hopefully fixed last error in nodepath...
simplify lpe spiro code by using new "is_straight_curve" method
add is_straight_curve in geom-curves.h helper file
simplify pathv_to_linear_and_cubic_beziers a bit
remove code duplicate
clean up and revert recent change to nodepath that broke things
fix error in nodepath
remove old nartbpath to cairo method
convert path to only linear and cubic segments when nodeediting. prevents crashing for example for paths with arcs in them
use nodetype helper function to determine nodetype within lpe-spiro
fix nodetype determination. fixes lpe spiro bug
lpe spiro: if path is closed it does not matter to what initial pointtype is initialized.
whitespace
when holding ctrl, pattern scaling has a fixed 1:1 ratio of original pattern size
initial impl of gradients and opacities
Enable exception handling for CxxTest in Makefiles
SPCurve unit tests
Fixed version of stat cache for buildtool.cpp (now invalidates cache entries for files that are changed during the build process).
comments
Todo is done.
finally got transforms right. flip Y and translate
fix 253915: do not use style attr, only SPStyle
SPItem::getBounds now always returns a Geom::Rect boundingbox.
update to latest 2geom
remove more NR:: from live_effects code
make redundant. use correct fields of cubic bezier point array
2geomify a lot of NR::Points to Geom::Point
replace matrix division code.
change knot.h to Geom::Point only instead of NR::Point.
simplify code
Helperpath for lpe-rotate-copies
Improved UI for lpe-rotate-copies
Make PointParam handles snap, too
Make LPE knotholder handles snap
Formerly static function used for snapping is now a private member of KnotHolderEntity
un-remove applying item transform to each point
remove strange factor for showing the pattern unit cell (quarter of real cell).
patterns: make it possible to have different scaling in X and Y directions. snap scaling point.
revert r19450. fixes buildtool.
enable snapping of pattern's origin
Fix #ifdef type. Closes LP #253859
Added to tests for SVG units, and fixed warning of missing case
adding tabs to SVGFonts dialog
Add item transforms
Warning cleanup
fix error in creating nodepath from pathvector
Khmer translations updated
remove old reminder file (of my GSoC last year)
16 years agoslight tweak to r19493 to ensure that there's no possibility that we might accidental...
slight tweak to r19493 to ensure that there's no possibility that we might accidentally alter an SPString outside of the flowtext
Make lpe-path_length use TextParamInternal
Add unit selector for lpe-path-length, too
Remove UI stuff from internal text parameter
New unit parameter for LPEs which lpe-ruler now uses
Icon for polylines mode
New 'zigzag' (polylines) mode in pen tool
Fix wrong toggle activation in pen/pencil toolbar after startup
fix crash when deleting whitespace in start of flowtext
Get to compile in javafx
noop: better names
comments
*sigh* and yet another LPE :-)
keeping up to Maximilian's work :)
New LPE: path length
whitespace
New function to set text position and anchor relative to a given path
add placeholder for expert contributors
Add default mirroring line to lpe-symmetry because the on-canvas clicks seem more difficult to discover
New LPE: Text label
Move coordinate transform workaround to a more logical place
New 'internal' TextParam which doesn't display a widget (useful if the text should not be settable by the user); lpe-ruler uses it now
Make text widget for TextParams work and re-enable it
fix invisible selection in the list; remove stripes; fix undo comment
Khmer translation updated
Disable text entry widget for TextParam until it works correctly
Temporarily move the code from display/canvas-text.(h|cpp) to display/canvas-bpath.(h|cpp) to avoid a strange linker error :(
Remove superfluous #include
Make lpe-ruler use the new text widget to display the ruler length on-canvas; slight modifications to ruler design
New parameter TextParam for LPEs
New registered widget (text entry box).
Martin sends another update :)
Remove debugging messages
Remove now obsolete functions
automatically add helperpath for PathParams
Update helperpaths live also when any of the item's LPEs is modified
slightly increase legibility
cleanup
Update helperpaths when a nodepath's item is updated. TODO: They also need to be updated when the associated LPEs change.
Along with nodepath also create/destroy the helperpaths of any LPEs associated to its current item
Refactor some code in nodepath.cpp (eliminate duplicates in generate_helperpath(), draw_helper_curve(), etc.).
Remove addHelperPaths() from Effect; now getHelperPaths() returns a list of canvas indicators provided by the effect itself or its parameters (overload addCanvasIndicators to provide them in derived effects)
Remove obsolete function param_editOncanvas for PointParams
Rename isLPEParam() to isDeletable(), create new class LPEKnotHolderEntity and make inheritance from it a bit less clumsy
Remove superfluous functions
16 years agoLPE knotholder refactoring: PointParams are not knotholder entities any more; instead...
LPE knotholder refactoring: PointParams are not knotholder entities any more; instead, every parameter type can now return entities (and then forget about them)
added new translation from Martin Srebotnjak
widgets/toolbox.cpp: s/free/g_free/ in a couple more places. Address some warnings.
fix a couple of free-instead-of-g_free bugs.
new LPE hits the shelves :)
* [INTL: sk] Slovak translation update (trunk)
By caching stat results in buildtool the build time for a build which has to change nothing is reduced to about a third (less than ten seconds instead of about 30 seconds on my system). (Obviously a build which changes nothing is not very interesting, but a build which has to change only a few files is very common.)