1 #define INKSCAPE_LPE_HATCHES_CPP\r
2 /** \file\r
3 * LPE Curve Stitching implementation, used as an example for a base starting class\r
4 * when implementing new LivePathEffects.\r
5 *\r
6 */\r
7 /*\r
8 * Authors:\r
9 * JF Barraud.\r
10 *\r
11 * Copyright (C) Johan Engelen 2007 <j.b.c.engelen@utwente.nl>\r
12 *\r
13 * Released under GNU GPL, read the file 'COPYING' for more information\r
14 */\r
15 \r
16 #include "live_effects/lpe-hatches.h"\r
17 \r
18 #include "sp-item.h"\r
19 #include "sp-path.h"\r
20 #include "svg/svg.h"\r
21 #include "xml/repr.h"\r
22 \r
23 #include <2geom/path.h>\r
24 #include <2geom/piecewise.h>\r
25 #include <2geom/sbasis.h>\r
26 #include <2geom/sbasis-math.h>\r
27 #include <2geom/sbasis-geometric.h>\r
28 #include <2geom/bezier-to-sbasis.h>\r
29 #include <2geom/sbasis-to-bezier.h>\r
30 #include <2geom/d2.h>\r
31 #include <2geom/matrix.h>\r
32 \r
33 #include "ui/widget/scalar.h"\r
34 #include "libnr/nr-values.h"\r
35 \r
36 namespace Inkscape {\r
37 namespace LivePathEffect {\r
38 \r
39 using namespace Geom;\r
40 \r
41 //------------------------------------------------\r
42 // Some goodies to navigate through curve's levels.\r
43 //------------------------------------------------\r
44 struct LevelCrossing{\r
45 Point pt;\r
46 double t;\r
47 bool sign;\r
48 bool used;\r
49 std::pair<unsigned,unsigned> next_on_curve;\r
50 std::pair<unsigned,unsigned> prev_on_curve;\r
51 };\r
52 struct LevelCrossingOrder {\r
53 bool operator()(LevelCrossing a, LevelCrossing b) {\r
54 return a.pt[Y] < b.pt[Y];\r
55 }\r
56 };\r
57 struct LevelCrossingInfo{\r
58 double t;\r
59 unsigned level;\r
60 unsigned idx;\r
61 };\r
62 struct LevelCrossingInfoOrder {\r
63 bool operator()(LevelCrossingInfo a, LevelCrossingInfo b) {\r
64 return a.t < b.t;\r
65 }\r
66 };\r
67 \r
68 typedef std::vector<LevelCrossing> LevelCrossings;\r
69 \r
70 std::vector<double>\r
71 discontinuities(Piecewise<D2<SBasis> > const &f){\r
72 std::vector<double> result;\r
73 if (f.size()==0) return result;\r
74 result.push_back(f.cuts[0]);\r
75 Point prev_pt = f.segs[0].at1();\r
76 //double old_t = f.cuts[0];\r
77 for(unsigned i=1; i<f.size(); i++){\r
78 if ( f.segs[i].at0()!=prev_pt){\r
79 result.push_back(f.cuts[i]);\r
80 //old_t = f.cuts[i];\r
81 //assert(f.segs[i-1].at1()==f.valueAt(old_t));\r
82 }\r
83 prev_pt = f.segs[i].at1();\r
84 }\r
85 result.push_back(f.cuts.back());\r
86 //assert(f.segs.back().at1()==f.valueAt(old_t));\r
87 return result;\r
88 }\r
89 \r
90 class LevelsCrossings: public std::vector<LevelCrossings>{\r
91 public:\r
92 LevelsCrossings():std::vector<LevelCrossings>(){};\r
93 LevelsCrossings(std::vector<std::vector<double> > const ×,\r
94 Piecewise<D2<SBasis> > const &f,\r
95 Piecewise<SBasis> const &dx){\r
96 \r
97 for (unsigned i=0; i<times.size(); i++){\r
98 LevelCrossings lcs;\r
99 for (unsigned j=0; j<times[i].size(); j++){\r
100 LevelCrossing lc;\r
101 lc.pt = f.valueAt(times[i][j]);\r
102 lc.t = times[i][j];\r
103 lc.sign = ( dx.valueAt(times[i][j])>0 );\r
104 lc.used = false;\r
105 lcs.push_back(lc);\r
106 }\r
107 std::sort(lcs.begin(), lcs.end(), LevelCrossingOrder());\r
108 push_back(lcs);\r
109 }\r
110 //Now create time ordering.\r
111 std::vector<LevelCrossingInfo>temp;\r
112 for (unsigned i=0; i<size(); i++){\r
113 for (unsigned j=0; j<(*this)[i].size(); j++){\r
114 LevelCrossingInfo elem;\r
115 elem.t = (*this)[i][j].t;\r
116 elem.level = i;\r
117 elem.idx = j;\r
118 temp.push_back(elem);\r
119 }\r
120 }\r
121 std::sort(temp.begin(),temp.end(),LevelCrossingInfoOrder());\r
122 std::vector<double> jumps = discontinuities(f);\r
123 unsigned jump_idx = 0;\r
124 unsigned first_in_comp = 0;\r
125 for (unsigned i=0; i<temp.size(); i++){\r
126 unsigned lvl = temp[i].level, idx = temp[i].idx;\r
127 if ( i == temp.size()-1 || temp[i+1].t > jumps[jump_idx+1]){\r
128 std::pair<unsigned,unsigned>next_data(temp[first_in_comp].level,temp[first_in_comp].idx);\r
129 (*this)[lvl][idx].next_on_curve = next_data;\r
130 first_in_comp = i+1;\r
131 jump_idx += 1;\r
132 }else{\r
133 std::pair<unsigned,unsigned> next_data(temp[i+1].level,temp[i+1].idx);\r
134 (*this)[lvl][idx].next_on_curve = next_data;\r
135 }\r
136 }\r
137 \r
138 for (unsigned i=0; i<size(); i++){\r
139 for (unsigned j=0; j<(*this)[i].size(); j++){\r
140 std::pair<unsigned,unsigned> next = (*this)[i][j].next_on_curve;\r
141 (*this)[next.first][next.second].prev_on_curve = std::pair<unsigned,unsigned>(i,j);\r
142 }\r
143 }\r
144 #if 0\r
145 std::cout<<"\n";\r
146 for (unsigned i=0; i<temp.size()-1; i++){\r
147 std::cout<<temp[i].level<<","<<temp[i].idx<<" -> ";\r
148 }\r
149 std::cout<<"\n";\r
150 for (unsigned i=0; i<size(); i++){\r
151 for (unsigned j=0; j<(*this)[i].size(); j++){\r
152 std::cout<<"level:"<<i<<", idx:"<<j<<" - ";\r
153 std::cout<<"next:"<<(*this)[i][j].next_on_curve.first<<",";\r
154 std::cout<<(*this)[i][j].next_on_curve.second<<" - ";\r
155 std::cout<<"prev:"<<(*this)[i][j].prev_on_curve.first<<",";\r
156 std::cout<<(*this)[i][j].prev_on_curve.second<<"\n";\r
157 }\r
158 }\r
159 #endif\r
160 }\r
161 \r
162 void findFirstUnused(unsigned &level, unsigned &idx){\r
163 level = size();\r
164 idx = 0;\r
165 for (unsigned i=0; i<size(); i++){\r
166 for (unsigned j=0; j<(*this)[i].size(); j++){\r
167 if (!(*this)[i][j].used){\r
168 level = i;\r
169 idx = j;\r
170 return;\r
171 }\r
172 }\r
173 }\r
174 }\r
175 //set indexes to point to the next point in the "snake walk"\r
176 //follow_level's meaning: \r
177 // 0=yes upward\r
178 // 1=no, last move was upward,\r
179 // 2=yes downward\r
180 // 3=no, last move was downward.\r
181 void step(unsigned &level, unsigned &idx, int &direction){\r
182 if ( direction % 2 == 0 ){\r
183 if (direction == 0) {\r
184 if ( idx >= (*this)[level].size()-1 || (*this)[level][idx+1].used ) {\r
185 level = size();\r
186 return;\r
187 }\r
188 idx += 1;\r
189 }else{\r
190 if ( idx <= 0 || (*this)[level][idx-1].used ) {\r
191 level = size();\r
192 return;\r
193 }\r
194 idx -= 1;\r
195 }\r
196 direction += 1;\r
197 return;\r
198 }\r
199 double t = (*this)[level][idx].t;\r
200 double sign = ((*this)[level][idx].sign ? 1 : -1);\r
201 double next_t = t;\r
202 //level += 1;\r
203 direction = (direction + 1)%4;\r
204 if (level == size()){\r
205 return;\r
206 }\r
207 \r
208 std::pair<unsigned,unsigned> next;\r
209 if ( sign > 0 ){\r
210 next = (*this)[level][idx].next_on_curve;\r
211 }else{\r
212 next = (*this)[level][idx].prev_on_curve;\r
213 }\r
214 \r
215 if ( level+1 != next.first || (*this)[next.first][next.second].used ) {\r
216 level = size();\r
217 return;\r
218 }\r
219 level = next.first;\r
220 idx = next.second;\r
221 \r
222 /*********************\r
223 //look for next time on the same level\r
224 for (unsigned j=0; j<(*this)[level].size(); j++){\r
225 double tj = (*this)[level][j].t;\r
226 if ( sign*(tj-t) > 0 ){\r
227 if( next_t == t || sign*(tj-next_t)<0 ){\r
228 next_t = tj;\r
229 idx = j;\r
230 }\r
231 }\r
232 }\r
233 if ( next_t == t ){//not found? look at max/min time in this component, as time is "periodic".\r
234 for (unsigned j=0; j<(*this)[level].size(); j++){\r
235 double tj = (*this)[level][j].t;\r
236 if ( -sign*(tj-next_t) > 0 ){\r
237 next_t = tj;\r
238 idx = j;\r
239 }\r
240 }\r
241 }\r
242 if ( next_t == t ){//still not found? houch! this should not happen.\r
243 level = size();\r
244 return;\r
245 }\r
246 if ( (*this)[level][idx].used ) {\r
247 level = size();\r
248 return;\r
249 }\r
250 *************************/\r
251 return;\r
252 }\r
253 };\r
254 \r
255 //-------------------------------------------------------\r
256 // Bend a path...\r
257 //-------------------------------------------------------\r
258 \r
259 Piecewise<D2<SBasis> > bend(Piecewise<D2<SBasis> > const &f, Piecewise<SBasis> bending){\r
260 D2<Piecewise<SBasis> > ff = make_cuts_independent(f);\r
261 ff[X] += compose(bending, ff[Y]);\r
262 return sectionize(ff);\r
263 }\r
264 \r
265 //--------------------------------------------------------\r
266 // The Hatches lpe.\r
267 //--------------------------------------------------------\r
268 LPEHatches::LPEHatches(LivePathEffectObject *lpeobject) :\r
269 Effect(lpeobject),\r
270 dist_rdm(_("Dist randomness"), _("Variation of dist between hatches, in %."), "dist_rdm", &wr, this, 75),\r
271 growth(_("Growth"), _("Growth of distance between hatches."), "growth", &wr, this, 0.),\r
272 scale_tf(_("Start smothness (front side)"), _("MISSING DESCRIPTION"), "scale_tf", &wr, this, 1.),\r
273 scale_tb(_("Start smothness (back side)"), _("MISSING DESCRIPTION"), "scale_tb", &wr, this, 1.),\r
274 scale_bf(_("End smothness (front side)"), _("MISSING DESCRIPTION"), "scale_bf", &wr, this, 1.),\r
275 scale_bb(_("End smothness (back side)"), _("MISSING DESCRIPTION"), "scale_bb", &wr, this, 1.),\r
276 top_edge_variation(_("Start edge variance"), _("The amount of random jitter to move the hatches start"), "top_edge_variation", &wr, this, 0),\r
277 bot_edge_variation(_("End edge variance"), _("The amount of random jitter to move the hatches end"), "bot_edge_variation", &wr, this, 0),\r
278 top_tgt_variation(_("Start tangential variance"), _("The amount of random jitter to move the hatches start along the boundary"), "top_tgt_variation", &wr, this, 0),\r
279 bot_tgt_variation(_("End tangential variance"), _("The amount of random jitter to move the hatches end along the boundary"), "bot_tgt_variation", &wr, this, 0),\r
280 top_smth_variation(_("Start smoothness variance"), _("Randomness of the smoothness of the U turn at hatches start"), "top_smth_variation", &wr, this, 0),\r
281 bot_smth_variation(_("End spacing variance"), _("Randomness of the smoothness of the U turn at hatches end"), "bot_smth_variation", &wr, this, 0),\r
282 fat_output(_("Generate thick/thin path"), _("Simulate a stroke of varrying width"), "fat_output", &wr, this, true),\r
