From: johanengelen Date: Sun, 27 Jul 2008 21:46:27 +0000 (+0000) Subject: sort LPE effect list X-Git-Url: https://git.tokkee.org/?a=commitdiff_plain;h=9de5f3bfa8e35ad5e6adcd6eaad4d0d49e7043a3;p=inkscape.git sort LPE effect list --- diff --git a/src/live_effects/effect.cpp b/src/live_effects/effect.cpp index a4041c6ee..8b690bc44 100644 --- a/src/live_effects/effect.cpp +++ b/src/live_effects/effect.cpp @@ -72,34 +72,34 @@ namespace LivePathEffect { const Util::EnumData LPETypeData[INVALID_LPE] = { // {constant defined in effect.h, N_("name of your effect"), "name of your effect in SVG"} - {BEND_PATH, N_("Bend"), "bend_path"}, - {PATTERN_ALONG_PATH, N_("Pattern Along Path"), "skeletal"}, // for historic reasons, this effect is called skeletal(strokes) in Inkscape:SVG - {FREEHAND_SHAPE, N_("Freehand Shape"), "freehand_shape"}, // this is actually a special type of PatternAlongPath, used to paste shapes in pen/pencil tool - {SKETCH, N_("Sketch"), "sketch"}, - {VONKOCH, N_("VonKoch"), "vonkoch"}, - {KNOT, N_("Knot"), "knot"}, + {ANGLE_BISECTOR, N_("Angle bisector"), "angle_bisector"}, + {BEND_PATH, N_("Bend"), "bend_path"}, + {BOOLOPS, N_("Boolops"), "boolops"}, + {CIRCLE_WITH_RADIUS, N_("Circle (center+radius)"), "circle_with_radius"}, + {CIRCLE_3PTS, N_("Circle through 3 points"), "circle_3pts"}, + {CONSTRUCT_GRID, N_("Construct grid"), "construct_grid"}, #ifdef LPE_ENABLE_TEST_EFFECTS - {DOEFFECTSTACK_TEST, N_("doEffect stack test"), "doeffectstacktest"}, + {DOEFFECTSTACK_TEST, N_("doEffect stack test"), "doeffectstacktest"}, #endif - {GEARS, N_("Gears"), "gears"}, - {CURVE_STITCH, N_("Stitch Sub-Paths"), "curvestitching"}, - {CIRCLE_WITH_RADIUS, N_("Circle (center+radius)"), "circle_with_radius"}, - {PERSPECTIVE_PATH, N_("Perspective path"), "perspective_path"}, - {SPIRO, N_("Spiro spline"), "spiro"}, - {LATTICE, N_("Lattice Deformation"), "lattice"}, - {ENVELOPE, N_("Envelope Deformation"), "envelope"}, - {CONSTRUCT_GRID, N_("Construct grid"), "construct_grid"}, - {PERP_BISECTOR, N_("Perpendicular bisector"), "perp_bisector"}, - {TANGENT_TO_CURVE, N_("Tangent to curve"), "tangent_to_curve"}, - {MIRROR_SYMMETRY, N_("Mirror symmetry"), "mirror_symmetry"}, - {CIRCLE_3PTS, N_("Circle through 3 points"), "circle_3pts"}, - {ANGLE_BISECTOR, N_("Angle bisector"), "angle_bisector"}, - {PARALLEL, N_("Parallel"), "parallel"}, - {COPY_ROTATE, N_("Rotate copies"), "copy_rotate"}, - {OFFSET, N_("Offset"), "offset"}, - {RULER, N_("Ruler"), "ruler"}, - {BOOLOPS, N_("Boolops"), "boolops"}, - {INTERPOLATE, N_("Interpolate Sub-Paths"), "interpolate"}, + {ENVELOPE, N_("Envelope Deformation"), "envelope"}, + {FREEHAND_SHAPE, N_("Freehand Shape"), "freehand_shape"}, // this is actually a special type of PatternAlongPath, used to paste shapes in pen/pencil tool + {GEARS, N_("Gears"), "gears"}, + {INTERPOLATE, N_("Interpolate Sub-Paths"), "interpolate"}, + {KNOT, N_("Knot"), "knot"}, + {LATTICE, N_("Lattice Deformation"), "lattice"}, + {MIRROR_SYMMETRY, N_("Mirror symmetry"), "mirror_symmetry"}, + {OFFSET, N_("Offset"), "offset"}, + {PARALLEL, N_("Parallel"), "parallel"}, + {PATTERN_ALONG_PATH, N_("Pattern Along Path"), "skeletal"}, // for historic reasons, this effect is called skeletal(strokes) in Inkscape:SVG + {PERP_BISECTOR, N_("Perpendicular bisector"), "perp_bisector"}, + {PERSPECTIVE_PATH, N_("Perspective path"), "perspective_path"}, + {COPY_ROTATE, N_("Rotate copies"), "copy_rotate"}, + {RULER, N_("Ruler"), "ruler"}, + {SKETCH, N_("Sketch"), "sketch"}, + {SPIRO, N_("Spiro spline"), "spiro"}, + {CURVE_STITCH, N_("Stitch Sub-Paths"), "curvestitching"}, + {TANGENT_TO_CURVE, N_("Tangent to curve"), "tangent_to_curve"}, + {VONKOCH, N_("VonKoch"), "vonkoch"}, }; const Util::EnumDataConverter LPETypeConverter(LPETypeData, INVALID_LPE);