From: buliabyak Date: Sun, 27 Jul 2008 15:46:58 +0000 (+0000) Subject: fix release mouse crash, add missed disconnects, remove unused callback X-Git-Url: https://git.tokkee.org/?a=commitdiff_plain;h=87c6745c78369983ed71d4fb9f44cf1af5cc4e95;p=inkscape.git fix release mouse crash, add missed disconnects, remove unused callback --- diff --git a/src/knot-holder-entity.cpp b/src/knot-holder-entity.cpp index e2ae5f10e..20ab01143 100644 --- a/src/knot-holder-entity.cpp +++ b/src/knot-holder-entity.cpp @@ -55,6 +55,10 @@ KnotHolderEntity::create(SPDesktop *desktop, SPItem *item, KnotHolder *parent, c KnotHolderEntity::~KnotHolderEntity() { + _moved_connection.disconnect(); + _click_connection.disconnect(); + _ungrabbed_connection.disconnect(); + /* unref should call destroy */ if (knot) { g_object_unref(knot); diff --git a/src/knot-holder-entity.h b/src/knot-holder-entity.h index e4564cd01..a29b71f4d 100644 --- a/src/knot-holder-entity.h +++ b/src/knot-holder-entity.h @@ -50,7 +50,6 @@ public: virtual void knot_set(NR::Point const &p, NR::Point const &origin, guint state) = 0; virtual NR::Point knot_get() = 0; virtual void knot_click(guint /*state*/) {} - virtual void onKnotUngrabbed() {} void update_knot(); diff --git a/src/knotholder.cpp b/src/knotholder.cpp index f0495a244..f2bbbfbc0 100644 --- a/src/knotholder.cpp +++ b/src/knotholder.cpp @@ -161,28 +161,26 @@ KnotHolder::knot_ungrabbed_handler(SPKnot *knot) this->released(this->item); } else { SPObject *object = (SPObject *) this->item; + + // Caution: this call involves a screen update, which may process events, and as a + // result the knotholder may be destructed. So, after the updateRepr, we cannot use any + // fields of this knotholder (such as this->item), but only values we have saved beforehand + // (such as object). object->updateRepr(); /* do cleanup tasks (e.g., for LPE items write the parameter values * that were changed by dragging the handle to SVG) */ - if (SP_IS_LPE_ITEM(item)) { - // This writes all parameters to SVG. Is this sufficiently efficient or should we only write - // the ones that were changed (e.g., via the individual handles' onKnotUngrabbed() method? - Inkscape::LivePathEffect::Effect *lpe = sp_lpe_item_get_current_lpe(SP_LPE_ITEM(item)); + if (SP_IS_LPE_ITEM(object)) { + // This writes all parameters to SVG. Is this sufficiently efficient or should we only + // write the ones that were changed? + + Inkscape::LivePathEffect::Effect *lpe = sp_lpe_item_get_current_lpe(SP_LPE_ITEM(object)); if (lpe) { LivePathEffectObject *lpeobj = lpe->getLPEObj(); SP_OBJECT(lpeobj)->updateRepr(); } } - // this was once used to write individual parameter values to SVG but this is now done globally above; - // we leave the calls to onKnotUngrabbed, anyway, in case any other cleanup tasks need to be done - for(std::list::iterator i = this->entity.begin(); i != this->entity.end(); ++i) { - KnotHolderEntity *e = *i; - if (e->knot == knot) { - e->onKnotUngrabbed(); // for most KnotHolderEntitys this does nothing - } - } unsigned int object_verb = SP_VERB_NONE;