From: cilix42 Date: Tue, 10 Jun 2008 14:09:49 +0000 (+0000) Subject: Don't convert path to straight line for LPE perpendicular bisector X-Git-Url: https://git.tokkee.org/?a=commitdiff_plain;h=aafa54db9000be62c009c65c411ed698a36714ba;p=inkscape.git Don't convert path to straight line for LPE perpendicular bisector --- diff --git a/src/live_effects/lpe-perp_bisector.cpp b/src/live_effects/lpe-perp_bisector.cpp index a7963ce7b..7f63c25fa 100644 --- a/src/live_effects/lpe-perp_bisector.cpp +++ b/src/live_effects/lpe-perp_bisector.cpp @@ -179,6 +179,7 @@ void LPEPerpBisector::doOnApply (SPLPEItem *lpeitem) { /* make the path a straight line */ + /** SPCurve* curve = sp_path_get_curve_for_edit (SP_PATH(lpeitem)); // TODO: Should we use sp_shape_get_curve()? Geom::Point A((curve->first_point()).to_2geom()); @@ -190,6 +191,7 @@ LPEPerpBisector::doOnApply (SPLPEItem *lpeitem) // TODO: Why doesn't sp_path_set_original_curve(SP_PATH(lpeitem), c, TRUE, true) work? SP_PATH(lpeitem)->original_curve = c->ref(); c->unref(); + **/ }