->slowest_buffer = 0;
+
+ canvas->is_scrolling = false;
+
}
/**
}
/**
if (canvas->need_redraw) {
canvas->need_redraw = FALSE;
}
if (canvas->need_redraw) {
canvas->need_redraw = FALSE;
}
- if ( canvas->tiles ) free(canvas->tiles);
+ if ( canvas->tiles ) g_free(canvas->tiles);
canvas->tiles=NULL;
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
canvas->tiles=NULL;
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
widget->window = gdk_window_new (gtk_widget_get_parent_window (widget), &attributes, attributes_mask);
gdk_window_set_user_data (widget->window, widget);
widget->window = gdk_window_new (gtk_widget_get_parent_window (widget), &attributes, attributes_mask);
gdk_window_set_user_data (widget->window, widget);
- gtk_widget_set_events(widget, attributes.event_mask);
+
+ if ( prefs_get_int_attribute ("options.useextinput", "value", 1) )
+ gtk_widget_set_events(widget, attributes.event_mask);
+
+ widget->style = gtk_style_attach (widget->style, widget->window);
GTK_WIDGET_SET_FLAGS (widget, GTK_REALIZED);
GTK_WIDGET_SET_FLAGS (widget, GTK_REALIZED);
static int
pick_current_item (SPCanvas *canvas, GdkEvent *event)
{
static int
pick_current_item (SPCanvas *canvas, GdkEvent *event)
{
- int button_down;
+ int button_down = 0;
double x, y;
double x, y;
+ if (!canvas->root) // canvas may have already be destroyed by closing desktop durring interrupted display!
+ return FALSE;
+
int retval = FALSE;
if (canvas->gen_all_enter_events == false) {
int retval = FALSE;
if (canvas->gen_all_enter_events == false) {
return emit_event (canvas, (GdkEvent *) event);
}
return emit_event (canvas, (GdkEvent *) event);
}
-/**
- * Helper that draws a specific rectangular part of the canvas.
- */
static void
static void
-sp_canvas_paint_rect (SPCanvas *canvas, int xx0, int yy0, int xx1, int yy1)
+sp_canvas_paint_single_buffer (SPCanvas *canvas, int x0, int y0, int x1, int y1, int draw_x1, int draw_y1, int draw_x2, int draw_y2, int sw)
{
{
- g_return_if_fail (!canvas->need_update);
-
GtkWidget *widget = GTK_WIDGET (canvas);
GtkWidget *widget = GTK_WIDGET (canvas);
- int draw_x1 = MAX (xx0, canvas->x0);
- int draw_y1 = MAX (yy0, canvas->y0);
- int draw_x2 = MIN (xx1, canvas->x0/*draw_x1*/ + GTK_WIDGET (canvas)->allocation.width);
- int draw_y2 = MIN (yy1, canvas->y0/*draw_y1*/ + GTK_WIDGET (canvas)->allocation.height);
+ SPCanvasBuf buf;
+ if (canvas->rendermode != RENDERMODE_OUTLINE) {
+ buf.buf = nr_pixelstore_256K_new (FALSE, 0);
+ } else {
+ buf.buf = nr_pixelstore_1M_new (FALSE, 0);
+ }
+
+ buf.buf_rowstride = sw * 3; // CAIRO FIXME: for cairo output, the buffer must be RGB unpacked, i.e. sw * 4
+ buf.rect.x0 = x0;
+ buf.rect.y0 = y0;
+ buf.rect.x1 = x1;
+ buf.rect.y1 = y1;
+ buf.visible_rect.x0 = draw_x1;
+ buf.visible_rect.y0 = draw_y1;
+ buf.visible_rect.x1 = draw_x2;
+ buf.visible_rect.y1 = draw_y2;
+ GdkColor *color = &widget->style->bg[GTK_STATE_NORMAL];
+ buf.bg_color = (((color->red & 0xff00) << 8)
+ | (color->green & 0xff00)
+ | (color->blue >> 8));
+ buf.is_empty = true;
+
+ if (canvas->root->flags & SP_CANVAS_ITEM_VISIBLE) {
+ SP_CANVAS_ITEM_GET_CLASS (canvas->root)->render (canvas->root, &buf);
+ }
+
+ if (buf.is_empty) {
+ gdk_rgb_gc_set_foreground (canvas->pixmap_gc, buf.bg_color);
+ gdk_draw_rectangle (SP_CANVAS_WINDOW (canvas),
+ canvas->pixmap_gc,
+ TRUE,
+ x0 - canvas->x0, y0 - canvas->y0,
+ x1 - x0, y1 - y0);
+ } else {
+/*
+// CAIRO FIXME: after SPCanvasBuf is made 32bpp throughout, this rgb_draw below can be replaced with the below.
+// Why this must not be done currently:
+// - all canvas items (handles, nodes etc) paint themselves assuming 24bpp
+// - cairo assumes bgra, but we have rgba, so r and b get swapped (until we paint all with cairo too)
+// - it does not seem to be any faster; in fact since with 32bpp, buf contains less pixels,
+// we need more bufs to paint a given area and as a result it's even a bit slower
+
+ cairo_surface_t* cst = cairo_image_surface_create_for_data (
+ buf.buf,
+ CAIRO_FORMAT_RGB24, // unpacked, i.e. 32 bits! one byte is unused
+ x1 - x0, y1 - y0,
+ buf.buf_rowstride
+ );
+ cairo_t *ct = gdk_cairo_create(SP_CANVAS_WINDOW (canvas));
+ cairo_set_source_surface (ct, cst, x0 - canvas->x0, y0 - canvas->y0);
+ cairo_paint (ct);
+ cairo_destroy (ct);
+ cairo_surface_finish (cst);
+ cairo_surface_destroy (cst);
+*/
+
+ gdk_draw_rgb_image_dithalign (SP_CANVAS_WINDOW (canvas),
+ canvas->pixmap_gc,
+ x0 - canvas->x0, y0 - canvas->y0,
+ x1 - x0, y1 - y0,
+ GDK_RGB_DITHER_MAX,
+ buf.buf,
+ sw * 3,
+ x0 - canvas->x0, y0 - canvas->y0);
+ }
+ if (canvas->rendermode != RENDERMODE_OUTLINE) {
+ nr_pixelstore_256K_free (buf.buf);
+ } else {
+ nr_pixelstore_1M_free (buf.buf);
+ }
+}
+
+/* Paint the given rect, while updating canvas->redraw_aborted and running iterations after each
+ * buffer; make sure canvas->redraw_aborted never goes past aborted_limit (used for 2-rect
+ * optimized repaint)
+ */
+static int
+sp_canvas_paint_rect_internal (SPCanvas *canvas, NRRectL *rect, NR::ICoord *x_aborted_limit, NR::ICoord *y_aborted_limit)
+{
+ int draw_x1 = rect->x0;
+ int draw_x2 = rect->x1;
+ int draw_y1 = rect->y0;
+ int draw_y2 = rect->y1;
+
+ // Here we'll store the time it took to draw the slowest buffer of this paint.
+ glong slowest_buffer = 0;
+
+ // Find the optimal buffer dimensions
int bw = draw_x2 - draw_x1;
int bh = draw_y2 - draw_y1;
if ((bw < 1) || (bh < 1))
int bw = draw_x2 - draw_x1;
int bh = draw_y2 - draw_y1;
if ((bw < 1) || (bh < 1))
- return;
+ return 0;
- int sw, sh;
+ int sw, sh; // CAIRO FIXME: the sw/sh calculations below all assume 24bpp, need fixing for 32bpp
if (canvas->rendermode != RENDERMODE_OUTLINE) { // use 256K as a compromise to not slow down gradients
/* 256K is the cached buffer and we need 3 channels */
if (bw * bh < 87381) { // 256K/3
if (canvas->rendermode != RENDERMODE_OUTLINE) { // use 256K as a compromise to not slow down gradients
/* 256K is the cached buffer and we need 3 channels */
if (bw * bh < 87381) { // 256K/3
@@ -1546,63 +1662,284 @@ sp_canvas_paint_rect (SPCanvas *canvas, int xx0, int yy0, int xx1, int yy1)
sh = 512;
}
}
sh = 512;
}
}
+
+ // Will this paint require more than one buffer?
+ bool multiple_buffers = (((draw_y2 - draw_y1) > sh) || ((draw_x2 - draw_x1) > sw)); // or two_rects
+
+ // remember the counter during this paint
+ long this_count = canvas->redraw_count;
+
+ // Time values to measure each buffer's paint time
+ GTimeVal tstart, tfinish;
+
+ // paint from the corner nearest the mouse pointer
+
+ gint x, y;
+ gdk_window_get_pointer (GTK_WIDGET(canvas)->window, &x, &y, NULL);
+ NR::Point pw = sp_canvas_window_to_world (canvas, NR::Point(x,y));
+
+ bool reverse_x = (pw[NR::X] > ((draw_x2 + draw_x1) / 2));
+ bool reverse_y = (pw[NR::Y] > ((draw_y2 + draw_y1) / 2));
+
+ if ((bw > bh) && (sh > sw)) {
+ int t = sw; sw = sh; sh = t;
+ }
- // As we can come from expose, we have to tile here
+ // This is the main loop which corresponds to the visible left-to-right, top-to-bottom drawing
+ // of screen blocks (buffers).
for (int y0 = draw_y1; y0 < draw_y2; y0 += sh) {
int y1 = MIN (y0 + sh, draw_y2);
for (int x0 = draw_x1; x0 < draw_x2; x0 += sw) {
int x1 = MIN (x0 + sw, draw_x2);
for (int y0 = draw_y1; y0 < draw_y2; y0 += sh) {
int y1 = MIN (y0 + sh, draw_y2);
for (int x0 = draw_x1; x0 < draw_x2; x0 += sw) {
int x1 = MIN (x0 + sw, draw_x2);
- SPCanvasBuf buf;
- if (canvas->rendermode != RENDERMODE_OUTLINE) {
- buf.buf = nr_pixelstore_256K_new (FALSE, 0);
- } else {
- buf.buf = nr_pixelstore_1M_new (FALSE, 0);
- }
-
- buf.buf_rowstride = sw * 3;
- buf.rect.x0 = x0;
- buf.rect.y0 = y0;
- buf.rect.x1 = x1;
- buf.rect.y1 = y1;
- GdkColor *color = &widget->style->bg[GTK_STATE_NORMAL];
- buf.bg_color = (((color->red & 0xff00) << 8)
- | (color->green & 0xff00)
- | (color->blue >> 8));
- buf.is_empty = true;
-
- if (canvas->root->flags & SP_CANVAS_ITEM_VISIBLE) {
- SP_CANVAS_ITEM_GET_CLASS (canvas->root)->render (canvas->root, &buf);
+ int dx0 = x0;
+ int dx1 = x1;
+ int dy0 = y0;
+ int dy1 = y1;
+
+ if (reverse_x) {
+ dx0 = (draw_x2 - (x0 + sw)) + draw_x1;
+ dx0 = MAX (dx0, draw_x1);
+ dx1 = (draw_x2 - x0) + draw_x1;
+ dx1 = MIN (dx1, draw_x2);
}
}
-
- if (buf.is_empty) {
- gdk_rgb_gc_set_foreground (canvas->pixmap_gc, buf.bg_color);
- gdk_draw_rectangle (SP_CANVAS_WINDOW (canvas),
- canvas->pixmap_gc,
- TRUE,
- x0 - canvas->x0, y0 - canvas->y0,
- x1 - x0, y1 - y0);
+ if (reverse_y) {
+ dy0 = (draw_y2 - (y0 + sh)) + draw_y1;
+ dy0 = MAX (dy0, draw_y1);
+ dy1 = (draw_y2 - y0) + draw_y1;
+ dy1 = MIN (dy1, draw_y2);
+ }
+
+ // SMOOTH SCROLLING: if we are scrolling, process pending events even before doing any rendering.
+ // This allows for scrolling smoothly without hiccups. Any accumulated redraws will be made
+ // when scrolling stops. The scrolling flag is set by sp_canvas_scroll_to for each scroll and zeroed
+ // here for each redraw, to ensure it never gets stuck.
+
+ // OPTIMIZATION IDEA: if drawing is really slow (as measured by canvas->slowest
+ // buffer), do the same - process some events even before we paint any buffers
+
+ if (canvas->is_scrolling) {
+ while (Gtk::Main::events_pending()) { // process any events
+ Gtk::Main::iteration(false);
+ }
+ canvas->is_scrolling = false;
+ if (this_count != canvas->redraw_count) { // if there was redraw,
+ return 1; // interrupt this one
+ }
+ }
+
+ // Paint one buffer; measure how long it takes.
+ g_get_current_time (&tstart);
+ sp_canvas_paint_single_buffer (canvas, dx0, dy0, dx1, dy1, draw_x1, draw_y1, draw_x2, draw_y2, sw);
+ g_get_current_time (&tfinish);
+
+ // Remember the slowest_buffer of this paint.
+ glong this_buffer = (tfinish.tv_sec - tstart.tv_sec) * 1000000 + (tfinish.tv_usec - tstart.tv_usec);
+ if (this_buffer > slowest_buffer)
+ slowest_buffer = this_buffer;
+
+ // After each successful buffer, reduce the rect remaining to redraw by what is already redrawn
+ if (x1 >= draw_x2) {
+ if (reverse_y) {
+ if (canvas->redraw_aborted.y1 > dy0) { canvas->redraw_aborted.y1 = dy0; }
+ } else {
+ if (canvas->redraw_aborted.y0 < y1) { canvas->redraw_aborted.y0 = y1; }
+ }
+ }
+
+ if (y1 >= draw_y2) {
+ if (reverse_x) {
+ if (canvas->redraw_aborted.x1 > dx0) { canvas->redraw_aborted.x1 = dx0; }
+ } else {
+ if (canvas->redraw_aborted.x0 < x1) { canvas->redraw_aborted.x0 = x1; }
+ }
+ }
+
+ // INTERRUPTIBLE DISPLAY:
+ // Process events that may have arrived while we were busy drawing;
+ // only if we're drawing multiple buffers, and only if this one was not very fast,
+ // and only if we're allowed to interrupt this redraw
+ bool ok_to_interrupt = (multiple_buffers && this_buffer > 25000);
+ if (ok_to_interrupt && (canvas->forced_redraw_limit != -1)) {
+ ok_to_interrupt = (canvas->forced_redraw_count < canvas->forced_redraw_limit);
+ }
+
+ if (ok_to_interrupt) {
+ // Run at most max_iterations of the main loop; we cannot process ALL events
+ // here because some things (e.g. rubberband) flood with dirtying events but will
+ // not redraw themselves
+ int max_iterations = 10;
+ int iterations = 0;
+ while (Gtk::Main::events_pending() && iterations++ < max_iterations) {
+ Gtk::Main::iteration(false);
+ // If one of the iterations has redrawn by itself, abort
+ if (this_count != canvas->redraw_count) {
+ canvas->slowest_buffer = slowest_buffer;
+ if (canvas->forced_redraw_limit != -1) {
+ canvas->forced_redraw_count++;
+ }
+ return 1; // interrupted
+ }
+ }
+
+ // If not aborted so far, check if the events set redraw or update flags;
+ // if so, force update and abort
+ if (canvas->need_redraw || canvas->need_update) {
+ canvas->slowest_buffer = slowest_buffer;
+ if (canvas->forced_redraw_limit != -1) {
+ canvas->forced_redraw_count++;
+ }
+ do_update (canvas);
+ return 1; // interrupted
+ }
+ }
+ }
+ }
+
+ // Remember the slowest buffer of this paint in canvas
+ canvas->slowest_buffer = slowest_buffer;
+
+ return 0; // finished
+}
+
+
+/**
+ * Helper that draws a specific rectangular part of the canvas.
+ */
+static void
+sp_canvas_paint_rect (SPCanvas *canvas, int xx0, int yy0, int xx1, int yy1)
+{
+ g_return_if_fail (!canvas->need_update);
+
+ // Monotonously increment the canvas-global counter on each paint. This will let us find out
+ // when a new paint happened in event processing during this paint, so we can abort it.
+ canvas->redraw_count++;
+
+ NRRectL rect;
+ rect.x0 = xx0;
+ rect.x1 = xx1;
+ rect.y0 = yy0;
+ rect.y1 = yy1;
+
+ // Clip rect-to-draw by the current visible area
+ rect.x0 = MAX (rect.x0, canvas->x0);
+ rect.y0 = MAX (rect.y0, canvas->y0);
+ rect.x1 = MIN (rect.x1, canvas->x0/*draw_x1*/ + GTK_WIDGET (canvas)->allocation.width);
+ rect.y1 = MIN (rect.y1, canvas->y0/*draw_y1*/ + GTK_WIDGET (canvas)->allocation.height);
+
+ // Clip rect-aborted-last-time by the current visible area
+ canvas->redraw_aborted.x0 = MAX (canvas->redraw_aborted.x0, canvas->x0);
+ canvas->redraw_aborted.y0 = MAX (canvas->redraw_aborted.y0, canvas->y0);
+ canvas->redraw_aborted.x1 = MIN (canvas->redraw_aborted.x1, canvas->x0/*draw_x1*/ + GTK_WIDGET (canvas)->allocation.width);
+ canvas->redraw_aborted.y1 = MIN (canvas->redraw_aborted.y1, canvas->y0/*draw_y1*/ + GTK_WIDGET (canvas)->allocation.height);
+
+ if (canvas->redraw_aborted.x0 < canvas->redraw_aborted.x1 && canvas->redraw_aborted.y0 < canvas->redraw_aborted.y1) {
+ // There was an aborted redraw last time, now we need to redraw BOTH it and the new rect.
+
+ // save the old aborted rect in case we decide to paint it separately (see below)
+ NRRectL aborted = canvas->redraw_aborted;
+
+ // calculate the rectangle union of the both rects (the smallest rectangle which covers both)
+ NRRectL nion;
+ nr_rect_l_union (&nion, &rect, &aborted);
+
+ // subtract one of the rects-to-draw from the other (the smallest rectangle which covers
+ // all of the first not covered by the second)
+ NRRectL rect_minus_aborted;
+ nr_rect_l_subtract (&rect_minus_aborted, &rect, &aborted);
+
+ // Initially, the rect to redraw later (in case we're aborted) is the same as the union of both rects
+ canvas->redraw_aborted = nion;
+
+ // calculate areas of the three rects
+ if ((nr_rect_l_area(&rect_minus_aborted) + nr_rect_l_area(&aborted)) * 1.2 < nr_rect_l_area(&nion)) {
+ // If the summary area of the two rects is significantly (at least by 20%) less than
+ // the area of their rectangular union, it makes sense to paint the two rects
+ // separately instead of painting their union. This gives a significant speedup when,
+ // for example, your current canvas is almost painted, with only a strip at bottom
+ // left, and at that moment you abort it by scrolling down which reveals a new strip at
+ // the top. Straightforward painting of the union of the aborted rect and the new rect
+ // will have to repaint the entire canvas! By contrast, the optimized approach below
+ // paints the two narrow strips in order which is much faster.
+
+ // find out which rect to draw first - compare them first by y then by x of the top left corners
+ NRRectL *first;
+ NRRectL *second;
+ if (rect.y0 == aborted.y0) {
+ if (rect.x0 < aborted.x0) {
+ first = ▭
+ second = &aborted;
+ } else {
+ second = ▭
+ first = &aborted;
+ }
+ } else if (rect.y0 < aborted.y0) {
+ first = ▭
+ second = &aborted;
} else {
} else {
- gdk_draw_rgb_image_dithalign (SP_CANVAS_WINDOW (canvas),
- canvas->pixmap_gc,
- x0 - canvas->x0, y0 - canvas->y0,
- x1 - x0, y1 - y0,
- GDK_RGB_DITHER_MAX,
- buf.buf,
- sw * 3,
- x0 - canvas->x0, y0 - canvas->y0);
+ second = ▭
+ first = &aborted;
+ }
+
+ NRRectL second_minus_first;
+ nr_rect_l_subtract (&second_minus_first, second, first);
+
+ // paint the first rect;
+ if (sp_canvas_paint_rect_internal (canvas, first, &(second_minus_first.x0), &(second_minus_first.y0))) {
+ // aborted!
+ return;
}
}
- if (canvas->rendermode != RENDERMODE_OUTLINE) {
- nr_pixelstore_256K_free (buf.buf);
- } else {
- nr_pixelstore_1M_free (buf.buf);
- }
+ // if not aborted, assign (second rect minus first) as the new redraw_aborted and paint the same
+ canvas->redraw_aborted = second_minus_first;
+ if (sp_canvas_paint_rect_internal (canvas, &second_minus_first, NULL, NULL)) {
+ return; // aborted
+ }
+ } else {
+ // no need for separate drawing, just draw the union as one rect
+ if (sp_canvas_paint_rect_internal (canvas, &nion, NULL, NULL)) {
+ return; // aborted
+ }
}
}
+ } else {
+ // Nothing was aborted last time, just draw the rect we're given
+
+ // Initially, the rect to redraw later (in case we're aborted) is the same as the one we're going to draw now.
+ canvas->redraw_aborted = rect;
+
+ if (sp_canvas_paint_rect_internal (canvas, &rect, NULL, NULL)) {
+ return; // aborted
+ }
+ }
+
+ // we've had a full unaborted redraw, reset the full redraw counter
+ if (canvas->forced_redraw_limit != -1) {
+ canvas->forced_redraw_count = 0;
}
}
}
}
+/**
+ * Force a full redraw after a specified number of interrupted redraws
+ */
+void
+sp_canvas_force_full_redraw_after_interruptions(SPCanvas *canvas, unsigned int count) {
+ g_return_if_fail(canvas != NULL);
+
+ canvas->forced_redraw_limit = count;
+ canvas->forced_redraw_count = 0;
+}
+
+/**
+ * End forced full redraw requests
+ */
+void
+sp_canvas_end_forced_full_redraws(SPCanvas *canvas) {
+ g_return_if_fail(canvas != NULL);
+
+ canvas->forced_redraw_limit = -1;
+}
+
/**
* The canvas widget's expose callback.
*/
/**
* The canvas widget's expose callback.
*/
rect.x1 = rect.x0 + rects[i].width;
rect.y1 = rect.y0 + rects[i].height;
rect.x1 = rect.x0 + rects[i].width;
rect.y1 = rect.y0 + rects[i].height;
- if (canvas->need_update || canvas->need_redraw) {
- sp_canvas_request_redraw (canvas, rect.x0, rect.y0, rect.x1, rect.y1);
- } else {
- /* No pending updates, draw exposed area immediately */
- sp_canvas_paint_rect (canvas, rect.x0, rect.y0, rect.x1, rect.y1);
- }
+ sp_canvas_request_redraw (canvas, rect.x0, rect.y0, rect.x1, rect.y1);
}
if (n_rects > 0)
}
if (n_rects > 0)
int const canvas_x1 = canvas->x0 + widget->allocation.width;
int const canvas_y1 = canvas->y0 + widget->allocation.height;
int const canvas_x1 = canvas->x0 + widget->allocation.width;
int const canvas_y1 = canvas->y0 + widget->allocation.height;
- NRRectL topaint;
- topaint.x0 = topaint.y0 = topaint.x1 = topaint.y1 = 0;
+ bool dirty = false;
- for (int j=canvas->tTop&(~3);j<canvas->tBottom;j+=4) {
- for (int i=canvas->tLeft&(~3);i<canvas->tRight;i+=4) {
- int mode=0;
-
- int pl=i+1,pr=i,pt=j+4,pb=j;
- for (int l=MAX(j,canvas->tTop);l<MIN(j+4,canvas->tBottom);l++) {
- for (int k=MAX(i,canvas->tLeft);k<MIN(i+4,canvas->tRight);k++) {
- if ( canvas->tiles[(k-canvas->tLeft)+(l-canvas->tTop)*canvas->tileH] ) {
- mode|=1<<((k-i)+(l-j)*4);
- if ( k < pl ) pl=k;
- if ( k+1 > pr ) pr=k+1;
- if ( l < pt ) pt=l;
- if ( l+1 > pb ) pb=l+1;
- }
- canvas->tiles[(k-canvas->tLeft)+(l-canvas->tTop)*canvas->tileH]=0;
- }
- }
-
- if ( mode ) {
- NRRectL tile;
- tile.x0 = MAX (pl*32, canvas->x0);
- tile.y0 = MAX (pt*32, canvas->y0);
- tile.x1 = MIN (pr*32, canvas_x1);
- tile.y1 = MIN (pb*32, canvas_y1);
- if ((tile.x0 < tile.x1) && (tile.y0 < tile.y1)) {
- nr_rect_l_union (&topaint, &topaint, &tile);
- }
+ int pl = canvas->tRight, pr = canvas->tLeft, pt = canvas->tBottom, pb = canvas->tTop; // start with "inverted" tile rect
+
+ for (int j=canvas->tTop; j<canvas->tBottom; j++) {
+ for (int i=canvas->tLeft; i<canvas->tRight; i++) {
+ int tile_index = (i - canvas->tLeft) + (j - canvas->tTop)*canvas->tileH;
+
+ if ( canvas->tiles[tile_index] ) { // if this tile is dirtied (nonzero)
+ dirty = true;
+ // make (pl..pr)x(pt..pb) the minimal rect covering all dirtied tiles
+ if ( i < pl ) pl = i;
+ if ( i+1 > pr ) pr = i+1;
+ if ( j < pt ) pt = j;
+ if ( j+1 > pb ) pb = j+1;
}
}
+
+ canvas->tiles[tile_index] = 0; // undirty this tile
}
}
}
}
- sp_canvas_paint_rect (canvas, topaint.x0, topaint.y0, topaint.x1, topaint.y1);
-
canvas->need_redraw = FALSE;
canvas->need_redraw = FALSE;
+
+ if ( dirty ) {
+ NRRectL topaint;
+ topaint.x0 = MAX (pl*TILE_SIZE, canvas->x0);
+ topaint.y0 = MAX (pt*TILE_SIZE, canvas->y0);
+ topaint.x1 = MIN (pr*TILE_SIZE, canvas_x1);
+ topaint.y1 = MIN (pb*TILE_SIZE, canvas_y1);
+ if ((topaint.x0 < topaint.x1) && (topaint.y0 < topaint.y1)) {
+ sp_canvas_paint_rect (canvas, topaint.x0, topaint.y0, topaint.x1, topaint.y1);
+ }
+ }
+
return TRUE;
}
return TRUE;
}
static int
do_update (SPCanvas *canvas)
{
static int
do_update (SPCanvas *canvas)
{
+ if (!canvas->root) // canvas may have already be destroyed by closing desktop durring interrupted display!
+ return TRUE;
+
/* Cause the update if necessary */
if (canvas->need_update) {
sp_canvas_item_invoke_update (canvas->root, NR::identity(), 0);
/* Cause the update if necessary */
if (canvas->need_update) {
sp_canvas_item_invoke_update (canvas->root, NR::identity(), 0);
* Scrolls canvas to specific position.
*/
void
* Scrolls canvas to specific position.
*/
void
-sp_canvas_scroll_to (SPCanvas *canvas, double cx, double cy, unsigned int clear)
+sp_canvas_scroll_to (SPCanvas *canvas, double cx, double cy, unsigned int clear, bool is_scrolling)
{
g_return_if_fail (canvas != NULL);
g_return_if_fail (SP_IS_CANVAS (canvas));
{
g_return_if_fail (canvas != NULL);
g_return_if_fail (SP_IS_CANVAS (canvas));
@@ -1848,27 +2180,14 @@ sp_canvas_scroll_to (SPCanvas *canvas, double cx, double cy, unsigned int clear)
canvas->x0 = ix;
canvas->y0 = iy;
canvas->x0 = ix;
canvas->y0 = iy;
- sp_canvas_resize_tiles(canvas,canvas->x0,canvas->y0,canvas->x0+canvas->widget.allocation.width,canvas->y0+canvas->widget.allocation.height);
+ sp_canvas_resize_tiles (canvas, canvas->x0, canvas->y0, canvas->x0+canvas->widget.allocation.width, canvas->y0+canvas->widget.allocation.height);
if (!clear) {
// scrolling without zoom; redraw only the newly exposed areas
if ((dx != 0) || (dy != 0)) {
if (!clear) {
// scrolling without zoom; redraw only the newly exposed areas
if ((dx != 0) || (dy != 0)) {
- int width, height;
- width = canvas->widget.allocation.width;
- height = canvas->widget.allocation.height;
+ canvas->is_scrolling = is_scrolling;
if (GTK_WIDGET_REALIZED (canvas)) {
gdk_window_scroll (SP_CANVAS_WINDOW (canvas), -dx, -dy);
if (GTK_WIDGET_REALIZED (canvas)) {
gdk_window_scroll (SP_CANVAS_WINDOW (canvas), -dx, -dy);
- gdk_window_process_updates (SP_CANVAS_WINDOW (canvas), TRUE);
- }
- if (dx < 0) {
- sp_canvas_request_redraw (canvas, ix + 0, iy + 0, ix - dx, iy + height);
- } else if (dx > 0) {
- sp_canvas_request_redraw (canvas, ix + width - dx, iy + 0, ix + width, iy + height);
- }
- if (dy < 0) {
- sp_canvas_request_redraw (canvas, ix + 0, iy + 0, ix + width, iy - dy);
- } else if (dy > 0) {
- sp_canvas_request_redraw (canvas, ix + 0, iy + height - dy, ix + width, iy + height);
}
}
} else {
}
}
} else {
nr_rect_l_intersect (&clip, &bbox, &visible);
nr_rect_l_intersect (&clip, &bbox, &visible);
- sp_canvas_dirty_rect(canvas,x0,y0,x1,y1);
+ sp_canvas_dirty_rect(canvas, clip.x0, clip.y0, clip.x1, clip.y1);
add_idle (canvas);
}
add_idle (canvas);
}
@@ -1999,7 +2318,7 @@ bool sp_canvas_world_pt_inside_window(SPCanvas const *canvas, NR::Point const &w
}
/**
}
/**
- * Return canvas window coordinates as NRRect.
+ * Return canvas window coordinates as NR::Rect.
*/
NR::Rect SPCanvas::getViewbox() const
{
*/
NR::Rect SPCanvas::getViewbox() const
{
inline int sp_canvas_tile_floor(int x)
{
inline int sp_canvas_tile_floor(int x)
{
- return (x&(~31))/32;
+ return (x & (~(TILE_SIZE - 1))) / TILE_SIZE;
}
inline int sp_canvas_tile_ceil(int x)
{
}
inline int sp_canvas_tile_ceil(int x)
{
- return ((x+31)&(~31))/32;
+ return ((x + (TILE_SIZE - 1)) & (~(TILE_SIZE - 1))) / TILE_SIZE;
}
/**
}
/**
- * Helper that changes tile size for canvas redraw.
+ * Helper that allocates a new tile array for the canvas, copying overlapping tiles from the old array
*/
void sp_canvas_resize_tiles(SPCanvas* canvas,int nl,int nt,int nr,int nb)
{
if ( nl >= nr || nt >= nb ) {
*/
void sp_canvas_resize_tiles(SPCanvas* canvas,int nl,int nt,int nr,int nb)
{
if ( nl >= nr || nt >= nb ) {
- if ( canvas->tiles ) free(canvas->tiles);
+ if ( canvas->tiles ) g_free(canvas->tiles);
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
canvas->tiles=NULL;
canvas->tLeft=canvas->tTop=canvas->tRight=canvas->tBottom=0;
canvas->tileH=canvas->tileV=0;
canvas->tiles=NULL;
int tr=sp_canvas_tile_ceil(nr);
int tb=sp_canvas_tile_ceil(nb);
int tr=sp_canvas_tile_ceil(nr);
int tb=sp_canvas_tile_ceil(nb);
- int nh=tr-tl,nv=tb-tt;
- uint8_t* ntiles=(uint8_t*)malloc(nh*nv*sizeof(uint8_t));
- for (int i=tl;i<tr;i++) {
- for (int j=tt;j<tb;j++) {
- int ind=(i-tl)+(j-tt)*nh;
+ int nh = tr-tl, nv = tb-tt;
+ uint8_t* ntiles = (uint8_t*)g_malloc(nh*nv*sizeof(uint8_t));
+ for (int i=tl; i<tr; i++) {
+ for (int j=tt; j<tb; j++) {
+ int ind = (i-tl) + (j-tt)*nh;
if ( i >= canvas->tLeft && i < canvas->tRight && j >= canvas->tTop && j < canvas->tBottom ) {
if ( i >= canvas->tLeft && i < canvas->tRight && j >= canvas->tTop && j < canvas->tBottom ) {
- ntiles[ind]=canvas->tiles[(i-canvas->tLeft)+(j-canvas->tTop)*canvas->tileH];
+ ntiles[ind]=canvas->tiles[(i-canvas->tLeft)+(j-canvas->tTop)*canvas->tileH]; // copy from the old tile
} else {
} else {
- ntiles[ind]=0;
+ ntiles[ind]=0; // newly exposed areas get 0
}
}
}
}
}
}
- if ( canvas->tiles ) free(canvas->tiles);
+ if ( canvas->tiles ) g_free(canvas->tiles);
canvas->tiles=ntiles;
canvas->tLeft=tl;
canvas->tTop=tt;
canvas->tiles=ntiles;
canvas->tLeft=tl;
canvas->tTop=tt;
}
/**
}
/**
- * Helper that marks specific canvas rectangle for redraw.
+ * Helper that marks specific canvas rectangle for redraw by dirtying its tiles
*/
void sp_canvas_dirty_rect(SPCanvas* canvas,int nl,int nt,int nr,int nb)
{
*/
void sp_canvas_dirty_rect(SPCanvas* canvas,int nl,int nt,int nr,int nb)
{
canvas->need_redraw = TRUE;
canvas->need_redraw = TRUE;
- for (int i=tl;i<tr;i++) {
- for (int j=tt;j<tb;j++) {
- canvas->tiles[(i-canvas->tLeft)+(j-canvas->tTop)*canvas->tileH]=1;
+ for (int i=tl; i<tr; i++) {
+ for (int j=tt; j<tb; j++) {
+ canvas->tiles[(i-canvas->tLeft)+(j-canvas->tTop)*canvas->tileH] = 1;
}
}
}
}
}
}