Code

replace text strings by ints for tools/bounding_box
[inkscape.git] / src / flood-context.cpp
1 #define __SP_FLOOD_CONTEXT_C__
3 /** \file
4 * Bucket fill drawing context, works by bitmap filling an area on a rendered version of the current display and then tracing the result using potrace.
5 *
6 * Author:
7 *   Lauris Kaplinski <lauris@kaplinski.com>
8 *   bulia byak <buliabyak@users.sf.net>
9 *   John Bintz <jcoswell@coswellproductions.org>
10 *
11 * Copyright (C) 2006      Johan Engelen <johan@shouraizou.nl>
12 * Copyright (C) 2000-2005 authors
13 * Copyright (C) 2000-2001 Ximian, Inc.
14 *
15 * Released under GNU GPL, read the file 'COPYING' for more information
16 */
18 #include "config.h"
20 #include <gdk/gdkkeysyms.h>
21 #include <queue>
22 #include <deque>
24 #include "macros.h"
25 #include "display/sp-canvas.h"
26 #include "document.h"
27 #include "sp-namedview.h"
28 #include "sp-object.h"
29 #include "sp-rect.h"
30 #include "selection.h"
31 #include "desktop-handles.h"
32 #include "desktop.h"
33 #include "desktop-style.h"
34 #include "message-stack.h"
35 #include "message-context.h"
36 #include "pixmaps/cursor-paintbucket.xpm"
37 #include "flood-context.h"
38 #include "sp-metrics.h"
39 #include <glibmm/i18n.h>
40 #include "object-edit.h"
41 #include "xml/repr.h"
42 #include "xml/node-event-vector.h"
43 #include "prefs-utils.h"
44 #include "context-fns.h"
45 #include "rubberband.h"
47 #include "display/nr-arena-item.h"
48 #include "display/nr-arena.h"
49 #include "display/nr-arena-image.h"
50 #include "display/canvas-arena.h"
51 #include "libnr/nr-pixops.h"
52 #include "libnr/nr-matrix-translate-ops.h"
53 #include "libnr/nr-scale-ops.h"
54 #include "libnr/nr-scale-translate-ops.h"
55 #include "libnr/nr-translate-matrix-ops.h"
56 #include "libnr/nr-translate-scale-ops.h"
57 #include "libnr/nr-matrix-ops.h"
58 #include "sp-item.h"
59 #include "sp-root.h"
60 #include "sp-defs.h"
61 #include "sp-path.h"
62 #include "splivarot.h"
63 #include "livarot/Path.h"
64 #include "livarot/Shape.h"
65 #include "libnr/n-art-bpath.h"
66 #include "svg/svg.h"
67 #include "color.h"
69 #include "trace/trace.h"
70 #include "trace/potrace/inkscape-potrace.h"
72 static void sp_flood_context_class_init(SPFloodContextClass *klass);
73 static void sp_flood_context_init(SPFloodContext *flood_context);
74 static void sp_flood_context_dispose(GObject *object);
76 static void sp_flood_context_setup(SPEventContext *ec);
78 static gint sp_flood_context_root_handler(SPEventContext *event_context, GdkEvent *event);
79 static gint sp_flood_context_item_handler(SPEventContext *event_context, SPItem *item, GdkEvent *event);
81 static void sp_flood_finish(SPFloodContext *rc);
83 static SPEventContextClass *parent_class;
86 GtkType sp_flood_context_get_type()
87 {
88     static GType type = 0;
89     if (!type) {
90         GTypeInfo info = {
91             sizeof(SPFloodContextClass),
92             NULL, NULL,
93             (GClassInitFunc) sp_flood_context_class_init,
94             NULL, NULL,
95             sizeof(SPFloodContext),
96             4,
97             (GInstanceInitFunc) sp_flood_context_init,
98             NULL,    /* value_table */
99         };
100         type = g_type_register_static(SP_TYPE_EVENT_CONTEXT, "SPFloodContext", &info, (GTypeFlags) 0);
101     }
102     return type;
105 static void sp_flood_context_class_init(SPFloodContextClass *klass)
107     GObjectClass *object_class = (GObjectClass *) klass;
108     SPEventContextClass *event_context_class = (SPEventContextClass *) klass;
110     parent_class = (SPEventContextClass *) g_type_class_peek_parent(klass);
112     object_class->dispose = sp_flood_context_dispose;
114     event_context_class->setup = sp_flood_context_setup;
115     event_context_class->root_handler  = sp_flood_context_root_handler;
116     event_context_class->item_handler  = sp_flood_context_item_handler;
119 static void sp_flood_context_init(SPFloodContext *flood_context)
121     SPEventContext *event_context = SP_EVENT_CONTEXT(flood_context);
123     event_context->cursor_shape = cursor_paintbucket_xpm;
124     event_context->hot_x = 11;
125     event_context->hot_y = 30;
126     event_context->xp = 0;
127     event_context->yp = 0;
128     event_context->tolerance = 4;
129     event_context->within_tolerance = false;
130     event_context->item_to_select = NULL;
132     event_context->shape_repr = NULL;
133     event_context->shape_knot_holder = NULL;
135     flood_context->item = NULL;
137     new (&flood_context->sel_changed_connection) sigc::connection();
140 static void sp_flood_context_dispose(GObject *object)
142     SPFloodContext *rc = SP_FLOOD_CONTEXT(object);
143     SPEventContext *ec = SP_EVENT_CONTEXT(object);
145     rc->sel_changed_connection.disconnect();
146     rc->sel_changed_connection.~connection();
148     /* fixme: This is necessary because we do not grab */
149     if (rc->item) {
150         sp_flood_finish(rc);
151     }
153     if (ec->shape_repr) { // remove old listener
154         sp_repr_remove_listener_by_data(ec->shape_repr, ec);
155         Inkscape::GC::release(ec->shape_repr);
156         ec->shape_repr = 0;
157     }
159     if (rc->_message_context) {
160         delete rc->_message_context;
161     }
163     G_OBJECT_CLASS(parent_class)->dispose(object);
166 static Inkscape::XML::NodeEventVector ec_shape_repr_events = {
167     NULL, /* child_added */
168     NULL, /* child_removed */
169     ec_shape_event_attr_changed,
170     NULL, /* content_changed */
171     NULL  /* order_changed */
172 };
174 /**
175 \brief  Callback that processes the "changed" signal on the selection;
176 destroys old and creates new knotholder
177 */
178 void sp_flood_context_selection_changed(Inkscape::Selection *selection, gpointer data)
180     SPFloodContext *rc = SP_FLOOD_CONTEXT(data);
181     SPEventContext *ec = SP_EVENT_CONTEXT(rc);
183     if (ec->shape_repr) { // remove old listener
184         sp_repr_remove_listener_by_data(ec->shape_repr, ec);
185         Inkscape::GC::release(ec->shape_repr);
186         ec->shape_repr = 0;
187     }
189     SPItem *item = selection->singleItem();
190     if (item) {
191         Inkscape::XML::Node *shape_repr = SP_OBJECT_REPR(item);
192         if (shape_repr) {
193             ec->shape_repr = shape_repr;
194             Inkscape::GC::anchor(shape_repr);
195             sp_repr_add_listener(shape_repr, &ec_shape_repr_events, ec);
196         }
197     }
200 static void sp_flood_context_setup(SPEventContext *ec)
202     SPFloodContext *rc = SP_FLOOD_CONTEXT(ec);
204     if (((SPEventContextClass *) parent_class)->setup) {
205         ((SPEventContextClass *) parent_class)->setup(ec);
206     }
208     SPItem *item = sp_desktop_selection(ec->desktop)->singleItem();
209     if (item) {
210         Inkscape::XML::Node *shape_repr = SP_OBJECT_REPR(item);
211         if (shape_repr) {
212             ec->shape_repr = shape_repr;
213             Inkscape::GC::anchor(shape_repr);
214             sp_repr_add_listener(shape_repr, &ec_shape_repr_events, ec);
215         }
216     }
218     rc->sel_changed_connection.disconnect();
219     rc->sel_changed_connection = sp_desktop_selection(ec->desktop)->connectChanged(
220         sigc::bind(sigc::ptr_fun(&sp_flood_context_selection_changed), (gpointer)rc)
221     );
223     rc->_message_context = new Inkscape::MessageContext((ec->desktop)->messageStack());
225     if (prefs_get_int_attribute("tools.paintbucket", "selcue", 0) != 0) {
226         rc->enableSelectionCue();
227     }
230 /**
231  * \brief Merge a pixel with the background color.
232  * \param orig The pixel to merge with the background.
233  * \param bg The background color.
234  * \param base The pixel to merge the original and background into.
235  */
236 inline static void
237 merge_pixel_with_background (unsigned char *orig, unsigned char *bg,
238            unsigned char *base)
240     int precalc_bg_alpha = (255 * (255 - bg[3])) / 255;
241     
242     for (int i = 0; i < 3; i++) {
243         base[i] = precalc_bg_alpha + (bg[i] * bg[3]) / 255;
244         base[i] = (base[i] * (255 - orig[3])) / 255 + (orig[i] * orig[3]) / 255;
245     }
248 /**
249  * \brief Get the pointer to a pixel in a pixel buffer.
250  * \param px The pixel buffer.
251  * \param x The X coordinate.
252  * \param y The Y coordinate.
253  * \param width The width of the pixel buffer.
254  */
255 inline unsigned char * get_pixel(guchar *px, int x, int y, int width) {
256     return px + (x + y * width) * 4;
259 /**
260  * \brief Generate the list of trace channel selection entries.
261  */
262 GList * flood_channels_dropdown_items_list() {
263     GList *glist = NULL;
265     glist = g_list_append (glist, _("Visible Colors"));
266     glist = g_list_append (glist, _("Red"));
267     glist = g_list_append (glist, _("Green"));
268     glist = g_list_append (glist, _("Blue"));
269     glist = g_list_append (glist, _("Hue"));
270     glist = g_list_append (glist, _("Saturation"));
271     glist = g_list_append (glist, _("Lightness"));
272     glist = g_list_append (glist, _("Alpha"));
274     return glist;
277 /**
278  * \brief Generate the list of autogap selection entries.
279  */
280 GList * flood_autogap_dropdown_items_list() {
281     GList *glist = NULL;
283     glist = g_list_append (glist, _("None"));
284     glist = g_list_append (glist, _("Small"));
285     glist = g_list_append (glist, _("Medium"));
286     glist = g_list_append (glist, _("Large"));
288     return glist;
291 /**
292  * \brief Compare a pixel in a pixel buffer with another pixel to determine if a point should be included in the fill operation.
293  * \param check The pixel in the pixel buffer to check.
294  * \param orig The original selected pixel to use as the fill target color.
295  * \param merged_orig_pixel The original pixel merged with the background.
296  * \param dtc The desktop background color.
297  * \param threshold The fill threshold.
298  * \param method The fill method to use as defined in PaintBucketChannels.
299  */
300 static bool compare_pixels(unsigned char *check, unsigned char *orig, unsigned char *merged_orig_pixel, unsigned char *dtc, int threshold, PaintBucketChannels method) {
301     int diff = 0;
302     float hsl_check[3], hsl_orig[3];
303     
304     if ((method == FLOOD_CHANNELS_H) ||
305         (method == FLOOD_CHANNELS_S) ||
306         (method == FLOOD_CHANNELS_L)) {
307         sp_color_rgb_to_hsl_floatv(hsl_check, check[0] / 255.0, check[1] / 255.0, check[2] / 255.0);
308         sp_color_rgb_to_hsl_floatv(hsl_orig, orig[0] / 255.0, orig[1] / 255.0, orig[2] / 255.0);
309     }
310     
311     switch (method) {
312         case FLOOD_CHANNELS_ALPHA:
313             return ((int)abs(check[3] - orig[3]) <= threshold);
314         case FLOOD_CHANNELS_R:
315             return ((int)abs(check[0] - orig[0]) <= threshold);
316         case FLOOD_CHANNELS_G:
317             return ((int)abs(check[1] - orig[1]) <= threshold);
318         case FLOOD_CHANNELS_B:
319             return ((int)abs(check[2] - orig[2]) <= threshold);
320         case FLOOD_CHANNELS_RGB:
321             unsigned char merged_check[3];
322             
323             merge_pixel_with_background(check, dtc, merged_check);
324             
325             for (int i = 0; i < 3; i++) {
326               diff += (int)abs(merged_check[i] - merged_orig_pixel[i]);
327             }
328             return ((diff / 3) <= ((threshold * 3) / 4));
329         
330         case FLOOD_CHANNELS_H:
331             return ((int)(fabs(hsl_check[0] - hsl_orig[0]) * 100.0) <= threshold);
332         case FLOOD_CHANNELS_S:
333             return ((int)(fabs(hsl_check[1] - hsl_orig[1]) * 100.0) <= threshold);
334         case FLOOD_CHANNELS_L:
335             return ((int)(fabs(hsl_check[2] - hsl_orig[2]) * 100.0) <= threshold);
336     }
337     
338     return false;
341 static inline bool is_pixel_checked(unsigned char *t) { return t[0] == 1; }
342 static inline bool is_pixel_queued(unsigned char *t) { return t[1] == 1; }
343 static inline bool is_pixel_paintability_checked(unsigned char *t) { return t[2] != 0; }
344 static inline bool is_pixel_paintable(unsigned char *t) { return t[2] == 1; }
345 static inline bool is_pixel_colored(unsigned char *t) { return t[3] == 255; }
347 static inline void mark_pixel_checked(unsigned char *t) { t[0] = 1; }
348 static inline void mark_pixel_unchecked(unsigned char *t) { t[0] = 0; }
349 static inline void mark_pixel_queued(unsigned char *t) { t[1] = 1; }
350 static inline void mark_pixel_paintable(unsigned char *t) { t[2] = 1; }
351 static inline void mark_pixel_not_paintable(unsigned char *t) { t[2] = 2; }
352 static inline void mark_pixel_colored(unsigned char *t) { t[3] = 255; }
354 static inline void clear_pixel_paintability(unsigned char *t) { t[2] = 0; }
356 struct bitmap_coords_info {
357     bool is_left;
358     unsigned int x;
359     unsigned int y;
360     int y_limit;
361     unsigned int width;
362     unsigned int height;
363     unsigned int threshold;
364     unsigned int radius;
365     PaintBucketChannels method;
366     unsigned char *dtc;
367     unsigned char *merged_orig_pixel;
368     NR::Rect bbox;
369     NR::Rect screen;
370     unsigned int max_queue_size;
371     unsigned int current_step;
372 };
374 /**
375  * \brief Check if a pixel can be included in the fill.
376  * \param px The rendered pixel buffer to check.
377  * \param trace_t The pixel in the trace pixel buffer to check or mark.
378  * \param x The X coordinate.
379  * \param y The y coordinate.
380  * \param orig_color The original selected pixel to use as the fill target color.
381  * \param bci The bitmap_coords_info structure.
382  */
383 inline static bool check_if_pixel_is_paintable(guchar *px, unsigned char *trace_t, int x, int y, unsigned char *orig_color, bitmap_coords_info bci) {
384     if (is_pixel_paintability_checked(trace_t)) {
385         return is_pixel_paintable(trace_t);
386     } else {
387         unsigned char *t = get_pixel(px, x, y, bci.width);
388         if (compare_pixels(t, orig_color, bci.merged_orig_pixel, bci.dtc, bci.threshold, bci.method)) {
389             mark_pixel_paintable(trace_t);
390             return true;
391         } else {
392             mark_pixel_not_paintable(trace_t);
393             return false;
394         }
395     }
398 /**
399  * \brief Perform the bitmap-to-vector tracing and place the traced path onto the document.
400  * \param px The trace pixel buffer to trace to SVG.
401  * \param desktop The desktop on which to place the final SVG path.
402  * \param transform The transform to apply to the final SVG path.
403  * \param union_with_selection If true, merge the final SVG path with the current selection.
404  */
405 static void do_trace(GdkPixbuf *px, SPDesktop *desktop, NR::Matrix transform, bool union_with_selection) {
406     SPDocument *document = sp_desktop_document(desktop);
407     
408     Inkscape::Trace::Potrace::PotraceTracingEngine pte;
409         
410     pte.setTraceType(Inkscape::Trace::Potrace::TRACE_BRIGHTNESS);
411     pte.setInvert(false);
413     Glib::RefPtr<Gdk::Pixbuf> pixbuf = Glib::wrap(px, true);
414     
415     std::vector<Inkscape::Trace::TracingEngineResult> results = pte.trace(pixbuf);
416     
417     Inkscape::XML::Node *layer_repr = SP_GROUP(desktop->currentLayer())->repr;
418     Inkscape::XML::Document *xml_doc = sp_document_repr_doc(desktop->doc());
420     long totalNodeCount = 0L;
422     double offset = prefs_get_double_attribute("tools.paintbucket", "offset", 0.0);
424     for (unsigned int i=0 ; i<results.size() ; i++) {
425         Inkscape::Trace::TracingEngineResult result = results[i];
426         totalNodeCount += result.getNodeCount();
428         Inkscape::XML::Node *pathRepr = xml_doc->createElement("svg:path");
429         /* Set style */
430         sp_desktop_apply_style_tool (desktop, pathRepr, "tools.paintbucket", false);
432         NArtBpath *bpath = sp_svg_read_path(result.getPathData().c_str());
433         Path *path = bpath_to_Path(bpath);
434         g_free(bpath);
436         if (offset != 0) {
437         
438             Shape *path_shape = new Shape();
439         
440             path->ConvertWithBackData(0.03);
441             path->Fill(path_shape, 0);
442             delete path;
443         
444             Shape *expanded_path_shape = new Shape();
445         
446             expanded_path_shape->ConvertToShape(path_shape, fill_nonZero);
447             path_shape->MakeOffset(expanded_path_shape, offset * desktop->current_zoom(), join_round, 4);
448             expanded_path_shape->ConvertToShape(path_shape, fill_positive);
450             Path *expanded_path = new Path();
451         
452             expanded_path->Reset();
453             expanded_path_shape->ConvertToForme(expanded_path);
454             expanded_path->ConvertEvenLines(1.0);
455             expanded_path->Simplify(1.0);
456         
457             delete path_shape;
458             delete expanded_path_shape;
459         
460             gchar *str = expanded_path->svg_dump_path();
461             if (str && *str) {
462                 pathRepr->setAttribute("d", str);
463                 g_free(str);
464             } else {
465                 desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("<b>Too much inset</b>, the result is empty."));
466                 Inkscape::GC::release(pathRepr);
467                 g_free(str);
468                 return;
469             }
471             delete expanded_path;
473         } else {
474             gchar *str = path->svg_dump_path();
475             delete path;
476             pathRepr->setAttribute("d", str);
477             g_free(str);
478         }
480         layer_repr->addChild(pathRepr, NULL);
482         SPObject *reprobj = document->getObjectByRepr(pathRepr);
483         if (reprobj) {
484             sp_item_write_transform(SP_ITEM(reprobj), pathRepr, transform, NULL);
485             
486             // premultiply the item transform by the accumulated parent transform in the paste layer
487             NR::Matrix local = sp_item_i2doc_affine(SP_GROUP(desktop->currentLayer()));
488             if (!local.test_identity()) {
489                 gchar const *t_str = pathRepr->attribute("transform");
490                 NR::Matrix item_t (NR::identity());
491                 if (t_str)
492                     sp_svg_transform_read(t_str, &item_t);
493                 item_t *= local.inverse();
494                 // (we're dealing with unattached repr, so we write to its attr instead of using sp_item_set_transform)
495                 gchar *affinestr=sp_svg_transform_write(item_t);
496                 pathRepr->setAttribute("transform", affinestr);
497                 g_free(affinestr);
498             }
500             Inkscape::Selection *selection = sp_desktop_selection(desktop);
502             pathRepr->setPosition(-1);
504             if (union_with_selection) {
505                 desktop->messageStack()->flashF(Inkscape::WARNING_MESSAGE, ngettext("Area filled, path with <b>%d</b> node created and unioned with selection.","Area filled, path with <b>%d</b> nodes created and unioned with selection.",sp_nodes_in_path(SP_PATH(reprobj))), sp_nodes_in_path(SP_PATH(reprobj)));
506                 selection->add(reprobj);
507                 sp_selected_path_union_skip_undo();
508             } else {
509                 desktop->messageStack()->flashF(Inkscape::WARNING_MESSAGE, ngettext("Area filled, path with <b>%d</b> node created.","Area filled, path with <b>%d</b> nodes created.",sp_nodes_in_path(SP_PATH(reprobj))), sp_nodes_in_path(SP_PATH(reprobj)));
510                 selection->set(reprobj);
511             }
513         }
515         Inkscape::GC::release(pathRepr);
517     }
520 /**
521  * \brief The possible return states of perform_bitmap_scanline_check()
522  */
523 enum ScanlineCheckResult {
524     SCANLINE_CHECK_OK,
525     SCANLINE_CHECK_ABORTED,
526     SCANLINE_CHECK_BOUNDARY
527 };
529 /**
530  * \brief Determine if the provided coordinates are within the pixel buffer limits.
531  * \param x The X coordinate.
532  * \param y The Y coordinate.
533  * \param bci The bitmap_coords_info structure.
534  */
535 inline static bool coords_in_range(unsigned int x, unsigned int y, bitmap_coords_info bci) {
536     return (x < bci.width) &&
537            (y < bci.height);
540 #define PAINT_DIRECTION_LEFT 1
541 #define PAINT_DIRECTION_RIGHT 2
542 #define PAINT_DIRECTION_UP 4
543 #define PAINT_DIRECTION_DOWN 8
544 #define PAINT_DIRECTION_ALL 15
546 /**
547  * \brief Paint a pixel or a square (if autogap is enabled) on the trace pixel buffer
548  * \param px The rendered pixel buffer to check.
549  * \param trace_px The trace pixel buffer.
550  * \param orig_color The original selected pixel to use as the fill target color.
551  * \param bci The bitmap_coords_info structure.
552  * \param original_point_trace_t The original pixel in the trace pixel buffer to check.
553  */
554 inline static unsigned int paint_pixel(guchar *px, guchar *trace_px, unsigned char *orig_color, bitmap_coords_info bci, unsigned char *original_point_trace_t) {
555     if (bci.radius == 0) {
556         mark_pixel_colored(original_point_trace_t); 
557         return PAINT_DIRECTION_ALL;
558     } else {
559         unsigned char *trace_t;
560   
561         bool can_paint_up = true;
562         bool can_paint_down = true;
563         bool can_paint_left = true;
564         bool can_paint_right = true;
565       
566         for (unsigned int ty = bci.y - bci.radius; ty <= bci.y + bci.radius; ty++) {
567             for (unsigned int tx = bci.x - bci.radius; tx <= bci.x + bci.radius; tx++) {
568                 if (coords_in_range(tx, ty, bci)) {
569                     trace_t = get_pixel(trace_px, tx, ty, bci.width);
570                     if (!is_pixel_colored(trace_t)) {
571                         if (check_if_pixel_is_paintable(px, trace_t, tx, ty, orig_color, bci)) {
572                             mark_pixel_colored(trace_t); 
573                         } else {
574                             if (tx < bci.x) { can_paint_left = false; }
575                             if (tx > bci.x) { can_paint_right = false; }
576                             if (ty < bci.y) { can_paint_up = false; }
577                             if (ty > bci.y) { can_paint_down = false; }
578                         }
579                     }
580                 }
581             }
582         }
583     
584         unsigned int paint_directions = 0;
585         if (can_paint_left) { paint_directions += PAINT_DIRECTION_LEFT; }
586         if (can_paint_right) { paint_directions += PAINT_DIRECTION_RIGHT; }
587         if (can_paint_up) { paint_directions += PAINT_DIRECTION_UP; }
588         if (can_paint_down) { paint_directions += PAINT_DIRECTION_DOWN; }
589         
590         return paint_directions;
591     }
594 /**
595  * \brief Push a point to be checked onto the bottom of the rendered pixel buffer check queue.
596  * \param fill_queue The fill queue to add the point to.
597  * \param max_queue_size The maximum size of the fill queue.
598  * \param trace_t The trace pixel buffer pixel.
599  * \param x The X coordinate.
600  * \param y The Y coordinate.
601  */
602 static void push_point_onto_queue(std::deque<NR::Point> *fill_queue, unsigned int max_queue_size, unsigned char *trace_t, unsigned int x, unsigned int y) {
603     if (!is_pixel_queued(trace_t)) {
604         if ((fill_queue->size() < max_queue_size)) {
605             fill_queue->push_back(NR::Point(x, y));
606             mark_pixel_queued(trace_t);
607         }
608     }
611 /**
612  * \brief Shift a point to be checked onto the top of the rendered pixel buffer check queue.
613  * \param fill_queue The fill queue to add the point to.
614  * \param max_queue_size The maximum size of the fill queue.
615  * \param trace_t The trace pixel buffer pixel.
616  * \param x The X coordinate.
617  * \param y The Y coordinate.
618  */
619 static void shift_point_onto_queue(std::deque<NR::Point> *fill_queue, unsigned int max_queue_size, unsigned char *trace_t, unsigned int x, unsigned int y) {
620     if (!is_pixel_queued(trace_t)) {
621         if ((fill_queue->size() < max_queue_size)) {
622             fill_queue->push_front(NR::Point(x, y));
623             mark_pixel_queued(trace_t);
624         }
625     }
628 /**
629  * \brief Scan a row in the rendered pixel buffer and add points to the fill queue as necessary.
630  * \param fill_queue The fill queue to add the point to.
631  * \param px The rendered pixel buffer.
632  * \param trace_px The trace pixel buffer.
633  * \param orig_color The original selected pixel to use as the fill target color.
634  * \param bci The bitmap_coords_info structure.
635  */
636 static ScanlineCheckResult perform_bitmap_scanline_check(std::deque<NR::Point> *fill_queue, guchar *px, guchar *trace_px, unsigned char *orig_color, bitmap_coords_info bci) {
637     bool aborted = false;
638     bool reached_screen_boundary = false;
639     bool ok;
641     bool keep_tracing;
642     bool initial_paint = true;
644     unsigned char *current_trace_t = get_pixel(trace_px, bci.x, bci.y, bci.width);
645     unsigned int paint_directions;
647     bool currently_painting_top = false;
648     bool currently_painting_bottom = false;
650     unsigned int pix_width = bci.width * 4;
652     unsigned int top_ty = bci.y - 1;
653     unsigned int bottom_ty = bci.y + 1;
655     bool can_paint_top = (top_ty > 0);
656     bool can_paint_bottom = (bottom_ty < bci.height);
658     NR::Point t = fill_queue->front();
660     do {
661         ok = false;
662         if (bci.is_left) {
663             keep_tracing = (bci.x != 0);
664         } else {
665             keep_tracing = (bci.x < bci.width);
666         }
668         if (keep_tracing) {
669             if (check_if_pixel_is_paintable(px, current_trace_t, bci.x, bci.y, orig_color, bci)) {
670                 paint_directions = paint_pixel(px, trace_px, orig_color, bci, current_trace_t);
671                 if (bci.radius == 0) {
672                     mark_pixel_checked(current_trace_t);
673                     if ((t[NR::X] == bci.x) && (t[NR::Y] == bci.y)) {
674                         fill_queue->pop_front(); t = fill_queue->front();
675                     }
676                 }
678                 if (can_paint_top) {
679                     if (paint_directions & PAINT_DIRECTION_UP) { 
680                         unsigned char *trace_t = current_trace_t - pix_width;
681                         if (!is_pixel_queued(trace_t)) {
682                             bool ok_to_paint = check_if_pixel_is_paintable(px, trace_t, bci.x, top_ty, orig_color, bci);
684                             if (initial_paint) { currently_painting_top = !ok_to_paint; }
686                             if (ok_to_paint && (!currently_painting_top)) {
687                                 currently_painting_top = true;
688                                 push_point_onto_queue(fill_queue, bci.max_queue_size, trace_t, bci.x, top_ty);
689                             }
690                             if ((!ok_to_paint) && currently_painting_top) {
691                                 currently_painting_top = false;
692                             }
693                         }
694                     }
695                 }
697                 if (can_paint_bottom) {
698                     if (paint_directions & PAINT_DIRECTION_DOWN) { 
699                         unsigned char *trace_t = current_trace_t + pix_width;
700                         if (!is_pixel_queued(trace_t)) {
701                             bool ok_to_paint = check_if_pixel_is_paintable(px, trace_t, bci.x, bottom_ty, orig_color, bci);
703                             if (initial_paint) { currently_painting_bottom = !ok_to_paint; }
705                             if (ok_to_paint && (!currently_painting_bottom)) {
706                                 currently_painting_bottom = true;
707                                 push_point_onto_queue(fill_queue, bci.max_queue_size, trace_t, bci.x, bottom_ty);
708                             }
709                             if ((!ok_to_paint) && currently_painting_bottom) {
710                                 currently_painting_bottom = false;
711                             }
712                         }
713                     }
714                 }
716                 if (bci.is_left) {
717                     if (paint_directions & PAINT_DIRECTION_LEFT) {
718                         bci.x -= 1; current_trace_t -= 4;
719                         ok = true;
720                     }
721                 } else {
722                     if (paint_directions & PAINT_DIRECTION_RIGHT) {
723                         bci.x += 1; current_trace_t += 4;
724                         ok = true;
725                     }
726                 }
728                 initial_paint = false;
729             }
730         } else {
731             if (bci.bbox.min()[NR::X] > bci.screen.min()[NR::X]) {
732                 aborted = true; break;
733             } else {
734                 reached_screen_boundary = true;
735             }
736         }
737     } while (ok);
739     if (aborted) { return SCANLINE_CHECK_ABORTED; }
740     if (reached_screen_boundary) { return SCANLINE_CHECK_BOUNDARY; }
741     return SCANLINE_CHECK_OK;
744 /**
745  * \brief Sort the rendered pixel buffer check queue vertically.
746  */
747 static bool sort_fill_queue_vertical(NR::Point a, NR::Point b) {
748     return a[NR::Y] > b[NR::Y];
751 /**
752  * \brief Sort the rendered pixel buffer check queue horizontally.
753  */
754 static bool sort_fill_queue_horizontal(NR::Point a, NR::Point b) {
755     return a[NR::X] > b[NR::X];
758 /**
759  * \brief Perform a flood fill operation.
760  * \param event_context The event context for this tool.
761  * \param event The details of this event.
762  * \param union_with_selection If true, union the new fill with the current selection.
763  * \param is_point_fill If false, use the Rubberband "touch selection" to get the initial points for the fill.
764  * \param is_touch_fill If true, use only the initial contact point in the Rubberband "touch selection" as the fill target color.
765  */
766 static void sp_flood_do_flood_fill(SPEventContext *event_context, GdkEvent *event, bool union_with_selection, bool is_point_fill, bool is_touch_fill) {
767     SPDesktop *desktop = event_context->desktop;
768     SPDocument *document = sp_desktop_document(desktop);
770     /* Create new arena */
771     NRArena *arena = NRArena::create();
772     unsigned dkey = sp_item_display_key_new(1);
774     sp_document_ensure_up_to_date (document);
775     
776     SPItem *document_root = SP_ITEM(SP_DOCUMENT_ROOT(document));
777     NR::Maybe<NR::Rect> bbox = document_root->getBounds(NR::identity());
779     if (!bbox) {
780         desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("<b>Area is not bounded</b>, cannot fill."));
781         return;
782     }
783     
784     double zoom_scale = desktop->current_zoom();
785     
786     // Render 160% of the physical display to the render pixel buffer, so that available
787     // fill areas off the screen can be included in the fill.
788     double padding = 1.6;
790     NR::Rect screen = desktop->get_display_area();
792     unsigned int width = (int)ceil(screen.extent(NR::X) * zoom_scale * padding);
793     unsigned int height = (int)ceil(screen.extent(NR::Y) * zoom_scale * padding);
795     NR::Point origin(screen.min()[NR::X],
796                      sp_document_height(document) - screen.extent(NR::Y) - screen.min()[NR::Y]);
797                     
798     origin[NR::X] = origin[NR::X] + (screen.extent(NR::X) * ((1 - padding) / 2));
799     origin[NR::Y] = origin[NR::Y] + (screen.extent(NR::Y) * ((1 - padding) / 2));
800     
801     NR::scale scale(zoom_scale, zoom_scale);
802     NR::Matrix affine = scale * NR::translate(-origin * scale);
803     
804     /* Create ArenaItems and set transform */
805     NRArenaItem *root = sp_item_invoke_show(SP_ITEM(sp_document_root(document)), arena, dkey, SP_ITEM_SHOW_DISPLAY);
806     nr_arena_item_set_transform(NR_ARENA_ITEM(root), affine);
808     NRGC gc(NULL);
809     gc.transform.set_identity();
810     
811     NRRectL final_bbox;
812     final_bbox.x0 = 0;
813     final_bbox.y0 = 0; //row;
814     final_bbox.x1 = width;
815     final_bbox.y1 = height; //row + num_rows;
816     
817     nr_arena_item_invoke_update(root, &final_bbox, &gc, NR_ARENA_ITEM_STATE_ALL, NR_ARENA_ITEM_STATE_NONE);
819     guchar *px = g_new(guchar, 4 * width * height);
820     
821     NRPixBlock B;
822     nr_pixblock_setup_extern( &B, NR_PIXBLOCK_MODE_R8G8B8A8N,
823                               final_bbox.x0, final_bbox.y0, final_bbox.x1, final_bbox.y1,
824                               px, 4 * width, FALSE, FALSE );
825     
826     SPNamedView *nv = sp_desktop_namedview(desktop);
827     unsigned long bgcolor = nv->pagecolor;
828     
829     unsigned char dtc[4];
830     dtc[0] = NR_RGBA32_R(bgcolor);
831     dtc[1] = NR_RGBA32_G(bgcolor);
832     dtc[2] = NR_RGBA32_B(bgcolor);
833     dtc[3] = NR_RGBA32_A(bgcolor);
834     
835     for (unsigned int fy = 0; fy < height; fy++) {
836         guchar *p = NR_PIXBLOCK_PX(&B) + fy * B.rs;
837         for (unsigned int fx = 0; fx < width; fx++) {
838             for (int i = 0; i < 4; i++) { 
839                 *p++ = dtc[i];
840             }
841         }
842     }
844     nr_arena_item_invoke_render(NULL, root, &final_bbox, &B, NR_ARENA_ITEM_RENDER_NO_CACHE );
845     nr_pixblock_release(&B);
846     
847     // Hide items
848     sp_item_invoke_hide(SP_ITEM(sp_document_root(document)), dkey);
849     
850     nr_arena_item_unref(root);
851     nr_object_unref((NRObject *) arena);
852     
853     guchar *trace_px = g_new(guchar, 4 * width * height);
854     memset(trace_px, 0x00, 4 * width * height);
855     
856     std::deque<NR::Point> fill_queue;
857     std::queue<NR::Point> color_queue;
858     
859     std::vector<NR::Point> fill_points;
860     
861     bool aborted = false;
862     int y_limit = height - 1;
864     PaintBucketChannels method = (PaintBucketChannels)prefs_get_int_attribute("tools.paintbucket", "channels", 0);
865     int threshold = prefs_get_int_attribute_limited("tools.paintbucket", "threshold", 1, 0, 100);
867     switch(method) {
868         case FLOOD_CHANNELS_ALPHA:
869         case FLOOD_CHANNELS_RGB:
870         case FLOOD_CHANNELS_R:
871         case FLOOD_CHANNELS_G:
872         case FLOOD_CHANNELS_B:
873             threshold = (255 * threshold) / 100;
874             break;
875         case FLOOD_CHANNELS_H:
876         case FLOOD_CHANNELS_S:
877         case FLOOD_CHANNELS_L:
878             break;
879     }
881     bitmap_coords_info bci;
882     
883     bci.y_limit = y_limit;
884     bci.width = width;
885     bci.height = height;
886     bci.threshold = threshold;
887     bci.method = method;
888     bci.bbox = *bbox;
889     bci.screen = screen;
890     bci.dtc = dtc;
891     bci.radius = prefs_get_int_attribute_limited("tools.paintbucket", "autogap", 0, 0, 3);
892     bci.max_queue_size = (width * height) / 4;
893     bci.current_step = 0;
895     if (is_point_fill) {
896         fill_points.push_back(NR::Point(event->button.x, event->button.y));
897     } else {
898         Inkscape::Rubberband::Rubberband *r = Inkscape::Rubberband::get();
899         fill_points = r->getPoints();
900     }
902     for (unsigned int i = 0; i < fill_points.size(); i++) {
903         NR::Point pw = NR::Point(fill_points[i][NR::X] / zoom_scale, sp_document_height(document) + (fill_points[i][NR::Y] / zoom_scale)) * affine;
905         pw[NR::X] = (int)MIN(width - 1, MAX(0, pw[NR::X]));
906         pw[NR::Y] = (int)MIN(height - 1, MAX(0, pw[NR::Y]));
908         if (is_touch_fill) {
909             if (i == 0) {
910                 color_queue.push(pw);
911             } else {
912                 unsigned char *trace_t = get_pixel(trace_px, (int)pw[NR::X], (int)pw[NR::Y], width);
913                 push_point_onto_queue(&fill_queue, bci.max_queue_size, trace_t, (int)pw[NR::X], (int)pw[NR::Y]);
914             }
915         } else {
916             color_queue.push(pw);
917         }
918     }
920     bool reached_screen_boundary = false;
922     bool first_run = true;
924     unsigned long sort_size_threshold = 5;
926     while (!color_queue.empty() && !aborted) {
927         NR::Point color_point = color_queue.front();
928         color_queue.pop();
930         int cx = (int)color_point[NR::X];
931         int cy = (int)color_point[NR::Y];
933         unsigned char *orig_px = get_pixel(px, cx, cy, width);
934         unsigned char orig_color[4];
935         for (int i = 0; i < 4; i++) { orig_color[i] = orig_px[i]; }
937         unsigned char merged_orig[3];
939         merge_pixel_with_background(orig_color, dtc, merged_orig);
941         bci.merged_orig_pixel = merged_orig;
943         unsigned char *trace_t = get_pixel(trace_px, cx, cy, width);
944         if (!is_pixel_checked(trace_t) && !is_pixel_colored(trace_t)) {
945             if (check_if_pixel_is_paintable(px, trace_px, cx, cy, orig_color, bci)) {
946                 shift_point_onto_queue(&fill_queue, bci.max_queue_size, trace_t, cx, cy);
948                 if (!first_run) {
949                     for (unsigned int y = 0; y < height; y++) {
950                         trace_t = get_pixel(trace_px, 0, y, width);
951                         for (unsigned int x = 0; x < width; x++) {
952                             clear_pixel_paintability(trace_t);
953                             trace_t += 4;
954                         }
955                     }
956                 }
957                 first_run = false;
958             }
959         }
961         unsigned long old_fill_queue_size = fill_queue.size();
963         while (!fill_queue.empty() && !aborted) {
964             NR::Point cp = fill_queue.front();
966             if (bci.radius == 0) {
967                 unsigned long new_fill_queue_size = fill_queue.size();
969                 /*
970                  * To reduce the number of points in the fill queue, periodically
971                  * resort all of the points in the queue so that scanline checks
972                  * can complete more quickly.  A point cannot be checked twice
973                  * in a normal scanline checks, so forcing scanline checks to start
974                  * from one corner of the rendered area as often as possible
975                  * will reduce the number of points that need to be checked and queued.
976                  */
977                 if (new_fill_queue_size > sort_size_threshold) {
978                     if (new_fill_queue_size > old_fill_queue_size) {
979                         std::sort(fill_queue.begin(), fill_queue.end(), sort_fill_queue_vertical);
981                         std::deque<NR::Point>::iterator start_sort = fill_queue.begin();
982                         std::deque<NR::Point>::iterator end_sort = fill_queue.begin();
983                         unsigned int sort_y = (unsigned int)cp[NR::Y];
984                         unsigned int current_y = sort_y;
985                         
986                         for (std::deque<NR::Point>::iterator i = fill_queue.begin(); i != fill_queue.end(); i++) {
987                             NR::Point current = *i;
988                             current_y = (unsigned int)current[NR::Y];
989                             if (current_y != sort_y) {
990                                 if (start_sort != end_sort) {
991                                     std::sort(start_sort, end_sort, sort_fill_queue_horizontal);
992                                 }
993                                 sort_y = current_y;
994                                 start_sort = i;
995                             }
996                             end_sort = i;
997                         }
998                         if (start_sort != end_sort) {
999                             std::sort(start_sort, end_sort, sort_fill_queue_horizontal);
1000                         }
1001                         
1002                         cp = fill_queue.front();
1003                     }
1004                 }
1006                 old_fill_queue_size = new_fill_queue_size;
1007             }
1009             fill_queue.pop_front();
1011             int x = (int)cp[NR::X];
1012             int y = (int)cp[NR::Y];
1014             unsigned char *trace_t = get_pixel(trace_px, x, y, width);
1015             if (!is_pixel_checked(trace_t)) {
1016                 mark_pixel_checked(trace_t);
1018                 if (y == 0) {
1019                     if (bbox->min()[NR::Y] > screen.min()[NR::Y]) {
1020                         aborted = true; break;
1021                     } else {
1022                         reached_screen_boundary = true;
1023                     }
1024                 }
1026                 if (y == y_limit) {
1027                     if (bbox->max()[NR::Y] < screen.max()[NR::Y]) {
1028                         aborted = true; break;
1029                     } else {
1030                         reached_screen_boundary = true;
1031                     }
1032                 }
1034                 bci.is_left = true;
1035                 bci.x = x;
1036                 bci.y = y;
1038                 ScanlineCheckResult result = perform_bitmap_scanline_check(&fill_queue, px, trace_px, orig_color, bci);
1040                 switch (result) {
1041                     case SCANLINE_CHECK_ABORTED:
1042                         aborted = true;
1043                         break;
1044                     case SCANLINE_CHECK_BOUNDARY:
1045                         reached_screen_boundary = true;
1046                         break;
1047                     default:
1048                         break;
1049                 }
1051                 if (bci.x < width) {
1052                     trace_t += 4;
1053                     if (!is_pixel_checked(trace_t) && !is_pixel_queued(trace_t)) {
1054                         mark_pixel_checked(trace_t);
1055                         bci.is_left = false;
1056                         bci.x = x + 1;
1058                         result = perform_bitmap_scanline_check(&fill_queue, px, trace_px, orig_color, bci);
1060                         switch (result) {
1061                             case SCANLINE_CHECK_ABORTED:
1062                                 aborted = true;
1063                                 break;
1064                             case SCANLINE_CHECK_BOUNDARY:
1065                                 reached_screen_boundary = true;
1066                                 break;
1067                             default:
1068                                 break;
1069                         }
1070                     }
1071                 }
1072             }
1074             bci.current_step++;
1076             if (bci.current_step > bci.max_queue_size) {
1077                 aborted = true;
1078             }
1079         }
1080     }
1081     
1082     g_free(px);
1083     
1084     if (aborted) {
1085         g_free(trace_px);
1086         desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("<b>Area is not bounded</b>, cannot fill."));
1087         return;
1088     }
1089     
1090     if (reached_screen_boundary) {
1091         desktop->messageStack()->flash(Inkscape::WARNING_MESSAGE, _("<b>Only the visible part of the bounded area was filled.</b> If you want to fill all of the area, undo, zoom out, and fill again.")); 
1092     }
1093     
1094     GdkPixbuf* pixbuf = gdk_pixbuf_new_from_data(trace_px,
1095                                       GDK_COLORSPACE_RGB,
1096                                       TRUE,
1097                                       8, width, height, width * 4,
1098                                       (GdkPixbufDestroyNotify)g_free,
1099                                       NULL);
1101     NR::Matrix inverted_affine = NR::Matrix(affine).inverse();
1102     
1103     do_trace(pixbuf, desktop, inverted_affine, union_with_selection);
1105     g_free(trace_px);
1106     
1107     sp_document_done(document, SP_VERB_CONTEXT_PAINTBUCKET, _("Fill bounded area"));
1110 static gint sp_flood_context_item_handler(SPEventContext *event_context, SPItem *item, GdkEvent *event)
1112     gint ret = FALSE;
1114     SPDesktop *desktop = event_context->desktop;
1116     switch (event->type) {
1117     case GDK_BUTTON_PRESS:
1118         if ((event->button.state & GDK_CONTROL_MASK) && event->button.button == 1 && !event_context->space_panning) {
1119             NR::Point const button_w(event->button.x,
1120                                     event->button.y);
1121             
1122             SPItem *item = sp_event_context_find_item (desktop, button_w, TRUE, TRUE);
1123             
1124             Inkscape::XML::Node *pathRepr = SP_OBJECT_REPR(item);
1125             /* Set style */
1126             sp_desktop_apply_style_tool (desktop, pathRepr, "tools.paintbucket", false);
1127             sp_document_done(sp_desktop_document(desktop), SP_VERB_CONTEXT_PAINTBUCKET, _("Set style on object"));
1128             ret = TRUE;
1129         }
1130         break;
1131     default:
1132         break;
1133     }
1135     if (((SPEventContextClass *) parent_class)->item_handler) {
1136         ret = ((SPEventContextClass *) parent_class)->item_handler(event_context, item, event);
1137     }
1139     return ret;
1142 static gint sp_flood_context_root_handler(SPEventContext *event_context, GdkEvent *event)
1144     static bool dragging;
1145     
1146     gint ret = FALSE;
1147     SPDesktop *desktop = event_context->desktop;
1149     switch (event->type) {
1150     case GDK_BUTTON_PRESS:
1151         if (event->button.button == 1 && !event_context->space_panning) {
1152             if (!(event->button.state & GDK_CONTROL_MASK)) {
1153                 NR::Point const button_w(event->button.x,
1154                                         event->button.y);
1155     
1156                 if (Inkscape::have_viable_layer(desktop, event_context->defaultMessageContext())) {
1157                     // save drag origin
1158                     event_context->xp = (gint) button_w[NR::X];
1159                     event_context->yp = (gint) button_w[NR::Y];
1160                     event_context->within_tolerance = true;
1161                       
1162                     dragging = true;
1163                     
1164                     NR::Point const p(desktop->w2d(button_w));
1165                     Inkscape::Rubberband::get()->setMode(RUBBERBAND_MODE_TOUCHPATH);
1166                     Inkscape::Rubberband::get()->start(desktop, p);
1167                 }
1168             }
1169         }
1170     case GDK_MOTION_NOTIFY:
1171         if ( dragging
1172              && ( event->motion.state & GDK_BUTTON1_MASK ) && !event_context->space_panning)
1173         {
1174             if ( event_context->within_tolerance
1175                  && ( abs( (gint) event->motion.x - event_context->xp ) < event_context->tolerance )
1176                  && ( abs( (gint) event->motion.y - event_context->yp ) < event_context->tolerance ) ) {
1177                 break; // do not drag if we're within tolerance from origin
1178             }
1179             
1180             event_context->within_tolerance = false;
1181             
1182             NR::Point const motion_pt(event->motion.x, event->motion.y);
1183             NR::Point const p(desktop->w2d(motion_pt));
1184             if (Inkscape::Rubberband::get()->is_started()) {
1185                 Inkscape::Rubberband::get()->move(p);
1186                 event_context->defaultMessageContext()->set(Inkscape::NORMAL_MESSAGE, _("<b>Draw over</b> areas to add to fill, hold <b>Alt</b> for touch fill"));
1187                 gobble_motion_events(GDK_BUTTON1_MASK);
1188             }
1189         }
1190         break;
1192     case GDK_BUTTON_RELEASE:
1193         if (event->button.button == 1 && !event_context->space_panning) {
1194             Inkscape::Rubberband::Rubberband *r = Inkscape::Rubberband::get();
1195             if (r->is_started()) {
1196                 // set "busy" cursor
1197                 desktop->setWaitingCursor();
1199                 if (SP_IS_EVENT_CONTEXT(event_context)) { 
1200                     // Since setWaitingCursor runs main loop iterations, we may have already left this tool!
1201                     // So check if the tool is valid before doing anything
1202                     dragging = false;
1204                     bool is_point_fill = event_context->within_tolerance;
1205                     bool is_touch_fill = event->button.state & GDK_MOD1_MASK;
1206                     
1207                     sp_flood_do_flood_fill(event_context, event, event->button.state & GDK_SHIFT_MASK, is_point_fill, is_touch_fill);
1208                     
1209                     desktop->clearWaitingCursor();
1210                     // restore cursor when done; note that it may already be different if e.g. user 
1211                     // switched to another tool during interruptible tracing or drawing, in which case do nothing
1213                     ret = TRUE;
1214                 }
1216                 r->stop();
1218                 if (SP_IS_EVENT_CONTEXT(event_context)) {
1219                     event_context->defaultMessageContext()->clear();
1220                 }
1221             }
1222         }
1223         break;
1224     case GDK_KEY_PRESS:
1225         switch (get_group0_keyval (&event->key)) {
1226         case GDK_Up:
1227         case GDK_Down:
1228         case GDK_KP_Up:
1229         case GDK_KP_Down:
1230             // prevent the zoom field from activation
1231             if (!MOD__CTRL_ONLY)
1232                 ret = TRUE;
1233             break;
1234         default:
1235             break;
1236         }
1237         break;
1238     default:
1239         break;
1240     }
1242     if (!ret) {
1243         if (((SPEventContextClass *) parent_class)->root_handler) {
1244             ret = ((SPEventContextClass *) parent_class)->root_handler(event_context, event);
1245         }
1246     }
1248     return ret;
1252 static void sp_flood_finish(SPFloodContext *rc)
1254     rc->_message_context->clear();
1256     if ( rc->item != NULL ) {
1257         SPDesktop * desktop;
1259         desktop = SP_EVENT_CONTEXT_DESKTOP(rc);
1261         SP_OBJECT(rc->item)->updateRepr();
1263         sp_canvas_end_forced_full_redraws(desktop->canvas);
1265         sp_desktop_selection(desktop)->set(rc->item);
1266         sp_document_done(sp_desktop_document(desktop), SP_VERB_CONTEXT_PAINTBUCKET,
1267                         _("Fill bounded area"));
1269         rc->item = NULL;
1270     }
1273 void flood_channels_set_channels( gint channels )
1275     prefs_set_int_attribute("tools.paintbucket", "channels", channels);
1278 /*
1279   Local Variables:
1280   mode:c++
1281   c-file-style:"stroustrup"
1282   c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
1283   indent-tabs-mode:nil
1284   fill-column:99
1285   End:
1286 */
1287 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :