repeating "experienced developers never break 'make inkscape.pot'" mantra :)
bug fix (was broken since 2geom sbasis refactor).
Completed tooltips and changed submenu name comics shaders to non realistic shaders plus changed the shaders names, improved three materials, 3D wood, 3D marble and Mother of pearls and changed Soft metal Bevel to Metallized paint Material
Renamed ColorDef to PaintDef to prep for expanded functionality.
change color of LPE helperpaths in nodetool
tidy up SPObjects that must always be LivePathEffectObjects
fix crash when undoing LPE path param edit just after the edit.
Dutch translation update, by Kris
more copyediting in tooltips
display tooltip as well, control that it must exist
fix typos
partial 2geom update: disable all debug output by boolops
Adds two stretchable Materials, Stretching kilt and Flying kilt
Rough code to preserve drag-n-drop of solid gradients.
Whitespace cleanup
Limit things to single-color gradients until we get gradient previews going
Purged use of INKSCAPE_PIXMAPDIR
resolve Bug #339349, drop shadow effect broken
"Align nodes" icons fixed
Old, forgotten Romanian update by heavylevi (sorry for the delay...)
Change Comics submenu name to Comics shaders, change settings of some of them for better color handling, adds several new Comics shaders
Initial read-only generation of per-document palette
Khmer translations updated
15 years agoFix #344064: Extensions>Color>Replace color... (and probably other items in Extension...
Fix #344064: Extensions>Color>Replace color... (and probably other items in Extensions>Color) wasn't working for presentation attributes, it only worked for style=... (Reported on IRC/Jabber by zu22 (Zachary Uram, netrek@gmail.com).)
noop: whitespace
response to bug #167290; add another undoc option to support alt-key tracking for osx x11 and other gdk systems that cannot sense alt key properly
response to bug #167290; add another undoc option to support alt-key tracking for osx x11 and other gdk systems that cannot sense alt key properly
Contextual split of a message, updated Russian translation
Removing one filter primitive again to some Comics filters, changing Round comics and adding four ones, Silk, Silhouette, Smooth B and Silk B
Warning cleanup
Whitespace cleanup
Removes Cartoon Imitation and replaces it by a whole submenu called Comics including six new comics shading styles filter effects, Simple comics, Bright comics, Round comics, Smooth comics, Emboss comics, Draft comics
15 years agocorrectly implement 'resetDefaults()' for LPEs. Now when applying an LPE, all default...
correctly implement 'resetDefaults()' for LPEs. Now when applying an LPE, all default values are written to SVG. This greatly improves future compatibility.
Envelope Deform LPE is no longer experimental
15 years agoImplement constrained snapping when dragging the position and size handles of a recta...
Implement constrained snapping when dragging the position and size handles of a rectangle in the node tool, with the ctrl-key being pressed.
store default size in lpe::ArrayParam
support for HATCH entity, plus enhancements by Christian Mayer
Adds a Flex metal colorizable Material and a Cartoon Imitation simulating black and white cartoon shading
Warning cleanup
Two new Texture filters Melted rainbow and Tinted rainbow, plus fixed color handling in Darken edges and Dark and glow
Remove obsolete includes of libnr files in the snapping code
allow full mouse dragging, rotating, scaling, etc. if a single layer is the selection
Microtypo update
Two new Texture filters added, Felt and Ink paint
2Geom migration: use 2geom::projection instead of libnr's project_on_linesegment
15 years agoTexture filters Blotting paper, Burnt edges, Inkblot and Wax print improved for bette...
Texture filters Blotting paper, Burnt edges, Inkblot and Wax print improved for better color handling and some other minor details
Work-around output encoding issues with comments. Fixes bug #340451.
Casts and legibility cleanup
response to bug #171923; now Ctrl+PgUp/Dn is 'Switch to Layer Above/Below'
correcting namespaces in inkex.py
Fix bug #333762: snapping a guide while dragging/rotating, it always ends up being just a little bit off (started occuring after the recent guide handling improvements)
* [INTL: it] Fixed a really bad mistaken translation, thanks
Pietro Battiston
Pietro Battiston
* Implement constrained snapping of knots
* Implement snapping of the rectangle's radius handles
* Line snappers: set the snap target in the derived class instead of in findBestSnap()
* Implement snapping of the rectangle's radius handles
* Line snappers: set the snap target in the derived class instead of in findBestSnap()
remove desktop-affine.h and refactor sp_desktop_dt2doc_* calls
non-zero page_increment values for sliders (reverts parts of rev 19095)
moved VonKoch lpe to non experimental: relevant tests commited as well...
Adds two new textures, Liquid and Watercolor
whitespace
whitespace missed
was a bit overzealous in removing render requests from subclasses
Remove trailing whitespace (fixes a warning)
move canvastext to its own file (no linking error for me anymore), add outline to fix 334758
gtk adjustment fix
bug fix about closed path.
* [INTL:*] update_po_files.sh
correct locale for the "svn info" in "make check".
fix 317365: when moving in/out of defs, an object gets a new SPObject while keeping the same repr. this change does not fix all crashes that result from this, need more work on knotholder when it's editing clippaths or masks
Edit > Duplicate Layer should duplicate hidden items, locked items, sublayers, everything
update from 2geom (bug fix)
fix crash when switching away from pattern (237104 and others)
Fix #338838, in which zooming and panning with the middle mouse button made Inkscape inrespronsive
Yet another round of translation update
Spanish translation correction to address bug #179596, by Lucas Vieites
added missing files in 2geom update.
Made text entry handle standard web-hex values. Fixes bug #168121.
added 2geom/utils.cpp - unused, but useful
chebychev is not used currently
knot lpe: enable groups + cleanups/simplifications
2geom update
part of bug #339660; can not use Add/Rename dialog to create layer with no proper inkscape:label attribute, otherwise GUI is confused
separate bbox (calculated by subclasses) and drawbox, which includes filters margin and clip/mask cropping; this fixes runaway enlargement when dragging a blurred group. also, move request to dirty canvas rectangle from subclasses to NRArenaItem, which uses drawbox for this, fixing numerous rendering glitches with filters
only request redraw of those parts of the rect sides that actually moved
do not redraw if moved to the same point as before
for zero-length lines, do not request canvas redraw and do not attempt to draw
15 years agofor selection modified signal, only update the coords of the selcue boxes, not delete...
for selection modified signal, only update the coords of the selcue boxes, not delete and create them anew as before
15 years agoswitch opacity and blur sliders to delayed update, which makes them much more resposi...
switch opacity and blur sliders to delayed update, which makes them much more resposive and easier to handle; also, remove the old workaround for gtk crash which is no more, allowing interruptibility and thus also improving responsiveness
suppress warnings caused by an orphaned clone, which is legit even if useless
fix crash when duplicating an orphaned clone
part of #339660; layers dialog allows non-unique inkscape:label attributes
Should be pointing to 047 really
deleting layer also hid layers, missing 'break' statement
xml tree widget also shows inkscape:label if any
Reworked internals of color and drag-n-drop.
- When finalizing a curve by double clicking then don't snap to the curve itself
- When a node and an intersection coincide then snap to the node, not the intersection (but only if snapping is turned on for both of them of course)
- When a node and an intersection coincide then snap to the node, not the intersection (but only if snapping is turned on for both of them of course)
Snap indicators and filters, mainly...
Icon Bonanza part 2341: Update icon-names.h to reflect changes in
hicolor and icons.svg
hicolor and icons.svg
svg parsing error fixed
some keyboards (Apple) have no Insert; allow insert-node with Shift+I too
Moving dnd data generation into the generic ColorDef class.
Updated Dutch and Russian translations