Casts and legibility cleanup
response to bug #171923; now Ctrl+PgUp/Dn is 'Switch to Layer Above/Below'
correcting namespaces in inkex.py
Fix bug #333762: snapping a guide while dragging/rotating, it always ends up being just a little bit off (started occuring after the recent guide handling improvements)
* [INTL: it] Fixed a really bad mistaken translation, thanks
Pietro Battiston
Pietro Battiston
* Implement constrained snapping of knots
* Implement snapping of the rectangle's radius handles
* Line snappers: set the snap target in the derived class instead of in findBestSnap()
* Implement snapping of the rectangle's radius handles
* Line snappers: set the snap target in the derived class instead of in findBestSnap()
remove desktop-affine.h and refactor sp_desktop_dt2doc_* calls
non-zero page_increment values for sliders (reverts parts of rev 19095)
moved VonKoch lpe to non experimental: relevant tests commited as well...
Adds two new textures, Liquid and Watercolor
whitespace
whitespace missed
was a bit overzealous in removing render requests from subclasses
Remove trailing whitespace (fixes a warning)
move canvastext to its own file (no linking error for me anymore), add outline to fix 334758
gtk adjustment fix
bug fix about closed path.
* [INTL:*] update_po_files.sh
correct locale for the "svn info" in "make check".
fix 317365: when moving in/out of defs, an object gets a new SPObject while keeping the same repr. this change does not fix all crashes that result from this, need more work on knotholder when it's editing clippaths or masks
Edit > Duplicate Layer should duplicate hidden items, locked items, sublayers, everything
update from 2geom (bug fix)
fix crash when switching away from pattern (237104 and others)
Fix #338838, in which zooming and panning with the middle mouse button made Inkscape inrespronsive
Yet another round of translation update
Spanish translation correction to address bug #179596, by Lucas Vieites
added missing files in 2geom update.
Made text entry handle standard web-hex values. Fixes bug #168121.
added 2geom/utils.cpp - unused, but useful
chebychev is not used currently
knot lpe: enable groups + cleanups/simplifications
2geom update
part of bug #339660; can not use Add/Rename dialog to create layer with no proper inkscape:label attribute, otherwise GUI is confused
separate bbox (calculated by subclasses) and drawbox, which includes filters margin and clip/mask cropping; this fixes runaway enlargement when dragging a blurred group. also, move request to dirty canvas rectangle from subclasses to NRArenaItem, which uses drawbox for this, fixing numerous rendering glitches with filters
only request redraw of those parts of the rect sides that actually moved
do not redraw if moved to the same point as before
for zero-length lines, do not request canvas redraw and do not attempt to draw
15 years agofor selection modified signal, only update the coords of the selcue boxes, not delete...
for selection modified signal, only update the coords of the selcue boxes, not delete and create them anew as before
15 years agoswitch opacity and blur sliders to delayed update, which makes them much more resposi...
switch opacity and blur sliders to delayed update, which makes them much more resposive and easier to handle; also, remove the old workaround for gtk crash which is no more, allowing interruptibility and thus also improving responsiveness
suppress warnings caused by an orphaned clone, which is legit even if useless
fix crash when duplicating an orphaned clone
part of #339660; layers dialog allows non-unique inkscape:label attributes
Should be pointing to 047 really
deleting layer also hid layers, missing 'break' statement
xml tree widget also shows inkscape:label if any
Reworked internals of color and drag-n-drop.
- When finalizing a curve by double clicking then don't snap to the curve itself
- When a node and an intersection coincide then snap to the node, not the intersection (but only if snapping is turned on for both of them of course)
- When a node and an intersection coincide then snap to the node, not the intersection (but only if snapping is turned on for both of them of course)
Snap indicators and filters, mainly...
Icon Bonanza part 2341: Update icon-names.h to reflect changes in
hicolor and icons.svg
hicolor and icons.svg
svg parsing error fixed
some keyboards (Apple) have no Insert; allow insert-node with Shift+I too
Moving dnd data generation into the generic ColorDef class.
Updated Dutch and Russian translations
Corrected mistakes introduced in rev 20838
Missing quotation mark and real indent for the the comment. Thanks to Ed Halley who pointed that on the devel mailing list.
Missing quotation mark and real indent for the the comment. Thanks to Ed Halley who pointed that on the devel mailing list.
fix several non-portable hacks
Zero page size, to accommodate stricter GTK+ API. Fixes bug #338196.
generate flash helper path in node tool for all shapes and simple text objects
Allowed latex binaries to be detected by Inkscape on Mac OS X
The PATH is explicitly set in the startup script. Just added /usr/texbin which holds the executables for the LaTeX distribution on Mac OS X (well links to them rather, but it works)
The PATH is explicitly set in the startup script. Just added /usr/texbin which holds the executables for the LaTeX distribution on Mac OS X (well links to them rather, but it works)
Fix distribute-remove-overlap (should be distribute-remove-overlaps) in
icons.svg
icons.svg
Off-grid icon and further missing ID fixes for icons.svg
Hide the new 'clear' swatch for now
Adding clear-color swatch to complement no-color.
Control when shift affects moving of handles. Applies patch from bug #245698.
Add option to only flash paths for node tool when none is selected. Applies patch from bug #336490.
Add layers dialog to top toolbar. Applies patch from bug #336519.
Add view-fullscreen to discrete icons
A better fix for bug #331864 (snap-delay related)
We don't really need two separate "Shadows" and "Shadows and glows" submenus, do we? :)
Fix one more broken icon (transform-rotate) in icons.svg.
Fix paint-none in icons.svg
Added snap indicators to the list of translatables
Fix a few wrong IDs in icons.svg. Should fix the icon issues.
Removed boolean "remove" from swatch, used new type enum in ColorDef.
Cleanup and prep for more work
Fix bug #291795 again
add my name to the 2geom readme, so people can mail me with questions
add mouse-over helperpath for rects
improve helperpath generation on mouse-over
fix crash bug 195312
minor code cleanup
Adds four new textures, Inkblot, Wax print, Blotting paper and Burnt edges, and a new Morphology filter called Color outline
Adding some no-color to drag-n-drop
remove uniconv dependency, as is done in cdr_input: on windows we dont use uniconv script
Removing the polyline simplification. Fix for bug #335437 + bug #307783 (missing characters in emf export)
remove more static dialogs.
fix crash bug #241390
Adds Color matrix control to Noise transparency filter
Various translation updates
adapt for our own UniConvertor in Windows bundle
Adds flood color to Noise fill filter
Various translation updates
copyedit
typo
Fix #331864
Allow snapping to objects in hidden layers
More accurate wording in snap tooltips
Added work-around for broken themes that fill in with gtk_paint_border, including gtk-qt-engine. Fixes bug #281809.
share/extensions/inkex.py (class Effect): Remove id_characters instance var, moving it to its sole user (uniqueId). Change k to x in `...uvwkyz...', as reported by halley. (I've mechanically checked that there are no other surprises in the string.)
share/extensions/inkex.py: Fix a couple of issues reported by pychecker.