Code

Merge from trunk.
[inkscape.git] / src / display / nr-filter-specularlighting.h
1 #ifndef __NR_FILTER_SPECULARLIGHTING_H__
2 #define __NR_FILTER_SPECULARLIGHTING_H__
4 /*
5  * feSpecularLighting renderer
6  *
7  * Authors:
8  *   Niko Kiirala <niko@kiirala.com>
9  *   Jean-Rene Reinhard <jr@komite.net>
10  * 
11  * Copyright (C) 2007 authors
12  *
13  * Released under GNU GPL, read the file 'COPYING' for more information
14  */
16 #include <gdk/gdktypes.h>
17 #include "display/nr-light-types.h"
18 #include "display/nr-filter-primitive.h"
19 #include "display/nr-filter-slot.h"
20 #include "display/nr-filter-units.h"
21 #include "filters/distantlight.h"
22 #include "filters/pointlight.h"
23 #include "filters/spotlight.h"
24 #include "color.h"
26 namespace Inkscape {
27 namespace Filters {
28     
29 class FilterSpecularLighting : public FilterPrimitive {
30 public:
31     union {
32         SPFeDistantLight *distant;
33         SPFePointLight *point;
34         SPFeSpotLight *spot;
35     } light;
36     LightType light_type;
37     gdouble surfaceScale;
38     gdouble specularConstant;
39     gdouble specularExponent;
40     guint32 lighting_color;
41     
42     FilterSpecularLighting();
43     static FilterPrimitive *create();
44     virtual ~FilterSpecularLighting();
45     virtual int render(FilterSlot &slot, FilterUnits const &units);
46     virtual void area_enlarge(NRRectL &area, Geom::Matrix const &trans);
47     virtual FilterTraits get_input_traits();
49 private:
50 };
52 } /* namespace Filters */
53 } /* namespace Inkscape */
55 #endif /* __NR_FILTER_SPECULARLIGHTING_H__ */
56 /*
57   Local Variables:
58   mode:c++
59   c-file-style:"stroustrup"
60   c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
61   indent-tabs-mode:nil
62   fill-column:99
63   End:
64 */
65 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :