Code

Get rid of sp_nodepath_current() and a few instances of SP_ACTIVE_DESKTOP by passing...
[inkscape.git] / src / shape-editor.cpp
1 #define __SHAPE_EDITOR_CPP__
3 /*
4  * Inkscape::ShapeEditor
5  *
6  * Authors:
7  *   bulia byak <buliabyak@users.sf.net>
8  *
9  */
11 #ifdef HAVE_CONFIG_H
12 #include "config.h"
13 #endif
15 #include <string.h>
16 #include <glibmm/i18n.h>
18 #include "sp-object.h"
19 #include "sp-item.h"
20 #include "live_effects/lpeobject.h"
21 #include "selection.h"
22 #include "desktop.h"
23 #include "desktop-handles.h"
24 #include "knotholder.h"
25 #include "live_effects/parameter/pointparam-knotholder.h"
26 #include "nodepath.h"
27 #include "xml/node-event-vector.h"
28 #include "prefs-utils.h"
29 #include "object-edit.h"
30 #include "style.h"
31 #include "display/curve.h"
32 #include <2geom/pathvector.h>
34 #include "shape-editor.h"
37 ShapeEditorsCollective::ShapeEditorsCollective(SPDesktop */*dt*/) {
38 }
40 ShapeEditorsCollective::~ShapeEditorsCollective() {
41 }
44 void ShapeEditorsCollective::update_statusbar() {
46 //!!! move from nodepath: sp_nodepath_update_statusbar but summing for all nodepaths
48 }
50 ShapeEditor::ShapeEditor(SPDesktop *dt) {
51     this->desktop = dt;
52     this->grab_node = -1;
53     this->nodepath = NULL;
54     this->knotholder = NULL;
55     this->hit = false;
56 }
58 ShapeEditor::~ShapeEditor() {
59     unset_item(SH_KNOTHOLDER);
60     unset_item(SH_NODEPATH);
61 }
63 void ShapeEditor::unset_item(SubType type, bool keep_knotholder) {
64     Inkscape::XML::Node *old_repr = NULL;
66     switch (type) {
67         case SH_NODEPATH:
68             if (this->nodepath) {
69                 old_repr = this->nodepath->repr;
70                 sp_repr_remove_listener_by_data(old_repr, this);
71                 Inkscape::GC::release(old_repr);
73                 this->grab_node = -1;
74                 sp_nodepath_destroy(this->nodepath);
75                 this->nodepath = NULL;
76             }
77             break;
78         case SH_KNOTHOLDER:
79             if (this->knotholder) {
80                 old_repr = this->knotholder->repr;
81                 sp_repr_remove_listener_by_data(old_repr, this);
82                 Inkscape::GC::release(old_repr);
84                 if (!keep_knotholder) {
85                     delete this->knotholder;
86                     this->knotholder = NULL;
87                 }
88             }
89             break;
90     }
91 }
93 bool ShapeEditor::has_nodepath () {
94     return (this->nodepath != NULL);
95 }
97 bool ShapeEditor::has_knotholder () {
98     return (this->knotholder != NULL);
99 }
101 void ShapeEditor::update_knotholder () {
102     if (this->knotholder)
103         this->knotholder->update_knots();
106 bool ShapeEditor::has_local_change (SubType type) {
107     switch (type) {
108         case SH_NODEPATH:
109             return (this->nodepath && this->nodepath->local_change);
110         case SH_KNOTHOLDER:
111             return (this->knotholder && this->knotholder->local_change != 0);
112         default:
113             g_assert_not_reached();
114     }
117 void ShapeEditor::decrement_local_change (SubType type) {
118     switch (type) {
119         case SH_NODEPATH:
120             if (this->nodepath && this->nodepath->local_change > 0) {
121                 this->nodepath->local_change--;
122             }
123             break;
124         case SH_KNOTHOLDER:
125             if (this->knotholder) {
126                 this->knotholder->local_change = FALSE;
127             }
128             break;
129         default:
130             g_assert_not_reached();
131     }
134 const SPItem *ShapeEditor::get_item (SubType type) {
135     const SPItem *item = NULL;
136     switch (type) {
137         case SH_NODEPATH:
138             if (this->has_nodepath()) {
139                 item = this->nodepath->item;
140             }
141             break;
142         case SH_KNOTHOLDER:
143             if (this->has_knotholder()) {
144                 item = this->knotholder->getItem();
145             }
146             break;
147     }
148     return item;
151 GList *ShapeEditor::save_nodepath_selection () {
152     if (this->nodepath)
153         return ::save_nodepath_selection (this->nodepath);
154     return NULL;
157 void ShapeEditor::restore_nodepath_selection (GList *saved) {
158     if (this->nodepath && saved)
159         ::restore_nodepath_selection (this->nodepath, saved);
162 bool ShapeEditor::nodepath_edits_repr_key(gchar const *name) {
163     if (nodepath && name) {
164         return ( !strcmp(name, nodepath->repr_key) || !strcmp(name, nodepath->repr_nodetypes_key) );
165     }
167     return false;
170 static void shapeeditor_event_attr_changed(Inkscape::XML::Node */*repr*/, gchar const *name,
171                                            gchar const */*old_value*/, gchar const */*new_value*/,
172                                            bool /*is_interactive*/, gpointer data)
174     gboolean changed_np = FALSE;
175     gboolean changed_kh = FALSE;
177     g_assert(data);
178     ShapeEditor *sh = ((ShapeEditor *) data);
180     if (sh->has_nodepath() && sh->nodepath_edits_repr_key(name))
181     {
182         changed_np = !sh->has_local_change(SH_NODEPATH);
183         sh->decrement_local_change(SH_NODEPATH);
185     }
187     if (changed_np) {
188         GList *saved = NULL;
189         if (sh->has_nodepath()) {
190             saved = sh->save_nodepath_selection();
191         }
193         sh->reset_item(SH_NODEPATH);
195         if (sh->has_nodepath() && saved) {
196             sh->restore_nodepath_selection(saved);
197             g_list_free (saved);
198         }
199     }
202     if (sh->has_knotholder())
203     {
204         changed_kh = !sh->has_local_change(SH_KNOTHOLDER);
205         sh->decrement_local_change(SH_KNOTHOLDER);
206         if (changed_kh) {
207             // this can happen if an LPEItem's knotholder handle was dragged, in which case we want
208             // to keep the knotholder; in all other cases (e.g., if the LPE itself changes) we delete it
209             sh->reset_item(SH_KNOTHOLDER, !strcmp(name, "d"));
210         }
211     }
213     sh->update_statusbar(); //TODO: sh->get_container()->update_statusbar();
216 static Inkscape::XML::NodeEventVector shapeeditor_repr_events = {
217     NULL, /* child_added */
218     NULL, /* child_removed */
219     shapeeditor_event_attr_changed,
220     NULL, /* content_changed */
221     NULL  /* order_changed */
222 };
225 void ShapeEditor::set_item(SPItem *item, SubType type, bool keep_knotholder) {
226     // this happens (and should only happen) when for an LPEItem having both knotholder and nodepath the knotholder
227     // is adapted; in this case we don't want to delete the knotholder since this freezes the handles
228     unset_item(type, keep_knotholder);
230     this->grab_node = -1;
232     if (item) {
233         Inkscape::XML::Node *repr;
234         switch(type) {
235             case SH_NODEPATH:
236                 if (SP_IS_LPE_ITEM(item)) {
237                     this->nodepath = sp_nodepath_new(desktop, item, (prefs_get_int_attribute("tools.nodes", "show_handles", 1) != 0));
238                 }
239                 if (this->nodepath) {
240                     this->nodepath->shape_editor = this;
242                     // setting new listener
243                     repr = SP_OBJECT_REPR(item);
244                     Inkscape::GC::anchor(repr);
245                     sp_repr_add_listener(repr, &shapeeditor_repr_events, this);
246                 }
247                 break;
249             case SH_KNOTHOLDER:
250                 if (!this->knotholder) {
251                     // only recreate knotholder if none is present
252                     this->knotholder = sp_item_knot_holder(item, desktop);
253                 }
254                 if (this->knotholder) {
255                     this->knotholder->update_knots();
256                     // setting new listener
257                     repr = this->knotholder->repr;
258                     Inkscape::GC::anchor(repr);
259                     sp_repr_add_listener(repr, &shapeeditor_repr_events, this);
260                 }
261                 break;
262         }
263     }
266 /** Please note that this function only works for path parameters.
267 *  All other parameters probably will crash Inkscape!
268 */
269 void ShapeEditor::set_item_lpe_path_parameter(SPItem *item, SPObject *lpeobject, const char * key)
271     unset_item(SH_NODEPATH);
273     this->grab_node = -1;
275     if (lpeobject) {
276         this->nodepath = sp_nodepath_new( desktop, lpeobject,
277                                           (prefs_get_int_attribute("tools.nodes", "show_handles", 1) != 0),
278                                           key, item);
279         if (this->nodepath) {
280             this->nodepath->shape_editor = this;
282             // setting new listener
283             Inkscape::XML::Node *repr = SP_OBJECT_REPR(lpeobject);
284             if (repr) {
285                 Inkscape::GC::anchor(repr);
286                 sp_repr_add_listener(repr, &shapeeditor_repr_events, this);
287             }
288         }
289     }
292 /** 
293 *  pass a new knotholder to ShapeEditor to manage (and delete)
294 */
295 void
296 ShapeEditor::set_knotholder(KnotHolder * knot_holder)
298     unset_item(SH_KNOTHOLDER);
300     this->grab_node = -1;
302     if (knot_holder) {
303         this->knotholder = knot_holder;
304     }
308 /** FIXME: think about this. Is this thing only called when the item needs to be updated?
309    Why not make a reload function in NodePath and in KnotHolder? */
310 void ShapeEditor::reset_item (SubType type, bool keep_knotholder)
312     switch (type) {
313         case SH_NODEPATH:
314             if ( (this->nodepath) && (IS_LIVEPATHEFFECT(this->nodepath->object)) ) {
315                 SPItem * item = this->nodepath->item;
316                 SPObject *obj = this->nodepath->object;
317                 char * key = g_strdup(this->nodepath->repr_key);
318                 set_item_lpe_path_parameter(item, obj, key); // the above checks for nodepath, so it is indeed a path that we are editing
319                 g_free(key);
320             } else {
321                 SPItem * item = (SPItem *) get_item(SH_NODEPATH);
322                 set_item(item, SH_NODEPATH);
323             }                
324             break;
325         case SH_KNOTHOLDER:
326             if (this->knotholder) {
327                 SPItem * item = (SPItem *) get_item(SH_KNOTHOLDER);
328                 set_item(item, SH_KNOTHOLDER, keep_knotholder);
329             }
330             break;
331     }
334 void ShapeEditor::nodepath_destroyed () {
335     this->nodepath = NULL;
338 void ShapeEditor::update_statusbar () {
339     if (this->nodepath)
340         sp_nodepath_update_statusbar(this->nodepath);
343 bool ShapeEditor::is_over_stroke (NR::Point event_p, bool remember) {
345     if (!this->nodepath)
346         return false; // no stroke in knotholder
348     const SPItem *item = get_item(SH_NODEPATH);
350     //Translate click point into proper coord system
351     this->curvepoint_doc = desktop->w2d(event_p);
352     this->curvepoint_doc *= sp_item_dt2i_affine(item);
354     SPCurve *curve = this->nodepath->curve;   // not sure if np->curve is always up to date...
355     Geom::PathVector const &pathv = curve->get_pathvector();
356     Geom::PathVectorPosition pvpos = Geom::nearestPoint(pathv, this->curvepoint_doc);
358     NR::Point nearest = pathv[pvpos.path_nr].pointAt(pvpos.t);
359     NR::Point delta = nearest - this->curvepoint_doc;
361     delta = desktop->d2w(delta);
363     double stroke_tolerance =
364         (( !SP_OBJECT_STYLE(item)->stroke.isNone() ?
365            desktop->current_zoom() *
366            SP_OBJECT_STYLE (item)->stroke_width.computed * 0.5 *
367            NR::expansion(sp_item_i2d_affine(item))
368          : 0.0)
369          + prefs_get_int_attribute_limited("options.dragtolerance", "value", 0, 0, 100)) /NR::expansion(sp_item_i2d_affine(item)); 
370     bool close = (NR::L2 (delta) < stroke_tolerance);
372     if (remember && close) {
373         // calculate index for nodepath's representation.
374         double int_part;
375         double t = std::modf(pvpos.t, &int_part);
376         unsigned int segment_index = (unsigned int)int_part + 1;
377         for (unsigned int i = 0; i < pvpos.path_nr; ++i) {
378             segment_index += pathv[i].size() + 1;
379             if (pathv[i].closed())
380                 segment_index += 1;
381         }
383         this->curvepoint_event[NR::X] = (gint) event_p [NR::X];
384         this->curvepoint_event[NR::Y] = (gint) event_p [NR::Y];
385         this->hit = true;
386         this->grab_t = t;
387         this->grab_node = segment_index;
388     }
390     return close;
393 void ShapeEditor::add_node_near_point() {
394     if (this->nodepath) {
395         sp_nodepath_add_node_near_point(this->nodepath, this->curvepoint_doc);
396     } else if (this->knotholder) {
397         // we do not add nodes in knotholder... yet
398     }
401 void ShapeEditor::select_segment_near_point(bool toggle) {
402     if (this->nodepath) {
403         sp_nodepath_select_segment_near_point(this->nodepath, this->curvepoint_doc, toggle);
404     }
405     if (this->knotholder) {
406         // we do not select segments in knotholder... yet?
407     }
410 void ShapeEditor::cancel_hit() {
411     this->hit = false;
414 bool ShapeEditor::hits_curve() {
415     return (this->hit);
419 void ShapeEditor::curve_drag(gdouble eventx, gdouble eventy) {
420     if (this->nodepath && !this->nodepath->straight_path) {
422         if (this->grab_node == -1) // don't know which segment to drag
423             return;
425         // We round off the extra precision in the motion coordinates provided
426         // by some input devices (like tablets). As we'll store the coordinates
427         // as integers in curvepoint_event we need to do this rounding before
428         // comparing them with the last coordinates from curvepoint_event.
429         // See bug #1593499 for details.
431         gint x = (gint) Inkscape::round(eventx);
432         gint y = (gint) Inkscape::round(eventy);
435         // The coordinates hasn't changed since the last motion event, abort
436         if (this->curvepoint_event[NR::X] == x &&
437             this->curvepoint_event[NR::Y] == y)
438             return;
440         NR::Point const delta_w(eventx - this->curvepoint_event[NR::X],
441                                 eventy - this->curvepoint_event[NR::Y]);
442         NR::Point const delta_dt(this->desktop->w2d(delta_w));
444         sp_nodepath_curve_drag (this->nodepath, this->grab_node, this->grab_t, delta_dt);
445         this->curvepoint_event[NR::X] = x;
446         this->curvepoint_event[NR::Y] = y;
448     }
449     if (this->knotholder) {
450         // we do not drag curve in knotholder
451     }
455 void ShapeEditor::finish_drag() {
456     if (this->nodepath && this->hit) {
457         sp_nodepath_update_repr (this->nodepath, _("Drag curve"));
458     }
461 void ShapeEditor::select_rect(NR::Rect const &rect, bool add) {
462     if (this->nodepath) {
463         sp_nodepath_select_rect(this->nodepath, rect, add);
464     }
467 bool ShapeEditor::has_selection() {
468     if (this->nodepath)
469         return this->nodepath->selected;
470     return false; //  so far, knotholder cannot have selection
473 void ShapeEditor::deselect() {
474     if (this->nodepath)
475         sp_nodepath_deselect(this->nodepath);
478 void ShapeEditor::add_node () {
479     sp_node_selected_add_node(this->nodepath);
482 void ShapeEditor::delete_nodes () {
483     sp_node_selected_delete(this->nodepath);
486 void ShapeEditor::delete_nodes_preserving_shape () {
487     if (this->nodepath && this->nodepath->selected) {
488         sp_node_delete_preserve(g_list_copy(this->nodepath->selected));
489     }
492 void ShapeEditor::delete_segment () {
493     sp_node_selected_delete_segment(this->nodepath);
496 void ShapeEditor::set_node_type(int type) {
497     sp_node_selected_set_type(this->nodepath, (Inkscape::NodePath::NodeType) type);
500 void ShapeEditor::break_at_nodes() {
501     sp_node_selected_break(this->nodepath);
504 void ShapeEditor::join_nodes() {
505     sp_node_selected_join(this->nodepath);
508 void ShapeEditor::join_segments() {
509     sp_node_selected_join_segment(this->nodepath);
512 void ShapeEditor::duplicate_nodes() {
513     sp_node_selected_duplicate(this->nodepath);
516 void ShapeEditor::set_type_of_segments(NRPathcode code) {
517     sp_node_selected_set_line_type(this->nodepath, code);
520 void ShapeEditor::move_nodes_screen(SPDesktop *desktop, gdouble dx, gdouble dy) {
521     sp_node_selected_move_screen(desktop, this->nodepath, dx, dy);
523 void ShapeEditor::move_nodes(gdouble dx, gdouble dy) {
524     sp_node_selected_move(this->nodepath, dx, dy);
527 void ShapeEditor::rotate_nodes(gdouble angle, int which, bool screen) {
528     if (this->nodepath)
529         sp_nodepath_selected_nodes_rotate (this->nodepath, angle, which, screen);
532 void ShapeEditor::scale_nodes(gdouble const grow, int const which) {
533     sp_nodepath_selected_nodes_scale(this->nodepath, grow, which);
535 void ShapeEditor::scale_nodes_screen(gdouble const grow, int const which) {
536     sp_nodepath_selected_nodes_scale_screen(this->nodepath, grow, which);
539 void ShapeEditor::select_all (bool invert) {
540     if (this->nodepath)
541         sp_nodepath_select_all (this->nodepath, invert);
543 void ShapeEditor::select_all_from_subpath (bool invert) {
544     if (this->nodepath)
545         sp_nodepath_select_all_from_subpath (this->nodepath, invert);
547 void ShapeEditor::select_next () {
548     if (this->nodepath) {
549         sp_nodepath_select_next (this->nodepath);
550         if (this->nodepath->numSelected() >= 1) {
551             this->desktop->scroll_to_point(&(this->nodepath->singleSelectedCoords()), 1.0);
552         }
553     }
555 void ShapeEditor::select_prev () {
556     if (this->nodepath) {
557         sp_nodepath_select_prev (this->nodepath);
558         if (this->nodepath->numSelected() >= 1) {
559             this->desktop->scroll_to_point(&(this->nodepath->singleSelectedCoords()), 1.0);
560         }
561     }
564 void ShapeEditor::show_handles (bool show) {
565     if (this->nodepath && !this->nodepath->straight_path)
566         sp_nodepath_show_handles (this->nodepath, show);
569 void ShapeEditor::show_helperpath (bool show) {
570     if (this->nodepath)
571         sp_nodepath_show_helperpath (this->nodepath, show);
574 void ShapeEditor::flip (NR::Dim2 axis, boost::optional<NR::Point> center) {
575     if (this->nodepath)
576         sp_nodepath_flip (this->nodepath, axis, center);
579 void ShapeEditor::distribute (NR::Dim2 axis) {
580     if (this->nodepath)
581         sp_nodepath_selected_distribute (this->nodepath, axis);
583 void ShapeEditor::align (NR::Dim2 axis) {
584     if (this->nodepath)
585         sp_nodepath_selected_align (this->nodepath, axis);
589 /*
590   Local Variables:
591   mode:c++
592   c-file-style:"stroustrup"
593   c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
594   indent-tabs-mode:nil
595   fill-column:99
596   End:
597 */
598 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :