From: buliabyak Date: Mon, 19 Mar 2007 03:09:06 +0000 (+0000) Subject: optimize picking by ignoring out-of-view segments X-Git-Url: https://git.tokkee.org/?a=commitdiff_plain;h=8ff520f630bfa4ab7a9ce4ea713c1f1ccf0341c9;p=inkscape.git optimize picking by ignoring out-of-view segments --- diff --git a/src/libnr/nr-path.cpp b/src/libnr/nr-path.cpp index f369b0140..bef6378f5 100644 --- a/src/libnr/nr-path.cpp +++ b/src/libnr/nr-path.cpp @@ -217,29 +217,33 @@ nr_curve_bbox_wind_distance (NR::Coord x000, NR::Coord y000, void nr_path_matrix_point_bbox_wind_distance (NRBPath *bpath, NR::Matrix const &m, NR::Point &pt, NRRect *bbox, int *wind, NR::Coord *dist, - NR::Coord tolerance) + NR::Coord tolerance, NR::Rect *viewbox) { - NR::Coord x0, y0, x3, y3; - const NArtBpath *p; - if (!bpath->path) { if (wind) *wind = 0; if (dist) *dist = NR_HUGE; return; } - x0 = y0 = 0.0; - x3 = y3 = 0.0; + NR::Coord x0 = 0; + NR::Coord y0 = 0; + NR::Coord x1 = 0; + NR::Coord y1 = 0; + NR::Coord x2 = 0; + NR::Coord y2 = 0; + NR::Coord x3 = 0; + NR::Coord y3 = 0; // remembering the start of subpath NR::Coord x_start = 0, y_start = 0; bool start_set = false; + NR::Rect swept; - for (p = bpath->path; p->code != NR_END; p+= 1) { + for (const NArtBpath *p = bpath->path; p->code != NR_END; p+= 1) { switch (p->code) { case NR_MOVETO_OPEN: case NR_MOVETO: if (start_set) { // this is a new subpath - if (x0 != x_start || y0 != y_start) // for correct picking, each subpath must be closed + if (wind && (x0 != x_start || y0 != y_start)) // for correct fill picking, each subpath must be closed nr_line_wind_distance (x0, y0, x_start, y_start, pt, wind, dist); } x0 = m[0] * p->x3 + m[2] * p->y3 + m[4]; @@ -262,24 +266,50 @@ nr_path_matrix_point_bbox_wind_distance (NRBPath *bpath, NR::Matrix const &m, NR bbox->y1 = (NR::Coord) MAX (bbox->y1, y3); } if (dist || wind) { - nr_line_wind_distance (x0, y0, x3, y3, pt, wind, dist); + if (wind) { // we need to pick fill, so do what we're told + nr_line_wind_distance (x0, y0, x3, y3, pt, wind, dist); + } else { // only stroke is being picked; skip this segment if it's totally outside the viewbox + swept = NR::Rect(NR::Point(x0, y0), NR::Point(x3, y3)); + //std::cout << "swept: " << swept; + //std::cout << "view: " << *viewbox; + //std::cout << "intersects? " << (swept.intersects(*viewbox)? "YES" : "NO") << "\n"; + if (swept.intersects(*viewbox)) + nr_line_wind_distance (x0, y0, x3, y3, pt, wind, dist); + } } x0 = x3; y0 = y3; break; case NR_CURVETO: + { x3 = m[0] * p->x3 + m[2] * p->y3 + m[4]; y3 = m[1] * p->x3 + m[3] * p->y3 + m[5]; - nr_curve_bbox_wind_distance (x0, y0, - m[0] * p->x1 + m[2] * p->y1 + m[4], - m[1] * p->x1 + m[3] * p->y1 + m[5], - m[0] * p->x2 + m[2] * p->y2 + m[4], - m[1] * p->x2 + m[3] * p->y2 + m[5], + x1 = m[0] * p->x1 + m[2] * p->y1 + m[4]; + y1 = m[1] * p->x1 + m[3] * p->y1 + m[5]; + x2 = m[0] * p->x2 + m[2] * p->y2 + m[4]; + y2 = m[1] * p->x2 + m[3] * p->y2 + m[5]; + + swept = NR::Rect(NR::Point(x0, y0), NR::Point(x3, y3)); + swept.expandTo(NR::Point(x1, y1)); + swept.expandTo(NR::Point(x2, y2)); + + if (swept.intersects(*viewbox)) { // we see this segment, so do full processing + nr_curve_bbox_wind_distance ( + x0, y0, + x1, y1, + x2, y2, x3, y3, pt, bbox, wind, dist, tolerance); + } else { + if (wind) { // if we need fill, we can just pretend it's a straight line + nr_line_wind_distance (x0, y0, x3, y3, pt, wind, dist); + } else { // otherwise, skip it completely + } + } x0 = x3; y0 = y3; + } break; default: break; @@ -287,7 +317,7 @@ nr_path_matrix_point_bbox_wind_distance (NRBPath *bpath, NR::Matrix const &m, NR } if (start_set) { - if (x0 != x_start || y0 != y_start) // for correct picking, each subpath must be closed + if (wind && (x0 != x_start || y0 != y_start)) // for correct picking, each subpath must be closed nr_line_wind_distance (x0, y0, x_start, y_start, pt, wind, dist); } } diff --git a/src/libnr/nr-path.h b/src/libnr/nr-path.h index 625a0e498..234cbb11e 100644 --- a/src/libnr/nr-path.h +++ b/src/libnr/nr-path.h @@ -44,7 +44,7 @@ NRBPath *nr_path_duplicate_transform(NRBPath *d, NRBPath *s, NR::Matrix const tr void nr_path_matrix_point_bbox_wind_distance (NRBPath *bpath, NR::Matrix const &m, NR::Point &pt, NRRect *bbox, int *wind, NR::Coord *dist, - NR::Coord tolerance); + NR::Coord tolerance, NR::Rect *viewbox); void nr_path_matrix_bbox_union(NRBPath const *bpath, NR::Matrix const &m, NRRect *bbox);