283 do_bend(_("Bend hatches"), _("Add a global bend to the hatches (slower)"), "do_bend", &wr, this, true),\r
284 stroke_width_top(_("Stroke width (start side)"), _("Width at hatches 'start'"), "stroke_width_top", &wr, this, 1.),\r
285 stroke_width_bot(_("Stroke width (end side)"), _("Width at hatches 'end'"), "stroke_width_bot", &wr, this, 1.),\r
286 front_thickness(_("Front thickness (%)"), _("MISSING DESCRIPTION"), "front_thickness", &wr, this, 1.),\r
287 back_thickness(_("Back thickness (%)"), _("MISSING DESCRIPTION"), "back_thickness", &wr, this, .25),\r
288 bender(_("Global bending"), _("Relative position to ref point defines global bending direction and amount"), "bender", &wr, this, NULL, Geom::Point(-5,0)),\r
289 direction(_("Hatches width and dir"), _("Defines hatches frequency and direction"), "direction", &wr, this, Geom::Point(50,0))\r
290 {\r
291 registerParameter( dynamic_cast<Parameter *>(&direction) );\r
292 registerParameter( dynamic_cast<Parameter *>(&do_bend) );\r
293 registerParameter( dynamic_cast<Parameter *>(&bender) );\r
294 registerParameter( dynamic_cast<Parameter *>(&dist_rdm) );\r
295 registerParameter( dynamic_cast<Parameter *>(&growth) );\r
296 registerParameter( dynamic_cast<Parameter *>(&top_edge_variation) );\r
297 registerParameter( dynamic_cast<Parameter *>(&bot_edge_variation) );\r
298 registerParameter( dynamic_cast<Parameter *>(&top_tgt_variation) );\r
299 registerParameter( dynamic_cast<Parameter *>(&bot_tgt_variation) );\r
300 registerParameter( dynamic_cast<Parameter *>(&scale_tf) );\r
301 registerParameter( dynamic_cast<Parameter *>(&scale_tb) );\r
302 registerParameter( dynamic_cast<Parameter *>(&scale_bf) );\r
303 registerParameter( dynamic_cast<Parameter *>(&scale_bb) );\r
304 registerParameter( dynamic_cast<Parameter *>(&top_smth_variation) );\r
305 registerParameter( dynamic_cast<Parameter *>(&bot_smth_variation) );\r
306 registerParameter( dynamic_cast<Parameter *>(&fat_output) );\r
307 registerParameter( dynamic_cast<Parameter *>(&stroke_width_top) );\r
308 registerParameter( dynamic_cast<Parameter *>(&stroke_width_bot) );\r
309 registerParameter( dynamic_cast<Parameter *>(&front_thickness) );\r
310 registerParameter( dynamic_cast<Parameter *>(&back_thickness) );\r
311 \r
312 //hatch_dist.param_set_range(0.1, NR_HUGE);\r
313 growth.param_set_range(-0.95, NR_HUGE);\r
314 dist_rdm.param_set_range(0, 99.);\r
315 stroke_width_top.param_set_range(0, NR_HUGE);\r
316 stroke_width_bot.param_set_range(0, NR_HUGE);\r
317 front_thickness.param_set_range(0, NR_HUGE);\r
318 back_thickness.param_set_range(0, NR_HUGE);\r
319 \r
320 concatenate_before_pwd2 = true;\r
321 show_orig_path = true;\r
322 }\r
323 \r
324 LPEHatches::~LPEHatches()\r
325 {\r
326 \r
327 }\r
328 \r
329 Geom::Piecewise<Geom::D2<Geom::SBasis> > \r
330 LPEHatches::doEffect_pwd2 (Geom::Piecewise<Geom::D2<Geom::SBasis> > const & pwd2_in){\r
331 \r
332 Piecewise<D2<SBasis> > result;\r
333 \r
334 Piecewise<D2<SBasis> > transformed_pwd2_in = pwd2_in;\r
335 Piecewise<SBasis> tilter;//used to bend the hatches\r
336 Matrix bend_mat;//used to bend the hatches\r
337 \r
338 if (do_bend.get_value()){\r
339 Point bend_dir = -rot90(unit_vector(direction.getOrigin() - bender));\r
340 double bend_amount = L2(direction.getOrigin() - bender);\r
341 bend_mat = Matrix(-bend_dir[Y], bend_dir[X], bend_dir[X], bend_dir[Y],0,0);\r
342 transformed_pwd2_in = pwd2_in * bend_mat;\r
343 tilter = Piecewise<SBasis>(shift(Linear(bend_amount),1));\r
344 OptRect bbox = bounds_exact( transformed_pwd2_in );\r
345 if (not(bbox)) return pwd2_in;\r
346 tilter.setDomain((*bbox)[Y]);\r
347 transformed_pwd2_in = bend(transformed_pwd2_in, tilter);\r
348 transformed_pwd2_in = transformed_pwd2_in * bend_mat.inverse();\r
349 }\r
350 hatch_dist = Geom::L2(direction.getVector())/5;\r
351 Point hatches_dir = rot90(unit_vector(direction.getVector()));\r
352 Matrix mat(-hatches_dir[Y], hatches_dir[X], hatches_dir[X], hatches_dir[Y],0,0);\r
353 transformed_pwd2_in = transformed_pwd2_in * mat;\r
354 \r
355 std::vector<std::vector<Point> > snakePoints;\r
356 snakePoints = linearSnake(transformed_pwd2_in);\r
357 if ( snakePoints.size() > 0 ){\r
358 Piecewise<D2<SBasis> >smthSnake = smoothSnake(snakePoints); \r
359 smthSnake = smthSnake*mat.inverse();\r
360 if (do_bend.get_value()){\r
361 smthSnake = smthSnake*bend_mat;\r
362 smthSnake = bend(smthSnake, -tilter);\r
363 smthSnake = smthSnake*bend_mat.inverse();\r
364 }\r
365 return (smthSnake);\r
366 }\r
367 return pwd2_in;\r
368 }\r
369 \r
370 //------------------------------------------------\r
371 // Generate the levels with random, growth...\r
372 //------------------------------------------------\r
373 std::vector<double>\r
374 LPEHatches::generateLevels(Interval const &domain){\r
375 std::vector<double> result;\r
376 double x = domain.min() + double(hatch_dist)/2.;\r
377 double step = double(hatch_dist);\r
378 double scale = 1+(hatch_dist*growth/domain.extent());\r
379 while (x < domain.max()){\r
380 result.push_back(x);\r
381 double rdm = 1;\r
382 if (dist_rdm.get_value() != 0) \r
383 rdm = 1.+ double((2*dist_rdm - dist_rdm.get_value()))/100.;\r
384 x+= step*rdm;\r
385 step*=scale;//(1.+double(growth));\r
386 }\r
387 return result;\r
388 }\r
389 \r
390 \r
391 //-------------------------------------------------------\r
392 // Walk through the intersections to create linear hatches\r
393 //-------------------------------------------------------\r
394 std::vector<std::vector<Point> > \r
395 LPEHatches::linearSnake(Piecewise<D2<SBasis> > const &f){\r
396 \r
397 std::vector<std::vector<Point> > result;\r
398 \r
399 Piecewise<SBasis> x = make_cuts_independent(f)[X];\r
400 //Rque: derivative is computed twice in the 2 lines below!!\r
401 Piecewise<SBasis> dx = derivative(x);\r
402 OptInterval range = bounds_exact(x);\r
403 \r
404 if (not range) return result;\r
405 std::vector<double> levels = generateLevels(*range);\r
406 std::vector<std::vector<double> > times;\r
407 times = multi_roots(x,levels);\r
408 \r
409 //TODO: fix multi_roots!!!*****************************************\r
410 //remove doubles :-(\r
411 std::vector<std::vector<double> > cleaned_times(levels.size(),std::vector<double>());\r
412 for (unsigned i=0; i<times.size(); i++){\r
413 if ( times[i].size()>0 ){\r
414 double last_t = times[i][0]-1;//ugly hack!!\r
415 for (unsigned j=0; j<times[i].size(); j++){\r
416 if (times[i][j]-last_t >0.000001){\r
417 last_t = times[i][j];\r
418 cleaned_times[i].push_back(last_t);\r
419 }\r
420 }\r
421 }\r
422 }\r
423 times = cleaned_times;\r
424 // for (unsigned i=0; i<times.size(); i++){\r
425 // std::cout << "roots on level "<<i<<": ";\r
426 // for (unsigned j=0; j<times[i].size(); j++){\r
427 // std::cout << times[i][j] <<" ";\r
428 // }\r
429 // std::cout <<"\n";\r
430 // }\r
431 //*******************************************************************\r
432 LevelsCrossings lscs(times,f,dx);\r
433 unsigned i,j;\r
434 lscs.findFirstUnused(i,j);\r
435 std::vector<Point> result_component;\r
436 while ( i < lscs.size() ){ \r
437 int dir = 0;\r
438 while ( i < lscs.size() ){\r
439 result_component.push_back(lscs[i][j].pt);\r
440 lscs[i][j].used = true;\r
441 lscs.step(i,j, dir);\r
442 }\r
443 result.push_back(result_component);\r
444 result_component = std::vector<Point>();\r
445 lscs.findFirstUnused(i,j);\r
446 }\r
447 return result;\r
448 }\r
449 \r
450 //-------------------------------------------------------\r
451 // Smooth the linear hatches according to params...\r
452 //-------------------------------------------------------\r
453 Piecewise<D2<SBasis> > \r
454 LPEHatches::smoothSnake(std::vector<std::vector<Point> > const &linearSnake){\r
455 \r
456 Piecewise<D2<SBasis> > result;\r
457 for (unsigned comp=0; comp<linearSnake.size(); comp++){\r
458 if (linearSnake[comp].size()>=2){\r
459 bool is_top = true;//Inversion here; due to downward y? \r
460 Point last_pt = linearSnake[comp][0];\r
461 Point last_top = linearSnake[comp][0];\r
462 Point last_bot = linearSnake[comp][0];\r
463 Point last_hdle = linearSnake[comp][0];\r
464 Point last_top_hdle = linearSnake[comp][0];\r
465 Point last_bot_hdle = linearSnake[comp][0];\r
466 Geom::Path res_comp(last_pt);\r
467 Geom::Path res_comp_top(last_pt);\r
468 Geom::Path res_comp_bot(last_pt);\r
469 unsigned i=1;\r
470 while( i+1<linearSnake[comp].size() ){\r
471 Point pt0 = linearSnake[comp][i];\r
472 Point pt1 = linearSnake[comp][i+1];\r
473 Point new_pt = (pt0+pt1)/2;\r
474 double scale_in = (is_top ? scale_tf : scale_bf );\r
475 double scale_out = (is_top ? scale_tb : scale_bb );\r
476 if (is_top){\r
477 if (top_edge_variation.get_value() != 0) \r
478 new_pt[Y] += double(top_edge_variation)-top_edge_variation.get_value()/2.;\r
479 if (top_tgt_variation.get_value() != 0) \r
480 new_pt[X] += double(top_tgt_variation)-top_tgt_variation.get_value()/2.;\r
481 if (top_smth_variation.get_value() != 0) {\r
482 scale_in*=(100.-double(top_smth_variation))/100.;\r
483 scale_out*=(100.-double(top_smth_variation))/100.;\r
484 }\r
485 }else{\r
486 if (bot_edge_variation.get_value() != 0) \r
487 new_pt[Y] += double(bot_edge_variation)-bot_edge_variation.get_value()/2.;\r
488 if (bot_tgt_variation.get_value() != 0) \r
489 new_pt[X] += double(bot_tgt_variation)-bot_tgt_variation.get_value()/2.;\r
490 if (bot_smth_variation.get_value() != 0) {\r
491 scale_in*=(100.-double(bot_smth_variation))/100.;\r
492 scale_out*=(100.-double(bot_smth_variation))/100.;\r
493 }\r
494 }\r
495 Point new_hdle_in = new_pt + (pt0-pt1) * (scale_in /2.);\r
496 Point new_hdle_out = new_pt - (pt0-pt1) * (scale_out/2.);\r
497 \r
498 if ( fat_output.get_value() ){\r
499 double scaled_width = double((is_top ? stroke_width_top : stroke_width_bot))/(pt1[X]-pt0[X]);\r
500 Point hdle_offset = (pt1-pt0)*scaled_width;\r
501 Point inside = new_pt;\r
502 Point inside_hdle_in;\r
503 Point inside_hdle_out;\r
504 inside[Y]+= double((is_top ? -stroke_width_top : stroke_width_bot));\r
505 inside_hdle_in = inside + (new_hdle_in -new_pt) + hdle_offset * double((is_top ? front_thickness : back_thickness));\r
506 inside_hdle_out = inside + (new_hdle_out-new_pt) - hdle_offset * double((is_top ? back_thickness : front_thickness));\r
507 //TODO: find a good way to handle limit cases (small smthness, large stroke).\r
508 //if (inside_hdle_in[X] > inside[X]) inside_hdle_in = inside;\r
509 //if (inside_hdle_out[X] < inside[X]) inside_hdle_out = inside;\r
510 \r
511 if (is_top){\r
512 res_comp_top.appendNew<CubicBezier>(last_top_hdle,new_hdle_in,new_pt);\r
513 res_comp_bot.appendNew<CubicBezier>(last_bot_hdle,inside_hdle_in,inside);\r
514 last_top_hdle = new_hdle_out;\r
515 last_bot_hdle = inside_hdle_out;\r
516 }else{\r
517 res_comp_top.appendNew<CubicBezier>(last_top_hdle,inside_hdle_in,inside);\r
518 res_comp_bot.appendNew<CubicBezier>(last_bot_hdle,new_hdle_in,new_pt);\r
519 last_top_hdle = inside_hdle_out;\r
520 last_bot_hdle = new_hdle_out;\r
521 }\r
522 }else{\r
523 res_comp.appendNew<CubicBezier>(last_hdle,new_hdle_in,new_pt);\r
524 }\r
525 \r
526 last_hdle = new_hdle_out;\r
527 i+=2;\r
528 is_top = !is_top;\r
529 }\r
530 if ( i<linearSnake[comp].size() )\r
531 if ( fat_output.get_value() ){\r
532 res_comp_top.appendNew<CubicBezier>(last_top_hdle,linearSnake[comp][i],linearSnake[comp][i]);\r
533 res_comp_bot.appendNew<CubicBezier>(last_bot_hdle,linearSnake[comp][i],linearSnake[comp][i]);\r
534 }else{\r
535 res_comp.appendNew<CubicBezier>(last_hdle,linearSnake[comp][i],linearSnake[comp][i]);\r
536 }\r
537 if ( fat_output.get_value() ){\r
538 res_comp = res_comp_bot;\r
539 res_comp.append(res_comp_top.reverse(),Geom::Path::STITCH_DISCONTINUOUS);\r
540 } \r
541 result.concat(res_comp.toPwSb());\r
542 }\r
543 }\r
544 return result;\r
545 }\r
546 \r
547 void\r
548 LPEHatches::doBeforeEffect (SPLPEItem */*lpeitem*/)\r
549 {\r
550 using namespace Geom;\r
551 top_edge_variation.resetRandomizer();\r
552 bot_edge_variation.resetRandomizer();\r
553 top_tgt_variation.resetRandomizer();\r
554 bot_tgt_variation.resetRandomizer();\r
555 top_smth_variation.resetRandomizer();\r
556 bot_smth_variation.resetRandomizer();\r
557 dist_rdm.resetRandomizer();\r
558 \r
559 //original_bbox(lpeitem);\r
560 }\r
561 \r
562 \r
563 void\r
564 LPEHatches::resetDefaults(SPItem * item)\r
565 {\r
566 Geom::OptRect bbox = item->getBounds(Geom::identity(), SPItem::GEOMETRIC_BBOX);\r
567 Geom::Point origin(0.,0.);\r
568 Geom::Point vector(50.,0.);\r
569 if (bbox) {\r
570 origin = bbox->midpoint();\r
571 vector = Geom::Point((*bbox)[X].extent()/4, 0.);\r
572 top_edge_variation.param_set_value( (*bbox)[Y].extent()/10, 0 );\r
573 bot_edge_variation.param_set_value( (*bbox)[Y].extent()/10, 0 );\r
574 }\r
575 direction.set_and_write_new_values(origin, vector);\r
576 bender.param_set_and_write_new_value( origin + Geom::Point(5,0) );\r
577 hatch_dist = Geom::L2(vector)/5;\r
578 }\r
579 \r
580 \r
581 } //namespace LivePathEffect\r
582 } /* namespace Inkscape */\r
583 \r
584 /*\r
585 Local Variables:\r
586 mode:c++\r
587 c-file-style:"stroustrup"\r
588 c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))\r
589 indent-tabs-mode:nil\r
590 fill-column:99\r
591 End:\r
592 */\r
593 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :\r