From: cilix42 Date: Wed, 18 Jul 2007 02:23:47 +0000 (+0000) Subject: Use Inkscape's own code to write coordinates to svg (much nicer fix than commit ... X-Git-Url: https://git.tokkee.org/?a=commitdiff_plain;h=336d365568ef0f0683ab7fa9ad7487bdbd30c025;p=inkscape.git Use Inkscape's own code to write coordinates to svg (much nicer fix than commit #15449) --- diff --git a/src/box3d-face.cpp b/src/box3d-face.cpp index 02a49b4e4..287e5e205 100644 --- a/src/box3d-face.cpp +++ b/src/box3d-face.cpp @@ -11,8 +11,8 @@ * Released under GNU GPL, read the file 'COPYING' for more information */ +#include "svg/svg.h" #include "box3d-face.h" -#include // FIXME: It's quite redundant to pass the box plus the corners plus the axes. At least the corners can // theoretically be reconstructed from the box and the axes, but in order to do this we need @@ -191,7 +191,14 @@ void Box3DFace::hook_path_to_3dbox(SPPath * existing_path) */ void Box3DFace::set_path_repr() { - SP_OBJECT(this->path)->repr->setAttribute("d", svg_repr_string()); + NR::Matrix const i2d (sp_item_i2d_affine (SP_ITEM (this->parent_box3d))); + SPCurve * curve = sp_curve_new(); + sp_curve_moveto (curve, ((*corners[0]) * i2d)[NR::X], ((*corners[0]) * i2d)[NR::Y]); + sp_curve_lineto (curve, ((*corners[1]) * i2d)[NR::X], ((*corners[1]) * i2d)[NR::Y]); + sp_curve_lineto (curve, ((*corners[2]) * i2d)[NR::X], ((*corners[2]) * i2d)[NR::Y]); + sp_curve_lineto (curve, ((*corners[3]) * i2d)[NR::X], ((*corners[3]) * i2d)[NR::Y]); + sp_curve_closepath (curve); + SP_OBJECT(this->path)->repr->setAttribute("d", sp_svg_write_path (SP_CURVE_BPATH(curve))); } void Box3DFace::set_curve() @@ -231,37 +238,6 @@ gchar * Box3DFace::axes_string() return pstring->str; } -gchar * Box3DFace::svg_repr_string() -{ - NR::Matrix const i2d (sp_item_i2d_affine (SP_ITEM (this->parent_box3d))); - GString *pstring = g_string_new(""); - gchar str[G_ASCII_DTOSTR_BUF_SIZE]; - - g_string_append_printf (pstring, "M "); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[0]) * i2d)[NR::X])); - g_string_append_printf (pstring, ","); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[0]) * i2d)[NR::Y])); - - g_string_append_printf (pstring, " L "); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[1]) * i2d)[NR::X])); - g_string_append_printf (pstring, ","); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[1]) * i2d)[NR::Y])); - - g_string_append_printf (pstring, " L "); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[2]) * i2d)[NR::X])); - g_string_append_printf (pstring, ","); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[2]) * i2d)[NR::Y])); - - g_string_append_printf (pstring, " L "); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[3]) * i2d)[NR::X])); - g_string_append_printf (pstring, ","); - g_string_append_printf (pstring, "%s", g_ascii_dtostr (str, sizeof (str), ((*corners[3]) * i2d)[NR::Y])); - - g_string_append_printf (pstring, " z"); - - return pstring->str; -} - /* Local Variables: mode:c++ diff --git a/src/box3d.cpp b/src/box3d.cpp index 1b467b178..dec5e9d17 100644 --- a/src/box3d.cpp +++ b/src/box3d.cpp @@ -17,6 +17,7 @@ #include #include "attributes.h" +#include "svg/stringstream.h" #include "box3d.h" static void sp_3dbox_class_init(SP3DBoxClass *klass); @@ -422,11 +423,9 @@ static gchar * sp_3dbox_get_corner_coords_string (SP3DBox *box, guint id) { id = id % 8; - gchar str1[G_ASCII_DTOSTR_BUF_SIZE]; - gchar str2[G_ASCII_DTOSTR_BUF_SIZE]; - g_ascii_dtostr (str2, sizeof (str2), box->corners[id][NR::X]); - return g_strjoin (",", g_ascii_dtostr (str1, sizeof (str1), box->corners[id][NR::X]), - g_ascii_dtostr (str2, sizeof (str2), box->corners[id][NR::Y]), NULL); + Inkscape::SVGOStringStream os; + os << box->corners[id][NR::X] << "," << box->corners[id][NR::Y]; + return g_strdup(os.str().c_str()); } static std::pair