Code

added some more boilerplate code on feTurbulence.
[inkscape.git] / src / display / nr-filter-image.h
1 #ifndef __NR_FILTER_IMAGE_H__
2 #define __NR_FILTER_IMAGE_H__
4 /*
5  * feImage filter primitive renderer
6  *
7  * Authors:
8  *   Niko Kiirala <niko@kiirala.com>
9  *
10  * Copyright (C) 2007 authors
11  *
12  * Released under GNU GPL, read the file 'COPYING' for more information
13  */
15 #include "display/nr-filter-primitive.h"
16 #include "display/nr-filter-slot.h"
17 #include <gtkmm.h>
19 namespace NR {
21 class FilterImage : public FilterPrimitive {
22 public:
23     FilterImage();
24     static FilterPrimitive *create();
25     virtual ~FilterImage();
27     virtual int render(FilterSlot &slot, Matrix const &trans);
28     void set_region(SVGLength x, SVGLength y, SVGLength width, SVGLength height);
29 private:
30     guint8* image_pixbuf;
31     Glib::RefPtr<Gdk::Pixbuf> image;
32     int width, height;
33     float feImageX,feImageY,feImageWidth,feImageHeight;
34 };
36 } /* namespace NR */
38 #endif /* __NR_FILTER_IMAGE_H__ */
39 /*
40   Local Variables:
41   mode:c++
42   c-file-style:"stroustrup"
43   c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
44   indent-tabs-mode:nil
45   fill-column:99
46   End:
47 */
48 // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :