From: johanengelen Date: Sat, 13 Sep 2008 21:18:32 +0000 (+0000) Subject: fix UI node counting X-Git-Url: https://git.tokkee.org/?a=commitdiff_plain;h=9eeb15a70542af9bc7b0151fd74b192367fe3b94;p=inkscape.git fix UI node counting --- diff --git a/src/display/curve.cpp b/src/display/curve.cpp index 0b560883b..52ffe4f5b 100644 --- a/src/display/curve.cpp +++ b/src/display/curve.cpp @@ -593,6 +593,8 @@ SPCurve::move_endpoints(Geom::Point const &new_p0, Geom::Point const &new_p1) /** * returns the number of nodes in a path, used for statusbar text when selecting an spcurve. + * Sum of nodes in all the paths. When a path is closed, and its closing line segment is of zero-length, + * this function will not count the closing knot double (so basically ignores the closing line segment when it has zero length) */ guint SPCurve::nodes_in_path() const @@ -602,6 +604,13 @@ SPCurve::nodes_in_path() const nr += (*it).size(); nr++; // count last node (this works also for closed paths because although they don't have a 'last node', they do have an extra segment + + if (it->closed()) { + Geom::Curve const &c = it->back_closed(); + if (are_near(c.initialPoint(), c.finalPoint())) { + nr--; // do not count closing knot double for zero-length closing line segments + } + } } return nr; diff --git a/src/nodepath.cpp b/src/nodepath.cpp index 49bf78585..8e54bf89c 100644 --- a/src/nodepath.cpp +++ b/src/nodepath.cpp @@ -564,7 +564,7 @@ static void subpaths_from_pathvector(Inkscape::NodePath::Path *np, Geom::PathVec /* Remember that last closing segment is always a lineto, but its length can be zero if the path is visually closed already * If the length is zero, don't add it to the nodepath. */ Geom::Curve const &closing_seg = pit->back_closed(); -// if ( ! closing_seg.isDegenerate() ) { + // Don't use !closing_seg.isDegenerate() as it is too precise, and does not account for floating point rounding probs (LP bug #257289) if ( ! are_near(closing_seg.initialPoint(), closing_seg.finalPoint()) ) { NR::Point pos = closing_seg.finalPoint() * (Geom::Matrix)np->i2d; sp_nodepath_node_new(sp, NULL, t[i++], NR_LINETO, &pos, &pos, &pos);