From: cilix42 Date: Tue, 10 Jul 2007 13:19:35 +0000 (+0000) Subject: correct way to transform coordinates (fixes earlier ad-hoc solution) X-Git-Url: https://git.tokkee.org/?a=commitdiff_plain;h=e267a6ecd07f6559ee4ab3058626c84ed7e4b083;p=inkscape.git correct way to transform coordinates (fixes earlier ad-hoc solution) --- diff --git a/src/box3d-face.cpp b/src/box3d-face.cpp index f45f4a6ed..4f85fbf6e 100644 --- a/src/box3d-face.cpp +++ b/src/box3d-face.cpp @@ -173,18 +173,16 @@ void Box3DFace::set_path_repr() void Box3DFace::set_curve() { - SPDocument *doc = SP_OBJECT_DOCUMENT(this->parent_box3d); - gdouble height = sp_document_height(doc); - if (this->path == NULL) { g_warning("this->path is NULL! \n"); return; } + NR::Matrix const i2d (sp_item_i2d_affine (SP_ITEM (this->parent_box3d))); SPCurve *curve = sp_curve_new(); - sp_curve_moveto(curve, (*corners[0])[NR::X], height - (*corners[0])[NR::Y]); - sp_curve_lineto(curve, (*corners[1])[NR::X], height - (*corners[1])[NR::Y]); - sp_curve_lineto(curve, (*corners[2])[NR::X], height - (*corners[2])[NR::Y]); - sp_curve_lineto(curve, (*corners[3])[NR::X], height - (*corners[3])[NR::Y]); + sp_curve_moveto(curve, (*corners[0]) * i2d); + sp_curve_lineto(curve, (*corners[1]) * i2d); + sp_curve_lineto(curve, (*corners[2]) * i2d); + sp_curve_lineto(curve, (*corners[3]) * i2d); sp_curve_closepath(curve); sp_shape_set_curve(SP_SHAPE(this->path), curve, true); sp_curve_unref(curve); @@ -192,15 +190,13 @@ void Box3DFace::set_curve() gchar * Box3DFace::svg_repr_string() { - SPDocument *doc = SP_OBJECT_DOCUMENT(this->parent_box3d); - gdouble height = sp_document_height(doc); - + NR::Matrix const i2d (sp_item_i2d_affine (SP_ITEM (this->parent_box3d))); GString *pstring = g_string_new(""); g_string_sprintf (pstring, "M %f,%f L %f,%f L %f,%f L %f,%f z", - (*corners[0])[NR::X], height - (*corners[0])[NR::Y], - (*corners[1])[NR::X], height - (*corners[1])[NR::Y], - (*corners[2])[NR::X], height - (*corners[2])[NR::Y], - (*corners[3])[NR::X], height - (*corners[3])[NR::Y]); + ((*corners[0]) * i2d)[NR::X], ((*corners[0]) * i2d)[NR::Y], + ((*corners[1]) * i2d)[NR::X], ((*corners[1]) * i2d)[NR::Y], + ((*corners[2]) * i2d)[NR::X], ((*corners[2]) * i2d)[NR::Y], + ((*corners[3]) * i2d)[NR::X], ((*corners[3]) * i2d)[NR::Y]); return pstring->str; } diff --git a/src/object-edit.cpp b/src/object-edit.cpp index 28886173c..487caa09c 100644 --- a/src/object-edit.cpp +++ b/src/object-edit.cpp @@ -539,13 +539,12 @@ static void sp_3dbox_knot_set(SPItem *item, guint knot_id, Box3D::Axis direction SPDocument *doc = SP_OBJECT_DOCUMENT(box); gdouble height = sp_document_height(doc); - if (direction == Box3D::Z) { - sp_3dbox_move_corner_in_Z_direction (box, knot_id, NR::Point (new_pos[NR::X], height - new_pos[NR::Y]), - !(state & GDK_SHIFT_MASK)); - } else { - sp_3dbox_move_corner_in_XY_plane (box, knot_id, NR::Point (new_pos[NR::X], height - new_pos[NR::Y]), - (state & GDK_SHIFT_MASK) ? direction : Box3D::XY); - } + NR::Matrix const i2d (sp_item_i2d_affine (item)); + if (direction == Box3D::Z) { + sp_3dbox_move_corner_in_Z_direction (box, knot_id, new_pos * i2d, !(state & GDK_SHIFT_MASK)); + } else { + sp_3dbox_move_corner_in_XY_plane (box, knot_id, new_pos * i2d, (state & GDK_SHIFT_MASK) ? direction : Box3D::XY); + } sp_3dbox_update_curves (box); } @@ -554,11 +553,8 @@ static NR::Point sp_3dbox_knot_get(SPItem *item, guint knot_id) g_assert(item != NULL); SP3DBox *box = SP_3DBOX(item); - // FIXME: Why must the coordinates be flipped vertically??? - SPDocument *doc = SP_OBJECT_DOCUMENT(box); - gdouble height = sp_document_height(doc); - - return NR::Point(sp_3dbox_get_corner(box, knot_id)[NR::X], height - sp_3dbox_get_corner(box, knot_id)[NR::Y]); + NR::Matrix const i2d (sp_item_i2d_affine (item)); + return sp_3dbox_get_corner(box, knot_id) * i2d; } static void sp_3dbox_knot1_set(SPItem *item, NR::Point const &new_pos, NR::Point const &origin, guint state)