Code

NR::Maybe => boost::optional
[inkscape.git] / src / libnrtype / Layout-TNG-Output.cpp
1 /*
2  * Inkscape::Text::Layout - text layout engine output functions
3  *
4  * Authors:
5  *   Richard Hughes <cyreve@users.sf.net>
6  *
7  * Copyright (C) 2005 Richard Hughes
8  *
9  * Released under GNU GPL, read the file 'COPYING' for more information
10  */
11 #include <glib/gmem.h>
12 #include "Layout-TNG.h"
13 #include "display/nr-arena-glyphs.h"
14 #include "style.h"
15 #include "print.h"
16 #include "extension/print.h"
17 #include "livarot/Path.h"
18 #include "libnr/nr-matrix-fns.h"
19 #include "libnr/nr-scale-matrix-ops.h"
20 #include "libnr/nr-convert2geom.h"
21 #include "font-instance.h"
22 #include "svg/svg-length.h"
23 #include "extension/internal/cairo-render-context.h"
24 #include "display/curve.h"
25 #include <2geom/pathvector.h>
27 namespace Inkscape {
28     namespace Extension {
29         namespace Internal {
30             class CairoRenderContext;
31             class CairoGlyphInfo;
32         }
33     }
34 }
36 using Inkscape::Extension::Internal::CairoRenderContext;
37 using Inkscape::Extension::Internal::CairoGlyphInfo;
39 namespace Inkscape {
40 namespace Text {
42 void Layout::_clearOutputObjects()
43 {
44     _paragraphs.clear();
45     _lines.clear();
46     _chunks.clear();
47     for (std::vector<Span>::iterator it_span = _spans.begin() ; it_span != _spans.end() ; it_span++)
48         if (it_span->font) it_span->font->Unref();
49     _spans.clear();
50     _characters.clear();
51     _glyphs.clear();
52     _path_fitted = NULL;
53 }
55 void Layout::LineHeight::max(LineHeight const &other)
56 {
57     if (other.ascent > ascent)  ascent  = other.ascent;
58     if (other.descent > descent) descent = other.descent;
59     if (other.leading > leading) leading = other.leading;
60 }
62 void Layout::_getGlyphTransformMatrix(int glyph_index, NR::Matrix *matrix) const
63 {
64     Span const &span = _glyphs[glyph_index].span(this);
65     double sin_rotation = sin(_glyphs[glyph_index].rotation);
66     double cos_rotation = cos(_glyphs[glyph_index].rotation);
67     (*matrix)[0] = span.font_size * cos_rotation;
68     (*matrix)[1] = span.font_size * sin_rotation;
69     (*matrix)[2] = span.font_size * sin_rotation;
70     (*matrix)[3] = -span.font_size * cos_rotation;
71     if (span.block_progression == LEFT_TO_RIGHT || span.block_progression == RIGHT_TO_LEFT) {
72         (*matrix)[4] = _lines[_chunks[span.in_chunk].in_line].baseline_y + _glyphs[glyph_index].y;
73         (*matrix)[5] = _chunks[span.in_chunk].left_x + _glyphs[glyph_index].x;
74     } else {
75         (*matrix)[4] = _chunks[span.in_chunk].left_x + _glyphs[glyph_index].x;
76         (*matrix)[5] = _lines[_chunks[span.in_chunk].in_line].baseline_y + _glyphs[glyph_index].y;
77     }
78 }
80 void Layout::show(NRArenaGroup *in_arena, NRRect const *paintbox) const
81 {
82     int glyph_index = 0;
83     for (unsigned span_index = 0 ; span_index < _spans.size() ; span_index++) {
84         if (_input_stream[_spans[span_index].in_input_stream_item]->Type() != TEXT_SOURCE) continue;
85         InputStreamTextSource const *text_source = static_cast<InputStreamTextSource const *>(_input_stream[_spans[span_index].in_input_stream_item]);
86         NRArenaGlyphsGroup *nr_group = NRArenaGlyphsGroup::create(in_arena->arena);
87         nr_arena_item_add_child(in_arena, nr_group, NULL);
88         nr_arena_item_unref(nr_group);
90         nr_arena_glyphs_group_set_style(nr_group, text_source->style);
91         while (glyph_index < (int)_glyphs.size() && _characters[_glyphs[glyph_index].in_character].in_span == span_index) {
92             if (_characters[_glyphs[glyph_index].in_character].in_glyph != -1) {
93                 NR::Matrix glyph_matrix;
94                 _getGlyphTransformMatrix(glyph_index, &glyph_matrix);
95                 nr_arena_glyphs_group_add_component(nr_group, _spans[span_index].font, _glyphs[glyph_index].glyph, &glyph_matrix);
96             }
97             glyph_index++;
98         }
99         nr_arena_glyphs_group_set_paintbox(NR_ARENA_GLYPHS_GROUP(nr_group), paintbox);
100     }
101     nr_arena_item_request_update(NR_ARENA_ITEM(in_arena), NR_ARENA_ITEM_STATE_ALL, FALSE);
104 void Layout::getBoundingBox(NRRect *bounding_box, NR::Matrix const &transform, int start, int length) const
106     for (unsigned glyph_index = 0 ; glyph_index < _glyphs.size() ; glyph_index++) {
107         if (_characters[_glyphs[glyph_index].in_character].in_glyph == -1) continue;
108         if (start != -1 && (int) _glyphs[glyph_index].in_character < start) continue;
109         if (length != -1) {
110             if (start == -1)
111                 start = 0;
112             if ((int) _glyphs[glyph_index].in_character > start + length) continue;
113         }
114         // this could be faster
115         NR::Matrix glyph_matrix;
116         _getGlyphTransformMatrix(glyph_index, &glyph_matrix);
117         NR::Matrix total_transform = glyph_matrix;
118         total_transform *= transform;
119         boost::optional<NR::Rect> glyph_rect = _glyphs[glyph_index].span(this).font->BBox(_glyphs[glyph_index].glyph);
120         if (glyph_rect) {
121             NR::Point bmi = glyph_rect->min(), bma = glyph_rect->max();
122             NR::Point tlp(bmi[0],bmi[1]), trp(bma[0],bmi[1]), blp(bmi[0],bma[1]), brp(bma[0],bma[1]);
123             tlp *= total_transform;
124             trp *= total_transform;
125             blp *= total_transform;
126             brp *= total_transform;
127             *glyph_rect = NR::Rect(tlp,trp);
128             glyph_rect->expandTo(blp);
129             glyph_rect->expandTo(brp);
130             if ( (glyph_rect->min())[0] < bounding_box->x0 ) bounding_box->x0=(glyph_rect->min())[0];
131             if ( (glyph_rect->max())[0] > bounding_box->x1 ) bounding_box->x1=(glyph_rect->max())[0];
132             if ( (glyph_rect->min())[1] < bounding_box->y0 ) bounding_box->y0=(glyph_rect->min())[1];
133             if ( (glyph_rect->max())[1] > bounding_box->y1 ) bounding_box->y1=(glyph_rect->max())[1];
134         }
135     }
138 void Layout::print(SPPrintContext *ctx,
139                    NRRect const *pbox, NRRect const *dbox, NRRect const *bbox,
140                    NR::Matrix const &ctm) const
142     if (_input_stream.empty()) return;
144     Direction block_progression = _blockProgression();
145     bool text_to_path = ctx->module->textToPath();
146     for (unsigned glyph_index = 0 ; glyph_index < _glyphs.size() ; ) {
147         if (_characters[_glyphs[glyph_index].in_character].in_glyph == -1) {
148             // invisible glyphs
149             unsigned same_character = _glyphs[glyph_index].in_character;
150             while (_glyphs[glyph_index].in_character == same_character)
151                 glyph_index++;
152             continue;
153         }
154         NR::Matrix glyph_matrix;
155         Span const &span = _spans[_characters[_glyphs[glyph_index].in_character].in_span];
156         InputStreamTextSource const *text_source = static_cast<InputStreamTextSource const *>(_input_stream[span.in_input_stream_item]);
157         if (text_to_path || _path_fitted) {
158             Geom::PathVector const * pv = span.font->PathVector(_glyphs[glyph_index].glyph);
159             if (pv) {
160                 _getGlyphTransformMatrix(glyph_index, &glyph_matrix);
161                 Geom::PathVector temp_pv = (*pv) * to_2geom(glyph_matrix);
162                 if (!text_source->style->fill.isNone())
163                     sp_print_fill(ctx, temp_pv, &ctm, text_source->style, pbox, dbox, bbox);
164                 if (!text_source->style->stroke.isNone())
165                     sp_print_stroke(ctx, temp_pv, &ctm, text_source->style, pbox, dbox, bbox);
166             }
167             glyph_index++;
168         } else {
169             NR::Point g_pos(0,0);    // all strings are output at (0,0) because we do the translation using the matrix
170             glyph_matrix = NR::Matrix(NR::scale(1.0, -1.0) * NR::Matrix(NR::rotate(_glyphs[glyph_index].rotation)));
171             if (block_progression == LEFT_TO_RIGHT || block_progression == RIGHT_TO_LEFT) {
172                 glyph_matrix[4] = span.line(this).baseline_y + span.baseline_shift;
173                 // since we're outputting character codes, not glyphs, we want the character x
174                 glyph_matrix[5] = span.chunk(this).left_x + span.x_start + _characters[_glyphs[glyph_index].in_character].x;
175             } else {
176                 glyph_matrix[4] = span.chunk(this).left_x + span.x_start + _characters[_glyphs[glyph_index].in_character].x;
177                 glyph_matrix[5] = span.line(this).baseline_y + span.baseline_shift;
178             }
179             Glib::ustring::const_iterator span_iter = span.input_stream_first_character;
180             unsigned char_index = _glyphs[glyph_index].in_character;
181             unsigned original_span = _characters[char_index].in_span;
182             while (char_index && _characters[char_index - 1].in_span == original_span) {
183                 char_index--;
184                 span_iter++;
185             }
187             // try to output as many characters as possible in one go by detecting kerning and stopping when we encounter it
188             Glib::ustring span_string;
189             double char_x = _characters[_glyphs[glyph_index].in_character].x;
190             unsigned this_span_index = _characters[_glyphs[glyph_index].in_character].in_span;
191             do {
192                 span_string += *span_iter;
193                 span_iter++;
195                 unsigned same_character = _glyphs[glyph_index].in_character;
196                 while (glyph_index < _glyphs.size() && _glyphs[glyph_index].in_character == same_character) {
197                     char_x += _glyphs[glyph_index].width;
198                     glyph_index++;
199                 }
200             } while (glyph_index < _glyphs.size()
201                      && _path_fitted == NULL
202                      && _characters[_glyphs[glyph_index].in_character].in_span == this_span_index
203                      && fabs(char_x - _characters[_glyphs[glyph_index].in_character].x) < 1e-5);
204             sp_print_bind(ctx, glyph_matrix, 1.0);
205             sp_print_text(ctx, span_string.c_str(), g_pos, text_source->style);
206             sp_print_release(ctx);
207         }
208     }
211 #ifdef HAVE_CAIRO_PDF
212 void Layout::showGlyphs(CairoRenderContext *ctx) const
214     if (_input_stream.empty()) return;
215     
216     bool clip_mode = false;//(ctx->getRenderMode() == CairoRenderContext::RENDER_MODE_CLIP);
217     std::vector<CairoGlyphInfo> glyphtext;
219     for (unsigned glyph_index = 0 ; glyph_index < _glyphs.size() ; ) {
220         if (_characters[_glyphs[glyph_index].in_character].in_glyph == -1) {
221             // invisible glyphs
222             unsigned same_character = _glyphs[glyph_index].in_character;
223             while (_glyphs[glyph_index].in_character == same_character)
224                 glyph_index++;
225             continue;
226         }
227         Span const &span = _spans[_characters[_glyphs[glyph_index].in_character].in_span];
228         InputStreamTextSource const *text_source = static_cast<InputStreamTextSource const *>(_input_stream[span.in_input_stream_item]);
230         NR::Matrix glyph_matrix;
231         _getGlyphTransformMatrix(glyph_index, &glyph_matrix);
232         if (clip_mode) {
233             Geom::PathVector const *pathv = span.font->PathVector(_glyphs[glyph_index].glyph);
234             if (pathv) {
235                 Geom::PathVector pathv_trans = (*pathv) * to_2geom(glyph_matrix);
236                 SPStyle const *style = text_source->style;
237                 ctx->renderPathVector(pathv_trans, style, NULL);
238             }
239             glyph_index++;
240             continue;
241         }
243         NR::Matrix font_matrix;
244         if (_path_fitted == NULL) {
245             font_matrix = glyph_matrix;
246             font_matrix[4] = 0;
247             font_matrix[5] = 0;
248         } else {
249             font_matrix.set_identity();
250         }
252         Glib::ustring::const_iterator span_iter = span.input_stream_first_character;
253         unsigned char_index = _glyphs[glyph_index].in_character;
254         unsigned original_span = _characters[char_index].in_span;
255         while (char_index && _characters[char_index - 1].in_span == original_span) {
256             char_index--;
257             span_iter++;
258         }
260         // try to output as many characters as possible in one go
261         Glib::ustring span_string;
262         unsigned this_span_index = _characters[_glyphs[glyph_index].in_character].in_span;
263         unsigned int first_index = glyph_index;
264         glyphtext.clear();
265         do {
266             span_string += *span_iter;
267             span_iter++;
269             unsigned same_character = _glyphs[glyph_index].in_character;
270             while (glyph_index < _glyphs.size() && _glyphs[glyph_index].in_character == same_character) {
271                 if (glyph_index != first_index)
272                     _getGlyphTransformMatrix(glyph_index, &glyph_matrix);
274                 CairoGlyphInfo info;
275                 info.index = _glyphs[glyph_index].glyph;
276                 if (_path_fitted == NULL) {
277                     info.x = glyph_matrix[4];
278                     info.y = glyph_matrix[5];
279                 } else {
280                     info.x = 0;
281                     info.y = 0;                    
282                 }
283                 glyphtext.push_back(info);
285                 glyph_index++;
286             }
287         } while (glyph_index < _glyphs.size()
288                  && _path_fitted == NULL
289                  && NR::transform_equalp(font_matrix, glyph_matrix, NR_EPSILON)
290                  && _characters[_glyphs[glyph_index].in_character].in_span == this_span_index);
291          
292         // remove vertical flip
293         font_matrix[3] *= -1.0;
295         SPStyle const *style = text_source->style;
296         float opacity = SP_SCALE24_TO_FLOAT(style->opacity.value);
297         
298         if (_path_fitted) {
299             ctx->pushState();
300             ctx->transform(&glyph_matrix);
301         } else if (opacity != 1.0) {
302             ctx->pushState();
303             ctx->setStateForStyle(style);
304             ctx->pushLayer();
305         }
306         if (glyph_index - first_index > 0)
307             ctx->renderGlyphtext(span.font->pFont, &font_matrix, glyphtext, style);
308         if (_path_fitted)
309             ctx->popState();
310         else if (opacity != 1.0) {
311             ctx->popLayer();
312             ctx->popState();
313         }
314     }
316 #endif
318 // these functions are for dumpAsText() only. No need to translate
319 static char const *direction_to_text(Layout::Direction d)
321     switch (d) {
322         case Layout::LEFT_TO_RIGHT: return "ltr";
323         case Layout::RIGHT_TO_LEFT: return "rtl";
324         case Layout::TOP_TO_BOTTOM: return "ttb";
325         case Layout::BOTTOM_TO_TOP: return "btt";
326     }
327     return "???";
330 static char const *style_to_text(PangoStyle s)
332     switch (s) {
333         case PANGO_STYLE_NORMAL: return "upright";
334         case PANGO_STYLE_ITALIC: return "italic";
335         case PANGO_STYLE_OBLIQUE: return "oblique";
336     }
337     return "???";
340 static char const *weight_to_text(PangoWeight w)
342     switch (w) {
343         case PANGO_WEIGHT_ULTRALIGHT: return "ultralight";
344         case PANGO_WEIGHT_LIGHT     : return "light";
345         case PANGO_WEIGHT_SEMIBOLD  : return "semibold";
346         case PANGO_WEIGHT_NORMAL    : return "normalweight";
347         case PANGO_WEIGHT_BOLD      : return "bold";
348         case PANGO_WEIGHT_ULTRABOLD : return "ultrabold";
349         case PANGO_WEIGHT_HEAVY     : return "heavy";
350     }
351     return "???";
354 Glib::ustring Layout::dumpAsText() const
356     Glib::ustring result;
358     for (unsigned span_index = 0 ; span_index < _spans.size() ; span_index++) {
359         char line[256];
360         snprintf(line, sizeof(line), "==== span %d\n", span_index);
361         result += line;
362         snprintf(line, sizeof(line), "  in para %d (direction=%s)\n", _lines[_chunks[_spans[span_index].in_chunk].in_line].in_paragraph,
363                  direction_to_text(_paragraphs[_lines[_chunks[_spans[span_index].in_chunk].in_line].in_paragraph].base_direction));
364         result += line;
365         snprintf(line, sizeof(line), "  in source %d (type=%d, cookie=%p)\n", _spans[span_index].in_input_stream_item,
366                  _input_stream[_spans[span_index].in_input_stream_item]->Type(),
367                  _input_stream[_spans[span_index].in_input_stream_item]->source_cookie);
368         result += line;
369         snprintf(line, sizeof(line), "  in line %d (baseline=%f, shape=%d)\n", _chunks[_spans[span_index].in_chunk].in_line,
370                  _lines[_chunks[_spans[span_index].in_chunk].in_line].baseline_y,
371                  _lines[_chunks[_spans[span_index].in_chunk].in_line].in_shape);
372         result += line;
373         snprintf(line, sizeof(line), "  in chunk %d (x=%f, baselineshift=%f)\n", _spans[span_index].in_chunk, _chunks[_spans[span_index].in_chunk].left_x, _spans[span_index].baseline_shift);
374         result += line;
375         if (_spans[span_index].font) {
376             snprintf(line, sizeof(line), "    font '%s' %f %s %s\n", pango_font_description_get_family(_spans[span_index].font->descr), _spans[span_index].font_size, style_to_text(pango_font_description_get_style(_spans[span_index].font->descr)), weight_to_text(pango_font_description_get_weight(_spans[span_index].font->descr)));
377             result += line;
378         }
379         snprintf(line, sizeof(line), "    x_start = %f, x_end = %f\n", _spans[span_index].x_start, _spans[span_index].x_end);
380         result += line;
381         snprintf(line, sizeof(line), "    line height: ascent %f, descent %f leading %f\n", _spans[span_index].line_height.ascent, _spans[span_index].line_height.descent, _spans[span_index].line_height.leading);
382         result += line;
383         snprintf(line, sizeof(line), "    direction %s, block-progression %s\n", direction_to_text(_spans[span_index].direction), direction_to_text(_spans[span_index].block_progression));
384         result += line;
385         result += "    ** characters:\n";
386         Glib::ustring::const_iterator iter_char = _spans[span_index].input_stream_first_character;
387         // very inefficent code. what the hell, it's only debug stuff.
388         for (unsigned char_index = 0 ; char_index < _characters.size() ; char_index++) {
389             if (_characters[char_index].in_span != span_index) continue;
390             if (_input_stream[_spans[span_index].in_input_stream_item]->Type() != TEXT_SOURCE) {
391                 snprintf(line, sizeof(line), "      %d: control x=%f flags=%03x glyph=%d\n", char_index, _characters[char_index].x, *(unsigned*)&_characters[char_index].char_attributes, _characters[char_index].in_glyph);
392             } else {
393                 snprintf(line, sizeof(line), "      %d: '%c' x=%f flags=%03x glyph=%d\n", char_index, *iter_char, _characters[char_index].x, *(unsigned*)&_characters[char_index].char_attributes, _characters[char_index].in_glyph);
394                 iter_char++;
395             }
396             result += line;
397         }
398         result += "    ** glyphs:\n";
399         for (unsigned glyph_index = 0 ; glyph_index < _glyphs.size() ; glyph_index++) {
400             if (_characters[_glyphs[glyph_index].in_character].in_span != span_index) continue;
401             snprintf(line, sizeof(line), "      %d: %d (%f,%f) rot=%f cx=%f char=%d\n", glyph_index, _glyphs[glyph_index].glyph, _glyphs[glyph_index].x, _glyphs[glyph_index].y, _glyphs[glyph_index].rotation, _glyphs[glyph_index].width, _glyphs[glyph_index].in_character);
402             result += line;
403         }
404         result += "\n";
405     }
406     result += "EOT\n";
407     return result;
410 void Layout::fitToPathAlign(SVGLength const &startOffset, Path const &path)
412     double offset = 0.0;
414     if (startOffset._set) {
415         if (startOffset.unit == SVGLength::PERCENT)
416             offset = startOffset.computed * const_cast<Path&>(path).Length();
417         else
418             offset = startOffset.computed;
419     }
421     switch (_paragraphs.front().alignment) {
422         case CENTER:
423             offset -= _getChunkWidth(0) * 0.5;
424             break;
425         case RIGHT:
426             offset -= _getChunkWidth(0);
427             break;
428         default:
429             break;
430     }
432     if (_characters.empty()) {
433         int unused = 0;
434         Path::cut_position *point_otp = const_cast<Path&>(path).CurvilignToPosition(1, &offset, unused);
435         if (offset >= 0.0 && point_otp != NULL && point_otp[0].piece >= 0) {
436             NR::Point point;
437             NR::Point tangent;
438             const_cast<Path&>(path).PointAndTangentAt(point_otp[0].piece, point_otp[0].t, point, tangent);
439             _empty_cursor_shape.position = point;
440             _empty_cursor_shape.rotation = atan2(tangent[NR::Y], tangent[NR::X]);
441         }
442     }
444     for (unsigned char_index = 0 ; char_index < _characters.size() ; ) {
445         int next_cluster_glyph_index;
446         unsigned next_cluster_char_index;
447         double character_advance;
448         Span const &span = _characters[char_index].span(this);
450         for (next_cluster_char_index = char_index + 1 ;
451              next_cluster_char_index < _characters.size() && !_characters[next_cluster_char_index].char_attributes.is_cursor_position;
452              next_cluster_char_index++);
454         if (next_cluster_char_index == _characters.size()) {
455             next_cluster_glyph_index = _glyphs.size();
456             character_advance = 0.0;   // arbitrary because we're not going to advance
457         } else {
458             next_cluster_glyph_index = _characters[next_cluster_char_index].in_glyph;
459             character_advance =   (_glyphs[next_cluster_glyph_index].x + _glyphs[next_cluster_glyph_index].chunk(this).left_x)
460                 - (_glyphs[_characters[char_index].in_glyph].x + span.chunk(this).left_x);
461         }
463         double start_offset = offset + span.x_start + _characters[char_index].x;
464         double cluster_width = 0.0;
465         for (int glyph_index = _characters[char_index].in_glyph ; glyph_index < next_cluster_glyph_index ; glyph_index++)
466             cluster_width += _glyphs[glyph_index].width;
467         if (span.direction == RIGHT_TO_LEFT)
468             start_offset -= cluster_width;
469         double end_offset = start_offset + cluster_width;
471         int unused = 0;
472         double midpoint_offset = (start_offset + end_offset) * 0.5;
473         // as far as I know these functions are const, they're just not marked as such
474         Path::cut_position *midpoint_otp = const_cast<Path&>(path).CurvilignToPosition(1, &midpoint_offset, unused);
475         if (midpoint_offset >= 0.0 && midpoint_otp != NULL && midpoint_otp[0].piece >= 0) {
476             NR::Point midpoint;
477             NR::Point tangent;
479             const_cast<Path&>(path).PointAndTangentAt(midpoint_otp[0].piece, midpoint_otp[0].t, midpoint, tangent);
481             if (start_offset >= 0.0 && end_offset >= 0.0) {
482                 Path::cut_position *start_otp = const_cast<Path&>(path).CurvilignToPosition(1, &start_offset, unused);
483                 if (start_otp != NULL && start_otp[0].piece >= 0) {
484                     Path::cut_position *end_otp = const_cast<Path&>(path).CurvilignToPosition(1, &end_offset, unused);
485                     if (end_otp != NULL && end_otp[0].piece >= 0) {
486                         bool on_same_subpath = true;
487                         for (size_t i = 0 ; i < path.pts.size() ; i++) {
488                             if (path.pts[i].piece <= start_otp[0].piece) continue;
489                             if (path.pts[i].piece >= end_otp[0].piece) break;
490                             if (path.pts[i].isMoveTo == polyline_moveto) {
491                                 on_same_subpath = false;
492                                 break;
493                             }
494                         }
495                         if (on_same_subpath) {
496                             // both points were on the same subpath (without this test the angle is very weird)
497                             NR::Point startpoint, endpoint;
498                             const_cast<Path&>(path).PointAt(start_otp[0].piece, start_otp[0].t, startpoint);
499                             const_cast<Path&>(path).PointAt(end_otp[0].piece, end_otp[0].t, endpoint);
500                             if (endpoint != startpoint) {
501                                 tangent = endpoint - startpoint;
502                                 tangent.normalize();
503                             } else {
504                                 tangent = NR::Point (0,0);
505                             }
506                         }
507                         g_free(end_otp);
508                     }
509                     g_free(start_otp);
510                 }
511             }
513             double rotation = atan2(tangent[1], tangent[0]);
514             for (int glyph_index = _characters[char_index].in_glyph ; glyph_index < next_cluster_glyph_index ; glyph_index++) {
515                 double tangent_shift = -cluster_width * 0.5 + _glyphs[glyph_index].x - (_characters[char_index].x + span.x_start);
516                 double normal_shift = _glyphs[glyph_index].y;
517                 if (span.direction == RIGHT_TO_LEFT)
518                     tangent_shift += cluster_width;
519                 _glyphs[glyph_index].x = midpoint[0] - span.chunk(this).left_x + tangent[0] * tangent_shift - tangent[1] * normal_shift;
520                 _glyphs[glyph_index].y = midpoint[1] - _lines.front().baseline_y + tangent[1] * tangent_shift + tangent[0] * normal_shift;
521                 _glyphs[glyph_index].rotation += rotation;
522             }
523         } else {  // outside the bounds of the path: hide the glyphs
524             _characters[char_index].in_glyph = -1;
525         }
526         g_free(midpoint_otp);
528         char_index = next_cluster_char_index;
529     }
531     for (unsigned span_index = 0 ; span_index < _spans.size() ; span_index++) {
532         _spans[span_index].x_start += offset;
533         _spans[span_index].x_end += offset;
534     }
536     _path_fitted = &path;
539 SPCurve *Layout::convertToCurves(iterator const &from_glyph, iterator const &to_glyph) const
541     GSList *cc = NULL;
543     for (int glyph_index = from_glyph._glyph_index ; glyph_index < to_glyph._glyph_index ; glyph_index++) {
544         NR::Matrix glyph_matrix;
545         Span const &span = _glyphs[glyph_index].span(this);
546         _getGlyphTransformMatrix(glyph_index, &glyph_matrix);
548         Geom::PathVector const * pathv = span.font->PathVector(_glyphs[glyph_index].glyph);
549         if (pathv) {
550             Geom::PathVector pathv_trans = (*pathv) * to_2geom(glyph_matrix);
551             SPCurve *c = new SPCurve(pathv_trans);
552             if (c) cc = g_slist_prepend(cc, c);
553         }
554     }
555     cc = g_slist_reverse(cc);
557     SPCurve *curve;
558     if ( cc ) {
559         curve = SPCurve::concat(cc);
560     } else {
561         curve = new SPCurve();
562     }
564     while (cc) {
565         /* fixme: This is dangerous, as we are mixing art_alloc and g_new */
566         reinterpret_cast<SPCurve *>(cc->data)->unref();
567         cc = g_slist_remove(cc, cc->data);
568     }
570     return curve;
573 void Layout::transform(NR::Matrix const &transform)
575     // this is all massively oversimplified
576     // I can't actually think of anybody who'll want to use it at the moment, so it'll stay simple
577     for (unsigned glyph_index = 0 ; glyph_index < _glyphs.size() ; glyph_index++) {
578         NR::Point point(_glyphs[glyph_index].x, _glyphs[glyph_index].y);
579         point *= transform;
580         _glyphs[glyph_index].x = point[0];
581         _glyphs[glyph_index].y = point[1];
582     }
585 }//namespace Text
586 }//namespace Inkscape
589 /*
590   Local Variables:
591   mode:c++
592   c-file-style:"stroustrup"
593   c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
594   indent-tabs-mode:nil
595   fill-column:99
596   End:
597 */
598 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :