1 /**
2 * \file object-snapper.cpp
3 * \brief Snapping things to objects.
4 *
5 * Authors:
6 * Carl Hetherington <inkscape@carlh.net>
7 * Diederik van Lierop <mail@diedenrezi.nl>
8 *
9 * Copyright (C) 2005 - 2008 Authors
10 *
11 * Released under GNU GPL, read the file 'COPYING' for more information
12 */
14 #include "svg/svg.h"
15 #include <2geom/path-intersection.h>
16 #include <2geom/point.h>
17 #include <2geom/rect.h>
18 #include <2geom/line.h>
19 #include "document.h"
20 #include "sp-namedview.h"
21 #include "sp-image.h"
22 #include "sp-item-group.h"
23 #include "sp-item.h"
24 #include "sp-use.h"
25 #include "display/curve.h"
26 #include "inkscape.h"
27 #include "preferences.h"
28 #include "sp-text.h"
29 #include "sp-flowtext.h"
30 #include "text-editing.h"
31 #include "sp-clippath.h"
32 #include "sp-mask.h"
33 #include "helper/geom-curves.h"
34 #include "desktop.h"
36 Inkscape::ObjectSnapper::ObjectSnapper(SnapManager *sm, Geom::Coord const d)
37 : Snapper(sm, d)
38 {
39 _candidates = new std::vector<SnapCandidateItem>;
40 _points_to_snap_to = new std::vector<Inkscape::SnapCandidatePoint>;
41 _paths_to_snap_to = new std::vector<Inkscape::SnapCandidatePath >;
42 }
44 Inkscape::ObjectSnapper::~ObjectSnapper()
45 {
46 _candidates->clear();
47 delete _candidates;
49 _points_to_snap_to->clear();
50 delete _points_to_snap_to;
52 _clear_paths();
53 delete _paths_to_snap_to;
54 }
56 /**
57 * \return Snap tolerance (desktop coordinates); depends on current zoom so that it's always the same in screen pixels
58 */
59 Geom::Coord Inkscape::ObjectSnapper::getSnapperTolerance() const
60 {
61 SPDesktop const *dt = _snapmanager->getDesktop();
62 double const zoom = dt ? dt->current_zoom() : 1;
63 return _snapmanager->snapprefs.getObjectTolerance() / zoom;
64 }
66 bool Inkscape::ObjectSnapper::getSnapperAlwaysSnap() const
67 {
68 return _snapmanager->snapprefs.getObjectTolerance() == 10000; //TODO: Replace this threshold of 10000 by a constant; see also tolerance-slider.cpp
69 }
71 /**
72 * Find all items within snapping range.
73 * \param parent Pointer to the document's root, or to a clipped path or mask object
74 * \param it List of items to ignore
75 * \param bbox_to_snap Bounding box hulling the whole bunch of points, all from the same selection and having the same transformation
76 * \param DimensionToSnap Snap in X, Y, or both directions.
77 */
79 void Inkscape::ObjectSnapper::_findCandidates(SPObject* parent,
80 std::vector<SPItem const *> const *it,
81 bool const &first_point,
82 Geom::Rect const &bbox_to_snap,
83 DimensionToSnap const snap_dim,
84 bool const clip_or_mask,
85 Geom::Matrix const additional_affine) const // transformation of the item being clipped / masked
86 {
87 bool const c1 = (snap_dim == TRANSL_SNAP_XY) && ThisSnapperMightSnap();
88 bool const c2 = (snap_dim != TRANSL_SNAP_XY) && GuidesMightSnap();
90 if (!(c1 || c2)) {
91 return;
92 }
94 if (first_point) {
95 _candidates->clear();
96 }
98 Geom::Rect bbox_to_snap_incl = bbox_to_snap; // _incl means: will include the snapper tolerance
99 bbox_to_snap_incl.expandBy(getSnapperTolerance()); // see?
101 for (SPObject* o = sp_object_first_child(parent); o != NULL; o = SP_OBJECT_NEXT(o)) {
102 g_assert(_snapmanager->getDesktop() != NULL);
103 if (SP_IS_ITEM(o) && !(_snapmanager->getDesktop()->itemIsHidden(SP_ITEM(o)) && !clip_or_mask)) {
104 // Snapping to items in a locked layer is allowed
105 // Don't snap to hidden objects, unless they're a clipped path or a mask
106 /* See if this item is on the ignore list */
107 std::vector<SPItem const *>::const_iterator i;
108 if (it != NULL) {
109 i = it->begin();
110 while (i != it->end() && *i != o) {
111 i++;
112 }
113 }
115 if (it == NULL || i == it->end()) {
116 SPItem *item = SP_ITEM(o);
117 if (item) {
118 SPObject *obj = NULL;
119 if (!clip_or_mask) { // cannot clip or mask more than once
120 // The current item is not a clipping path or a mask, but might
121 // still be the subject of clipping or masking itself ; if so, then
122 // we should also consider that path or mask for snapping to
123 obj = SP_OBJECT(item->clip_ref->getObject());
124 if (obj) {
125 _findCandidates(obj, it, false, bbox_to_snap, snap_dim, true, sp_item_i2doc_affine(item));
126 }
127 obj = SP_OBJECT(item->mask_ref->getObject());
128 if (obj) {
129 _findCandidates(obj, it, false, bbox_to_snap, snap_dim, true, sp_item_i2doc_affine(item));
130 }
131 }
132 }
134 if (SP_IS_GROUP(o)) {
135 _findCandidates(o, it, false, bbox_to_snap, snap_dim, clip_or_mask, additional_affine);
136 } else {
137 Geom::OptRect bbox_of_item = Geom::Rect();
138 if (clip_or_mask) {
139 // Oh oh, this will get ugly. We cannot use sp_item_i2d_affine directly because we need to
140 // insert an additional transformation in document coordinates (code copied from sp_item_i2d_affine)
141 sp_item_invoke_bbox(item,
142 bbox_of_item,
143 sp_item_i2doc_affine(item) * additional_affine * _snapmanager->getDesktop()->doc2dt(),
144 true);
145 } else {
146 sp_item_invoke_bbox(item, bbox_of_item, sp_item_i2d_affine(item), true);
147 }
148 if (bbox_of_item) {
149 // See if the item is within range
150 if (bbox_to_snap_incl.intersects(*bbox_of_item)) {
151 // This item is within snapping range, so record it as a candidate
152 _candidates->push_back(SnapCandidateItem(item, clip_or_mask, additional_affine));
153 // For debugging: print the id of the candidate to the console
154 //SPObject *obj = (SPObject*)item;
155 //std::cout << "Snap candidate added: " << obj->id << std::endl;
156 }
157 }
158 }
159 }
160 }
161 }
162 }
165 void Inkscape::ObjectSnapper::_collectNodes(Inkscape::SnapPreferences::PointType const &t,
166 bool const &first_point) const
167 {
168 // Now, let's first collect all points to snap to. If we have a whole bunch of points to snap,
169 // e.g. when translating an item using the selector tool, then we will only do this for the
170 // first point and store the collection for later use. This significantly improves the performance
171 if (first_point) {
172 _points_to_snap_to->clear();
174 // Determine the type of bounding box we should snap to
175 SPItem::BBoxType bbox_type = SPItem::GEOMETRIC_BBOX;
177 bool p_is_a_node = t & Inkscape::SnapPreferences::SNAPPOINT_NODE;
178 bool p_is_a_bbox = t & Inkscape::SnapPreferences::SNAPPOINT_BBOX;
179 bool p_is_other = t & Inkscape::SnapPreferences::SNAPPOINT_OTHER;
181 // A point considered for snapping should be either a node, a bbox corner or a guide. Pick only ONE!
182 g_assert(!((p_is_a_node && p_is_a_bbox) || (p_is_a_bbox && p_is_other) || (p_is_a_node && p_is_other)));
184 if (_snapmanager->snapprefs.getSnapToBBoxNode() || _snapmanager->snapprefs.getSnapBBoxEdgeMidpoints() || _snapmanager->snapprefs.getSnapBBoxMidpoints()) {
185 Inkscape::Preferences *prefs = Inkscape::Preferences::get();
186 bool prefs_bbox = prefs->getBool("/tools/bounding_box");
187 bbox_type = !prefs_bbox ?
188 SPItem::APPROXIMATE_BBOX : SPItem::GEOMETRIC_BBOX;
189 }
191 // Consider the page border for snapping to
192 if (_snapmanager->snapprefs.getSnapToPageBorder()) {
193 _getBorderNodes(_points_to_snap_to);
194 }
196 for (std::vector<SnapCandidateItem>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
197 //Geom::Matrix i2doc(Geom::identity());
198 SPItem *root_item = (*i).item;
199 if (SP_IS_USE((*i).item)) {
200 root_item = sp_use_root(SP_USE((*i).item));
201 }
202 g_return_if_fail(root_item);
204 //Collect all nodes so we can snap to them
205 if (p_is_a_node || !(_snapmanager->snapprefs.getStrictSnapping() && !p_is_a_node) || p_is_other) {
206 // Note: there are two ways in which intersections are considered:
207 // Method 1: Intersections are calculated for each shape individually, for both the
208 // snap source and snap target (see sp_shape_snappoints)
209 // Method 2: Intersections are calculated for each curve or line that we've snapped to, i.e. only for
210 // the target (see the intersect() method in the SnappedCurve and SnappedLine classes)
211 // Some differences:
212 // - Method 1 doesn't find intersections within a set of multiple objects
213 // - Method 2 only works for targets
214 // When considering intersections as snap targets:
215 // - Method 1 only works when snapping to nodes, whereas
216 // - Method 2 only works when snapping to paths
217 // - There will be performance differences too!
218 // If both methods are being used simultaneously, then this might lead to duplicate targets!
220 // Well, here we will be looking for snap TARGETS. Both methods can therefore be used.
221 // When snapping to paths, we will get a collection of snapped lines and snapped curves. findBestSnap() will
222 // go hunting for intersections (but only when asked to in the prefs of course). In that case we can just
223 // temporarily block the intersections in sp_item_snappoints, we don't need duplicates. If we're not snapping to
224 // paths though but only to item nodes then we should still look for the intersections in sp_item_snappoints()
225 bool old_pref = _snapmanager->snapprefs.getSnapIntersectionCS();
226 if (_snapmanager->snapprefs.getSnapToItemPath()) {
227 _snapmanager->snapprefs.setSnapIntersectionCS(false);
228 }
230 sp_item_snappoints(root_item, *_points_to_snap_to, &_snapmanager->snapprefs);
232 if (_snapmanager->snapprefs.getSnapToItemPath()) {
233 _snapmanager->snapprefs.setSnapIntersectionCS(old_pref);
234 }
235 }
237 //Collect the bounding box's corners so we can snap to them
238 if (p_is_a_bbox || !(_snapmanager->snapprefs.getStrictSnapping() && !p_is_a_bbox) || p_is_other) {
239 // Discard the bbox of a clipped path / mask, because we don't want to snap to both the bbox
240 // of the item AND the bbox of the clipping path at the same time
241 if (!(*i).clip_or_mask) {
242 Geom::OptRect b = sp_item_bbox_desktop(root_item, bbox_type);
243 getBBoxPoints(b, _points_to_snap_to, true, _snapmanager->snapprefs.getSnapToBBoxNode(), _snapmanager->snapprefs.getSnapBBoxEdgeMidpoints(), _snapmanager->snapprefs.getSnapBBoxMidpoints());
244 }
245 }
246 }
247 }
248 }
250 void Inkscape::ObjectSnapper::_snapNodes(SnappedConstraints &sc,
251 Inkscape::SnapPreferences::PointType const &t,
252 Inkscape::SnapCandidatePoint const &p,
253 std::vector<SnapCandidatePoint> *unselected_nodes) const
254 {
255 // Iterate through all nodes, find out which one is the closest to p, and snap to it!
257 _collectNodes(t, p.getSourceNum() == 0);
259 if (unselected_nodes != NULL) {
260 _points_to_snap_to->insert(_points_to_snap_to->end(), unselected_nodes->begin(), unselected_nodes->end());
261 }
263 SnappedPoint s;
264 bool success = false;
266 for (std::vector<SnapCandidatePoint>::const_iterator k = _points_to_snap_to->begin(); k != _points_to_snap_to->end(); k++) {
267 Geom::Coord dist = Geom::L2((*k).getPoint() - p.getPoint());
268 if (dist < getSnapperTolerance() && dist < s.getSnapDistance()) {
269 s = SnappedPoint((*k).getPoint(), p.getSourceType(), p.getSourceNum(), (*k).getTargetType(), dist, getSnapperTolerance(), getSnapperAlwaysSnap(), true);
270 success = true;
271 }
272 }
274 if (success) {
275 sc.points.push_back(s);
276 }
277 }
279 void Inkscape::ObjectSnapper::_snapTranslatingGuideToNodes(SnappedConstraints &sc,
280 Inkscape::SnapPreferences::PointType const &t,
281 Geom::Point const &p,
282 Geom::Point const &guide_normal) const
283 {
284 // Iterate through all nodes, find out which one is the closest to this guide, and snap to it!
285 _collectNodes(t, true);
287 // Although we won't snap to paths here (which would give us under constrained snaps) we can still snap to intersections of paths.
288 if (_snapmanager->snapprefs.getSnapToItemPath() || _snapmanager->snapprefs.getSnapToBBoxPath() || _snapmanager->snapprefs.getSnapToPageBorder()) {
289 _collectPaths(t, true);
290 _snapPaths(sc, t, Inkscape::SnapCandidatePoint(p, SNAPSOURCE_GUIDE), NULL, NULL);
291 // The paths themselves should be discarded in findBestSnap(), as we should only snap to their intersections
292 }
294 SnappedPoint s;
296 Geom::Coord tol = getSnapperTolerance();
298 for (std::vector<SnapCandidatePoint>::const_iterator k = _points_to_snap_to->begin(); k != _points_to_snap_to->end(); k++) {
299 // Project each node (*k) on the guide line (running through point p)
300 Geom::Point p_proj = Geom::projection((*k).getPoint(), Geom::Line(p, p + Geom::rot90(guide_normal)));
301 Geom::Coord dist = Geom::L2((*k).getPoint() - p_proj); // distance from node to the guide
302 Geom::Coord dist2 = Geom::L2(p - p_proj); // distance from projection of node on the guide, to the mouse location
303 if ((dist < tol && dist2 < tol) || getSnapperAlwaysSnap()) {
304 s = SnappedPoint((*k).getPoint(), SNAPSOURCE_GUIDE, 0, (*k).getTargetType(), dist, tol, getSnapperAlwaysSnap(), true);
305 sc.points.push_back(s);
306 }
307 }
308 }
311 /**
312 * Returns index of first NR_END bpath in array.
313 */
315 void Inkscape::ObjectSnapper::_collectPaths(Inkscape::SnapPreferences::PointType const &t,
316 bool const &first_point) const
317 {
318 // Now, let's first collect all paths to snap to. If we have a whole bunch of points to snap,
319 // e.g. when translating an item using the selector tool, then we will only do this for the
320 // first point and store the collection for later use. This significantly improves the performance
321 if (first_point) {
322 _clear_paths();
324 // Determine the type of bounding box we should snap to
325 SPItem::BBoxType bbox_type = SPItem::GEOMETRIC_BBOX;
327 bool p_is_a_node = t & Inkscape::SnapPreferences::SNAPPOINT_NODE;
328 bool p_is_other = t & Inkscape::SnapPreferences::SNAPPOINT_OTHER;
330 if (_snapmanager->snapprefs.getSnapToBBoxPath()) {
331 Inkscape::Preferences *prefs = Inkscape::Preferences::get();
332 int prefs_bbox = prefs->getBool("/tools/bounding_box", 0);
333 bbox_type = !prefs_bbox ?
334 SPItem::APPROXIMATE_BBOX : SPItem::GEOMETRIC_BBOX;
335 }
337 // Consider the page border for snapping
338 if (_snapmanager->snapprefs.getSnapToPageBorder()) {
339 Geom::PathVector *border_path = _getBorderPathv();
340 if (border_path != NULL) {
341 _paths_to_snap_to->push_back(Inkscape::SnapCandidatePath(border_path, SNAPTARGET_PAGE_BORDER));
342 }
343 }
345 for (std::vector<SnapCandidateItem>::const_iterator i = _candidates->begin(); i != _candidates->end(); i++) {
347 /* Transform the requested snap point to this item's coordinates */
348 Geom::Matrix i2doc(Geom::identity());
349 SPItem *root_item = NULL;
350 /* We might have a clone at hand, so make sure we get the root item */
351 if (SP_IS_USE((*i).item)) {
352 i2doc = sp_use_get_root_transform(SP_USE((*i).item));
353 root_item = sp_use_root(SP_USE((*i).item));
354 g_return_if_fail(root_item);
355 } else {
356 i2doc = sp_item_i2doc_affine((*i).item);
357 root_item = (*i).item;
358 }
360 //Build a list of all paths considered for snapping to
362 //Add the item's path to snap to
363 if (_snapmanager->snapprefs.getSnapToItemPath()) {
364 if (p_is_other || !(_snapmanager->snapprefs.getStrictSnapping() && !p_is_a_node)) {
365 // Snapping to the path of characters is very cool, but for a large
366 // chunk of text this will take ages! So limit snapping to text paths
367 // containing max. 240 characters. Snapping the bbox will not be affected
368 bool very_lenghty_prose = false;
369 if (SP_IS_TEXT(root_item) || SP_IS_FLOWTEXT(root_item)) {
370 very_lenghty_prose = sp_text_get_length(SP_TEXT(root_item)) > 240;
371 }
372 // On my AMD 3000+, the snapping lag becomes annoying at approx. 240 chars
373 // which corresponds to a lag of 500 msec. This is for snapping a rect
374 // to a single line of text.
376 // Snapping for example to a traced bitmap is also very stressing for
377 // the CPU, so we'll only snap to paths having no more than 500 nodes
378 // This also leads to a lag of approx. 500 msec (in my lousy test set-up).
379 bool very_complex_path = false;
380 if (SP_IS_PATH(root_item)) {
381 very_complex_path = sp_nodes_in_path(SP_PATH(root_item)) > 500;
382 }
384 if (!very_lenghty_prose && !very_complex_path) {
385 SPCurve *curve = curve_for_item(root_item);
386 if (curve) {
387 // We will get our own copy of the path, which must be freed at some point
388 Geom::PathVector *borderpathv = pathvector_for_curve(root_item, curve, true, true, Geom::identity(), (*i).additional_affine);
389 _paths_to_snap_to->push_back(Inkscape::SnapCandidatePath(borderpathv, SNAPTARGET_PATH)); // Perhaps for speed, get a reference to the Geom::pathvector, and store the transformation besides it.
390 curve->unref();
391 }
392 }
393 }
394 }
396 //Add the item's bounding box to snap to
397 if (_snapmanager->snapprefs.getSnapToBBoxPath()) {
398 if (p_is_other || !(_snapmanager->snapprefs.getStrictSnapping() && p_is_a_node)) {
399 // Discard the bbox of a clipped path / mask, because we don't want to snap to both the bbox
400 // of the item AND the bbox of the clipping path at the same time
401 if (!(*i).clip_or_mask) {
402 Geom::OptRect rect;
403 sp_item_invoke_bbox(root_item, rect, i2doc, TRUE, bbox_type);
404 if (rect) {
405 Geom::PathVector *path = _getPathvFromRect(*rect);
406 _paths_to_snap_to->push_back(Inkscape::SnapCandidatePath(path, SNAPTARGET_BBOX_EDGE));
407 }
408 }
409 }
410 }
411 }
412 }
413 }
415 void Inkscape::ObjectSnapper::_snapPaths(SnappedConstraints &sc,
416 Inkscape::SnapPreferences::PointType const &t,
417 Inkscape::SnapCandidatePoint const &p,
418 std::vector<Inkscape::SnapCandidatePoint> *unselected_nodes,
419 SPPath const *selected_path) const
420 {
421 _collectPaths(t, p.getSourceNum() == 0);
422 // Now we can finally do the real snapping, using the paths collected above
424 g_assert(_snapmanager->getDesktop() != NULL);
425 Geom::Point const p_doc = _snapmanager->getDesktop()->dt2doc(p.getPoint());
427 bool const node_tool_active = _snapmanager->snapprefs.getSnapToItemPath() && selected_path != NULL;
429 if (p.getSourceNum() == 0) {
430 /* findCandidates() is used for snapping to both paths and nodes. It ignores the path that is
431 * currently being edited, because that path requires special care: when snapping to nodes
432 * only the unselected nodes of that path should be considered, and these will be passed on separately.
433 * This path must not be ignored however when snapping to the paths, so we add it here
434 * manually when applicable.
435 * */
436 if (node_tool_active) {
437 SPCurve *curve = curve_for_item(SP_ITEM(selected_path));
438 if (curve) {
439 Geom::PathVector *pathv = pathvector_for_curve(SP_ITEM(selected_path), curve, true, true, Geom::identity(), Geom::identity()); // We will get our own copy of the path, which must be freed at some point
440 _paths_to_snap_to->push_back(Inkscape::SnapCandidatePath(pathv, SNAPTARGET_PATH, true));
441 curve->unref();
442 }
443 }
444 }
446 for (std::vector<Inkscape::SnapCandidatePath >::const_iterator it_p = _paths_to_snap_to->begin(); it_p != _paths_to_snap_to->end(); it_p++) {
447 bool const being_edited = node_tool_active && (*it_p).currently_being_edited;
448 //if true then this pathvector it_pv is currently being edited in the node tool
450 for(Geom::PathVector::iterator it_pv = (it_p->path_vector)->begin(); it_pv != (it_p->path_vector)->end(); ++it_pv) {
451 // Find a nearest point for each curve within this path
452 // n curves will return n time values with 0 <= t <= 1
453 std::vector<double> anp = (*it_pv).nearestPointPerCurve(p_doc);
455 std::vector<double>::const_iterator np = anp.begin();
456 unsigned int index = 0;
457 for (; np != anp.end(); np++, index++) {
458 Geom::Curve const *curve = &((*it_pv).at_index(index));
459 Geom::Point const sp_doc = curve->pointAt(*np);
461 bool c1 = true;
462 bool c2 = true;
463 if (being_edited) {
464 /* If the path is being edited, then we should only snap though to stationary pieces of the path
465 * and not to the pieces that are being dragged around. This way we avoid
466 * self-snapping. For this we check whether the nodes at both ends of the current
467 * piece are unselected; if they are then this piece must be stationary
468 */
469 g_assert(unselected_nodes != NULL);
470 Geom::Point start_pt = _snapmanager->getDesktop()->doc2dt(curve->pointAt(0));
471 Geom::Point end_pt = _snapmanager->getDesktop()->doc2dt(curve->pointAt(1));
472 c1 = isUnselectedNode(start_pt, unselected_nodes);
473 c2 = isUnselectedNode(end_pt, unselected_nodes);
474 /* Unfortunately, this might yield false positives for coincident nodes. Inkscape might therefore mistakenly
475 * snap to path segments that are not stationary. There are at least two possible ways to overcome this:
476 * - Linking the individual nodes of the SPPath we have here, to the nodes of the NodePath::SubPath class as being
477 * used in sp_nodepath_selected_nodes_move. This class has a member variable called "selected". For this the nodes
478 * should be in the exact same order for both classes, so we can index them
479 * - Replacing the SPPath being used here by the the NodePath::SubPath class; but how?
480 */
481 }
483 Geom::Point const sp_dt = _snapmanager->getDesktop()->doc2dt(sp_doc);
484 if (!being_edited || (c1 && c2)) {
485 Geom::Coord const dist = Geom::distance(sp_doc, p_doc);
486 if (dist < getSnapperTolerance()) {
487 sc.curves.push_back(Inkscape::SnappedCurve(sp_dt, dist, getSnapperTolerance(), getSnapperAlwaysSnap(), false, curve, p.getSourceType(), p.getSourceNum(), it_p->target_type));
488 }
489 }
490 }
491 } // End of: for (Geom::PathVector::iterator ....)
492 }
493 }
495 /* Returns true if point is coincident with one of the unselected nodes */
496 bool Inkscape::ObjectSnapper::isUnselectedNode(Geom::Point const &point, std::vector<Inkscape::SnapCandidatePoint> const *unselected_nodes) const
497 {
498 if (unselected_nodes == NULL) {
499 return false;
500 }
502 if (unselected_nodes->size() == 0) {
503 return false;
504 }
506 for (std::vector<Inkscape::SnapCandidatePoint>::const_iterator i = unselected_nodes->begin(); i != unselected_nodes->end(); i++) {
507 if (Geom::L2(point - (*i).getPoint()) < 1e-4) {
508 return true;
509 }
510 }
512 return false;
513 }
515 void Inkscape::ObjectSnapper::_snapPathsConstrained(SnappedConstraints &sc,
516 Inkscape::SnapPreferences::PointType const &t,
517 Inkscape::SnapCandidatePoint const &p,
518 ConstraintLine const &c) const
519 {
521 _collectPaths(t, p.getSourceNum() == 0);
523 // Now we can finally do the real snapping, using the paths collected above
525 g_assert(_snapmanager->getDesktop() != NULL);
526 Geom::Point const p_doc = _snapmanager->getDesktop()->dt2doc(p.getPoint());
528 Geom::Point direction_vector = c.getDirection();
529 if (!is_zero(direction_vector)) {
530 direction_vector = Geom::unit_vector(direction_vector);
531 }
533 // The intersection point of the constraint line with any path,
534 // must lie within two points on the constraintline: p_min_on_cl and p_max_on_cl
535 // The distance between those points is twice the snapping tolerance
536 Geom::Point const p_proj_on_cl = p.getPoint(); // projection has already been taken care of in constrainedSnap in the snapmanager;
537 Geom::Point const p_min_on_cl = _snapmanager->getDesktop()->dt2doc(p_proj_on_cl - getSnapperTolerance() * direction_vector);
538 Geom::Point const p_max_on_cl = _snapmanager->getDesktop()->dt2doc(p_proj_on_cl + getSnapperTolerance() * direction_vector);
540 Geom::Path cl;
541 std::vector<Geom::Path> clv;
542 cl.start(p_min_on_cl);
543 cl.appendNew<Geom::LineSegment>(p_max_on_cl);
544 clv.push_back(cl);
546 for (std::vector<Inkscape::SnapCandidatePath >::const_iterator k = _paths_to_snap_to->begin(); k != _paths_to_snap_to->end(); k++) {
547 if (k->path_vector) {
548 Geom::CrossingSet cs = Geom::crossings(clv, *(k->path_vector));
549 if (cs.size() > 0) {
550 // We need only the first element of cs, because cl is only a single straight linesegment
551 // This first element contains a vector filled with crossings of cl with k->first
552 for (std::vector<Geom::Crossing>::const_iterator m = cs[0].begin(); m != cs[0].end(); m++) {
553 if ((*m).ta >= 0 && (*m).ta <= 1 ) {
554 // Reconstruct the point of intersection
555 Geom::Point p_inters = p_min_on_cl + ((*m).ta) * (p_max_on_cl - p_min_on_cl);
556 // When it's within snapping range, then return it
557 // (within snapping range == between p_min_on_cl and p_max_on_cl == 0 < ta < 1)
558 Geom::Coord dist = Geom::L2(_snapmanager->getDesktop()->dt2doc(p_proj_on_cl) - p_inters);
559 SnappedPoint s(_snapmanager->getDesktop()->doc2dt(p_inters), p.getSourceType(), p.getSourceNum(), k->target_type, dist, getSnapperTolerance(), getSnapperAlwaysSnap(), true);
560 sc.points.push_back(s);
561 }
562 }
563 }
564 }
565 }
566 }
569 void Inkscape::ObjectSnapper::freeSnap(SnappedConstraints &sc,
570 Inkscape::SnapPreferences::PointType const &t,
571 Inkscape::SnapCandidatePoint const &p,
572 Geom::OptRect const &bbox_to_snap,
573 std::vector<SPItem const *> const *it,
574 std::vector<SnapCandidatePoint> *unselected_nodes) const
575 {
576 if (_snap_enabled == false || _snapmanager->snapprefs.getSnapFrom(t) == false ) {
577 return;
578 }
580 /* Get a list of all the SPItems that we will try to snap to */
581 if (p.getSourceNum() == 0) {
582 Geom::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : Geom::Rect(p.getPoint(), p.getPoint());
583 _findCandidates(sp_document_root(_snapmanager->getDocument()), it, p.getSourceNum() == 0, local_bbox_to_snap, TRANSL_SNAP_XY, false, Geom::identity());
584 }
586 if (_snapmanager->snapprefs.getSnapToItemNode() || _snapmanager->snapprefs.getSnapSmoothNodes()
587 || _snapmanager->snapprefs.getSnapToBBoxNode() || _snapmanager->snapprefs.getSnapToPageBorder()
588 || _snapmanager->snapprefs.getSnapLineMidpoints() || _snapmanager->snapprefs.getSnapObjectMidpoints()
589 || _snapmanager->snapprefs.getSnapBBoxEdgeMidpoints() || _snapmanager->snapprefs.getSnapBBoxMidpoints()
590 || _snapmanager->snapprefs.getIncludeItemCenter()) {
591 _snapNodes(sc, t, p, unselected_nodes);
592 }
594 if (_snapmanager->snapprefs.getSnapToItemPath() || _snapmanager->snapprefs.getSnapToBBoxPath() || _snapmanager->snapprefs.getSnapToPageBorder()) {
595 unsigned n = (unselected_nodes == NULL) ? 0 : unselected_nodes->size();
596 if (n > 0) {
597 /* While editing a path in the node tool, findCandidates must ignore that path because
598 * of the node snapping requirements (i.e. only unselected nodes must be snapable).
599 * That path must not be ignored however when snapping to the paths, so we add it here
600 * manually when applicable
601 */
602 SPPath *path = NULL;
603 if (it != NULL) {
604 if (it->size() == 1 && SP_IS_PATH(*it->begin())) {
605 path = SP_PATH(*it->begin());
606 } // else: *it->begin() might be a SPGroup, e.g. when editing a LPE of text that has been converted to a group of paths
607 // as reported in bug #356743. In that case we can just ignore it, i.e. not snap to this item
608 }
609 _snapPaths(sc, t, p, unselected_nodes, path);
610 } else {
611 _snapPaths(sc, t, p, NULL, NULL);
612 }
613 }
614 }
616 void Inkscape::ObjectSnapper::constrainedSnap( SnappedConstraints &sc,
617 Inkscape::SnapPreferences::PointType const &t,
618 Inkscape::SnapCandidatePoint const &p,
619 Geom::OptRect const &bbox_to_snap,
620 ConstraintLine const &c,
621 std::vector<SPItem const *> const *it) const
622 {
623 if (_snap_enabled == false || _snapmanager->snapprefs.getSnapFrom(t) == false) {
624 return;
625 }
627 /* Get a list of all the SPItems that we will try to snap to */
628 if (p.getSourceNum() == 0) {
629 Geom::Rect const local_bbox_to_snap = bbox_to_snap ? *bbox_to_snap : Geom::Rect(p.getPoint(), p.getPoint());
630 _findCandidates(sp_document_root(_snapmanager->getDocument()), it, p.getSourceNum() == 0, local_bbox_to_snap, TRANSL_SNAP_XY, false, Geom::identity());
631 }
633 // A constrained snap, is a snap in only one degree of freedom (specified by the constraint line).
634 // This is useful for example when scaling an object while maintaining a fixed aspect ratio. It's
635 // nodes are only allowed to move in one direction (i.e. in one degree of freedom).
637 // When snapping to objects, we either snap to their nodes or their paths. It is however very
638 // unlikely that any node will be exactly at the constrained line, so for a constrained snap
639 // to objects we will only consider the object's paths. Beside, the nodes will be at these paths,
640 // so we will more or less snap to them anyhow.
642 if (_snapmanager->snapprefs.getSnapToItemPath() || _snapmanager->snapprefs.getSnapToBBoxPath() || _snapmanager->snapprefs.getSnapToPageBorder()) {
643 _snapPathsConstrained(sc, t, p, c);
644 }
645 }
648 // This method is used to snap a guide to nodes, while dragging the guide around
649 void Inkscape::ObjectSnapper::guideFreeSnap(SnappedConstraints &sc,
650 Geom::Point const &p,
651 Geom::Point const &guide_normal) const
652 {
653 /* Get a list of all the SPItems that we will try to snap to */
654 std::vector<SPItem*> cand;
655 std::vector<SPItem const *> const it; //just an empty list
657 DimensionToSnap snap_dim;
658 if (guide_normal == to_2geom(component_vectors[Geom::Y])) {
659 snap_dim = GUIDE_TRANSL_SNAP_Y;
660 } else if (guide_normal == to_2geom(component_vectors[Geom::X])) {
661 snap_dim = GUIDE_TRANSL_SNAP_X;
662 } else {
663 snap_dim = ANGLED_GUIDE_TRANSL_SNAP;
664 }
666 _findCandidates(sp_document_root(_snapmanager->getDocument()), &it, true, Geom::Rect(p, p), snap_dim, false, Geom::identity());
667 _snapTranslatingGuideToNodes(sc, Inkscape::SnapPreferences::SNAPPOINT_OTHER, p, guide_normal);
669 }
671 // This method is used to snap the origin of a guide to nodes/paths, while dragging the origin along the guide
672 void Inkscape::ObjectSnapper::guideConstrainedSnap(SnappedConstraints &sc,
673 Geom::Point const &p,
674 Geom::Point const &guide_normal,
675 ConstraintLine const &/*c*/) const
676 {
677 /* Get a list of all the SPItems that we will try to snap to */
678 std::vector<SPItem*> cand;
679 std::vector<SPItem const *> const it; //just an empty list
681 DimensionToSnap snap_dim;
682 if (guide_normal == to_2geom(component_vectors[Geom::Y])) {
683 snap_dim = GUIDE_TRANSL_SNAP_Y;
684 } else if (guide_normal == to_2geom(component_vectors[Geom::X])) {
685 snap_dim = GUIDE_TRANSL_SNAP_X;
686 } else {
687 snap_dim = ANGLED_GUIDE_TRANSL_SNAP;
688 }
690 _findCandidates(sp_document_root(_snapmanager->getDocument()), &it, true, Geom::Rect(p, p), snap_dim, false, Geom::identity());
691 _snapTranslatingGuideToNodes(sc, Inkscape::SnapPreferences::SNAPPOINT_OTHER, p, guide_normal);
693 }
695 /**
696 * \return true if this Snapper will snap at least one kind of point.
697 */
698 bool Inkscape::ObjectSnapper::ThisSnapperMightSnap() const
699 {
700 bool snap_to_something = _snapmanager->snapprefs.getSnapToItemPath()
701 || _snapmanager->snapprefs.getSnapToItemNode()
702 || _snapmanager->snapprefs.getSnapToBBoxPath()
703 || _snapmanager->snapprefs.getSnapToBBoxNode()
704 || _snapmanager->snapprefs.getSnapToPageBorder()
705 || _snapmanager->snapprefs.getSnapLineMidpoints() || _snapmanager->snapprefs.getSnapObjectMidpoints()
706 || _snapmanager->snapprefs.getSnapBBoxEdgeMidpoints() || _snapmanager->snapprefs.getSnapBBoxMidpoints()
707 || _snapmanager->snapprefs.getIncludeItemCenter();
709 return (_snap_enabled && _snapmanager->snapprefs.getSnapModeBBoxOrNodes() && snap_to_something);
710 }
712 bool Inkscape::ObjectSnapper::GuidesMightSnap() const // almost the same as ThisSnapperMightSnap above, but only looking at points (and not paths)
713 {
714 bool snap_to_something = _snapmanager->snapprefs.getSnapToItemNode()
715 || _snapmanager->snapprefs.getSnapToPageBorder()
716 || (_snapmanager->snapprefs.getSnapModeBBox() && _snapmanager->snapprefs.getSnapToBBoxNode())
717 || (_snapmanager->snapprefs.getSnapModeBBox() && (_snapmanager->snapprefs.getSnapBBoxEdgeMidpoints() || _snapmanager->snapprefs.getSnapBBoxMidpoints()))
718 || (_snapmanager->snapprefs.getSnapModeNode() && (_snapmanager->snapprefs.getSnapLineMidpoints() || _snapmanager->snapprefs.getSnapObjectMidpoints()))
719 || (_snapmanager->snapprefs.getSnapModeNode() && _snapmanager->snapprefs.getIncludeItemCenter())
720 || (_snapmanager->snapprefs.getSnapModeNode() && (_snapmanager->snapprefs.getSnapToItemPath() && _snapmanager->snapprefs.getSnapIntersectionCS()));
722 return (_snap_enabled && _snapmanager->snapprefs.getSnapModeGuide() && snap_to_something);
723 }
725 void Inkscape::ObjectSnapper::_clear_paths() const
726 {
727 for (std::vector<Inkscape::SnapCandidatePath >::const_iterator k = _paths_to_snap_to->begin(); k != _paths_to_snap_to->end(); k++) {
728 g_free(k->path_vector);
729 }
730 _paths_to_snap_to->clear();
731 }
733 Geom::PathVector* Inkscape::ObjectSnapper::_getBorderPathv() const
734 {
735 Geom::Rect const border_rect = Geom::Rect(Geom::Point(0,0), Geom::Point(sp_document_width(_snapmanager->getDocument()),sp_document_height(_snapmanager->getDocument())));
736 return _getPathvFromRect(border_rect);
737 }
739 Geom::PathVector* Inkscape::ObjectSnapper::_getPathvFromRect(Geom::Rect const rect) const
740 {
741 SPCurve const *border_curve = SPCurve::new_from_rect(rect);
742 if (border_curve) {
743 Geom::PathVector *dummy = new Geom::PathVector(border_curve->get_pathvector());
744 return dummy;
745 } else {
746 return NULL;
747 }
748 }
750 void Inkscape::ObjectSnapper::_getBorderNodes(std::vector<SnapCandidatePoint> *points) const
751 {
752 Geom::Coord w = sp_document_width(_snapmanager->getDocument());
753 Geom::Coord h = sp_document_height(_snapmanager->getDocument());
754 points->push_back(Inkscape::SnapCandidatePoint(Geom::Point(0,0), SNAPSOURCE_UNDEFINED, SNAPTARGET_PAGE_CORNER));
755 points->push_back(Inkscape::SnapCandidatePoint(Geom::Point(0,h), SNAPSOURCE_UNDEFINED, SNAPTARGET_PAGE_CORNER));
756 points->push_back(Inkscape::SnapCandidatePoint(Geom::Point(w,h), SNAPSOURCE_UNDEFINED, SNAPTARGET_PAGE_CORNER));
757 points->push_back(Inkscape::SnapCandidatePoint(Geom::Point(w,0), SNAPSOURCE_UNDEFINED, SNAPTARGET_PAGE_CORNER));
758 }
760 void Inkscape::getBBoxPoints(Geom::OptRect const bbox,
761 std::vector<SnapCandidatePoint> *points,
762 bool const /*isTarget*/,
763 bool const includeCorners,
764 bool const includeLineMidpoints,
765 bool const includeObjectMidpoints)
766 {
767 if (bbox) {
768 // collect the corners of the bounding box
769 for ( unsigned k = 0 ; k < 4 ; k++ ) {
770 if (includeCorners) {
771 points->push_back(Inkscape::SnapCandidatePoint(bbox->corner(k), Inkscape::SNAPSOURCE_BBOX_CORNER, 0, Inkscape::SNAPTARGET_BBOX_CORNER, *bbox));
772 }
773 // optionally, collect the midpoints of the bounding box's edges too
774 if (includeLineMidpoints) {
775 points->push_back(Inkscape::SnapCandidatePoint((bbox->corner(k) + bbox->corner((k+1) % 4))/2, Inkscape::SNAPSOURCE_BBOX_EDGE_MIDPOINT, 0, Inkscape::SNAPTARGET_BBOX_EDGE_MIDPOINT, *bbox));
776 }
777 }
778 if (includeObjectMidpoints) {
779 points->push_back(Inkscape::SnapCandidatePoint(bbox->midpoint(), Inkscape::SNAPSOURCE_BBOX_MIDPOINT, 0, Inkscape::SNAPTARGET_BBOX_MIDPOINT, *bbox));
780 }
781 }
782 }
784 /*
785 Local Variables:
786 mode:c++
787 c-file-style:"stroustrup"
788 c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
789 indent-tabs-mode:nil
790 fill-column:99
791 End:
792 */
793 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :