1 #ifndef __SP_FILTER_ENUMS_H__
2 #define __SP_FILTER_ENUMS_H__
4 /*
5 * Conversion data for filter and filter primitive enumerations
6 *
7 * Authors:
8 * Nicholas Bishop
9 *
10 * Copyright (C) 2007 authors
11 *
12 * Released under GNU GPL, read the file 'COPYING' for more information
13 */
15 #include "display/nr-filter-blend.h"
16 #include "display/nr-filter-colormatrix.h"
17 #include "display/nr-filter-composite.h"
18 #include "display/nr-filter-convolve-matrix.h"
19 #include "display/nr-filter-morphology.h"
20 #include "display/nr-filter-types.h"
21 #include "util/enums.h"
23 // Filter primitives
24 extern const Inkscape::Util::EnumData<NR::FilterPrimitiveType> FPData[NR::NR_FILTER_ENDPRIMITIVETYPE];
25 extern const Inkscape::Util::EnumDataConverter<NR::FilterPrimitiveType> FPConverter;
27 enum FilterPrimitiveInput {
28 FPINPUT_SOURCEGRAPHIC,
29 FPINPUT_SOURCEALPHA,
30 FPINPUT_BACKGROUNDIMAGE,
31 FPINPUT_BACKGROUNDALPHA,
32 FPINPUT_FILLPAINT,
33 FPINPUT_STROKEPAINT,
34 FPINPUT_END
35 };
37 extern const Inkscape::Util::EnumData<FilterPrimitiveInput> FPInputData[FPINPUT_END];
38 extern const Inkscape::Util::EnumDataConverter<FilterPrimitiveInput> FPInputConverter;
40 // Blend mode
41 extern const Inkscape::Util::EnumData<NR::FilterBlendMode> BlendModeData[NR::BLEND_ENDMODE];
42 extern const Inkscape::Util::EnumDataConverter<NR::FilterBlendMode> BlendModeConverter;
43 // ColorMatrix type
44 extern const Inkscape::Util::EnumData<NR::FilterColorMatrixType> ColorMatrixTypeData[NR::COLORMATRIX_ENDTYPE];
45 extern const Inkscape::Util::EnumDataConverter<NR::FilterColorMatrixType> ColorMatrixTypeConverter;
46 // Composite operator
47 extern const Inkscape::Util::EnumData<FeCompositeOperator> CompositeOperatorData[COMPOSITE_ENDOPERATOR];
48 extern const Inkscape::Util::EnumDataConverter<FeCompositeOperator> CompositeOperatorConverter;
49 // ConvolveMatrix edgeMode
50 extern const Inkscape::Util::EnumData<NR::FilterConvolveMatrixEdgeMode> ConvolveMatrixEdgeModeData[NR::CONVOLVEMATRIX_EDGEMODE_ENDTYPE];
51 extern const Inkscape::Util::EnumDataConverter<NR::FilterConvolveMatrixEdgeMode> ConvolveMatrixEdgeModeConverter;
52 // DisplacementMap channel
53 extern const Inkscape::Util::EnumData<int> DisplacementMapChannelData[4];
54 extern const Inkscape::Util::EnumDataConverter<int> DisplacementMapChannelConverter;
55 // Morphology operator
56 extern const Inkscape::Util::EnumData<NR::FilterMorphologyOperator> MorphologyOperatorData[NR::MORPHOLOGY_OPERATOR_END];
57 extern const Inkscape::Util::EnumDataConverter<NR::FilterMorphologyOperator> MorphologyOperatorConverter;
58 // Lighting
59 enum LightSource {
60 LIGHT_DISTANT,
61 LIGHT_POINT,
62 LIGHT_SPOT,
63 LIGHT_ENDSOURCE
64 };
65 extern const Inkscape::Util::EnumData<LightSource> LightSourceData[LIGHT_ENDSOURCE];
66 extern const Inkscape::Util::EnumDataConverter<LightSource> LightSourceConverter;
68 #endif
70 /*
71 Local Variables:
72 mode:c++
73 c-file-style:"stroustrup"
74 c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
75 indent-tabs-mode:nil
76 fill-column:99
77 End:
78 */
79 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :