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[inkscape.git] / src / line-snapper.cpp
1 /**
2  * \file line-snapper.cpp
3  * \brief LineSnapper class.
4  *
5  * Authors:
6  *   Diederik van Lierop <mail@diedenrezi.nl>
7  *   And others...
8  *
9  * Copyright (C) 1999-2008 Authors
10  *
11  * Released under GNU GPL, read the file 'COPYING' for more information
12  */
14 #include <2geom/line.h>
15 #include "line-snapper.h"
16 #include "snapped-line.h"
17 #include <gtk/gtk.h>
18 #include "snap.h"
20 Inkscape::LineSnapper::LineSnapper(SnapManager *sm, Geom::Coord const d) : Snapper(sm, d)
21 {
22 }
24 void Inkscape::LineSnapper::freeSnap(SnappedConstraints &sc,
25                                                     Inkscape::SnapPreferences::PointType const &t,
26                                                     Geom::Point const &p,
27                                                     SnapSourceType const &source_type,
28                                                     bool const &/*f*/,
29                                                     Geom::OptRect const &/*bbox_to_snap*/,
30                                                     std::vector<SPItem const *> const */*it*/,
31                                                     std::vector<std::pair<Geom::Point, int> > */*unselected_nodes*/) const
32 {
33         if (!(_snap_enabled && _snapmanager->snapprefs.getSnapFrom(t)) ) {
34         return;
35     }
37     /* Get the lines that we will try to snap to */
38     const LineList lines = _getSnapLines(p);
40     // std::cout << "snap point " << p << " to: " << std::endl;
42     for (LineList::const_iterator i = lines.begin(); i != lines.end(); i++) {
43         Geom::Point const p1 = i->second; // point at guide/grid line
44         Geom::Point const p2 = p1 + Geom::rot90(i->first); // 2nd point at guide/grid line
45         // std::cout << "  line through " << i->second << " with normal " << i->first;
46         g_assert(i->first != Geom::Point(0,0)); // we cannot project on an linesegment of zero length
48         Geom::Point const p_proj = Geom::projection(p, Geom::Line(p1, p2));
49         Geom::Coord const dist = Geom::L2(p_proj - p);
50         //Store any line that's within snapping range
51         if (dist < getSnapperTolerance()) {
52             _addSnappedLine(sc, p_proj, dist, source_type, i->first, i->second);
53             // std::cout << " -> distance = " << dist;
54         }
55         // std::cout << std::endl;
56     }
57 }
59 void Inkscape::LineSnapper::constrainedSnap(SnappedConstraints &sc,
60                                                Inkscape::SnapPreferences::PointType const &t,
61                                                Geom::Point const &p,
62                                                SnapSourceType const &source_type,
63                                                bool const &/*f*/,
64                                                Geom::OptRect const &/*bbox_to_snap*/,
65                                                ConstraintLine const &c,
66                                                std::vector<SPItem const *> const */*it*/) const
68 {
69     if (_snap_enabled == false || _snapmanager->snapprefs.getSnapFrom(t) == false) {
70         return;
71     }
73     /* Get the lines that we will try to snap to */
74     const LineList lines = _getSnapLines(p);
76     for (LineList::const_iterator i = lines.begin(); i != lines.end(); i++) {
77         if (Geom::L2(c.getDirection()) > 0) { // Can't do a constrained snap without a constraint
78                 Geom::Point const point_on_line = c.hasPoint() ? c.getPoint() : p;
79             Geom::Line line1(point_on_line, point_on_line + c.getDirection());
80             Geom::Line line2(i->second, i->second + Geom::rot90(i->first));
81             Geom::OptCrossing inters = Geom::OptCrossing(); // empty by default
82             try
83             {
84                 inters = Geom::intersection(line1, line2);
85             }
86             catch (Geom::InfiniteSolutions e)
87             {
88                 // We're probably dealing with parallel lines, so snapping doesn't make any sense here
89                 continue; // jump to the next iterator in the for-loop
90             }
92                         if (inters) {
93                                 Geom::Point t = line1.pointAt((*inters).ta);
94                 const Geom::Coord dist = Geom::L2(t - p);
95                 if (dist < getSnapperTolerance()) {
96                                 // When doing a constrained snap, we're already at an intersection.
97                     // This snappoint is therefore fully constrained, so there's no need
98                     // to look for additional intersections; just return the snapped point
99                     // and forget about the line
100                     _addSnappedPoint(sc, t, dist, source_type);
101                 }
102             }
103         }
104     }
107 /*
108   Local Variables:
109   mode:c++
110   c-file-style:"stroustrup"
111   c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
112   indent-tabs-mode:nil
113   fill-column:99
114   End:
115 */
116 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :