From eaa91d902bffb0e77c578cfe3d28f00ad8f19730 Mon Sep 17 00:00:00 2001 From: dvlierop2 Date: Sat, 14 Mar 2009 13:35:53 +0000 Subject: [PATCH] 2Geom migration: use 2geom::projection instead of libnr's project_on_linesegment --- src/line-snapper.cpp | 2 +- src/object-snapper.cpp | 5 +++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/src/line-snapper.cpp b/src/line-snapper.cpp index 72a6cc33d..dee944afd 100644 --- a/src/line-snapper.cpp +++ b/src/line-snapper.cpp @@ -47,7 +47,7 @@ void Inkscape::LineSnapper::freeSnap(SnappedConstraints &sc, // std::cout << " line through " << i->second << " with normal " << i->first; g_assert(i->first != Geom::Point(0,0)); // we cannot project on an linesegment of zero length - Geom::Point const p_proj = project_on_linesegment(p, p1, p2); + Geom::Point const p_proj = Geom::projection(p, Geom::Line(p1, p2)); Geom::Coord const dist = Geom::L2(p_proj - p); //Store any line that's within snapping range if (dist < getSnapperTolerance()) { diff --git a/src/object-snapper.cpp b/src/object-snapper.cpp index 0223ee132..9a7053c4c 100644 --- a/src/object-snapper.cpp +++ b/src/object-snapper.cpp @@ -17,6 +17,7 @@ #include <2geom/path-intersection.h> #include <2geom/point.h> #include <2geom/rect.h> +#include <2geom/line.h> #include "document.h" #include "sp-namedview.h" #include "sp-image.h" @@ -304,7 +305,7 @@ void Inkscape::ObjectSnapper::_snapTranslatingGuideToNodes(SnappedConstraints &s for (std::vector >::const_iterator k = _points_to_snap_to->begin(); k != _points_to_snap_to->end(); k++) { // Project each node (*k) on the guide line (running through point p) - Geom::Point p_proj = project_on_linesegment((*k).first, p, p + Geom::rot90(guide_normal)); + Geom::Point p_proj = Geom::projection((*k).first, Geom::Line(p, p + Geom::rot90(guide_normal))); Geom::Coord dist = Geom::L2((*k).first - p_proj); // distance from node to the guide Geom::Coord dist2 = Geom::L2(p - p_proj); // distance from projection of node on the guide, to the mouse location if ((dist < tol && dist2 < tol) || (getSnapperAlwaysSnap() && dist < s.getSnapDistance())) { @@ -555,7 +556,7 @@ void Inkscape::ObjectSnapper::_snapPathsConstrained(SnappedConstraints &sc, // The intersection point of the constraint line with any path, // must lie within two points on the constraintline: p_min_on_cl and p_max_on_cl // The distance between those points is twice the snapping tolerance - Geom::Point const p_proj_on_cl = project_on_linesegment(p, p1_on_cl, p2_on_cl); + Geom::Point const p_proj_on_cl = Geom::projection(p, Geom::Line(p1_on_cl, p2_on_cl)); Geom::Point const p_min_on_cl = _snapmanager->getDesktop()->dt2doc(p_proj_on_cl - getSnapperTolerance() * direction_vector); Geom::Point const p_max_on_cl = _snapmanager->getDesktop()->dt2doc(p_proj_on_cl + getSnapperTolerance() * direction_vector); -- 2.30.2