1 #ifndef __SP_FILTER_ENUMS_H__
2 #define __SP_FILTER_ENUMS_H__
4 /*
5 * Conversion data for filter and filter primitive enumerations
6 *
7 * Authors:
8 * Nicholas Bishop
9 *
10 * Copyright (C) 2007 authors
11 *
12 * Released under GNU GPL, read the file 'COPYING' for more information
13 */
15 #include "display/nr-filter-blend.h"
16 #include "display/nr-filter-colormatrix.h"
17 #include "display/nr-filter-composite.h"
18 #include "display/nr-filter-convolve-matrix.h"
19 #include "display/nr-filter-types.h"
20 #include "util/enums.h"
22 // Filter primitives
23 extern const Inkscape::Util::EnumData<NR::FilterPrimitiveType> FPData[NR::NR_FILTER_ENDPRIMITIVETYPE];
24 extern const Inkscape::Util::EnumDataConverter<NR::FilterPrimitiveType> FPConverter;
26 enum FilterPrimitiveInput {
27 FPINPUT_SOURCEGRAPHIC,
28 FPINPUT_SOURCEALPHA,
29 FPINPUT_BACKGROUNDIMAGE,
30 FPINPUT_BACKGROUNDALPHA,
31 FPINPUT_FILLPAINT,
32 FPINPUT_STROKEPAINT,
33 FPINPUT_END
34 };
36 extern const Inkscape::Util::EnumData<FilterPrimitiveInput> FPInputData[FPINPUT_END];
37 extern const Inkscape::Util::EnumDataConverter<FilterPrimitiveInput> FPInputConverter;
39 // Blend mode
40 extern const Inkscape::Util::EnumData<NR::FilterBlendMode> BlendModeData[NR::BLEND_ENDMODE];
41 extern const Inkscape::Util::EnumDataConverter<NR::FilterBlendMode> BlendModeConverter;
42 // ColorMatrix type
43 extern const Inkscape::Util::EnumData<NR::FilterColorMatrixType> ColorMatrixTypeData[NR::COLORMATRIX_ENDTYPE];
44 extern const Inkscape::Util::EnumDataConverter<NR::FilterColorMatrixType> ColorMatrixTypeConverter;
45 // Composite operator
46 extern const Inkscape::Util::EnumData<FeCompositeOperator> CompositeOperatorData[COMPOSITE_ENDOPERATOR];
47 extern const Inkscape::Util::EnumDataConverter<FeCompositeOperator> CompositeOperatorConverter;
48 // ConvolveMatrix edgeMode
49 extern const Inkscape::Util::EnumData<NR::FilterConvolveMatrixEdgeMode> ConvolveMatrixEdgeModeData[NR::CONVOLVEMATRIX_EDGEMODE_ENDTYPE];
50 extern const Inkscape::Util::EnumDataConverter<NR::FilterConvolveMatrixEdgeMode> ConvolveMatrixEdgeModeConverter;
51 // Lighting
52 enum LightSource {
53 LIGHT_DISTANT,
54 LIGHT_POINT,
55 LIGHT_SPOT,
56 LIGHT_ENDSOURCE
57 };
58 extern const Inkscape::Util::EnumData<LightSource> LightSourceData[LIGHT_ENDSOURCE];
59 extern const Inkscape::Util::EnumDataConverter<LightSource> LightSourceConverter;
61 #endif
63 /*
64 Local Variables:
65 mode:c++
66 c-file-style:"stroustrup"
67 c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
68 indent-tabs-mode:nil
69 fill-column:99
70 End:
71 */
72 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :